ΑΡΧΙΚΗ
Παιχνίδια
ΛΟΓΙΣΜΙΚΟ Demo ΠΡΟΤΕΙΝΟΜΕΝΑ ΝΕΑ
Light up the world! As Plug, you are charged with restoring the expansive Amp-Tree-System, and thwarting an enigmatic intruder.
Ημερομηνία κυκλοφορίας: 22 Φεβ 2012
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Αγορά 1000 Amps

Σχετικά με το παιχνίδι

Light up the world! As Plug, you are charged with restoring the expansive Amp-Tree-System, and thwarting an enigmatic intruder. Solve puzzles and explore in 1000 Amps!


Key Features:

  • Illuminate the darkness by lighting up whatever you touch.
  • Teleport into any un-occupied space with a simple mouse click.
  • Explore the expansive and labyrinthine Amp-Tree-System, finding new power ups strewn throughout.
  • Tackle challenges in whatever order you like, thanks to the open world design.
  • Over 150 rooms to complete and explore.
  • Save anywhere, at anytime.

Απαιτήσεις συστήματος PC

    • OS: Windows XP Or Later (32 Bit Recommended)
    • Processor: 2 GHz
    • Memory: 256 MB
    • Hard Disk Space: 6 MB
    • Additional: Flash Player 10

Απαιτήσεις συστήματος Mac

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel 2 GHz
    • Memory: 256 MB
    • Hard Disk Space: 12 MB
    • Additional: Flash Player 10
Χρήσιμες κριτικές χρηστών
11 από 13 άτομα (85%) βρήκαν αυτή την κριτική χρήσιμη
1,172 προϊόντα στο λογαριασμό
2 κριτικές
7.3 ώρες στο μητρώο
This was a surprisingly good game. There is a mild learning curve until you learn the way the game's puzzles work, then once you get a few upgrades the levels get richer and very addictive. In particular the way adjacent rooms interact with one another was very clever, especially once the upgrades start to work together to solve rooms. The difficulty was spot on for my modest platformer skills, slightly above casual only. For achievement hunters, an easy 100% that takes a 5-7 hours maybe.
Αναρτήθηκε: 16 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
8 από 8 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
556 προϊόντα στο λογαριασμό
27 κριτικές
7.5 ώρες στο μητρώο
Hmm. I'm kind of torn here, because even after cursing heavily at them, I would like to think this game's cruder problems aren't that bad.

1000A is a grayscale 'metroidvania'. Everyone knows what those are. The world in this case is an "amp tree", some abstract stand-in for computer I suppose, and the player is a sort of a repair device. The graphics are a rather exciting case: everything is displayed as simple symbols! This reminds me of old Paradroid!

The controls are a little strange. You use the wsad key grid as a typical platformer setup and, surprisingly, the mouse for teleportation: click an empty part of the screen, and there you go! I haven't played an exploration game with combined controls like that before.

So, what's wrong with the game? Well, one of its unique points is that for most of the game, you are wading through levels with a very limited line of sight. Only by touching objects will you discover them. This makes for either an interesting, careful sort of gaming or a horrible chore. I thought it was mostly good, but other times when accidentally walking off the screen would reset the view, it felt like a cause for frustration and a glaring problem.

Another problem is that you can occasionally get yourself into a cul-de-sac, requiring quitting and reloading. I think the game autosaves every few cleared screens. You can tell 1000A's been designed to minimize the chance of getting stuck, but I messed up about five times during my run.

The last issue is the map layout. Sometimes the route from a to b is a ridiculously long detour: Especially for a completionist run, some of the parts of the game map read like a designed ♥♥♥♥ move: you essentially have to traverse the entire vertical span of the map once or twice too many times if you're planning to get that 100% completion.

Still, 1000A was a very good little exploration puzzler. It took me about 8 hours to beat, but I did check out every screen on the map. It's definitely worth its price if you value the genre and are willing to play by this game's rules.
Αναρτήθηκε: 7 Φεβρουαρίου 2014
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6 από 9 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
509 προϊόντα στο λογαριασμό
4 κριτικές
5.6 ώρες στο μητρώο
Αναρτήθηκε: 21 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
1 από 3 άτομα (33%) βρήκαν αυτή την κριτική χρήσιμη
475 προϊόντα στο λογαριασμό
23 κριτικές
6.1 ώρες στο μητρώο
Amazing plateformer with loads of original features. Might look minimalist, yet it is really entertaining.
Αναρτήθηκε: 23 Φεβρουαρίου 2014
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5 από 13 άτομα (38%) βρήκαν αυτή την κριτική χρήσιμη
932 προϊόντα στο λογαριασμό
25 κριτικές
6.1 ώρες στο μητρώο
intruders must die
Αναρτήθηκε: 29 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι