À la une
Jeux
Logiciels Démos ACTUALITÉS Recommandations
BIT.TRIP VOID présente le troisième volet de la série BIT.TRIP BIT.TRIP VOID est une exploration synesthésique basée sur la musique et les rythmes de notre quotidien. Avec son gameplay particulier, aujourd'hui familier pour les gamers, il est laissée une totale liberté de mouvement, intéragissant avec la musique de manière tout à fait...
Date de parution: 19 déc 2012
Tags populaires des utilisateurs pour ce produit :
Visionner la vidéo HD
This item does not have support for your local language. Please review the supported language list before purchasing

Acheter BIT.TRIP VOID

Packages qui comprennent ce jeu

Acheter BIT.TRIP VOID + Soundtrack

Inclut les 2 articles suivants : BIT.TRIP VOID, BIT.TRIP.VOID Soundtrack

Acheter BIT.TRIP Collection

Inclut les 15 articles suivants : BIT.TRIP BEAT, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP VOID, BIT.TRIP FATE, BIT.TRIP FLUX, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP.CORE Soundtrack, BIT.TRIP.VOID Soundtrack, BIT.TRIP.FATE Soundtrack, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

Articles

« BIT.TRIP VOID a du style à revendre. »
8/10 – IGN

« Le multiplicateur de score de la série... monte à nouveau. »
8/10 – GameSpot

À propos du jeu

BIT.TRIP VOID présente le troisième volet de la série BIT.TRIP

BIT.TRIP VOID est une exploration synesthésique basée sur la musique et les rythmes de notre quotidien. Avec son gameplay particulier, aujourd'hui familier pour les gamers, il est laissée une totale liberté de mouvement, intéragissant avec la musique de manière tout à fait insolite. Son gameplay classique a été totalement remanié, la couleur - et l'absence de couleur - permettent de jouir de cette toute nouvelle version !

Voyagez, tentez de survivre aux assauts des Bêtes, faites votre propre BIT.TRIP.

Faites chauffer vos neurones avec :

  • Des niveaux de difficulté supplémentaires !
  • Des Check-points dans les niveaux !
  • Des batailles épiques contre des boss !
  • Sa bande son explosive tout droit sortie de Chiptune !
  • De nouveaux personnages Chiptune !
  • L'intéraction synesthétique de la Musique, de l'Art et du Gameplay !
  • Des vidéos Retro frôlant l'hyper-réalisme tout au long du jeu !

Configuration requise (PC)

    Minimum :

    • Système d'exploitation : Windows XP SP3
    • Processeur : 2.0 GHz ou plus
    • Mémoire vive : 512 Mo de RAM
    • Affichage : OpenGL 2.1 et shader model 3 avec 128 Mo de mémoire vidéo
    • DirectX® : 9.0c
    • Disque dur : 100 Mo d'espace disque disponible
    • Son : N'importe quelle carte son avec sortie stéréo

Configuration requise (MAC)

    Minimum :

    • Système d'exploitation : OSX version Snow Leopard 10.6.3, ou plus récent
    • Processeur : 2.0 GHz ou plus
    • Mémoire vive : 512 Mo de RAM
    • Affichage : OpenGL 2.1 et shader model 3 avec 128 Mo de mémoire vidéo
    • Disque dur : 100 Mo d'espace disque disponible
    • Son : N'importe quelle carte son avec sortie stéréo
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
162 produits enregistrés
11 évaluations
3.2 heures en tout
A great game that, while short, managed to entertain me. It has lots of little subliminal messages everywhere, the gameplay is great with a gamepad, and the music is fabulous.

