Welcome to EverQuest ® - the online game that started it all! No other MMO matches EverQuest's content that includes 18 expansions, plus the original base game.
User reviews: Mostly Positive (307 reviews)
Release Date: Dec 13, 2012

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About This Game

Welcome to EverQuest ® - the online game that started it all! No other MMO matches EverQuest's content that includes 18 expansions, plus the original base game. Now, in its unprecedented sixteenth year, EverQuest continues to add immersive gameplay, captivating storytelling and exciting worlds full of mystery and adventure.
EverQuest is Free to Play. Your Way.™ Join a thriving community unlike any other online game, immerse yourself in hundreds of unique zones, battle thousands of creatures, and complete exciting quests. Group with friends and experience an online game the way it should be, epic and legendary.

Key Features:

  • Experience 16 years of continuous development including 18 expansions of amazing content
  • Build your character through 90 levels of power
  • More than 500 zones to explore
  • Choose from 16 unique races and 16 distinct classes
  • Thousands of Alternate Abilities available to further customize your character
  • More than 50,000 items to earn and collect
  • Hire and control unique mercenaries to aid you in your heroic adventures
  • A robust in-game marketplace containing potions, weapons, armor, and mounts
  • Solo, Group and Raid across continents filled with perilous dungeons, eerie crypts, floating landscapes, and underwater adventures
  • Participate in several seasonal and holiday events throughout the year

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, or Windows 7
    • Processor: Pentium® II 400 equivalent or greater
    • Memory:512 MB RAM
    • Graphics:NVIDIA Ti 4800 or ATI 9800
    • DirectX®:9.0
    • Hard Drive:10 GB HD space
    • Sound:DirectX Compatible Sound Card
    Recommended:
    • OS:Windows XP, Windows Vista, or Windows 7
    • Processor:Pentium® 4 equivalent or greater
    • Memory:2 GB RAM
    • Graphics:NVIDIA 6800 or ATI x1800
    • DirectX®:9.0
    • Hard Drive:10 GB HD space
    • Sound:DirectX compatible Sound Card
Helpful customer reviews
67 of 72 people (93%) found this review helpful
8 people found this review funny
1,189.7 hrs on record
Posted: January 27
Played for 14 years. Over 800 days /played. Please send help.
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19 of 21 people (90%) found this review helpful
1 person found this review funny
21.7 hrs on record
Posted: December 6, 2014
This is the game that's responsible for making me a "gamer". It's the first world that I had become fully immersed in, and I think that all the games I've bought and played over the years since have been in a way seeking to get the same sort of feeling that Everquest had provided for me. I still have the fondest memories of my days as a young Dwarf, finding adventure and misadventure in and around the Butcherblock Mountains; being chased by Corflunk and Zarchoomi; being blasted to bits by a brownie in the Lesser Faydark, and enlisting other low-level guildmates to run interference while I make a naked corpse run to get my stuff back; camping Crushbone forever, so that I can get as many belts as I can to turn in to Canloe Nusback for the faction boost. I remember drowning while trying to find a certain island with mermaids on it in the Ocean of Tears. I remember being beaten to death by farmers in East Karana while trying to seek refuge from a lion that was chasing me.

These days, I'm not much for the MMO experience -- I'm not wild about forced socializing -- so I like to look for games that provide the sort of open, persistent world full of possibilities to explore and adventure, which EQ provides so well. Graphically, I can't say the game has aged too well, although it doesn't look too bad for a 15-year-old game. The best thing is, though, it's still alive! It's still worth playing. The world of Norrath is so incredibly huge, and now that there are elements put into place that makes the game easily soloable, it's worth it to get out there and explore. And, hey, bring a friend along for even more fun.
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13 of 15 people (87%) found this review helpful
3 people found this review funny
17.3 hrs on record
Posted: April 24
Looking back, you think, I could have made better decisions.
The first one you lose your virginity to, she's aging now, and it shows.
The time spent, neglecting everyone else for her.
The missed school..
The missed work..
The missed College..
The missed sex..

