You are Tiny, a nerdy inventor, who tries to reclaim his most beloved possession - Grandpa's underpants!
User reviews: Very Positive (2,327 reviews)
Release Date: Jun 19, 2012

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Recommended By Curators

"Fantastic (and short) platformer where you literally carve your own path, slicing steps, ledges and platforms. Just a joy to play around with."

Recent updates View all (13)

December 12

Newly released Black Pants game hits Steam

Dear friends of Black Pants,

The holiday season is around the corner and what could be nicer than spreading a bit of your Love within the Steam universe? We are proud to announce that we have brought our little rascals Love and Hate to Steam today.

Back in 2012 we made our first step into the games industy with Tiny & Big, so we'd like to give you guys and gals a big hug for your support. You're awesome! Thanks to you, we're still making games.

But before you're now diving into our store page, all Tiny & Big owners should take a look into their Steam inventory.

Merry Christmas!

9 comments Read more

November 26

Steam Trading Cards now available!

Tiny and Big: Grandpa's Leftovers ­— now with Steam Trading Cards!
Dear Pants finders!

We're pleased to announce that Tiny and Big: Grandpa's Leftovers is now supplied with Steam Trading Cards!

It means that now you can craft all 5 cards into our special Tiny and Big badge, and for you, lucky ones, there is even a chance of getting the FOIL badge!

Happy crafting to you all!

7 comments Read more


“Absorbing gameplay and presentation combined with a mesmerizing soundtrack…”
90% – Gaming Nexus

“Tiny & Big is everything an indie title should be.”
85% –

“Delightfully drawn and packed with both personality and innovative game ideas…”
83% – PC Gamer UK

Steam Big Picture

About This Game

Tiny & Big, a comic styled jump and slice platformer, gives you the unique ability to shape a whole world at your will! You are Tiny, a nerdy inventor who tries to reclaim his most beloved possession: Grandpa's white, fine rib underpants! On his journey through a forsaken desert he will meet mysterious creatures, no clowns, a taxi robot and his arch enemy: Big!

Key features

  • Unique Hand-drawn Look – all hand-crafted textures, primo Hatch Shading, and dynamic Sound Words puts you right into a graphic novel!
  • Creative Jump 'n' Slice Gameplay – use grappling rope, rocket science and laser surgery to slice the whole world, overcoming all obstacles in your very own way. Enjoy unlimited slicing freedom and unique sandbox gameplay!
  • Better than Life Physics – experience believable physics in a completely destructible, immersive environment that has been built to be cleaved into beautiful, multi-core-simulated pieces of art!
  • Character-driven Story Line - follow Tiny into a weird and humorous story drenched in peculiarity: get back grandpa's underpants, by all means necessary. Defeat Big, your old arch enemy in the process!
  • Buckets full of Indie Music - collect more than 15 songs from hardly known but genuine indie bands. Discover new songs from the underground, and show off to your friends!

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Core 2 Duo / Athlon X2, at least 2 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or better / NVIDIA GeForce 8600 or better
    • Hard Drive: 1500 MB HD space
    • Sound: OpenAL compatible
    • Additional Notes: 3 button mouse or Xbox 360 controller recommended. Requires OpenGL drivers.
    • OS: Windows 7
    • Graphics: ATI Radeon 2900 or better / NVIDIA GeForce 8800 or better
    • Additional Notes: 3 button mouse or Xbox 360 controller recommended. Requires OpenGL drivers.
    • OS: 10.5
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 1500 MB HD space
    • Additional Notes: 3 button mouse or Xbox 360 controller recommended.
    • Processor: Intel Core 2 Duo / Core i5
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon 2800 XT or better / NVIDIA GeForce 9600 or better
    • Additional Notes: 3 button mouse or Xbox 360 controller recommended.
Helpful customer reviews
35 of 36 people (97%) found this review helpful
14.3 hrs on record
Posted: December 10
This strange, beautiful, pants-obsessed platformer is a surprisingly fun, hidden gem of a game.

Tiny & Big sat in my inventory for a long time, one of those titles I bought because it was on sale. The screen shots generally don't do it any justice making it an easily overlooked title; the name doesn't help either.

The graphics, although strange, are a suitable stylistic choice that fit well with the theme. Likewise, the music is unusual but enjoyable. A couple new tracks are hidden in each level, so finding them is a good idea if you want to expand the game's song list.

