Twenty-second century Earth. Five years after the rebellion on Mars. For the last 15 years, Sopot, the corrupt dictator, has oppressed the people of the Commonwealth. His relentless pursuit of unification with the neighboring United Republic has left the country soaked in unnecessary bloodshed and poverty.
User reviews:
Recent:
Mixed (14 reviews) - 64% of the 14 user reviews in the last 30 days are positive.
Overall:
Mixed (415 reviews) - 51% of the 415 user reviews for this game are positive.
Release Date: Apr 9, 2003

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Includes 7 items: Red Faction, Red Faction Armageddon Soundtrack, Red Faction Guerrilla Steam Edition, Red Faction II, Red Faction: Armageddon Path to War DLC, Red Faction: Guerrilla Soundtrack, Red Faction®: Armageddon™

 

About This Game

Twenty-second century Earth. Five years after the rebellion on Mars.
For the last 15 years, Sopot, the corrupt dictator, has oppressed the people of the Commonwealth. His relentless pursuit of unification with the neighboring United Republic has left the country soaked in unnecessary bloodshed and poverty. Propaganda is plastered throughout communities and a Public Information Building, built as a tribute to the self-centered chancellor, spews news broadcasts with claims of victory as more and more soldiers fall victim. Fed up after years on the front lines, a group of super-soldiers injected with nanotechnology vow to replace the dictator and restore peace.
Defend your country as Alias, a demolitions expert, with the help of your five squad members, each specializing in their own method of destruction. Fight through diverse levels using vehicles, an arsenal of specialized weapons and massive explosives in your rampage to overthrow the government.
  • Revamped Geo-Mod™ engine — the only FPS with real-time, arbitrary geometry modification
  • All new storyline & characters — fight as a member of an elite squad of six
  • Enhanced graphics and pre-rendered cut scenes for a completely immersive experience
  • Utilize four varied vehicles in combat including a tank, hover flyer and submarine
  • Acquire superior firepower from multiple boss battles
  • Fourteen specialized weapons of mass destruction including dual-handed combinations
  • All new inventory of useful items - health kits, night vision, numerous grenades and more
  • Stealth, puzzle solving and action oriented objectives
  • Advanced AI behavior - AI works in squads and reacts realistically to each combat situation
  • Experience alternate endings based on style of combat - good or bad "karma"

System Requirements

    • Operating System: Windows® 2000/XP
    • DirectX Version: DirectX 8.1
    • Processor: Pentium III 500 MHz or greater
    • Memory: 128 MB RAM
    • Video Card: 3D Graphics Accelerator Card (16 MB)
    • Sound: DirectX 8.1 Certified Sound Card
Customer reviews
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Recent:
Mixed (14 reviews)
Overall:
Mixed (415 reviews)
Recently Posted
The Nac Mac Feegle
( 1.2 hrs on record )
Posted: May 23
Brace yourself, hipster Nac Mac Feegle is once again going to attempt to confound popular opinion with a wordy, over-stuffed review.

Red Faction 2 is a great game. It isn't deep, it isn't an industry leader, but it is a fun game. I know this because I had it on my gamecube back around 2004, completed it, and always remember it as an underrated shooter.

What does it get wrong?
Well, they will tell you it is shallow, predictable, a bit bland and a big departure from what made the original game so good.

What does it get right?
Well how about I answer this question with a bit more depth:

I want to make it clear that I played the first Red Faction, and I really enjoyed it. I loved the gameplay, setting, and also the little 'glass house' side game. I didn't feel any sense of disappointment, however, when I played this sequel.

The game starts with you acting on behalf of a corrupt dictator (looked a bit like one S Hussein) as part of his elite counter-goodperson squad, sieging a base of revolutionaries. The mission introduces you to fellow cybernatically augmented comrades, destructable environments, a great assault rifle/grenade launcher weapon, and sets you up for a campaign of twists, thrills and spills.

The very next mission has you and your turncoat comrades storming the central government tower of the dictator, blasting chunks out of his gigantic stone bust, flying through the streets shooting fools from a gunship gunnery seat, and getting right into the nitty gritty of joining the Red Faction.

Missions are varied. Weapons are also varied and generally well balanced. Pacing is good and tight, maps are thoughtfully conceived and often showcase the wide range of vehicles one can make use of. The graphics and gameplay may be getting outdated these days - how could they not? - but the fun of the game shines through yet. Incidentally, the console version had multiplayer with good bot AI and some great scenarios, something that was golddust on the often PG rated gamecube system.

I don't know why people didn't like this game, even if it didn't blow my mind in the same way Halo or Metroid Prime did, I really enjoyed the storyline - in the later stages of the game the levels get really good indeed - and I actually thought some of the weapons were pretenders to iconic status, the relatively vintage AK-like assault rifle, the aforementioned super assault rifle, the blocky shotgun and dual weilded submachine guns were all really great.

I think you can get a raft of shooters that may be better, but this shooter deserves to be played if only because of the hours that went into producing it, the genuinely wide range of things they developers got right, and the unfair blasting it has routinely suffered from critics.
Helpful? Yes No Funny
GOD WAS SEEN
( 8.9 hrs on record )
Posted: May 22
I loved this game as a kid, and still do. One downside is that i must play on my old windows 7 laptop and not my new win10 pc
Helpful? Yes No Funny
madRebellion
( 5.2 hrs on record )
Posted: May 13
This game is bad. Like really really bad. No where near as bad as RF:Armageddon (mainly because RF:A was disappointing and not actaully a bad game).
The story is nowhere to be found and pointless, the characters are forgetable (i didn't realise that I was Alias until the end, and I have no idea who everyone else is), the boss battles are... strange. For example: after working my way through the graveyard I had to defeat the woman on the balcony. Upon doing so, as I shot my rifle for the last headshot, the sound effect of the rifle was cut short, screen turned black and I was thrown into the next level. That was it. No dialogue, no explaination on how I ended up on the next area or how I ended up holding a new weapon that appeared out of nowhere. Don't get me started on that damn submarine area! The water is so bad that I couldn't see anything until I was almost dead!
I am so glad I bought the RF bundle and not this game on its own. Its not a red faction game. It's nothing comapred to the first. I cant find anything good about it, and I can't be bothered to complete the last few levels.

Just no.
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┼ CBlade ┼
( 5.9 hrs on record )
Posted: May 13
★★★✯☆
Red Faction 2... now talk about a change of atmosphere , this game doesn't remotely feel like Red Faction 1, although that doesn't mean it isn't a kick ♥♥♥ game, this game more focused on the story of a elite soldier who was betrayed and how you get back at the now bad guys , the games gun play controls are really excellent and so is the difficulty progression ... that is until you reach the final boss -_- absolutely the worst boss I have ever faced , first off it has a huge amount of health , and when you do finally weaken him enough you fight the second "form" and in this "form" the boss's default attack instant kills you if it hits you and then you have to start from the cut-scene again ... -_- God that was annoying , after changing the difficulty to easy and finishing the final boss battle I can say this is a fun and TOTALLY NOT frustrating game XD 3.5/5!
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gamer1000k
( 4.0 hrs on record )
Posted: May 8
As others have said, this game is a big letdown compared to the original Red Faction. Like Red Faction Armageddon was to Red Faction Guerilla, they completely missed what made the first game great and ended up with a completely forgettable shooter.

It's not a terrible game, but it is very short and has almost nothing to do with the Red Faction story. If you like old school shooters you'll probably get some fun out of it, but don't go out of your way to buy it unless you can get it bundled with other Red Faction games.
Helpful? Yes No Funny
Thundertits
( 2.7 hrs on record )
Posted: May 6
Slightly ♥♥♥♥♥ier graphics than Red faction
Helpful? Yes No Funny
darkscream117
( 6.2 hrs on record )
Posted: May 3
This game was interesting. Not like a typical Red Faction game.
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CharismaticPanda
( 3.5 hrs on record )
Posted: May 3
Beasted through this immediately after the first, once more so much nostalgia was had. Great game then, still great now. 8/10 would blow up again.
Helpful? Yes No Funny
DooM
( 0.1 hrs on record )
Posted: April 28
red faction 1 is 1000% better
Helpful? Yes No Funny
Shadow Ops
( 0.9 hrs on record )
Posted: April 20
Red Faction II
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects

good game.
Helpful? Yes No Funny
120 BPM
( 1.1 hrs on record )
Posted: April 6
this game is a stinky piece of ♥♥♥♥

- very generic and uniteresting setting
- levels are small, linear, boring and suck ♥♥♥♥
- little variety
- HUD is horrible, enjoy having half of your screen covered when getting shot
- has little to do with the first red faction which was a good game
- runs like garbage, frame drops for no reason ( at least on my system )

3/10 if im feeling generous
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matiko13™
( 0.7 hrs on record )
Posted: April 4
First LVL with turret in office in so hard and when I die i must go frost start lvl. Game maybe is good and this lvl is so bad. So i giving this game not recommended. P.S. I play on medium.
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doomsday437
( 4.2 hrs on record )
Posted: March 31
not as good as rf1 but i still think is great
Helpful? Yes No Funny
One-Oh-Seven
( 5.4 hrs on record )
Posted: March 28
This is tough call. Is it a good game? Yes, bearly. Is it a good sequel? No.
It has absolutely nothing to do with the original. It shares the name but that's where the similarities end. The story is weak and the characters and forgetable. The gameplay is enjoyable but it does one thing I think should be a crime, certain sections have enemies respawn until you pass through this section. I hate that. The geo-mod tech is hardly there.

All in all, it's only worth getting if on sale. Wouldn't recommend if you want more after playing the original. Red Faction:Guerilla, in my opinion, is the true sequel.

Gonna recommend...but only just
Helpful? Yes No Funny
gast128
( 5.9 hrs on record )
Posted: March 25
One of the worst FPS I ever played. While the original Red Faction is quite good, this one is not. This one is even worse than its predecessor
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tjy3643
( 4.3 hrs on record )
Posted: March 20
Let me start by saying I own every title for Red Faction. I've played them all begining to end. This was probably the worst out them all. With that said Ill break down what I do like about this game and what I dont like. Red Faction 2 was origianally a PS2 title. As you play you can tell how dated it is by the graphics. The Story is ok. It is very cheesy but once you get past that, you can fing your self sorta almost enjoying it. Multiplayer was the more interesting part of this game, sadly absent from the PC version it seems. You can create Ai (bots) name them what ever you want, my favorite was (beefeater). once you complete the story extra characters to play with unlock, and as do the maps. Some maps can be annoyign though as they are large with very little players, (maximum of 6), mostly searching where you or the bots are. The smaller maps provide enough chaos that your not sure where the enemy can be at times till you dead. Those are the maps that can be either fun, or frustrating. What made this game unpopular was that as you play multiplayer you'll notice that its very similar to unreal tournament. It also doesnt have alot to it, the bots run aroudn chaoticly and at times get stuck. Red faction, the first game, had geo mode in it. It is almost completely absent from this game. I have played hours with this game and my brothers which was great. the multiplay kept this game semi afloat for a while. Unless your just into having all the Red Faction titles its not really worth the $10 you'll pay for it. Red Faction 2 is the Black Sheep of the Red Faction Family. It really had almost nothign to do with the other 3 games. I got this game in the steam package deal when i purchased the whoel collection so for how much i payed i cant complain too much. Really my only beef with the pc version of this game is the lack of multiplayer. i cant say i would buy this again if i had to.
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Nintensis
( 0.3 hrs on record )
Posted: March 13
...meh
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TURKEY * RAPTOR
( 5.7 hrs on record )
Posted: March 4
This is a very good game. Very polished and works very well.

It feels a little different from other FPS games that I'm used to but I enjoy playing it.

#Discussions_QuoteBlock_Author
"Enter YZWZYXWX or WWXXYZYZ in the Cheat Menu. This unlocks an in-game cheat list that can be toggled on or off (like in Medal of Honor Frontline for the console)."

The 'cheat menu' feels like a built-in trainer. There is no god-mode, so even with super-health enabled, you can still die. Just be a little careful. No big deal.
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Yeenux
( 3.1 hrs on record )
Posted: February 13
This is my favorite game in the Red Faction series outside of the fact it didn't have multiplayer. The storyline was fun, the story didn't have overused tropes, the humor could have been better (especially with Shrike) and the boss fights were challenging. The weapons had multiple abilities that made a meaningful impact on gameplay and the way you approached enemies. The enemies also felt alive in this game, as they weren't just AI roaming around in scripted paths and events. They would have conversations, make lewd comments to eachother, talk ♥♥♥♥ about you when you were fighting them, and it just made the game a lot more enjoyable. Overall, the game has a really industrial/cyberpunk theme to it and a pretty appropriate soundtrack.

As far as the multiplayer went, it was fun playing this game in splitscreen when I owned it on the Playstation 2. The only downside to this game is that it's a port from a console version and it doesn't include all of the maps that were in the console version for the multiplayer. I believe the Xbox version had more maps than the Playstation 2 version. The AI in the multiplayer, especially if you were just playing alone just to kill time, was fun. They were challenging and not just mindless bots running around. It almost felt like an arena shooter. The gamemodes are pretty fun as well, CTF, Bagman, Deathmatch, etc etc.

