Takes the player into unfamiliar territory as they use NES-style controls to blast their way through the barrage of Beats in this rhythm-music adventure.
Κριτικές:
ΣΥΝΟΛΙΚΑ:
Ανάμεικτες (96 κριτικές) - Το 57% από τις 96 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 2 Οκτ 2012

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Αγορά BIT.TRIP CORE

Πακέτα που περιέχουν αυτό το παιχνίδι

Αγορά Bit.Trip.Core + Soundtrack

Συμπεριλαμβάνει 2 αντικείμενα: BIT.TRIP CORE, BIT.TRIP.CORE Soundtrack

Αγορά The Trip'n Balls Pack

Συμπεριλαμβάνει 16 αντικείμενα: BIT.TRIP BEAT, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP FATE, BIT.TRIP FLUX, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, BIT.TRIP VOID, BIT.TRIP.CORE Soundtrack, BIT.TRIP.FATE Soundtrack, BIT.TRIP.VOID Soundtrack, Laserlife, Runner2 - Good Friends Character Pack

Αγορά BIT.TRIP Collection

Συμπεριλαμβάνει 15 αντικείμενα: BIT.TRIP BEAT, BIT.TRIP RUNNER, Bit.Trip Runner Soundtrack, Bit.Trip Beat Soundtrack, BIT.TRIP CORE, BIT.TRIP.CORE Soundtrack, BIT.TRIP VOID, BIT.TRIP.VOID Soundtrack, BIT.TRIP FATE, BIT.TRIP.FATE Soundtrack, BIT.TRIP FLUX, BIT.TRIP FLUX Soundtrack, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Soundtrack, Runner2 - Good Friends Character Pack

Περιεχόμενο προς λήψη για αυτό το παιχνίδι

 

Κριτικές

“Editor's Choice”
9.0 – Destructoid
“Wonderfully different”
9.0 – Play Magazine
“...if you enjoyed the original BIT.TRIP BEAT release, you're going to find a lot to love about this enjoyable sequel”
8.0 – Nintendo Life

Σχετικά με αυτό το παιχνίδι

BIT.TRIP CORE visits a darker place in CommanderVideo's saga, taking the player into unfamiliar territory as they use NES-style controls to blast their way through the barrage of Beats in this rhythm-music adventure.

CORE is the second installment in CommanderVideo's soul quest with:
  • Classic NES-Style Controls!
  • Beautiful Boss Battles!
  • A Thumpin' Chiptune-Inspired Soundtrack!
  • Special Chiptune Guest Star Bubblyfish!
  • Mind-Melting Challenges!
  • Revealing Cutscenes!
Download BIT.TRIP CORE to continue your very own BIT.TRIP!

Key features:

  • Leaderboards!
  • Achievements!
  • Brand New Easy Mode!

Απαιτήσεις συστήματος

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP3
    • Processor:2.0+ GHz
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 128 MB of memory
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:Any sound card capable of stereo output
    Minimum:
    • OS:OS X version Snow Leopard 10.6.3, or later.
    • Processor:2.0+ GHz
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 128 MB of memory
    • Hard Drive:100 MB HD space
    • Sound:Any sound card capable of stereo output
Κριτικές πελατών
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ΣΥΝΟΛΙΚΑ:
Ανάμεικτες (96 κριτικές)
Πρόσφατα αναρτημένες
johnsoma
( 2.2 ώρες στο μητρώο )
Αναρτήθηκε: 28 Φεβρουαρίου
I don't know what it was about this game compared to other games in the series, but I beat it in one try. The control scheme feels a lot more intuitive than the first game. It is also a good amount more forgiving than the first one. The visuals aren't as glaring and in your face either. All of these serve to make this game a lot more accessible than the previous one for people with an ear for music.

