Takes the player into unfamiliar territory as they use NES-style controls to blast their way through the barrage of Beats in this rhythm-music adventure.
使用者評論: 褒貶不一 (75 篇評論)
發售日: 2012 年 10 月 2 日
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購買 BIT.TRIP CORE

佳節特賣!特惠時間剩餘 01 月 2 日

-90%
$9.99
$0.99

包含此遊戲之套件

購買 Bit.Trip.Core + Soundtrack

包含 2 個項目: BIT.TRIP CORE, BIT.TRIP.CORE Soundtrack

佳節特賣!特惠時間剩餘 01 月 2 日

購買 BIT.TRIP Collection

包含 15 個項目: BIT.TRIP BEAT, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP.CORE Soundtrack, BIT.TRIP VOID, BIT.TRIP.VOID Soundtrack, BIT.TRIP FATE, BIT.TRIP.FATE Soundtrack, BIT.TRIP FLUX, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

佳節特賣!特惠時間剩餘 01 月 2 日

 

評論

“Editor's Choice”
9.0 – Destructoid

“Wonderfully different”
9.0 – Play Magazine

“...if you enjoyed the original BIT.TRIP BEAT release, you're going to find a lot to love about this enjoyable sequel”
8.0 – Nintendo Life

關於此遊戲

BIT.TRIP CORE visits a darker place in CommanderVideo's saga, taking the player into unfamiliar territory as they use NES-style controls to blast their way through the barrage of Beats in this rhythm-music adventure.

CORE is the second installment in CommanderVideo's soul quest with:

  • Classic NES-Style Controls!
  • Beautiful Boss Battles!
  • A Thumpin' Chiptune-Inspired Soundtrack!
  • Special Chiptune Guest Star Bubblyfish!
  • Mind-Melting Challenges!
  • Revealing Cutscenes!

Download BIT.TRIP CORE to continue your very own BIT.TRIP!

Key features:

  • Leaderboards!
  • Achievements!
  • Brand New Easy Mode!

系統需求

Windows
Mac OS X

    Minimum:

    • OS:Windows XP SP3
    • Processor:2.0+ GHz
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 128 MB of memory
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:Any sound card capable of stereo output

    Minimum:

    • OS:OS X version Snow Leopard 10.6.3, or later.
    • Processor:2.0+ GHz
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 128 MB of memory
    • Hard Drive:100 MB HD space
    • Sound:Any sound card capable of stereo output
具參考價值的用戶評論
7 人之中有 7 人(100%)認為這篇評論有參考價值
1.2 記錄時數
張貼於:07 月 15 日
Bit.Trip Core is the second entry in the Bit.Trip series, playing a bit more like a typical rhythm game in some aspects. The graphical and musical style from Beat is carried over from Core. In this game though, the graphics are not as crazy but still are trippy and weird, while the music is a lot more subdued. The story and cutscenes tend to revolve around Commander Video and 2 figures that look a lot like Commander Video.
The gameplay consists of controlling an object in the middle that can fire up, down, left, or right. The goal is to hit each block as it passes through a line. This felt a little bit like Guitar Hero in trying to match a block with a direction and firing the laser. Just like in Beat, blocks move on the screen and with different patterns or in huge groups. Bosses exist at the end of the level with 2 more Atari references, and included to the game are bombs to remove difficult blocks onscreen.
Core feels a bit flawed though. There are times when I was interested in the pattern of the blocks and the level designs, while other times I felt bored. Sometimes I would easily get the hang of a pattern and be in sync to the music, while other times I wouldn't and try to button mash my way out. The mellowed out design and more abstract gameplay in Core makes the game a bit harder to enjoy. As a whole, the game is roughly harder than Beat, although there are points where the game is easy and then it suddenly ramps up in difficulty. The time to beat Core is also roughly the same as to finish Beat as well.
Bit.Trip Core will be fine for players who played some of the other Bit.Trip games like Beat or Runner and want more Bit.Trip action. The game itself isn't perfect, but gives a different kind of game that isn't the most amazing, yet offers some interesting things to check out.
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3 人之中有 3 人(100%)認為這篇評論有參考價值
1.9 記錄時數
張貼於:10 月 12 日
Good music, good challenge, short game, but all the BIT TRIP. games are. Worth getting if its on offer.
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2 人之中有 2 人(100%)認為這篇評論有參考價值
0.4 記錄時數
張貼於:06 月 29 日
BIT.TRIP CORE is much easier than BIT.TRIP BEAT, but has many similarities as far as game styling. I actually prefer this one for gameplay since the directional input is easier to manage than the tilt/mouse/joystick style of BEAT, though I think I like the music in BEAT better. Overall, a good addition to the BIT.TRIP line and worth a play if you like the style.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
1.0 記錄時數
張貼於:11 月 30 日
Abstract and minimalistic, with basic yet addictive gameplay and nice music. In other words, Indie at it's best/worst.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
0.9 記錄時數
張貼於:10 月 16 日
Its another bit trip, you know what you're in for
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1 人之中有 1 人(100%)認為這篇評論有參考價值
8.7 記錄時數
張貼於:11 月 26 日
I thought this would be the hardest game and the one I'd least enjoy of the BIT.TRIP series - but I ended up really enjoying this game for whatever reason! It's probably the closest to actually "pressing buttons" to the beat (runner/runner2 being the closest), and because of this, I was able to enjoy the music as I slowly learned the patterns in the levels.