It was all worth it.
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11 of 12 people (92%) found this review helpful
2 people found this review funny
25.6 hrs on record
Posted: January 12
This is probably my favorite game of all time. That being said, I am extreamly reluctant to recommend it if you haven't played it before. It is 15 years old, which means that the graphics are horrible, the gameplay is kinda clunky, and it has many bugs (though they are mosly animation bugs, nothing game-breaking). This game is also very complicated. It has a lot of features that you would never know about unless you have been playing for a long time. The best comparison I can make for this game is to Daggerfall. Old, clunky, not very nice to look at, but if you can look past all of that, you will find a great game with a rich world. If you dig deep, there is some very interesting lore. Every old ruin, or named mob has some back story (you just might have to ask google what that story is LOL). In short, it is an amazing game, but you probably wont like it if you have not played it before. Also, don't get the steam version, it likes to mess with your options to make the game unplayable on newer machines. Just go to the EverQuest website and get it from there.
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8 of 9 people (89%) found this review helpful
348.8 hrs on record
Posted: February 2
I First played EQ back in 2001 i loved the game but didnt realize how good it was till i left it in 2003 , Since then ive played nearly all the popular MMOs , WOW, Neverwinter , AoC , Lotro , Swtor etc etc , .
Having played most of these games i suddenly hit a wall , and decided all the mmos were the same they all hold your hand there is no challenge , except 1 , EQ.
Everquest still is even with outdated graphics one of the best mmos, if you feel its to hard they dont care , if you feel its unfair you lose exp when you die they dont care.
By far the benchmark for other MMOs and in my view still the best MMO out there , Want hardcore you got it with heaps of respect and a community that cares.

10/10
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16 of 27 people (59%) found this review helpful
19.3 hrs on record
Posted: January 22
It's just not the same as it used to be....at least not if you're playing the free version. Now, everyone starts in the same town, which to me limits the point of playing different races/classes. I suppose I could start out the game by hiking back home to Kelethin, but it makes me sad that the only way to start there is by paying. Meanwhile, I might be willing to pay if not for the fact that, since the default newbie zone is now Crescent Reach, there were literally zero people in the Greater Faydark area when I was playing. So...do I recommend the game? Only if you're playing for nostalgia sake or you've got some friends waiting to join you online...
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5 of 6 people (83%) found this review helpful
139.6 hrs on record
Posted: March 22
In late 2006 I was curious about WoW and went to the local video game store to satisfy that curiosity and ended up going home with the EQ Titanium Edition( it seemed like a better deal moneywise ). I fell in love with the game back then but ultimately couldn't afford the subscription so I quit playing. I picked it up again recently and found it to be even better than before. I'm more of a solo guy and the addition of mercs is wonderful.

I like oldschool games. I don't need flashy graphics and what not, just good old fashioned RP grinding and fetching and farming and so on. If you truly want to get lost in a game and adventure in a giant world full of neat places to explore and creatures to battle, then EQ is for you.
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4 of 5 people (80%) found this review helpful
90.1 hrs on record
Posted: April 20
5/10

Initially, I had high hopes for this game. But after playing 90 hours, those hopes have faded. Grouping options aren't too bad on the new server Vox but good luck on older servers where the population mainly consists of veteran players.

I asked a noob question, "Where can I find higher level swords and bows?" Out of 300 people in general chat, not a single one answered. I was in a guild with like 20 to 30 people on and not a single person answered in guild chat. Did someone know? Of course they knew.. This game is supposed to be an MMO. But help from other players is almost non-existent at times. I spent days trying to find some cool people to group with to no avail. I tried the Everquest forums, in game on multiple servers. Nothing..