UPDATE: The reason it was so much more forgiving this time around is because the game defaults you to easy mode if you don't change the settings, unlike the last game. All that changes between easy and normal is how much you get punished for mistakes, but you won't get any achievements for playing on easy. I'd still do it, though, to learn the songs.
Fluffycat McSnugglekins
( 2.7 ώρες στο μητρώο )
Αναρτήθηκε: 30 Δεκεμβρίου 2015
There are way too many negative reviews for this little gem. I'm not going to lie, it's a ridiculous game, and it's insanely difficult. However, most of the complaints only revolve around an issue with lag, and I don't see that. I'm definitely not running a super pc, and my standards with rhythm games are pretty high. If there's any lag, it's very minor, although the game is incredibly unforgiving, and your timing has to be absolutely spot-on with the beat. If you want to experience true rhythm lag, try running a rom of Rhythm Heaven GBA.

Of course if brutally difficult games aren't your thing, steer clear. If you're up for a challenge, go for it.
Latsu
( 2.2 ώρες στο μητρώο )
Αναρτήθηκε: 12 Νοεμβρίου 2015
Bit.Trip Core has some of the worst UI and control design I have ever seen in a game. The game is very unsatisfying to play on the PC and along side that the controls make it nearly impossible to play. I can tell the game was designed with a controller in mind, but even then they could have tried to make a port somewhat coherent for PC controls.

The Main Menu is a mess, the Options menu is impossible to navigate, and worst of all there is ZERO mouse support in the menus. You can tell this port was half-♥♥♥♥♥ and haphazardly tossed onto the PC in hopes that people would buy this game without knowing better.

I played for about ten minutes with a controller and just felt this game had no heart and soul. Music is okay, but not nearly as catchy and enjoyable as Bit.Trip Beat, the heart of the series. I didn't enjoy the time I put into this game and I felt the drawl of the music just didn't help the game flow. Bit.Trip Beat was all about movement, whereas Bit.Trip Core is all sitting and shooting lasers in four directions. I could have tolerated it if they had at least just made it so that when you push the direction keys it would fire the laser instantly rather than having it just aim the laser and you have to shoot it right after.

Get a controller if you even want to try playing this game because playing with a keyboard feels horrible. Even then I'd tell everyone to avoid this game because the price is ridiculous.
tr&
( 2.0 ώρες στο μητρώο )
Αναρτήθηκε: 28 Ιουλίου 2015
No one else likes this game except for me and I don't know why.
Skywalker
( 5.6 ώρες στο μητρώο )
Αναρτήθηκε: 21 Ιουλίου 2015
i played other bit.trip games and i can say this is weakest chain in the bit.trip franchise.I liked other games but this one very annoying.
jdhthegr8
( 0.9 ώρες στο μητρώο )
Αναρτήθηκε: 12 Ιουνίου 2015
A rather lacking entry in the BIT. TRIP series, this one has an odd control scheme, beats that don't come close to matching the music, and just frustrating gameplay in general. When you're playing a rhythm game it should be clear where and how you missed a note. Having to watch all four sides of the screen at once makes that pretty much impossible. Unless you go through the tedium of memorizing the whole level (turning it into just a big game of Simon Says), there is no logical way to complete it in a reasonable amount of time. I understand it only has a handful of levels, and I wouldn't even mind the fact alone that it would offset that by making things hard. The problem is that the difficulty comes from the UI and gameplay itself. For that reason, I can't recommend it even at a discount. There are more entertaining games out there for the same price or less.
Auccuatt
( 16.7 ώρες στο μητρώο )
Αναρτήθηκε: 27 Μαΐου 2015
The difficulty of this game is really, really, weird...

Level 2 is harder than Level 3,
but...
Level 1's boss is like the hardest "thing" to do in the game.

It's one of those try, try, try games where eventually you will figure out what you are doing wrong.

I shouted "FINALLY!" Once I finished Level 1 on Normal Mode.

And uh, oh yeah...

Don't buy this game if you don't have the patience to handle Hardcore Games.

Because I do.