This game will force you to think differently. You have to observe the patterns; you can't simply look at one side of the screen (like beat) and rely on that to catch the beats.
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1 人之中有 1 人(100%)認為這篇評論有參考價值
2.7 記錄時數
張貼於:12 月 24 日
Quite disappointing considering the other entries in the series. Does not control as well or make as much sense to my brain as Runner or Beat.
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3 人之中有 2 人(67%)認為這篇評論有參考價值
7.5 記錄時數
張貼於:08 月 6 日
When you first play this it may seem a bit overwhelming, but with a small bit of practice you'll get the hang of shooting beats coming in from four directions. That said, the levels aren't that difficult; it's the ♥♥♥♥♥♥♥ bosses! Half the difficulty stems from rather overwhelming patterns; the other, unpredictible beats.

On the second level, you have these beats that come in, stop, and fly in a different direction at high speed. You also have these beats that just zoom across the screen. The only way to blast them is to memorize what they do, but their nonexistant pattern is often times flooded out by mush that you keep seeing because these is no ♥♥♥♥♥♥♥ checkpoint before the boss fight!

This game is more difficult than that one taboo BIT.TRIP game for the wrong reasons. Wait... oh god! The memories, they're flooding in! DESCENT, I see DESCENT. It keeps repeating over and over again. Then I see GROWTH. Oh for the love of the good Lord. It just keeps repeating... and repeating... and repeating... and repeating...
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2 人之中有 1 人(50%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:10 月 7 日
It couldn't be any easier to get into the game and it's crzy hard to master. Must buy for any "old school styled game" lover.
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20 人之中有 15 人(75%)認為這篇評論有參考價值
0.4 記錄時數
張貼於:01 月 2 日
This game just isn't right. The main issue I have is that there is a huge delay between pressing fire, and actually shooting your beam. It really ruins the experience. The Wii version, where this is ported from, has no delay at all. Now, you're not getting the game for $1 on the Wii version like you are for the winter sale, but it is SO much better than this game. If anything, I recommend picking up a copy of Bit.Trip Complete on the Wii for about $20. It includes all 6 games in the main series, fun extras, and it includes the true story of the Bit.Trip games. It's a great buy.

SO, final results:

Wii Version- Very fun and challenging for all the right reasons! Recommended, 8/10!
PC Version- Kind of fun, and challenging for all the wrong reasons. Not recommended, 4/10
Bit.Trip Complete- ABSOLUTELY worth your money, 9/10
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22 人之中有 16 人(73%)認為這篇評論有參考價值
1.3 記錄時數
張貼於:06 月 27 日
Bit.Trip Core suffers from giving too little, too late. For the first two thirds of the game I was certain it was my least favorite of the Bit.Trip Saga that I'd yet to play, only to find the final third of the game (or in other words the third level) vastly improved on everything that came before. Even still, it's hard for me to even begin to recommend it, as by that point my experience was already soured and I was ready for it to be over.

As is the case with every Bit.Trip game, the gameplay of Core differs wildly from past games, placing you in the middle of the screen with the ability to shoot lasers in four directions. Blocks come out from the sides of the screen, and you need to time your shots to hit them as they cross over your line of fire. In theory and keeping with Bit.Trip tradition, these are supposed to line up with the beat of the audio track, but in practice there is very little rhythm at all to the patterns which makes it incredibly difficult to time shots with how short a window you are given. It's not until the last level that these designs finally come together and you can see what Gaijin Games was going for with a fantastic closer that feels really rewarding once you get in sync with the track, which makes it so disappointing that near everything that came before was just rubbish.

For a game you can finish in under and hour, it's hard to recommend Core when only a third of it is worth playing, and even then is likely to annoy those who don't posses a keen sense of rhythm. It's ideas are solid but its execution lacking, and on the whole I found little enjoyment to be had from what eventually showed itself to be an interesting concept. If only it had done so earlier.
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8 人之中有 7 人(88%)認為這篇評論有參考價值
3.5 記錄時數
張貼於:2013 年 11 月 26 日
Along with the rest of the BIT.TRIP Saga, this game is definitely unique. Only more so. But if you like simple, yet unforgiving music oriented games (I know you do), then do yourself a favor and check this one out. Commander Video FTW!
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4 人之中有 4 人(100%)認為這篇評論有參考價值
10.2 記錄時數
張貼於:06 月 24 日
BIT.TRIP CORE is a rhythm game and is the second entry to the BIT.TRIP franchise also being my favorite. Note that I have played the Wii (and 3DS) version of this game a lot more then I have on the PC so I have a lot more hours in the game then it shows.