Is the game a great game? Yes! It really is! But without being able to find helpful and cool players, I've hung my hat up
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20 of 37 people (54%) found this review helpful
1 person found this review funny
155.1 hrs on record
Posted: December 19, 2014
15 Years ago it was a great game! 10 Years ago it was a great game! 5 Years ago it was hanging on! Today, run away very vast with your wallet and don't lookt back.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
32.8 hrs on record
Posted: April 11
All i can say is that this is my favorite game ever. I met my wife on this game. I love this game.
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3 of 4 people (75%) found this review helpful
215.2 hrs on record
Posted: May 3
old school but classic.
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4 of 6 people (67%) found this review helpful
90.9 hrs on record
Posted: February 19
Great game played it when i was younger still would play the game just need friends to have more fun :D
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2 of 3 people (67%) found this review helpful
1,391.2 hrs on record
Posted: May 10
Pretty decent free to play oldschool MMORPG. They give you tons of free expansions. I think you can go to level 90ish for free now. Nowadays you're able to solo if you don't want to team by using NPC "hirelings" of various classes called "mercenaries". They are definitely worth their value. Good amount of races and classes to choose from. Cool spells. Cool iconic monsters. They even have "dailies" that are worth a nice amount of XP and give decent loot. Everquest has a very oldschool feeling and sometimes I still log in to remember the old music and sounds and areas of the world that still hold my interest today. You will never run out of things to do in this game. For a game made in 1999, it's actually still what I compare other MMORPGs to. If it had a clear built in voice chat it would have every feature I've ever wanted in an MMORPG. I can't think of any flaws really, it's just "old" but that doesn't mean that it's automatically bad just because a lot of time has passed. The developers really cared about tailoring the game to make people happy because of all of the things I've seen added over the years.

I give this game a thumbs up because it still makes me happy when I think about the old times. If you understand that it was made in 1999 and you still want to play, it's definitely one of the best MMORPGs out there from it's time. It's amazing that they still keep the servers going for us.
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4 of 7 people (57%) found this review helpful
10.7 hrs on record
Posted: December 22, 2014
What can I say about EverQuest that hundreds of other players have not said before? For it's time (I'd say circa 1999 - 2004) EverQuest was the greatest gaming experience to be had, and as one of the lucky players who was fortunate enough to play during this time period I can say beyond a reasonable doubt that EverQuest was the greatest gaming experience I have ever had.

For what it was, EverQuest was simply an epic adventure that nothing since its time has been fully able to live up to what it presented. It utilized online game play before any other really massive games (save Ultima Online if so it can be considered) could offer for the time. The beauty of this game, however, really was drawn for it's difficulty, its immersion, and its community - and unfortunately, the EverQuest of today does not do these properties justice.

There was a stark fear that entered me the day I played this for the first time. For one, it was expensive, it required a subscription, and I was not used to such things as a 13 year old - but with enough allowance and perseverance I made this game happen and it changed me personally on many levels as a result.

To date, no other game has been able to offer the same feelings that this game truly did as an adolescent, and I feel that this game really places the bar at which I judge other MMO's and RPGs. It was fixed to first person, quests needed to be obtained through dialog, death was unforgiving, your possessions remained on your corpse, experience loss was a veary real fear, getting lost was a very real fear, other players were judged on their merit as individuals, and I could go on about every finite detail that made this game very revolutionary for its time.

The EverQuest of today has been very watered down and filled with so many cash shop items and meaningless expansions to fuel the gear treadmill that I am deeply saddened. However, I do understand the stipulations behind keeping a game like this alive in a world of gaming where the "lesser" MMO's must really nickle and dime it's players to keep afloat, and for that reason I can never return to this magical place that shaped my childhood and outlook on gaming.

Despite this, however, I keep this game and its developers in high regard for the opportunities it offered for me at the time. For many of us, the rose-colored glasses weigh heavy on tired eyes, but like your first love - this isn't something we can ever forget.

For a real opportunity at the game in its hay-day Project 1999 (www.project1999.org) may be something to experience - but part of the magic that made EQ something awesome really did stem from its technological superiority of the time, and this may take away from the experience you may otherwise have.