The most noteworthy design element in the game is the physics engine with the ability to cut pillars, statues, boulders and most other stone items. It feels amazing to push, pull, and hack apart such large objects and dynamically alter the game environment. The simple act of cutting objects at any angle without the use of voxels was something I had never seen before.

I appreciated how the designers encouraged experimentation; most of the trial and error situations encountered aren't that painful. Despite my low tolerance for gaming frustration and rather poor platforming skills this game won me over and I fought through. It's a short game at 3-5 hours, but it has a lot of replay value if you enjoy achievement hunting.

Those whom enjoy the exploration of platformers, will surely love hunting down hidden objects and discovering the various Easter eggs that Tiny & Big has to offer. I enthusiastically recommend this somewhat underrated title to everyone.
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22 of 22 people (100%) found this review helpful
4.2 hrs on record
Posted: November 29
Tiny & Big: Grandpa's Leftovers is an action platformer game that is developed by Black Pants Game Studio. The game is three-dimensional and the view is third person. You play as Tiny in the game, who has went to search for his Grandpa's pants. The story is self-explaining (but also awesome) and I will leave it to that. In addition, Tiny's guide is Radio.

Tiny has some cool gadgets with him. The Laser allows you to cut any objects while the Claw allows you to pull objects. The Rocket simply pushes the objects back. Tiny can also push objects by going near them. Throughout the game, tapes are scattered all over the game levels. You have the ability to listen to music any time in the game. The soundtrack is a good addition to the game.

Most of the levels take place in desert while some might be in dark labyrinths. Some levels can also be completed in more than one ways. The game also offers some secret areas and as well as some of the coolest puzzles. Sometimes, the game can be challenging, but also rewarding. The gameplay is very nice, in my opinion. The game has a lot of charm and nice humour, with funny dialogues.

Unfortunately, the game is barely four hours long, but the game has a lot of potential. Overall, I recommend Tiny & Big to any gamer who likes indie games and/or platformers.
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8 of 8 people (100%) found this review helpful
4.1 hrs on record
Posted: November 20
This game is awesome!
Pretty creative, you can cut whatever you want and with this you need to build bridges or ladders etc.
It also has a funny fact, you are playing as Tiny and you have a wierd radio that says wierd funny things and you set out for a journey in order to take down Big and get your underwear back. Seems like your pants are magical and you become a king if you wear them on your head or something...
Nice journey if I can say, collect the boring stones and cut whatever you like so Big will be afraid.
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7 of 7 people (100%) found this review helpful
3.6 hrs on record
Posted: October 10
Tiny and Big: Grandpa's Leftovers is one of the most unique games I have ever played.


The main game mechanic, on which all gameplay is based off of, is slicing (with your awesome laser slicer), pulling, and pushing pieces of... well... stuff - statues, pillars, blocks, walls, floors, just about anything. It's super fun, fluid, and addictive, and what really defines this game.


The story is quite simple, Tiny (who you play as) is looking for his Grandpa's white, fine rib underpants - who Big (your arch nemesis) is wearing.


The artstyle in this game is unique and gorgeous, I've never seen a game with a similar artstyle, so I can't give you an example. Watching a video is OK to get an idea of what it's like, but when you're in-game is when the graphics really shine. So yeah, the art is fantastic, but don't expect Crysis 3-esque graphics, the highlight in the graphical department is the artstyle, not textures, lighting or any of that.


The sound effects are satisfying, and are complimented with cartoony "BANG", "SMASH" and "FIZZLE" pop-ups. The soundtrack is fan-f*cking-tastic, you add to the soundtrack by collecting tapes in-game, and they're all (in my opinion) awesome. I would recommend getting the game+soudtrack version, but first search YouTube for some tracks from the game to see if it's your kind of thing.

Some other stuff:

I finished the game in almost 4 hours, but i have nowhere near 100% completion - the game is full with stuff to collect - tapes, and tons of rocks (yeah, you collect these special rocks). So if you take you time to enjoy the game, have fun with the slicing, and make an effort to find secrets (there are secret rooms with easter egg-ish stuff in them), you can probably sink almost 15 hours into the game in one playthrough.

Also, I would say the game deservees a higher score than metacritic's 75, it's a real Indie pearl.