(Yes, I was one of those people who raged quit after the first try, I came back to it a few months later and really enjoyed it.)
Appulo
Αναρτήθηκε: 31 Μαρτίου 2015
Bit,Trip Core is the second installment in the Bit.Trip series, and does a damn good job of keeping with the storyline. The difficulty of the game at first will be frustrating, more than likely a turn off for the majority of players. But once you adapt to/master the controls, you will find a quite enjoyable little gem of a game. I can not imagine what the 1% of people who earned a flawless on every stage had to go through to get those, though.

8/10.
NBlast
( 8.5 ώρες στο μητρώο )
Αναρτήθηκε: 17 Μαρτίου 2015
This game required as ton of sacrifices. Pad is near essential, port is completely horrible and functionality of the PC version is near non-existent. If you don't want to risk, I can completely understand that. Avoid if you are not prepared or are not interested in rhythm games in particular.

That said, I just cannot force myself to give this game a negative review, since I had great time playing this. Yes, it's most difficult of the Bit.Trip original series, but the rhythm in this one is nearly hypnotizing. You need to be more precise with hitting those flying bit and pattern recognition is ESSENSIAL but I was constantly finding myself replaying those levels enjoying how much a great musical experience this game is. Your whole mind will act and react to the beat.

That said... Someone should contact the authorities. Making that poor port of such a great game should be considered a crime. This is like leaving a cute, poor puppy alone in the forest. It's sad and unfair.
The Mighty Zarn
Αναρτήθηκε: 13 Μαρτίου 2015
MUCH DISSAPOINTMENT, SUCH WOW
cire_07
Αναρτήθηκε: 8 Μαρτίου 2015
Great, but you REALLY need a controller to play :)
skru_loose
( 0.2 ώρες στο μητρώο )
Αναρτήθηκε: 25 Φεβρουαρίου 2015
No. Just no.

Trained musician. Excellent sense of rhythm. This game doesn't have it, which defeats the purpose of a rhythm game. 0-for-2 on this series so far, and starting to regret having purchased it.
Jragghen
( 2.4 ώρες στο μητρώο )
Αναρτήθηκε: 19 Φεβρουαρίου 2015
BIT.TRIP CORE is a pixel rhythm game loosely based off of Missile Command, in which the player must fire in one of four directions in time with music in order to "shoot" bits which are moving through the screen. It is the second game in the BIT.TRIP series, and sadly the only one of them which I wouldn't recommend. I would generally consider it to be among the more difficult BIT.TRIP games, and that is without getting into the imperfections there is with the timing in the PC release.

Like other BIT.TRIP games, as you string together a number of successful hits without a miss, the game will move to a "higher" mode which has more graphic effects, and as you miss enough without getting an appropriate number of successes, you will move to a "lower" mode, which has fewer. CORE starts the pattern of adding a new mode with each successive game, adding SUPER.

For people who really enjoy rhythm games, I'd recommend checking it out, but in another format - it's difficult to play in its current form, albeit not impossible. It's not a *bad* game, just a bit difficult to play.
SupDos
( 1.1 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιανουαρίου 2015
Seriously anoying, as it is VERY diferent from all of the others in the series. Messed my brain up alot.
Didnt even bother playing more than a hour
Jessiicarr
( 4.5 ώρες στο μητρώο )
Αναρτήθηκε: 8 Ιανουαρίου 2015
It's a simple little game that is both relaxing and terribly frustrating. Jolly good if you want to play something that will make you zone out, without a lot of effort.
yuru
Αναρτήθηκε: 2 Ιανουαρίου 2015
I do not like the core idea of this game, it is very flawed and does not play very well
Star Platinum
Αναρτήθηκε: 1 Ιανουαρίου 2015
The point of the game is: Being off beat,

If you try to play on the beatm you'll miss everything, so you just have to be off beat, which is, IMO, stupid.
my life is a meme | kickback.com
( 3.2 ώρες στο μητρώο )
Αναρτήθηκε: 1 Ιανουαρίου 2015
You know, I've played for 5 minutes and already saw ALL the problems.
Let's look at the positives first:

+The music sounded pretty good and the graphics are looking pretty good too.
+Creative idea - have never seen anything like this before.
+I like how the controller vibrates on the beat.

Negatives:

-Controls are EXTREMELY awkward on the controller. What, do they actualt expect me to have an NES controller plugged in? Don't they know that the Xbox 360 controller's d-pad blows? You can't use the LS to control the direction, only the d-pad, which is why the controls feel really unresponsive.
-Confusing. Yes, you can get enjoyment if you're a rhythm fan but the whole thing looked WAY too confusing.
-Has that ♥♥♥♥♥♥ main menu from BIT.TRIP BEAT. (Well, it's arguable but why can't you just control it with the analog stick/d-pad/keyboard normally? At least in BIT.TRIP BEAT you can use the mouse, but I think it's because that game is a mouse game.)
-Gets boring really soon.

Overall, great concept, bad execution, but not the worst. I really think they could have done something better with the concept. Even in BIT,TRIP FATE I gave it a recommendation (to get it on sale) because I thought not only bullethell fans can enjoy it, but with this... Only rhythm fanatics can actually have some fun with it. Anyone else, no.(Well, there's a lot of fans but, still wouldn't recommend it.) If you got this on the BIT,TRIP Colection then we are on the same boat and I think that some people were REALLY dissapointed (I got it for 5 euros so I'm happy with my purchase).
caça porcas
Αναρτήθηκε: 31 Δεκεμβρίου 2014
IF YOU HAVE ANY TYPE OF EPILEPSIA DONT BUY THIS GAME!

This is one more entry in the bit trip series and is not by far my favorite. Its still a good game with good soundtrack and good rythim but i personaly didnt enjoy the mechanics used in this one like i enjoyed the ones in BIT TRIP BEAT. If you are looking to buy a bundle with all the colection then go for it. Its worth it. Otherwise dont buy this title anlone if you havent checked the other titler of the colection that are better in my opinion.
VACationSenpai 2 #VACCollector
( 1.6 ώρες στο μητρώο )
Αναρτήθηκε: 31 Δεκεμβρίου 2014
10/10 Would review again.
Πιο χρήσιμες κριτικές  ΣΤΙΣ 180 ΠΡΟΗΓΟΥΜΕΝΕΣ ΗΜΕΡΕΣ
2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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2.7 ώρες στο μητρώο
Αναρτήθηκε: 30 Δεκεμβρίου 2015
There are way too many negative reviews for this little gem. I'm not going to lie, it's a ridiculous game, and it's insanely difficult. However, most of the complaints only revolve around an issue with lag, and I don't see that. I'm definitely not running a super pc, and my standards with rhythm games are pretty high. If there's any lag, it's very minor, although the game is incredibly unforgiving, and your timing has to be absolutely spot-on with the beat. If you want to experience true rhythm lag, try running a rom of Rhythm Heaven GBA.

Of course if brutally difficult games aren't your thing, steer clear. If you're up for a challenge, go for it.
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24 από 30 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
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Αναρτήθηκε: 27 Ιουνίου 2014
Bit.Trip Core suffers from giving too little, too late. For the first two thirds of the game I was certain it was my least favorite of the Bit.Trip Saga that I'd yet to play, only to find the final third of the game (or in other words the third level) vastly improved on everything that came before. Even still, it's hard for me to even begin to recommend it, as by that point my experience was already soured and I was ready for it to be over.

As is the case with every Bit.Trip game, the gameplay of Core differs wildly from past games, placing you in the middle of the screen with the ability to shoot lasers in four directions. Blocks come out from the sides of the screen, and you need to time your shots to hit them as they cross over your line of fire. In theory and keeping with Bit.Trip tradition, these are supposed to line up with the beat of the audio track, but in practice there is very little rhythm at all to the patterns which makes it incredibly difficult to time shots with how short a window you are given. It's not until the last level that these designs finally come together and you can see what Gaijin Games was going for with a fantastic closer that feels really rewarding once you get in sync with the track, which makes it so disappointing that near everything that came before was just rubbish.

For a game you can finish in under and hour, it's hard to recommend Core when only a third of it is worth playing, and even then is likely to annoy those who don't posses a keen sense of rhythm. It's ideas are solid but its execution lacking, and on the whole I found little enjoyment to be had from what eventually showed itself to be an interesting concept. If only it had done so earlier.
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22 από 30 άτομα (73%) βρήκαν αυτή την κριτική χρήσιμη
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0.4 ώρες στο μητρώο
Αναρτήθηκε: 2 Ιανουαρίου 2014
This game just isn't right. The main issue I have is that there is a huge delay between pressing fire, and actually shooting your beam. It really ruins the experience. The Wii version, where this is ported from, has no delay at all. Now, you're not getting the game for $1 on the Wii version like you are for the winter sale, but it is SO much better than this game. If anything, I recommend picking up a copy of Bit.Trip Complete on the Wii for about $20. It includes all 6 games in the main series, fun extras, and it includes the true story of the Bit.Trip games. It's a great buy.

SO, final results:

Wii Version- Very fun and challenging for all the right reasons! Recommended, 8/10!
PC Version- Kind of fun, and challenging for all the wrong reasons. Not recommended, 4/10
Bit.Trip Complete- ABSOLUTELY worth your money, 9/10
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8 από 9 άτομα (89%) βρήκαν αυτή την κριτική χρήσιμη
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1.2 ώρες στο μητρώο
Αναρτήθηκε: 15 Ιουλίου 2014
Bit.Trip Core is the second entry in the Bit.Trip series, playing a bit more like a typical rhythm game in some aspects. The graphical and musical style from Beat is carried over from Core. In this game though, the graphics are not as crazy but still are trippy and weird, while the music is a lot more subdued. The story and cutscenes tend to revolve around Commander Video and 2 figures that look a lot like Commander Video.
The gameplay consists of controlling an object in the middle that can fire up, down, left, or right. The goal is to hit each block as it passes through a line. This felt a little bit like Guitar Hero in trying to match a block with a direction and firing the laser. Just like in Beat, blocks move on the screen and with different patterns or in huge groups. Bosses exist at the end of the level with 2 more Atari references, and included to the game are bombs to remove difficult blocks onscreen.
Core feels a bit flawed though. There are times when I was interested in the pattern of the blocks and the level designs, while other times I felt bored. Sometimes I would easily get the hang of a pattern and be in sync to the music, while other times I wouldn't and try to button mash my way out. The mellowed out design and more abstract gameplay in Core makes the game a bit harder to enjoy. As a whole, the game is roughly harder than Beat, although there are points where the game is easy and then it suddenly ramps up in difficulty. The time to beat Core is also roughly the same as to finish Beat as well.
Bit.Trip Core will be fine for players who played some of the other Bit.Trip games like Beat or Runner and want more Bit.Trip action. The game itself isn't perfect, but gives a different kind of game that isn't the most amazing, yet offers some interesting things to check out.
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7 από 9 άτομα (78%) βρήκαν αυτή την κριτική χρήσιμη
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3.5 ώρες στο μητρώο
Αναρτήθηκε: 26 Νοεμβρίου 2013
Along with the rest of the BIT.TRIP Saga, this game is definitely unique. Only more so. But if you like simple, yet unforgiving music oriented games (I know you do), then do yourself a favor and check this one out. Commander Video FTW!
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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5.4 ώρες στο μητρώο
Αναρτήθηκε: 26 Ιανουαρίου 2014
The game is really short, only 3 levels long. In fairness, each of these levels have around 8 sub sections, Each of which need to be cleared on the hardest difficulty to perfection if one wants to truely beat this game. Unlike another game in the series, Runner, the lowered difficulty setting actually makes the game a Bit.Easier, and so the game can be finished by anybody with a little practice. Gameplay is fun and challenging, missing a beat doesn't interrupt gameplay (Unlike in runner, where you have to reset the whole level) And the music is fun. A solid rhythm game, recommended to anyone interested in getting into the series or style of games, and even to fans of the series who like a challenge.
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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8.5 ώρες στο μητρώο
Αναρτήθηκε: 17 Μαρτίου 2015
This game required as ton of sacrifices. Pad is near essential, port is completely horrible and functionality of the PC version is near non-existent. If you don't want to risk, I can completely understand that. Avoid if you are not prepared or are not interested in rhythm games in particular.

That said, I just cannot force myself to give this game a negative review, since I had great time playing this. Yes, it's most difficult of the Bit.Trip original series, but the rhythm in this one is nearly hypnotizing. You need to be more precise with hitting those flying bit and pattern recognition is ESSENSIAL but I was constantly finding myself replaying those levels enjoying how much a great musical experience this game is. Your whole mind will act and react to the beat.

That said... Someone should contact the authorities. Making that poor port of such a great game should be considered a crime. This is like leaving a cute, poor puppy alone in the forest. It's sad and unfair.
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4 από 5 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
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3.5 ώρες στο μητρώο
Αναρτήθηκε: 4 Οκτωβρίου 2012
So far my least favorite Bit.Trip game. The controls (using a controller) are just so awkward, I can't get used to them. Like all the other Bit.Trip games this one uses the same formula, so I think most of us know what to expect. I expected better.

[Rating: 74/100]
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4 από 5 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
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10.5 ώρες στο μητρώο
Αναρτήθηκε: 24 Ιουνίου 2014
BIT.TRIP CORE is a rhythm game and is the second entry to the BIT.TRIP franchise also being my favorite. Note that I have played the Wii (and 3DS) version of this game a lot more then I have on the PC so I have a lot more hours in the game then it shows.

Gameplay
The way CORE works is, you are playing at the + in middle of the screen. When a beat (square things) comes you have to take aim in one of the four directions and shoot the beats. The beats are in-time with the music and you will need to use the beat of the song to hit these accurately.

A staple to the BIT.TRIP franchise is the zones. The higher the zone, the higher your multiplier will be, thus more score. You zone up by hitting a certain amount of beats while not missing too many. Staying in higher zones results in more score, but it is really easy to fail out of it. The higher the zone, the better the music gets which is another thing to keep you motivated to keep doing better.

To fail a stage you will have to drop out of the Nether zone (the lowest zone) and there are no checkpoints. If you don't have experience then this game will be really hard at first. The difficulty curve is steep and the first level (Discovery) will be hard for first-timers. However once you get the hang of the game and mechanics, the next two levels will not be as hard.

Personally, once I pick up a good rhythm game I will spend too much time in it and this game is no exception. I find it very addictive to try to improve my score more and more.

Also, note that there are only the three 15 minute levels; Discovery, Exploration and Control. Playing through the game without failing will take just 45 minutes, but if you're motivated to get further improve your scores (like me), it shouldn't be a huge problem.


Music/Sound
As a rhythm game, the game is partially dependent on the music, so is it good? Definitely, CORE probably has my favorite music of any of the BIT.TRIP games, though that is subject to opinion. Also as I said before, the higher zone you're in, the better the music gets. Exploration is my personal favorite. (*^▽^*)

As far as sound effects go, they're solid and they do the job well.


Versions
Between the three versions of the game (PC, Wii, 3DS) I feel that if you have the right controller (the Xbox 360's circular D-Pad design does not go well with CORE), PC is the best because of the increased resolution. Also, the challenges which flip the + 90 degrees are actually challenging on the PC cause you can't just flip the controller like you can on Wii. Don't bother with the 3DS version, it's basically broken as the music de-syncs after the first section of Exploration and Control.