I will stop waxing nostalgic at this point and leave your judgement to its rest, but as an old EQ player I will forever stand by this game as an unparalleled experience that....sadly....really can never be experienced again.
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3 of 6 people (50%) found this review helpful
1 person found this review funny
311.9 hrs on record
Posted: January 31
Recommended ONLY for Veteran players that wish to revisit Norrath. It will be oddly heart breaking.

Over 5,000 hours played on one character alone. The community has changed substantially over the years and the charm many of us felt for EQ on initial release has long since fizzled. The "awe" and "excitement" has waned over the years and the wonder of exploration has died a slow, painful death. PVP is a joke (even moreso than initially). Old players fondly remember the earlier involvement of GMs with events in the Plains of Karana and remember the first time being run over by trains in Karnor's Castle. It's hard to place a finger on it, but this game simply is NOT the same. Having said that, I still put over 300 hours into this game after being away for several years, so there is still an odd draw to the game. Nevertheless, this game is not ideal for the new player and I only recommend this to veterans who wish to jump on from time to time. Your old characters are still there, so that IS something.
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110 of 122 people (90%) found this review helpful
1 person found this review funny
2,101.2 hrs on record
Posted: December 7, 2013
Free-to-play with upgrade options ( Silver and Gold accounts ), Everquest still has population on many of its servers. Content up to VoA ( Veil of Alaris ) can be accessed for free, and characters can obtain up to level 95 ( without gold or purchase of the latest expansion ). It's never been easier to pick up, and catch up.

Whether returning for nostalgia, or coming into the game for the first time, Everquest still has something to offer. There are plenty of guilds available, group and raid content, and solo opportunities for any class you're willing to invest in.
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64 of 69 people (93%) found this review helpful
1 person found this review funny
82.7 hrs on record
Posted: October 24, 2014
Ah, EverQuest, one of the great-grandfathers of all modern MMORPGs. I played it when I was younger, but then ended up stopping my account when my PC decided to go out in a blaze of glory. It took me ten years to get back into it, but to be quite honest, it's still got that same magical spark.

Even with its twenty-first expansion on the horizon, people still play this. I have a couple characters, but at the same time, it can be really just kind of depressing choosing to roll up a new character, and finding that you're the only person in the starting zone. To be honest, there's not really a lot of players on the lower-end of things any more- most of your players are essentially those who have still got their high-level characters and are chruning through higher-level content as it comes out. There are still a handful of players in the lower levels, but to be quite honest, if you like soloing, this is the class for you. The mercenary system is a godsend for those mobs you can't handle on your own, but you'll still run into quests that you just can't handle on your own. For example, the newbie weapon for Wood Elf Druids requires you to break the throne room of the castle in Camp Crushbone, and even with a merc, it's not really something that you'll be able to accomplish on your own until you get to a level where you can easily find things that outclass the reward.

The graphics are really dated- there are games with much better graphics out there right now, but at the same time, they're not as hard to run on non-top of the line computers any more. If you're not running a graphically-intensive computer with a three-hundred dollar card in it, no worries- this runs fine on my laptop.

Gameplay is still solid, even after all these years, but at the same time, it's not really changed that much. The addition of the tutorial is always a plus, but to tell you the truth, it makes for a better way into the game instead of just being dropped into a newbie zone with nothing to do. You can easily grind up to 13 or 14 here, if you accomplish all the missions, and you can find some decent equipment, too.

