In this Insanely Twisted, 2-D action-adventure game, explore unique environments and battle bizarre creatures.
User reviews: Very Positive (426 reviews)
Release Date: Apr 17, 2012

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Recommended By Curators

"A combination of beautiful art and great metroidvania style explorative gameplay with a smattering of unique puzzles. Highly recommended!"
Read the full review here.

Reviews

“... easily one of 2011's best games.”
95/100– GameCritics
“... a triumph in almost every way possible.”
10/10 – The Sixth Axis

About This Game

In this Insanely Twisted, 2-D action-adventure game, explore unique environments and battle bizarre creatures as you make your way toward the center of the mysterious Shadow Planet! Solve complex puzzles and upgrade your ship with alien technology as you fight to save your home world.

Key Features

  • Striking and appealing visual style by renowned artist
    Michel Gagné.
  • Innovative and intuitive puzzle design mixed with intense
    action sequences.
  • Unique and visually stunning creatures and environments.
  • Rich worlds and captivating back stories.
  • Explore the worlds of Insanely Twisted Shadow Planet with
    friends with multiplayer.

System Requirements

    • OS:Microsoft Windows XP/Vista/7
    • Processor:Intel Core Duo (1.25ghz) / AMD Athlon XP (1.8ghz)
    • Memory:1 GB RAM
    • Graphics:GeForce FX series+ / Radeon 9500+
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
Helpful customer reviews
8 of 8 people (100%) found this review helpful
3.7 hrs on record
Posted: February 24
A really fun game to pick up for a few bucks. At first it looks like it's going to be a mediocre shmup since you start with a pea shooter. However, it's actually more of a puzzle game than an action game. The early enemies are worth just breezing past. The game gets better as you add more and more tools. Some of the areas are quite clever in how they use their mechanics: shooting, bouncing laser beams, changing the screen orientation, picking up things, using a gravity beam, and cutting through rocks.

There are a few misses here though. The main one for me is the useless Metroidvania setup. The game will nicely mark the map in places where you need a specific tool to pass, but there's no way to fast travel there. So, if you actually follow up on the locked gates, you'll spend a lot of time backtracking only to get some pretty useless rewards: art/story unlocks and wimpy unneeded ship upgrades. Unless you're a completionist, don't worry too much about backtracking.

The story here is as simple as can be: Alien type B has invaded your Alien type A world. You need to destroy Alien type B to save Alien type A. There's no need for a more complex story in this kind of game, so I think that part of it was fine.

The graphics are nothing spectacular, but it does have a nice enough art style. It's generally pretty clear what everything is doing and the background and foreground don't mix together.

I've been playing a lot of indie titles for the last month, and seeing another shmup/puzzler didn't give me much faith, but I did enjoy the game in the four hours it took me to finish it.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
6.5 hrs on record
Posted: May 24
A cute and stylish metroidvania with very simple mechanics and puzzles. I would recommend it if you find it cheap as the game is very short and easy.
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1 of 2 people (50%) found this review helpful
4.9 hrs on record
Posted: February 28
A Paladin's Steam Review: Insanely Twisted Shadow Planet

What’s the game about: flying around in your own “little” flying saucer picking up weapons or tools, figuring out puzzles and enjoying artistic backgrounds. What’s unique is the lack of gravity pulling on your character. Gliding around in this flying saucer was a different experience from the usual jumping and walking of other traditional Metroidvanias.

Overall Gameplay Thoughts
That being said, exploration and puzzle solving is the main focus of this game. Combat is mostly straightforward. Your weapons are easy to aim. You and your enemies can only take a couple of shots before exploding. So it’s in your best interest to dodge the shots coming your way. The saucer can only heal from save checkpoints and rare health pickups, so you want to avoid taking damage whenever possible. While enemies do re-spawn when they’re off-screen, you can pretty easily avoid them. Most of your time will be spent focusing on exploring this crazy planet you've landed on. Thanks to the pacing of the game and upgrades you can find, said exploration is enjoyable.

What I really liked about this title is that I felt clever when I made progress. Boss fights aren't big slug fests where you outlast your enemies but outthink them. You just need to use the tools and weapons you find along the way. If you’re having a frustrating time with a certain situation you find yourself in, you probably need to think your way out of it differently. Use the scanning tool. It will help you out a lot if you get stuck. The only part of this game that can get overly frustrating is the ice level, where you have to place ice crystals in the right places to get a beam of light to where you need it. The pick-up tool is...quirky and sometimes won't place the crystals correctly.

Story
You follow the adventure of an alien who has gone to...well...an insanely twisted up shadowy planet to stop an invading force from destroying their planet. At least, that’s what I got out of the story. Most of the story is shown via pictures and cutscenes with no text or voice over to really clue you in to what’s going on. As the cutscenes are short, they only give you a basic idea of what’s going on. So, there’s not much to say about the story.

PC Settings and Port Report
ITSP makes it way from Xbox to the PC platform in good form. Custom resolutions, fullscreen, texture and shader quality sliders (on/off choices) as well as depth of field and anti-aliasing up to 8x are here. It’s more than I’d expect from a 2D game but I’m definitely not complaining. The game runs exceptionally well and I never ran into bugs or crashes during my time with it. Keyboard bindings are present but you’ll have a better time with a controller as the movement simply feels more natural with an analogue stick. I didn't try out any of the multiplayer, I just wasn't all that interested in it.

Final Thoughts
It felt like this title mostly got ignored, which is a shame because there’s a really solid game here. Sure, the laser puzzles are finicky and the combat depth is shallow. But the presentation is solid, the pacing is great and the atmosphere is really nice. Add in some fun exploration and clever boss fights to make for a great title.

Released nearly three years ago, I only recently picked up and played Insanely Twisted Shadow Planet. I left the experience rather satisfied. Which is rare, as this genre is so often plagued with some sort of pacing or mechanical issues that get in the way of having a fun time. Kudos to these devs, I recommend picking it up.

Original Blog Post
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182 of 199 people (91%) found this review helpful
1 person found this review funny
6.8 hrs on record
Posted: August 28, 2014
I got this game as part of a bundle and installed it on a whim.

There's something about the graphics, music, little videos, I dunno what, but I was so enthralled and immersed in this game that I completely forgot to go on a date with a girl.

An actual girl.

I could, tentatively, recommend this game over the prospect of meeting a member of the opposite sex.

Tentatively.
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46 of 51 people (90%) found this review helpful
3.5 hrs on record
Posted: December 5, 2013
Great exploration game. Fantastic art style! Developer just removed GFWL and transitioned the game to Steamworks! Yea! :)
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