I would recommend this game solely so people could see the pinnacle of this game series, not the attempts made to resurrect the game years later with Guerilla and Armageddon.
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Blue Eyes White Privilege
( 0.9 hrs on record )
Posted: February 5
I love dick in my ass.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
2.7 hrs on record
Posted: May 6
Slightly ♥♥♥♥♥ier graphics than Red faction
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
5.9 hrs on record
Posted: May 13
★★★✯☆
Red Faction 2... now talk about a change of atmosphere , this game doesn't remotely feel like Red Faction 1, although that doesn't mean it isn't a kick ♥♥♥ game, this game more focused on the story of a elite soldier who was betrayed and how you get back at the now bad guys , the games gun play controls are really excellent and so is the difficulty progression ... that is until you reach the final boss -_- absolutely the worst boss I have ever faced , first off it has a huge amount of health , and when you do finally weaken him enough you fight the second "form" and in this "form" the boss's default attack instant kills you if it hits you and then you have to start from the cut-scene again ... -_- God that was annoying , after changing the difficulty to easy and finishing the final boss battle I can say this is a fun and TOTALLY NOT frustrating game XD 3.5/5!
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1 of 2 people (50%) found this review helpful
Not Recommended
5.2 hrs on record
Posted: May 13
This game is bad. Like really really bad. No where near as bad as RF:Armageddon (mainly because RF:A was disappointing and not actaully a bad game).
The story is nowhere to be found and pointless, the characters are forgetable (i didn't realise that I was Alias until the end, and I have no idea who everyone else is), the boss battles are... strange. For example: after working my way through the graveyard I had to defeat the woman on the balcony. Upon doing so, as I shot my rifle for the last headshot, the sound effect of the rifle was cut short, screen turned black and I was thrown into the next level. That was it. No dialogue, no explaination on how I ended up on the next area or how I ended up holding a new weapon that appeared out of nowhere. Don't get me started on that damn submarine area! The water is so bad that I couldn't see anything until I was almost dead!
I am so glad I bought the RF bundle and not this game on its own. Its not a red faction game. It's nothing comapred to the first. I cant find anything good about it, and I can't be bothered to complete the last few levels.

Just no.
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Most Helpful Reviews  In the past 180 days
8 of 9 people (89%) found this review helpful
Recommended
7.8 hrs on record
Posted: January 9
Just finish the game, it didn't felt like it was very long in this game, but to compare the 2nd to the 1st, I have to say the 1st was better for number of things, such as hit boxes, as well bosses, only hardest part in the game was the final boss, everything else was pretty darn simple and easy. Over all the game was good, the plot wasn't to bad, but the twist in the plot was pretty lame, which they could of easily just ended, but didn't, also the bots in this game were alright, not the greatest. If you wonder if this game tied to the 1st game, it's hard to explain, but none of the characters from red faction 1 has anything to do in red faction 2 plot other than the plot that carry over at the start of the game about the nanobots technology which used to make super soldiers, which doesn't tell you about any of the character from red faction 1, as to what happen to them or what.


Pros:
- Bots are pretty good.
- Playing the game on certain difficulties to unlock game contents.
- Has Bots to fight in a match such as team deathmatch, etc...
- Get to customize the bots for Bots match, such as behavior, stats, etc...
- Great boss fight challenge at the end.
- Lots of weapons to use in game to choose from.
- Awesome vehicles to use in game, mostly liked the battle armor.
- Destroying some environment.

Cons:
- The Plot has some pretty bad flaws.
- Hit boxes wasn't that great compare to the 1st game.
- Mostly simple and easy to beat the game.
- There no online/lan Multiplayer, only Bots match, where you fight nothing but just bots.
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6 of 9 people (67%) found this review helpful
Recommended
2.2 hrs on record
Posted: January 28
Its a great game. I love all of them. JUst get it and have fun.
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5 of 8 people (63%) found this review helpful
Recommended
3.5 hrs on record
Posted: January 7
I don't understand all the hate this game is getting, my brothers and I loved this when we had it on the Playstation 2, I had no issue getting this to run smoothly either.
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7 of 12 people (58%) found this review helpful
Not Recommended
8.4 hrs on record
Posted: January 14
Red Faction II is the sequel that fans of the Red Faction franchise would rather forget. Decent graphics for the time, trouble free gameplay (no crashes & full 1080p), multiple environments (some levels are completed on foot, others in planes, others in tanks, others in power armor), and great voice acting (Jason Statham!).

So what are the drawbacks?

Red Faction II contains little or nothing that made the first Red Faction game a classic. The game is linear as hell. So was the first game, you might say; but even within the levels, there often were multiple ways to progress. Not so in Red Faction II. What about Geomod and destructible terrain? Well, that's still here, kind of. There's plenty of stuff that is destructible. But instead of unlocking different routes, Geomod's role is reduced to the only path. One level begins with Alias in an alley with both ends blocked off. There's no way to progress forward. Oh, wait, shoot those barrels. Boom! The wall explodes and (realistically) crumbles, opening a hole to walk through. There's your Geomod.

Also missing is the Everyman character. Parker (Red Faction), Alec Mason (Red Faction Guerrilla), and Darius Mason (Red Faction Armageddon) were all ordinary joes called upon to be heroes. In Red Faction II, we play as a Nano-agumented super soldier who is already special. The plot might look fine on paper – super soldiers attempt to overthrow a despot – but the execution isn't even up B-movie standards (maybe C-movie standards). And while the voice acting is good, there's no emotional attachment with Alias (your character), even when he is betrayed and has to fight an entirely new enemy about half-way through the game.

Red Faction II is also short for a fps. A complete run-through clocked in around 5 hours. The enemies are generic and repetitive (even the “zombies” of later levels present little challenge). If you're good at getting head-shots, you'll be able to coast through this one. The boss battles do present a decent challenge; the final boss is insanely hard / old school at first. Then I realized his pattern (from which he never deviates), and beat him in 90 seconds. There was one boss that had a charged electrical field for protection; if he got too close, and you became electrocuted, all of your controls become inverted (left is right, down is up). That was fun and a great challenge.

But one unique and fun boss isn't enough to save a game, and unfortunately Red Faction II has little else of interest. Skip it unless you can get it REALLY cheap.

Of note: If battling bots is something you like, you might be interested in Red Faction II's highly customizeable Bot-Match mode. There are quite a few maps and a great variety of weapons.
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Most Helpful Reviews  Overall
62 of 77 people (81%) found this review helpful
1 person found this review funny
Recommended
6.4 hrs on record
Posted: February 15, 2014
Man, i don't know. I have mixed feelings about recommend this or not. Let's start the Review:

Red Faction 2 when compared to its predecessor, is a disappointment. Despite maintaining certain foundations established in the first part, mainly due to technical issues.

PROS :

- LOTS of weapons (with primary and secondary shot system for each one as in the first part).
- The shooting mechanics makes some intense gunfights fun.
- Sections where you drive vehicles are well made ​​and are quite fun.
- Apart from the primary mission objectives, the game have hidden secondary objectives for each map, which when completed, will give you bonus points.
- Karma system that varies the ending of the game (Accomplish the primary and secondary objectives provides you of good Karma, while doing bad actions like killing innocent civilians, will give you bad Karma).

CONS :

- Generic story.
- Easily forgettable characters.
- Clearly this is a PS2 port (You can easily notice it viewing the avaliable options, not to mention the graphics).
- Enemies and allies AI is doubtful.
- There are sections where enemies respawn infinitely until you pass a certain point.
- Exploration of the maps is practically non-existent (compared to the first game).
- The Geo-Mod technology is implemented despite being not quite exploited.
- Ridiculously short (the campaing last 5-6 hours).

If you can get past the fact that this is a direct port of a PS2 game, and you value the game for what it is (a short, mindless, linear first person shooter focused only in killing whatever you have in front) you may like it, if you want something deeper, you won't find it here.

My Score: 5.8/10

Note: Played it on Windows XP - SP3
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35 of 41 people (85%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: July 10, 2014
Pros
-Better quest tracking compared to the first one
-Dual wield weapons
-Fun cheats


Cons
-Short
-Bad story
-No checkpoint and the manual save does not save where you are in a level, only which level you reached so if you are far into a level and you die/want to quit, you will have to restart from the beginning of the level.

Neutral
-Jason Statham is one of the voice actors in the game.


Overall not as good as the first Red Faction. Don't go into it expecting the same style of game, the only thing it has in common with the first one are the nano cells and the name "Red Faction".
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71 of 110 people (65%) found this review helpful
12 people found this review funny
Not Recommended
0.3 hrs on record
Pre-Release Review
Posted: February 21, 2014
Broken port of an extremely great console game.

My download came with someone else's savegame.. I don't even know.
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30 of 43 people (70%) found this review helpful
2 people found this review funny
Recommended
10.6 hrs on record
Posted: November 25, 2013
The Final Boss:
[no spoiler] If I were to give one reason to play this game, it would be to challenge your gamer skills against the final boss (easy mode doesn't count!) HOLY COW BALLS, RFII has one of the hardest final bosses I have ever played against. Palms sweaty, pants full of spaghetti, and mom crying in the bathroom, I will never forget that day I had to face one of the toughest opponents in gaming history.