Definetly recommend! Have fun!
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5 of 5 people (100%) found this review helpful
8.3 hrs on record
Posted: October 12
Silly story, nice to cut and slice objects, a bit short main storyline.

Goodlooking graphics, lot to explore , cut, and collect besides the main storyline.
Many achievements to unlock.

Even tho it is not really my type of game, I did enjoy playing it.
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5 of 5 people (100%) found this review helpful
9.0 hrs on record
Posted: October 24
This game is tons of fun, it accomplishes something not a lot of games do which is giving you a great sense of freedom. It is amazingly fun to play around with the different ways you can slice and dice or rocket your way through a level and has a ton of small little secrets here and there. The story is good simple fun and I will recomment this game to anyone who is missing a good, fun platforming experience.
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4 of 4 people (100%) found this review helpful
8.6 hrs on record
Posted: September 27
I bought this game for less than a dollar during last year's winter sale. I didn't fully know what to expect, but after seeing the laser cutting mechanic in the first 10 seconds of the trailer, I was sold on my purchase. This game does not disappoint! All three tool mechanics are widely used in the game in multiple ways, so gameplay never falters, even when replaying. Discovering secrets and extras is exceptionally rewarding, occasionally leading you to decimate entire cliff faces in an attempt to get that one stone down at the bottom and then climb back up again, only downside is saving is checkpoint-based. All in all, I feel that no other game gives the temple-desecration-puzzle elements of this game, and at any price, it's a worthy pickup. I would definitely buy a sequel at full price, if it was a little longer.
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9 of 14 people (64%) found this review helpful
2.4 hrs on record
Posted: July 18
Short and sweet: cute gimmick and great aesthetic for a platformer with some light puzzle elements. Cutting up stuff with lasers is quite fun and constructing your own walkways and platforms from debris is neat.

However once boss fights come into play the entire game falls apart as you're grappling with subpar controls while trying to aim your gadgets and wait ♥♥♥♥, just fell down a pit/gap because nearly everything coming at you does so from above. The idea is good; cut projectiles coming at you! But when the windows for movement and progression are minute it becomes quite frustrating and you begin to rely on finding blind spots where you can carry out your tasks without being pummelled.

Tiny & Big is worth a look at, and the first hour is pretty fun to mess about with but I wouldn't go out of your way to get this game. It's incredibly short and finding all of the collectibles is intended for the incredibly patient and/or autistic.
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3 of 3 people (100%) found this review helpful
2.8 hrs on record
Posted: July 3
The best 1€ I’ve ever spent.
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3 of 3 people (100%) found this review helpful
1.2 hrs on record
Posted: December 17
Interesting third-person puzzle game with great cell shading graphics.
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3 of 3 people (100%) found this review helpful
4.5 hrs on record
Posted: June 25
I love this game! The graphics are awesome and the story is really funny and cool.
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5 of 7 people (71%) found this review helpful
3.2 hrs on record
Posted: August 13
Eh, it was okay. The story was charming, the graphics were nice, the soundtrack was superb and the physics were AWESOME... But why the hell did they have to make this another puzzle/platformer? The best parts were by far when you had a massive world to explore and collect all of the objects, but instead they focused on the imprecise physics engine. It just wasn't mechanically functional enough to do the twitch aiming, pixel-perfect jumping and very specific object manipulation required to beat the game. This comes to a head during the incredibly painful final boss. Prepare to die countless times through no fault of your own. This also reveals how incredibly awful the checkpoint system is. Oh, and the game is only a few hours long. If your on the fence, I'd give this one a skip unless it's heavily discounted.
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2 of 2 people (100%) found this review helpful
4.2 hrs on record
Posted: June 24
I was very pleasantly surprised by this game. I was expecting a relatively generic indie platformer, but what I got was a portal-like physics based puzzle platformer that really got me thinking and being creative.

You can utilize 3 tools, and I very much like that it gives you all three within the first minute of the game. There is a small tutorial bit explaining some of the things you can do with the tool before the opening scene, but it's very quick, and outside of that the game never really limits which of the 3 you can use.

Left click activates a slicing mechanic, which locks onto an object, but allows you to strafe around it zelda-style. I would be interested to see what a more point-to-point dragging variation would be like, but the center and drag outwards control works well, and I guess it does allow you to react a tad faster. Right click activates a stiff rope that can be used to pull just about anything. It doesn't retract, but only follows your movement. And finally, Middle Click launches a sticky rocket that will attach to nearly any surface, and a second click will propel the rocket and whatever's attached to it forward.