You should pick up this ULTRA cool game when it's on sale. 10 bucks is a bit too much, but I still would have paid that much for it anyway.
Posté le : 19 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
139 produits enregistrés
68 évaluations
1.4 heures en tout
Bit.Trip Void is the third entry in the Bit.Trip series, taking a much different gameplay approach not seen in many games. As with the other Bit.Trip games, it has its pixel based graphics and chiptune style music. However, this game's aesthetic is more chilled out with the backgrounds being mostly solid colors and gradients and the music having a more relaxed beat. The story brings Commander Video with other people who look like him and interacting some kind of aura or ball that makes them bigger or smaller. That brings us to the gameplay, which indeed revolves around a kind of ball.
On the screen is a black circle that can be controlled around. The goal is to get black blocks and avoid white ones. There are different patterns to react to with differing amounts of black and white blocks and some powerups that will be useful to finish some sections. The end bosses tend to reference other Arcade games from the 80s and fit in with the gameplay. In a way, this game feels like Katamari as the goal is to collect objects and in doing so, increases your circle's size. There is a button that allows you to reset your circle to the smallest, which is important to avoid white blocks or move faster. Hitting white blocks can make the ball smaller, but you do lose some points that way.
This game tends to be easier than the last 2 in the series, which is evident by the more relaxed style rather than the more energetic visual style of previous games. Simply controlling a black circle to collect other things and avoiding white lends some precise player control like in platformers or shoot em ups. The rhythm element is still in this game where collecting black squares make a sound, but the player has more control and can somewhat vary how each set of sounds play. Regardless, the unique gameplay makes this fun yet relaxing to play. That isn't to say this game is very easy, since the game does throw some challenging things that may cause a game over.
Bit.Trip Void is overall less energetic to give some relaxed gameplay with a slightly easier difficulty. The idea of collecting black while avoiding white is simple, yet lends itself to some complex patterns to tackle and has some difficult challenges that can appear. With a simple yet original gameplay idea and more mellow design, Void is both fun to play and not as taxing on reaction time while having some moments of difficulty to mix things up.
Posté le : 16 juillet 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
804 produits enregistrés
65 évaluations
1.4 heures en tout
I like this game because it's the only BIT.TRIP game I've actually been able to beat.

More seriously, the BIT.TRIP saga is all rhythm action games, and VOID was significantly easier than BEAT, CORE, or RUNNER for me. They're all decently put together, though I think RUNNER is the best of the ones I've played. I can't really give any of them except maybe CORE anything other than a thumbs-up, though, because of just how well the music and the graphics work together.

My final recommendation on this? Buy RUNNER, but if you can't beat RUNNER, buy this and actually be capable of beating a BIT.TRIP game. :P
Posté le : 27 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
6 personne(s) sur 11 (55%) ont trouvé cette évaluation utile
906 produits enregistrés
161 évaluations
1.1 heures en tout
Void is possibly the oddest and hardest to classify of Gaijin Games Bit.Trip saga. Playing as what more or less amounts to an all consuming black hole, black and white blocks come at you from all sides of the screen in time with the beat of the track, and your job is to grab the former and dodge the latter. Every block you manage to catch increases your size a bit, which gives you more points but makes it harder to dodge obstacles and slower to move around, creating a game of give and take as you attempt to keep yourself as large as possible before having to shrink back down.

At its core, I think the ideas behind Void are really original and intriguing despite being incredible simple, but my issue with it is that Gaijin doesn't seem to have any idea what its doing with these mechanics. Through the games 3 levels I never felt particularly impressed with any of the patterns or sequences, they simply played out and I went through the motions to complete them, without so much as a small bit of satisfaction or enjoyment coming from it. Although it's a very short game (I finished it in under an hour), it drags its feet so much during levels that I found myself wishing it would end only halfway through a level. It fumbles over the line of acceptable repetition into monotony, and as a result I can't see myself wanting to ever replay it (which is definitely something the developers were hoping for, given its leaderboard centric design).

It's not that I think Bit.Trip Void is a bad game, it's just an unfocused one that attempts something neat but screws up the execution. The art design and soundtrack are as excellent as the series is known for, but where Gaijin's other games kept me glued to my screen for hours on end, this one made me want to abandon ship after only a handful of minutes with it. For as much as I love the rest of the series, there's no denying that that is a definite problem, and reason enough for me not to be able to recommend it.
Posté le : 16 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 7 (29%) ont trouvé cette évaluation utile
555 produits enregistrés
2 évaluations
0.3 heures en tout
not very good
Posté le : 24 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
55 produits enregistrés
6 évaluations
3.0 heures en tout
BUY THIS GAME! I'ts cheaper than drugs!!
Posté le : 23 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non