Other than that, this game is mediocre, probably worth it if it goes on sale for under $5.
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36 of 58 people (62%) found this review helpful
Not Recommended
5.0 hrs on record
Posted: October 16, 2014
What can be said about Red Faction II? The original Red Faction was quite a success (in terms of quite positive reviews and sales) so a sequel was eventually determined to come out soon. Originally a console game and later ported to the PC, it tries to outmatch its predecessor with more action, more vehicles and with a definitely more stupid storyline. What's the final result?

Of course it's not as good or original as Red Faction I. The charm of sneaking around in a Mars colony is nowhere to be found anymore (there's really no link to the story of the first game), the gameplay got definitely dumbed down and the level design is extremely linear. To make it worse, you can no longer make use of the legendary GEO MOD engine as in Red Faction I. You are partly able to blow out some walls or pillars, but that's all. GEO MOD my ♥♥♥.

Nonetheless I must admit that riding vehicles or blowing away enemies with your yellow grenade launcher can be quite fun. The focus definitely lies on action and that's not necessarily a bad thing. On the other side the cons really let you down after all.

The Good:
+ Non-Stop action
+ Many vehicles
+ Many weapons
+ A not so bad second half of the game

The Bad:
- Dumb, repetitive gameplay
- Linear level design
- Boring, foreseeable story
- A horrible first half of the game
- No real replay value
- No real multiplayer available, only a bot mode

The Ugly:
-- Non-skippable ingame cutscenes (I HATE that, seriously)

It's really hard to recommend this game in retrospective. It's an ugly console child with a horrible first half and a more interesting second part. If you still decide to buy it, at least do so during sales or via the Red Faction Collection.

4/10
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12 of 16 people (75%) found this review helpful
2 people found this review funny
Not Recommended
6.6 hrs on record
Posted: July 31, 2015
Red Faction II is a sequel of Red Faction by Volition Inc. While the first game has you starting as a simple miner caught up in the rebellion and you end up being the best soldier capable of defeating even mercenaries, this one has you playing as Alias, one of the few nano-tech enhanced soldiers left in the world, joining Red Faction against the authoritarian regime of Sopot and his elite guards. The story felt very derivative and rather lame, compared to the "fish out of water (that turned out to be a shark)" story of the first. This time, you're simply better than anybody else, and everybody knows it. You're the demo guy, while others in your squad are scout, sniper, heavy weapons, vehicles, and commander.

Graphics are good for the time, and Red Faction has a feature called "Geomod" which allows certain walls or terrain features to be destroyed, creating alternative avenues of approach. However, what's destructible and what's not are not obvious and you don't have indefinitely amount of ammo for experimentation. in the single player you will sometimes have to create exits with the explosives.

Based on tech of the time, poly count is relatively low, but tolerable. Texture was state of art back then and merely tolerable now. The fun part is the gun play, but this is an old-school shooter... no lean, no cover and blind shoot, no tagging, What you see and aim in the crosshair is what you get. And you get to carry bazillion weapons... single or double pistol, machine pistol, and later, nanotech pistol (single hand means you can throw grenades, doubled gun can't use grenades). Then you get to shotgun (dual barrel, one with regular buckshot, other with incendiary) SMG, assault rifle, assault rifle with grenade launcher, LMG, rocket, grenade launcher, sniper rifle, railgun, and other fancy weapons. There's also grenade, incendiary grenade, and satchel charges.

You will also sometimes get to play with vehicles, such as aerial gunner (man the turret!), submarine fighter (launch torpedoes), tank (main and coax guns), as well as armored suit with rockets and twin gatlings, just to break up the monotony of shoot, shoot, and shoot.

There are occasionally severe lack of hints, as you are given NO IDEA on where to go, but if you explore a little, there's probably a door you need to open, or a hole you need to make bigger, or a wall you need to jump over, and such. And to encourage you to go on your way, an infinite number of enemies will spawn to "encourage" you to move along and since your ammo is limited, you should move along, albeit this was never explained anywhere.

On easy level your health resets to 100% between stages, so that makes the game quite a bit easier. Furthermore, your health autoheals if you stay out of combat for about 10 seconds. You can have up to 3 health kits on you, and they will auto-heal you when your health gets too low. Obviously that means you should not get hit that often, lest you run out of them! Fortunately, they often can be found on dead soldiers (just run over them to collect). It's only later that there are certain enemies that don't leave loot.