Gameplay
The way CORE works is, you are playing at the + in middle of the screen. When a beat (square things) comes you have to take aim in one of the four directions and shoot the beats. The beats are in-time with the music and you will need to use the beat of the song to hit these accurately.

A staple to the BIT.TRIP franchise is the zones. The higher the zone, the higher your multiplier will be, thus more score. You zone up by hitting a certain amount of beats while not missing too many. Staying in higher zones results in more score, but it is really easy to fail out of it. The higher the zone, the better the music gets which is another thing to keep you motivated to keep doing better.

To fail a stage you will have to drop out of the Nether zone (the lowest zone) and there are no checkpoints. If you don't have experience then this game will be really hard at first. The difficulty curve is steep and the first level (Discovery) will be hard for first-timers. However once you get the hang of the game and mechanics, the next two levels will not be as hard.

Personally, once I pick up a good rhythm game I will spend too much time in it and this game is no exception. I find it very addictive to try to improve my score more and more.

Also, note that there are only the three 15 minute levels; Discovery, Exploration and Control. Playing through the game without failing will take just 45 minutes, but if you're motivated to get further improve your scores (like me), it shouldn't be a huge problem.


Music/Sound
As a rhythm game, the game is partially dependent on the music, so is it good? Definitely, CORE probably has my favorite music of any of the BIT.TRIP games, though that is subject to opinion. Also as I said before, the higher zone you're in, the better the music gets. Exploration is my personal favorite. (*^▽^*)

As far as sound effects go, they're solid and they do the job well.


Versions
Between the three versions of the game (PC, Wii, 3DS) I feel that if you have the right controller (the Xbox 360's circular D-Pad design does not go well with CORE), PC is the best because of the increased resolution. Also, the challenges which flip the + 90 degrees are actually challenging on the PC cause you can't just flip the controller like you can on Wii. Don't bother with the 3DS version, it's basically broken as the music de-syncs after the first section of Exploration and Control.


Final Thoughts
BIT.TRIP CORE is up there in my all-time favorite rhythm games. The great music and addictive gameplay keep me coming back to spend even more time in it.
Despite the difficulty curve, this is a very solid game. If you are a fan of rhythm games, definitely consider picking CORE up, and check out the rest of the franchise for that matter.

Thanks for reading and I hope you'll like this game as much as I do if you decide to pick it up!
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3 人之中有 3 人(100%)認為這篇評論有參考價值
2.2 記錄時數
張貼於:2013 年 12 月 6 日
I absolutly love the Bit. Trip Series. CORE is a little more toned down than its brother BEAT, but it is still is one of the best rythem games out there. It has unimaginably good music (as we have come to know and love from these games) that just make you want to play and play more. The only thing i wish they added to this game was support for user created bit maps and impemented the bomb feature better. It kind of feels like they threw it in last minute because they needed something for the top right corner. Its just to hard to use effectively, maybe a sound que to tell when it is ready?. My rating overall woud be an 7.5/10
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3 人之中有 3 人(100%)認為這篇評論有參考價值
4.3 記錄時數
張貼於:01 月 26 日
The game is really short, only 3 levels long. In fairness, each of these levels have around 8 sub sections, Each of which need to be cleared on the hardest difficulty to perfection if one wants to truely beat this game. Unlike another game in the series, Runner, the lowered difficulty setting actually makes the game a Bit.Easier, and so the game can be finished by anybody with a little practice. Gameplay is fun and challenging, missing a beat doesn't interrupt gameplay (Unlike in runner, where you have to reset the whole level) And the music is fun. A solid rhythm game, recommended to anyone interested in getting into the series or style of games, and even to fans of the series who like a challenge.
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2 人之中有 2 人(100%)認為這篇評論有參考價值
1.2 記錄時數
張貼於:01 月 6 日
It's IMPOOSIBRUUUU
... and also really fun.
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4 人之中有 3 人(75%)認為這篇評論有參考價值
3.5 記錄時數
張貼於:2012 年 10 月 4 日
So far my least favorite Bit.Trip game. The controls (using a controller) are just so awkward, I can't get used to them. Like all the other Bit.Trip games this one uses the same formula, so I think most of us know what to expect. I expected better.

[Rating: 74/100]
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4 人之中有 3 人(75%)認為這篇評論有參考價值
5.7 記錄時數
張貼於:03 月 4 日
As much as I like this game, I simply cannot recommend it on PC due to the input lag caused by the game's VSync (disabling it results in the graphics glitching up). I found the keyboard controls to be a hindrance as well (the DPad is simply better).
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8 人之中有 5 人(63%)認為這篇評論有參考價值
1.4 記錄時數
張貼於:2013 年 12 月 21 日
Get this if you hate your own life.
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5 人之中有 3 人(60%)認為這篇評論有參考價值
4.3 記錄時數
張貼於:2013 年 12 月 24 日
Awesome music, nice challenge, good gameplay. It's simple, but it gets hard quick. It's not impossible at all, though.
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