Twenty-second century Earth. Five years after the rebellion on Mars. For the last 15 years, Sopot, the corrupt dictator, has oppressed the people of the Commonwealth. His relentless pursuit of unification with the neighboring United Republic has left the country soaked in unnecessary bloodshed and poverty.
User reviews:
Recent:
Mixed (18 reviews) - 44% of the 18 user reviews in the last 30 days are positive.
Overall:
Mixed (443 reviews) - 51% of the 443 user reviews for this game are positive.
Release Date: Apr 9, 2003

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Includes 7 items: Red Faction, Red Faction Armageddon Soundtrack, Red Faction Guerrilla Steam Edition, Red Faction II, Red Faction: Armageddon Path to War DLC, Red Faction: Guerrilla Soundtrack, Red Faction®: Armageddon™

 

About This Game

Twenty-second century Earth. Five years after the rebellion on Mars.
For the last 15 years, Sopot, the corrupt dictator, has oppressed the people of the Commonwealth. His relentless pursuit of unification with the neighboring United Republic has left the country soaked in unnecessary bloodshed and poverty. Propaganda is plastered throughout communities and a Public Information Building, built as a tribute to the self-centered chancellor, spews news broadcasts with claims of victory as more and more soldiers fall victim. Fed up after years on the front lines, a group of super-soldiers injected with nanotechnology vow to replace the dictator and restore peace.
Defend your country as Alias, a demolitions expert, with the help of your five squad members, each specializing in their own method of destruction. Fight through diverse levels using vehicles, an arsenal of specialized weapons and massive explosives in your rampage to overthrow the government.
  • Revamped Geo-Mod™ engine — the only FPS with real-time, arbitrary geometry modification
  • All new storyline & characters — fight as a member of an elite squad of six
  • Enhanced graphics and pre-rendered cut scenes for a completely immersive experience
  • Utilize four varied vehicles in combat including a tank, hover flyer and submarine
  • Acquire superior firepower from multiple boss battles
  • Fourteen specialized weapons of mass destruction including dual-handed combinations
  • All new inventory of useful items - health kits, night vision, numerous grenades and more
  • Stealth, puzzle solving and action oriented objectives
  • Advanced AI behavior - AI works in squads and reacts realistically to each combat situation
  • Experience alternate endings based on style of combat - good or bad "karma"

System Requirements

    • Operating System: Windows® 2000/XP
    • DirectX Version: DirectX 8.1
    • Processor: Pentium III 500 MHz or greater
    • Memory: 128 MB RAM
    • Video Card: 3D Graphics Accelerator Card (16 MB)
    • Sound: DirectX 8.1 Certified Sound Card
Customer reviews
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Recent:
Mixed (18 reviews)
Overall:
Mixed (443 reviews)
Recently Posted
ŋεмεšış
9.0 hrs
Posted: August 24
By today's standards this game is crap. Played it through for nostalgia because i loved it on PS2 back in the day but making it through the campaign now was rough. Not fun, just a bunch of enemies spawning like crazy around corners.
Helpful? Yes No Funny
Stalectos
16.7 hrs
Posted: August 23
Red Faction 2 has issues but is worth playing anyway.

There is no multiplayer (except vs bots) but then again even if it did by this point nobody would be playing it. There isn't as much destructible terrain as in either Red Faction 1 or Red Faction Guerilla but there doesn't neccesarily need to be. The story is a bit boring and more than a bit predictable but truly amazing stories in shooters are a rarity.

As for what the game does right the weapons for the most part are very varied and feel decently well balanced. There are some weapon balance issues, the grenade launcher pretty much beats every other explosive weapon in the game in terms of efficiency and the sniper rifle is extremly powerful for how much ammo drops for it, but they aren't massive problems. The game has regenerating health but it is slow and mostly there so you are never in an unwinnable situation. Most of your healing will be done with medkits which you can carry 3 of with you that are used automatically when you would die. The campaigns vehicle sections also aren't the worst thing ever being playable but not fantastic.

Overall the key is to not go into Red Faction 2 expecting the greatest shooter of all time or some completely destructible environment. If you go in expecting a decent old school style shooter you will probably enjoy yourself. If you need a score i would say this game is a 7/10.
Helpful? Yes No Funny
Savitas Vitae
4.4 hrs
Posted: August 22
Allahını seven uzak dursunç İlk oyunla uzaktan yakından alakası yok. Ne hikaye olarak ne oynanış olarak. Easy'de oynamazsanız sniper'larda tek yiyebileceğiniz bölümler var. Oynanış konsoldan aparma resmen. Uzak durun.
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jrmegio
4.8 hrs
Posted: August 19
I had really low expectations of this game because it has a lot of negative comments already and the first red faction disappointed me because of the bug.. However I actually have fun finishing the game. I don't know how the first game and the second game connect its story but its okay. You will have a lot of fun with the guns, zombies, mech suits, and a lot of explosions. The story line was predictable but because of the guns. You will be annoyed though because it is really difficult even in the medium option. Enemies spawn immediately endlessly until you immediately move to another room. Zombie enemies are tough af. and the bosses as well. But I had so much fun.
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LDickerson327
5.9 hrs
Posted: August 13
Bad Story And EveryThing Is Way To Subtle
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This is the Worst!
2.8 hrs
Posted: August 12
Story was shallow and boring.
Campaign was way too short.
Combat was clunky and mundane.
Infinite spawns.

I remember this game being so much better as a kid.
At least I only paid 3 bucks for it.
Helpful? Yes No Funny
AngelloProduct
6.5 hrs
Posted: August 10
it's a dope game even though it's not a continues sequel of RF1 but it's hella fun bought it today and beat in one day. BTW I PLAYED THE PS2 VERSION of RF2 before getting the steam version thats why I beat it in one go lol. The end boss is a pain in the butt, you have to be moving an confuse molov to go to the other side so you may want to be strafing alot. It's only one circular room with a wall in the middle. Id say in my opinion its good game I recomend it for new players or some RF fans.
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GhostInTheSilence
6.0 hrs
Posted: August 3
Certainly felt like a step back after the first game, but wasn't as dreadful as often depicted. (well maybe that particular submarine level was indeed that bad)
The whole game started with a glitched cutscene, no intro, no nothing, then i realized the whole game is missing the cinematics, due to some conflict with modern systems, which is understandable, considering that the game is a decade old.
Playing the game on Hard made it feel really fast paced, especially because there was an adequate amount of ammo and medkits avaliable.
The saving system was dumb. Dot. If not for the replenishing health, i don't think i would've ever finished the game.
Could have been better, but worth a shot if you can pick it up cheap.

5.5/10
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'S~9r'j}\!FYZ^k
5.2 hrs
Posted: August 3
Sure
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Lemistio.V2
1.3 hrs
Posted: August 2
I tried to like this game. Really, Red Faction series is great, with this exception. I had bad feelings looking just at the menu. Then I've been thrown into action, and I didn't even know when and where the story happens. It doesn't feel like Red Faction game, it's just decent FPS with weak story, kinda likable guns - ability to dual wield is always nice. I refused to continue after I've been stuck at mission with trains and exploding robotic spiders. Design of that level is dumb as hell. Also, WHY DOES THIS GAME NOT HAVE SAVES, USING GOD-DAMN CHECKPOINTS INSTEAD?! If You were looking for more RF fun, just as me, do not buy it.
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Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: August 2
I tried to like this game. Really, Red Faction series is great, with this exception. I had bad feelings looking just at the menu. Then I've been thrown into action, and I didn't even know when and where the story happens. It doesn't feel like Red Faction game, it's just decent FPS with weak story, kinda likable guns - ability to dual wield is always nice. I refused to continue after I've been stuck at mission with trains and exploding robotic spiders. Design of that level is dumb as hell. Also, WHY DOES THIS GAME NOT HAVE SAVES, USING GOD-DAMN CHECKPOINTS INSTEAD?! If You were looking for more RF fun, just as me, do not buy it.
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1 of 1 people (100%) found this review helpful
Not Recommended
9.0 hrs on record
Posted: August 24
By today's standards this game is crap. Played it through for nostalgia because i loved it on PS2 back in the day but making it through the campaign now was rough. Not fun, just a bunch of enemies spawning like crazy around corners.
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1 of 1 people (100%) found this review helpful
Recommended
16.7 hrs on record
Posted: August 23
Red Faction 2 has issues but is worth playing anyway.

There is no multiplayer (except vs bots) but then again even if it did by this point nobody would be playing it. There isn't as much destructible terrain as in either Red Faction 1 or Red Faction Guerilla but there doesn't neccesarily need to be. The story is a bit boring and more than a bit predictable but truly amazing stories in shooters are a rarity.

As for what the game does right the weapons for the most part are very varied and feel decently well balanced. There are some weapon balance issues, the grenade launcher pretty much beats every other explosive weapon in the game in terms of efficiency and the sniper rifle is extremly powerful for how much ammo drops for it, but they aren't massive problems. The game has regenerating health but it is slow and mostly there so you are never in an unwinnable situation. Most of your healing will be done with medkits which you can carry 3 of with you that are used automatically when you would die. The campaigns vehicle sections also aren't the worst thing ever being playable but not fantastic.

Overall the key is to not go into Red Faction 2 expecting the greatest shooter of all time or some completely destructible environment. If you go in expecting a decent old school style shooter you will probably enjoy yourself. If you need a score i would say this game is a 7/10.
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Most Helpful Reviews  Overall
65 of 81 people (80%) found this review helpful
1 person found this review funny
Recommended
6.4 hrs on record
Posted: February 15, 2014
Man, i don't know. I have mixed feelings about recommend this or not. Let's start the Review:

Red Faction 2 when compared to its predecessor, is a disappointment. Despite maintaining certain foundations established in the first part, mainly due to technical issues.

PROS :

- LOTS of weapons (with primary and secondary shot system for each one as in the first part).
- The shooting mechanics makes some intense gunfights fun.
- Sections where you drive vehicles are well made ​​and are quite fun.
- Apart from the primary mission objectives, the game have hidden secondary objectives for each map, which when completed, will give you bonus points.
- Karma system that varies the ending of the game (Accomplish the primary and secondary objectives provides you of good Karma, while doing bad actions like killing innocent civilians, will give you bad Karma).

CONS :

- Generic story.
- Easily forgettable characters.
- Clearly this is a PS2 port (You can easily notice it viewing the avaliable options, not to mention the graphics).
- Enemies and allies AI is doubtful.
- There are sections where enemies respawn infinitely until you pass a certain point.
- Exploration of the maps is practically non-existent (compared to the first game).
- The Geo-Mod technology is implemented despite being not quite exploited.
- Ridiculously short (the campaing last 5-6 hours).

If you can get past the fact that this is a direct port of a PS2 game, and you value the game for what it is (a short, mindless, linear first person shooter focused only in killing whatever you have in front) you may like it, if you want something deeper, you won't find it here.

My Score: 5.8/10

Note: Played it on Windows XP - SP3
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36 of 42 people (86%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: July 10, 2014
Pros
-Better quest tracking compared to the first one
-Dual wield weapons
-Fun cheats


Cons
-Short
-Bad story
-No checkpoint and the manual save does not save where you are in a level, only which level you reached so if you are far into a level and you die/want to quit, you will have to restart from the beginning of the level.

Neutral
-Jason Statham is one of the voice actors in the game.


Overall not as good as the first Red Faction. Don't go into it expecting the same style of game, the only thing it has in common with the first one are the nano cells and the name "Red Faction".
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76 of 120 people (63%) found this review helpful
22 people found this review funny
Not Recommended
0.3 hrs on record
Pre-Release Review
Posted: February 21, 2014
Broken port of an extremely great console game.

My download came with someone else's savegame.. I don't even know.
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31 of 44 people (70%) found this review helpful
4 people found this review funny
Recommended
10.6 hrs on record
Posted: November 25, 2013
The Final Boss:
[no spoiler] If I were to give one reason to play this game, it would be to challenge your gamer skills against the final boss (easy mode doesn't count!) HOLY COW BALLS, RFII has one of the hardest final bosses I have ever played against. Palms sweaty, pants full of spaghetti, and mom crying in the bathroom, I will never forget that day I had to face one of the toughest opponents in gaming history.


Other than that, this game is mediocre, probably worth it if it goes on sale for under $5.
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41 of 63 people (65%) found this review helpful
Not Recommended
5.0 hrs on record
Posted: October 16, 2014
What can be said about Red Faction II? The original Red Faction was quite a success (in terms of quite positive reviews and sales) so a sequel was eventually determined to come out soon. Originally a console game and later ported to the PC, it tries to outmatch its predecessor with more action, more vehicles and with a definitely more stupid storyline. What's the final result?

Of course it's not as good or original as Red Faction I. The charm of sneaking around in a Mars colony is nowhere to be found anymore (there's really no link to the story of the first game), the gameplay got definitely dumbed down and the level design is extremely linear. To make it worse, you can no longer make use of the legendary GEO MOD engine as in Red Faction I. You are partly able to blow out some walls or pillars, but that's all. GEO MOD my ♥♥♥.

Nonetheless I must admit that riding vehicles or blowing away enemies with your yellow grenade launcher can be quite fun. The focus definitely lies on action and that's not necessarily a bad thing. On the other side the cons really let you down after all.

The Good:
+ Non-Stop action
+ Many vehicles
+ Many weapons
+ A not so bad second half of the game

The Bad:
- Dumb, repetitive gameplay
- Linear level design
- Boring, foreseeable story
- A horrible first half of the game
- No real replay value
- No real multiplayer available, only a bot mode

The Ugly:
-- Non-skippable ingame cutscenes (I HATE that, seriously)

It's really hard to recommend this game in retrospective. It's an ugly console child with a horrible first half and a more interesting second part. If you still decide to buy it, at least do so during sales or via the Red Faction Collection.