All in all, RF2 is an also ran. In making the protagonist a super-soldier, it also lost most of the charm of "fumbling your way around" of the first RF game. Not to mention the plot is virtually cliche. Basically, you do the heavy lifting, someone else reap the benefits, and then there's the... surprise! :)

I managed to finish it in a couple hours, and I'm not a speed-run guy. It's just very short in single player. I imagine there can be more fun in MP, but being this old, MP lobby's long dead. It's kinda fun for historical purposes, and it's cheap, but you'd probably be better off with a modern RF, like RF: Guerilla or such.
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18 of 28 people (64%) found this review helpful
2 people found this review funny
Not Recommended
3.8 hrs on record
Posted: July 1, 2015
Don't. Just don't. There are better games. This game is.... it's bad. It's essentially what Red Faction: Armageddon (I mean, Armageddon was disappointing comparing it to Guerilla, but that is at least better than this blasphemy) was to Red Faction: Guerilla. Red Faction 1 was fun, interesting, but... Red Faction 2 is just... like, at some points I found myself having mild fun while playing it, and then the feeling of numbness just returned after a while. The characters are bad, the story is awful, and... did they really have to remove/lessen the extent of how destructible environments were? I know in Red Faction 1 they were there, but in Red Faction 2...

Also, perhaps something I should have started out by saying, this game has literally nothing to do with the Red Faction. It doesn't even take place on Mars, it takes place on Earth. I played Red Faction 1 prior to this game and remember thinking "I'm having fun." but when I was playing this game I just sort of spaced out and kept thinking to myself "Why am I playing this? I have hundreds of other games I could be playing.". The terrible voice acting just droning on and on... my Steam time for this game is like 3.8 hours. I won't lie, after the first hour and a half of playing this game I just wanted it to be over, so I turned on the cheats and just suffered/blasted through the rest.

I can't even get over the fact that they called this Red Faction. It's not Red Faction. Thus, if you're actually looking to play through this series (or more likely, you played either Guerilla or Armageddon and are interested in giving the older games a shot which is how I ended up here, play Red Faction 1, and then skip over this one. You will literally be missing nothing.)

1/10
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17 of 27 people (63%) found this review helpful
1 person found this review funny
Not Recommended
4.0 hrs on record
Posted: June 28, 2015
Ouch. What a disappointment. This is not only a downgrade compared to the first game, but it's a radically different kind of game whatsoever. Not that I have a problem with something different, but when the first game was already quite original and interesting, sacrificing that in the name of dumb, macho straightforward action with a laughable storyline and unappealing characters. The level design ranges from frustratingly confusing to infuriatingly linear "Call of Duty" style, complete with piles of rubble conveniently blocking the paths you can't follow. What's worse is that the game boats is Geomod feature, but makes poor use of it -- you can never know when you're allowed to blast your way through a door or wall, or just patiently look for another way around it. And really, when you have rockets and grenades that can punch massive holes in regular walls, not being able to walk through a simple locked door is pretty insulting.
If there is something that could salvage this game is the weapons, which are pretty nice and diverse, but weapons alone don't make a good game. The bad level design and arbitrary variations of difficulty along the way work against the fun constantly. But what utterly killed the experience are the unskippable cutscenes. Now, the first Red Faction also had those, but you could save the game anytime and anywhere, so you could conveniently save after one of those. But here, you're not allowed to save manually, and you can only restart between level transitions; and some of them have some extremely long and boring cutscenes at the immediate start, especially the tough boss battles. I have no problem with a tough boss, but when I'm forced to idly stare at the screen for 20-30 seconds to watch a cutscene I have already watched, and which adds no information at all about the game, that drives me nuts.
Overall, it's a huge wasted potential: it's not very fun, it's very ugly and boring to look at, and it doesn't follow the original game at all. If you really expected something to carry on the experience of Red Faction, abandon all hope.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
Recommended
5.4 hrs on record
Posted: July 25, 2014
7/10 its good but not as good as the first.

the transition between this game and the first is almost exactly like the transition between F.E.A.R. and F.E.A.R. 2.
for those who havent played F.E.A.R. what i mean is the first one felt immersive and second one felt like a mindless
run and gun game (not to say run and gun games aren't fun but immersive is better). Anyways bottom line is if your
a fan of retro shooters similar to doom,quake,wolfenstein ect. and are pressed on time (took me less than 10 hours
to beat it on easy) than i highly recommend this game.
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9 of 13 people (69%) found this review helpful
1 person found this review funny
Recommended
4.7 hrs on record
Posted: July 9, 2013
A brilliant game that I enjoyed all the time since it came out. To me it seems to have more character interaction and more music along the lines in comparisson to the first Red Faction.