The great thing is, that the levels have such a huge sense of scale to them, and these tools can manipulate pieces of stone hundreds or even thousands of times the size of your character. You feel really powerful, and it's awesome when huge walls or pillars come crashing down next to you.

I'd very much recommend a mouse and keyboard. The platforming feels a bit better with a controller, but the speed of the mouse can really add a lot to the experience. You can catch objects mid-air with all 3 of the tools, and manipulate them in ways that require timing just too fast for a controller.

The game is very mentally stimulating, and there are tons of secrets to find and quicker ways to do things if you really think about the environment and your tools. And that's one of the best features of the game. There's a lot you can interact with, and you can go as far as chopping off the path forward. Don't worry, you can simply respawn at the generous checkpoints, but I just like the fact that it lets you do so much that it can be impossible to progress. It really feels like a genuine adventure, and not just some path that you walk down.

The visuals have a unique and interesting style, although the fidelity isn't amazing, especially the texture resolution. The soundtrack also feels very unique, and while I didn't love all of it, there were a few songs that I really enjoyed, even more so because the music tracks are actually hidden collectables. I found all but 3 on my playthrough. There's so little dialog that I think it could really benefit from voice acting, and it would be quick and easy to get done. Your radio has a personality and talks to you, but it's easy to miss much of what he says because it's just a text bubble on the bottom of the screen.

Performance wise it should be very easy to run. It runs extremely well, and does support 120Hz. There's no FOV adjustment, and while wasn't the 100-110 I'm used to, it was definitely high enough to not cause any issues for someone like me who sits pretty close to my display.

Chances are you probably already own this game from a bundle so go ahead and play through it! It's not a long game, and even though I would have liked more, it's a concise and genuinely enjoyable experience. There's a lot of creativity both on the part of the developers, and on yourself and how you play because of how open it is. And if you don't already have it, you can pick it up for $2 on sales or less if you trade for bundle key. I completely recommend it for everyone but small children, only because of the thinking and platforming skill required to progress.
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2 of 2 people (100%) found this review helpful
2.9 hrs on record
Posted: July 5
+Beutiful Artwork
+Funny Dialogs
+Fun Gameplay
+Relaxing Music
-Very Short
-Confusing at times (You gotta think in this game bruh ;_; )

Overall very nice game
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Posted: September 30
It was suprising for me ,but this little indie game really had me hooked i played throught the story and it was suprisingly enjoyable. The game has lots of cool mechanics and nice puzzles you have to solve to finish the levels. Only thing is that i think the game need a better name.... Definatly well worth the money!
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2 of 2 people (100%) found this review helpful
3.8 hrs on record
Posted: July 2
What an entertaining game! the main character, theme & open world cutting is friggin' awesome. the only sucky part of the game is that it ended way too early. i was hoping for more exciting adventures but thats alright. maybe a continued series will come out? idk. Overall i give it a 7.5/10 just because i finished the game in a few hrs.
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2 of 2 people (100%) found this review helpful
15.4 hrs on record
Posted: July 12
Tiny and Big: Granpa's Leftovers is a good game. TL;DR version below.

You control Tiny going after Big who stole his pants and he wants them back. With you have the Radio and some tools that cut, rocket and pull rocks and mountains apart. It's a platformer where you can create your own paths and destroy almost everything in the levels for fun, or for exploration. Some fun pysichics and mechanics, when you stand below a mountain and cutting it off, just to see this movie like seen where the mountain falls over you, trying to run away from it. It looks great. You find your own music, which is a fun mechanic, they are not hard to find, so don't worry. And the soundtrack fits and gives that little extra feeling to it. The stages can be a little to linear and you can't redo cuts, this can be a little trick, let's say you cut a bridge you need to cut, and the checkpoint first comes when it's cut, then you have to restart the entire map. But the stages are interesting and fun to maim about, and still a lot of secret things to discover here and there. Though even well designed stages, there is only one way to reach the goal. In a game with mechanics like this, where you cut your own way through mountains, there should be multiple ways to reach it. There is, but not to that extend it was intended and you go through hell if you mess up and try to make another piece of mountain fit has a bridge.

The game is done comic book like, with textbubbles and grunting for speech. It has humor and done well. I don't think I have much more to say about that... Oh, the game also needs workshop, this game has so much potential for that.

