My score: 6/10
Playthrough time: 8 hours (a total of 9 hours including the time to get the Jackpot achievement)
+Lovely, totally over the top design - wacky and insane things all over the place
+Good looking graphics
+Works very well with a 360 controller
+Some nice changes of pace like the twin stick space shooter levels
-Somewhat sloppy controls
-A combination of sparse checkpoints and sadistic design makes you replay long sequences
The game is great for using the Xbox 360 controller and playing on the TV from the couch. The game feels like it was made for the 360 controller, so I never played with the keyboard.
The game has low system requirements, so it should run well on most computers. For me it always stuttered for about half a second each time while auto saving, but this was the only issue I encountered.
Hell Yeah starts off with a story just as wacky as the rest of the game. You play as Ash, the skeleton bunny prince of hell, who has gotten private pictures of him bathing with a rubber ducky leaked, so to not seem like a weakling, you have to kill the 100 hell monsters who have seen the pictures.
The game itself is mostly standard platforming. You jump around, avoid obstacles, shoot stuff and navigate the levels to get to the 100 monsters. Each time you encounter one, and get its health down by shooting it or using objects in the environment (depending on the monster) you will get to play a mini-game for a chance to land the killing blow. The mini games are often just matching the right button(s)/get the timing right, but there are a few other ones. There are a lot of different ones, so each one isn't used more than 3, maybe 4 times.
You get to upgrade your health and weapons, and some levels have vehicles: in one you control a submarine, and another one a space ship, and the game turns in to a twin stick shooter. This was quite a nice change of pace.
What the game does best is all the wacky things happening:
*Killing a monster by lifting weights, turning in to a super sized muscular bunny that kicks the monster into a soccer goal so the net slices it up? Check.
*Starting in hell, but after a few levels placing you in an overly cute world, with background music with lyrics, where a woman with a French accent sings "You're a fancy bunny - Together, we're happy"? Check.
*Low on health, health bar reads "F**K"? Check.
*Shop with rap music and a bunny robot clerk, bouncing lowriders in the background? Check.
*Get the controls reversed and the game writes "LOL" at the screen, troll style? Check.
I really enjoyed all these things, and I realised that for me, I didn't come back for the gameplay, I came back for all the wackyness. To come around a corner, hear the muffled rap music indicating a shop nearby, enter and hear the full "Money, money gold!" rap parody. The music in the game is very enjoyable and well done.
One design choice I didn't like is that after you stop moving, your character "glides" a bit, which makes it really hard to make certain jumps. You get the jump just right, but when you land at the very small platform, you glide over the edge. This makes the controls not feel very "tight". Combine this with the level design, which has the checkpoints maybe 3-5 minutes between, and some sadistically hard jumps with insta-death spikes if you miss your jump, and I guess that this will send quite a few gamepads airborne and lead to rage quits. When you repeat the same 3-minute section for the 10:th time and have to play it all over again, yet another time. You also have to rewatch any "cutscenes" that appear during that section.
I'm no pro platformer, so there were sections where I had to try many times to get it right, and even though I have lots of patience, I was close to quitting a few times.
So, I wouldn't recommend this game only for the gameplay. It's fine but it has its drawbacks. If you think you would appreciate all the crazy stuff happening, and can ignore the annoying parts, you're up for a good time with Hell Yeah!