To be honest, though, it's free to play, and you can't go wrong with a game that won't tax an older machine. If you enjoy a trip back to the days of groups looking to hit up the Halls of Honor or the Plane of Disease, download this game- just be ready to do a bunch of soloing. If you used to play, all you really need is your sense of nostalgia and for your memories to come flooding back once you hit up your old favorite zones and hear that old, familiar music.
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53 of 57 people (93%) found this review helpful
627.0 hrs on record
Posted: March 20, 2014
EverQuest is a very old game. Well, sort of. It predates most of the MMO market by a few years, especially a certain other exceptionally popular game anyone remotely familiar with the genre will instantly know. In its heyday, it was one of the most popular MMOs, with about 100,000 subscribers, give or take. The epic scale of the raids still hasn't been replicated to this day.
But has it aged well? Sure.
EverQuest has always been about change. Sure, you can't have a dynamic influence on the world in most cases, but the game has always been changing. Where once you couldn't do anything without a group unless you were a specific class, now nearly everyone is capable of soloing for experience.
Don't get me wrong, the game is still old and looks old, but there's a wonderful charm to it that other games really haven't come close to replicating.
Oh, and it's HUGE. In the old days, it used to be said that it took six hours to run from one end of the map to the other on foot. Well, the game has gotten bigger since then, to the point that they've added a number of hub zones to make travel easier. The down side to this truly epic size is that very few zones are consistently occupied by players.
There's also a bit of a disjointed aesthetic to the game. While many older zones and models have been updated over time, just as many have not. While Freeport and the surrounding Commonlands have received overhauls to the point it's almost a joke in the community, Qeynos and the Karanas are mostly unchanged from the time of launch, barring a few new quests that make you visit there.
Now, let's talk about the sound. It's dated, sure, but that little factor hasn't stopped people from loving music before. And EverQuest has some real goldies. Kelethin, the sea approach to Freeport, Rivervale...great music that will stick in your mind forever. It's unfortunate that some of this music, such as the Rivervale theme, are in places you'd never normally visit, but sometimes it's worth it just to hear it.
It's not all rose colored glasses, though: The UI is cluttered beyond belief, to the point you'll be glad you can alter it to your liking. The previously mentioned disjointed graphics can also be rather jarring when you compare newer cash shop aesthetic outfits with older, standard armor. Everything works, but unlike most MMOs these days that are like receiving a new toy with karate chop action, EverQuest is like receiving one of those totally awesome playsets...with the words "Some Assembly Required" etched on the front.
But if you ask me, it's worth it.
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32 of 37 people (86%) found this review helpful
404.7 hrs on record
Posted: July 2, 2014
EQ is hands down one of the hardest MMOs when you're brand new. Most EQ vets I know either laugh at you or wince with pain when you tell them you want to start a new character on a new account. Grinding from 1 to 90+ solo is an extremely daunting task even as the best solo class in the game, necro. Sony tried to make the grind a little more solo friendly with the addition of mercs and more forgiving solo zones, but as free to play, you can only use tier 1 or 2 mercs, which are not that great. You are also limited to 250 AAs max as free to play which is extremely limiting when you do get to that point in the game.

The world is big. The quests are epic (especially the ones to get your epic weapons). Possibly the most important, the people are civil and helpful. Get into a guild ASAP.
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21 of 25 people (84%) found this review helpful
127.0 hrs on record
Posted: September 13, 2014
Everquest was the first 3D Fantasy MMORPG and is STILL my #1 all-time favorite game. No other MMORPG comes even close to the amount of content and features as Everquest does with over 18 huge expansions. Everquest sets the Standard for this genre of games. (Only Elder Scrolls series even comes close)

Gameplay has considerably changed over the years, EQ is no longer as strict in many aspects such as corpse recovery is no longer needed and powerful, customizable mercenaries are available to enhance game play, greatly reducing the need for groups or organizing guild raids. You can solo your Epic Quests at level 80 now with a Mercenary on a Paid Account with a dual-boxed team, no problem! You can even upgrade or create a character at level 85 character, fully complete with raid gear and platinum coin for a very reasonable fee, to explore the high-end content.

Even with the lower server populations after 10+ years in existence, there still is way too much to do in this game, living up to its name of Everquest. The number of vast zones, huge dungeons, hidden lore and equipment, enormous cities, it is simply overwhelming. Character depth with 100 experience levels, hundreds, or even thousands of spells and skills, and group mechanics so perfectly complex as one must really master their character classes to achieve end-game experience levels, especially when dual boxing solo, which brings entirely new challenges to the game.
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