4/10
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14 of 18 people (78%) found this review helpful
3 people found this review funny
Not Recommended
6.6 hrs on record
Posted: July 31, 2015
Red Faction II is a sequel of Red Faction by Volition Inc. While the first game has you starting as a simple miner caught up in the rebellion and you end up being the best soldier capable of defeating even mercenaries, this one has you playing as Alias, one of the few nano-tech enhanced soldiers left in the world, joining Red Faction against the authoritarian regime of Sopot and his elite guards. The story felt very derivative and rather lame, compared to the "fish out of water (that turned out to be a shark)" story of the first. This time, you're simply better than anybody else, and everybody knows it. You're the demo guy, while others in your squad are scout, sniper, heavy weapons, vehicles, and commander.

Graphics are good for the time, and Red Faction has a feature called "Geomod" which allows certain walls or terrain features to be destroyed, creating alternative avenues of approach. However, what's destructible and what's not are not obvious and you don't have indefinitely amount of ammo for experimentation. in the single player you will sometimes have to create exits with the explosives.

Based on tech of the time, poly count is relatively low, but tolerable. Texture was state of art back then and merely tolerable now. The fun part is the gun play, but this is an old-school shooter... no lean, no cover and blind shoot, no tagging, What you see and aim in the crosshair is what you get. And you get to carry bazillion weapons... single or double pistol, machine pistol, and later, nanotech pistol (single hand means you can throw grenades, doubled gun can't use grenades). Then you get to shotgun (dual barrel, one with regular buckshot, other with incendiary) SMG, assault rifle, assault rifle with grenade launcher, LMG, rocket, grenade launcher, sniper rifle, railgun, and other fancy weapons. There's also grenade, incendiary grenade, and satchel charges.

You will also sometimes get to play with vehicles, such as aerial gunner (man the turret!), submarine fighter (launch torpedoes), tank (main and coax guns), as well as armored suit with rockets and twin gatlings, just to break up the monotony of shoot, shoot, and shoot.

There are occasionally severe lack of hints, as you are given NO IDEA on where to go, but if you explore a little, there's probably a door you need to open, or a hole you need to make bigger, or a wall you need to jump over, and such. And to encourage you to go on your way, an infinite number of enemies will spawn to "encourage" you to move along and since your ammo is limited, you should move along, albeit this was never explained anywhere.

On easy level your health resets to 100% between stages, so that makes the game quite a bit easier. Furthermore, your health autoheals if you stay out of combat for about 10 seconds. You can have up to 3 health kits on you, and they will auto-heal you when your health gets too low. Obviously that means you should not get hit that often, lest you run out of them! Fortunately, they often can be found on dead soldiers (just run over them to collect). It's only later that there are certain enemies that don't leave loot.

All in all, RF2 is an also ran. In making the protagonist a super-soldier, it also lost most of the charm of "fumbling your way around" of the first RF game. Not to mention the plot is virtually cliche. Basically, you do the heavy lifting, someone else reap the benefits, and then there's the... surprise! :)

I managed to finish it in a couple hours, and I'm not a speed-run guy. It's just very short in single player. I imagine there can be more fun in MP, but being this old, MP lobby's long dead. It's kinda fun for historical purposes, and it's cheap, but you'd probably be better off with a modern RF, like RF: Guerilla or such.
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21 of 32 people (66%) found this review helpful
2 people found this review funny
Not Recommended
3.8 hrs on record
Posted: July 1, 2015
Don't. Just don't. There are better games. This game is.... it's bad. It's essentially what Red Faction: Armageddon (I mean, Armageddon was disappointing comparing it to Guerilla, but that is at least better than this blasphemy) was to Red Faction: Guerilla. Red Faction 1 was fun, interesting, but... Red Faction 2 is just... like, at some points I found myself having mild fun while playing it, and then the feeling of numbness just returned after a while. The characters are bad, the story is awful, and... did they really have to remove/lessen the extent of how destructible environments were? I know in Red Faction 1 they were there, but in Red Faction 2...

Also, perhaps something I should have started out by saying, this game has literally nothing to do with the Red Faction. It doesn't even take place on Mars, it takes place on Earth. I played Red Faction 1 prior to this game and remember thinking "I'm having fun." but when I was playing this game I just sort of spaced out and kept thinking to myself "Why am I playing this? I have hundreds of other games I could be playing.". The terrible voice acting just droning on and on... my Steam time for this game is like 3.8 hours. I won't lie, after the first hour and a half of playing this game I just wanted it to be over, so I turned on the cheats and just suffered/blasted through the rest.

I can't even get over the fact that they called this Red Faction. It's not Red Faction. Thus, if you're actually looking to play through this series (or more likely, you played either Guerilla or Armageddon and are interested in giving the older games a shot which is how I ended up here, play Red Faction 1, and then skip over this one. You will literally be missing nothing.)

1/10
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