What is also good about this game, is does something more games should do. The game is enjoyable at all times, nothing in it seems like a chore, at least not to me. The puzzles could be a tad irritating in a good way (You know, the way you just need to do this and the satisfaction when you suceed). Even the tidious tasks as collecting boring stones, opens up for exploration and secrets. This game makes you want to explore, destroy that mountain and see what's behind it. So it's a huge shame that the maps were as linear as they were and short.


Exploration and destruction of everything
Good humor
Great Soundtrack
Fun psychics and fun to play around
Well made stages that are fun and challenging to play
Nothing seems like a chore

I bit tad short
Maps are a bit linear for what the game offers
Can't create to many of your own paths to progress
No workshop :(

Conclusion: A really enjoyable game. Even though you can complete the game 100% in 13, it's a really fun, enjoyable way to spend 13 hours. So for 10 euro, this game rocks. I am hoping for workshop and or a sequel that is even more ambitious. If you like platformer and exploration, this game is for you.
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2 of 2 people (100%) found this review helpful
2.9 hrs on record
Posted: September 3
This game uses and interesting take on physics puzzles. It's very fun becuase of this.
Yes, the 6 levels you get are very fun.
in other words, it's length is a huge problem, just 6 short levels. Sure, there's collectables, like tapes you can play throughout the 6 short levels, but those aren't that interesting, i usually just muted the tape recorder and played my own music.

The other problem about this game is the price tag.
$10 seems a bit too much for something that can last you 2 hours. I got this game on sale for $0.99. i suggest you wait for a sale as well.
That's not to say this game isn't worth it, you could mess around within the levels, but that's pretty much it.
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2 of 2 people (100%) found this review helpful
3.0 hrs on record
Posted: July 26
tl;dr Buy it on sale

I don't want to call it a problem, BUT-
The over-arching problem with this game is its length. It's too short. Now I wasn't dissatisfied with the game, I wanted there to be more; more blocks to slice, more sliced blocks to pull, more pulled sliced blocks to rocket thrust, more wide open areas with simple yet engaging scenery, but as I said before content quantity is this game's shortcoming.

But fortunately this brings me to positive points.

What this game is is a large scale 3D platformer in which the goal is to go from point A to point B through the manipulation of large chunks of stone to work your way through very large areas (primarily ancient ruins) full of platforms, bridges, pits, tunnels, secrets rooms, the whole lot. Utilizing your three tools effectively provides a wide palette of techniques to progress through each level: whether you create a bridge to reach another platform, or create a ramp down to a platform with potentially more resources, or maybe you're like me and you decide to strap a rocket to the back of a stone slab and surf your way to your goal. But the point is nothing is set in stone (everything is stone hah get it) here, you make your way to the magic pants in whichever way pleases the tastes of your inner mason.

The story, while short, is both simple and goofy as well. Take that as you wish, but unless you have a fetish for black briefs and have a lifelong feud with your brother, the story is a meaningless accessory to what is actually fun gameplay.

So in summary yes, I like the game and I'd pay 99 cents for the game again, full price however, no.
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2 of 2 people (100%) found this review helpful
3.4 hrs on record
Posted: July 28
Get the pants.

That's what the game is about. The title makes it sound like the game is about leftover food, but it's actually about a pair of underwear the player character's, Tiny, grandfather once owned. You see, this pair of underwear is magical, much like Mormon underwear.

I will say though, this was one of the most interesting platformers I've played in a while, mainly because of the amazing physics and cutting edge laser cutting that was wildly accurate when cutting apart statues, rocks, pillars, etc. The devs did a thorough job of making sure the game has its own art style without trying to imitate platformers of the 90's or the early 2000's. The only difference between this platformer and others is there's no hub world. The game is in constant adventure, through 6 different stages of varying atmosphere, difficulty and length.

The plot is that at the beginning of the game, Tiny gets in a car crash with his radio robot that's trying to guide him, presumably to these pyramids that are seen throughout the game. Well, this other fellow, Big, steals the underwear from the car crash and gains the powers, throwing big rocks and levitaion and what not. Anyway, radio robot helps you along the way while using your tools to fight Big throughout 5 of the 6 stages.

Pretty great game overall though, might have benefited from a full soundtrack of orchestra, platformer music, instead of jams and beats.

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