Final Thoughts
BIT.TRIP CORE is up there in my all-time favorite rhythm games. The great music and addictive gameplay keep me coming back to spend even more time in it.
Despite the difficulty curve, this is a very solid game. If you are a fan of rhythm games, definitely consider picking CORE up, and check out the rest of the franchise for that matter.

Thanks for reading and I hope you'll like this game as much as I do if you decide to pick it up!
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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0.4 ώρες στο μητρώο
Αναρτήθηκε: 29 Ιουνίου 2014
BIT.TRIP CORE is much easier than BIT.TRIP BEAT, but has many similarities as far as game styling. I actually prefer this one for gameplay since the directional input is easier to manage than the tilt/mouse/joystick style of BEAT, though I think I like the music in BEAT better. Overall, a good addition to the BIT.TRIP line and worth a play if you like the style.
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3 από 4 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
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2.0 ώρες στο μητρώο
Αναρτήθηκε: 12 Οκτωβρίου 2014
Good music, good challenge, short game, but all the BIT TRIP. games are. Worth getting if its on offer.
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5.7 ώρες στο μητρώο
Αναρτήθηκε: 4 Μαρτίου 2014
As much as I like this game, I simply cannot recommend it on PC due to the input lag caused by the game's VSync (disabling it results in the graphics glitching up). I found the keyboard controls to be a hindrance as well (the DPad is simply better).
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0.9 ώρες στο μητρώο
Αναρτήθηκε: 16 Οκτωβρίου 2014
Its another bit trip, you know what you're in for
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9.8 ώρες στο μητρώο
Αναρτήθηκε: 26 Νοεμβρίου 2014
I thought this would be the hardest game and the one I'd least enjoy of the BIT.TRIP series - but I ended up really enjoying this game for whatever reason! It's probably the closest to actually "pressing buttons" to the beat (runner/runner2 being the closest), and because of this, I was able to enjoy the music as I slowly learned the patterns in the levels.

This game will force you to think differently. You have to observe the patterns; you can't simply look at one side of the screen (like beat) and rely on that to catch the beats.
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13.9 ώρες στο μητρώο
Αναρτήθηκε: 8 Οκτωβρίου 2012
This game is like Guitar Hero, except that the notes are flying all over the screen in different directions and it's hard to tell when you're supposed to hit them. But if you zone out to the awesome music and the crazy visuals, you'll figure it out.

It's a game about pattern recognition, memorization, and trusting the rhythm when everything's trying to distract you and overwhelm you. It's the game that got me into this series, and probably my favorite rhythm game to date.
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Αναρτήθηκε: 8 Μαρτίου 2015
Great, but you REALLY need a controller to play :)
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2.2 ώρες στο μητρώο
Αναρτήθηκε: 18 Δεκεμβρίου 2013
Another rhythm game for the BIT.TRIP series. This one will take some decent peripheral vision and of course some rhythmic abilities, Dark and melodic music that suits this game well.
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1.6 ώρες στο μητρώο
Αναρτήθηκε: 6 Ιανουαρίου 2014
It's IMPOOSIBRUUUU
... and also really fun.
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0.3 ώρες στο μητρώο
Αναρτήθηκε: 7 Οκτωβρίου 2014
It couldn't be any easier to get into the game and it's crzy hard to master. Must buy for any "old school styled game" lover.
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1.4 ώρες στο μητρώο
Αναρτήθηκε: 3 Ιανουαρίου 2013
Instead of playing Pong as we did in BIT.TRIP.BEAT, this time your screen is turned into a giant reticle and you must press in the proper direction to make a line, then press again when a beat passes over that line to destroy it. This gets very hectic very fast, and the difficulty is INSANE. In BEAT fashion you have flashing colors and backgrounds trying to distract you or give you seizures as well, and the better you perform the worse it gets. The only way to temporarily stop the insanity is a bomb bar which charges slowly and destroys every beat currently on the screen when detonated.

If you thought BEAT was even the slightest bit too challenging, do yourself a favor and stay away from this. If you think you were a master at BEAT and are ready to take this on, may God be with you.
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