I'm not sure how or why this exists but it exists. Luxor has always been towards the runty end of casual, what with taking the least interesting bits from Breakout and Puzzloop and not even really trying to do anything vaguely interesting with anything it does take from. It always, always felt like a bit of a "yeah, I want a marble blaster but totally not Zuma honest guv" thing.
And yet here we are with a vector reimagining of the game, somewhere in the region of Dark Castle Software or Sokurah's house styles and very, very pretty it is too. Yeah, I'm easy and I'm easily sold on things which glow. I can't say I actually imagined for a second it'd be any good but it is good and I'm not sure I know how to parse that. Sure, it's easy. it's tremendously easy and the difficulty curve is pretty much close to non existent but it's satisfying so that's OK, I think.
It is, still, Luxor at its heart. You have a bat that you move across the bottom of the screen to fire the appropriate coloured marble at the marble snake thing that makes its way down the screen. But I dunno, whilst the formula remains the same, the stark neon glow, the great sound effects, the classic arcade bonus rooms, it's like someone really took the time to try and make it work as best they good and then make it pretty too.
I like it. I like it a lot and it surprised me. It's perhaps trying too hard to straddle the casual divide but who cares when you've got neon exploding marbles all over the shop? Did I mention the bonus stages are great btw? The bonus stages are great.