It has a slow start but about from the middle of the game it really starts to kick in with all it has. Contrary to what games today do. They show off their best parts from the start - not Red Faction II. This game shows that it was made in 2002. It is simply awesome. Do not listen to other people.

Yes it's different from Red Faction I, but in a good way, with it's own advantages.
Just have the patience to finish the game. It's worth it.

If you enjoy sci-fi, science fiction or even anything remotely gothic, you should find this interesting as the locations distinctly showcase Churches, graveyards, abandoned metro's and also loud factories going down in a classy fashion.

This is my type of action.

Just how much is it's soundtrack worth? https://www.youtube.com/watch?v=xkpqamyzPiQ
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22 of 38 people (58%) found this review helpful
2 people found this review funny
Not Recommended
3,785.1 hrs on record
Posted: November 26, 2013
The first part is much better in terms of gameplay, and considering how many bugs in the 2nd game of the series, it's just awful!
It's a real bad console port, it's very tedious to play, and most of the time you're so frustrated by the awkard things that just kept happening while playing. I had to reload way too many times. When I need to reload becouse I died in a game, thats fine, I just try to refine my strategy, but when I need to reload becouse the game is acting up, thats just bad.
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11 of 18 people (61%) found this review helpful
1 person found this review funny
Not Recommended
6.0 hrs on record
Posted: March 17, 2015
Many years ago I had played the demo version of this game on Playstation 2, which included most of the second level. Having played the first game on the same console, I had a higher expectation of this one.

The game feels and looks basically the same as the console version. There are a few subtle good things worth mentioning upfront. It would have been one of the first games to move towards some proper dual-wielded weapons- in which left-click fires one and right-click fires the other. It has an interesting way of introducing each (admittedly bland) character upon your first encounter with them. It has fancy animations on the edge of the screen when putting on your nightvision goggles (rather than just instantaneously switching like most games) or getting into a "Battle Armour"- unlike most games of the time, in which the player was simply in a vehicle right after pressing the button to enter it. One weapon- the NICW- even has a digital ammo count on the side of it, reminiscent of the Assault Rifle from the original game.

Unlike the PC version of the original, this includes a Bot Match mode against AI-controlled players- something which was in the console version of the original. This is a typical Quake-style deathmatch which strangely has a different HUD- and the weapons behave differently. For example, the Rail Driver in single-player has 3 rounds and a reload between each. In Bot Matches, this same weapon has 6 rounds and only requires a reload after firing all 6...

The story is almost cringeworthy at times. It goes on a semi-political bent and basically has all the characters betray you shortly after first meeting them. It has almost no connection whatsoever to the story of the original game. It reuses some music assets from the first game in Bot Matches- some of the techno-style tracks from the first game, some of which are quite impressive.

The game is basically linear and very poorly designed in some parts. The sewer level's beginning is one of the better examples of this. Everything is maze-like and you'll probably just get through it guessing where to go- having to shoot at the same constantly respawning enemies along the way. Once you're at the end of the level, you probably won't be able to think about the map design in your head. Trying to understand the maps... your thoughts will be about as murky as the sewer water.

The game's difficulty is also really inconsistent. You will find some shockingly easy parts and then run into a boss battle with an enemy possessing a ridiculous amount of health and respawning minions to assist them. Boss battles should have been toned down, standard gameplay should have toughened up. You can't leave a vehicle that you have entered unless you are in a certain area. You can't skip cut-scenes- prepare to rewatch the same one before a boss battle several times if you die in it. The game includes a fairly rudimentary health regeneration- where you essentially have one small health bar and you automatically use a health kit once that health bar runs out. You don't manually use your health kits- nor does it take time to use them. You will finish it in 3-4 hours (maybe less) if you don't die much through it.

As many other reviewers have stated, this is something of a downgrade on the first game. For something from a professional studio- Volition- it is almost unforgiveable. I think most players will find this game to be extremely generic and short- a 5/10 at best. Spend your money on the first game instead.
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14 of 24 people (58%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: January 17, 2014
This isn't very good.

I have no idea how it relates to the first Red Faction. You're not on Mars, you're not the Parker guy from the first one, there's no mining company. The graphics are somehow worse than the first one. The story is dumb, the characters are dumb.

Oh well, it's still kind of fun to blow stuff up.
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