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OPEN-WORLD carjacking goes back to the '80s in this 8-BIT nostalgic throwback. Run missions! Outrun the law! Rampage the city with weapons, power-ups and vehicles!
Release Date: Oct 9, 2012
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Buy Retro City Rampage

$9.99

Reviews

“A standout, memorable experience from one mission marker to the next.”
A – Gaming Age

“It is one of the must-have games on PSN.”
9.5 – http://www.ps3blog.net/2013/01/25/ps3-review-retro-city-rampage/

“Retro City Rampage is glorious and downright essential.”
9.0 – Pocket Gamer

About the Game

Rampage the open-world, steal cars and run missions — all while jumping on civilians for coins and outrunning the law with power-ups!

This send-up to '80s and '90s video games and pop-culture includes both a full Story Mode of open-world adventure as well as an Arcade Mode for quick pick-up-and-play action. If that's not enough, it also packs an interactive city full of shops, minigames, customizations, collectibles, special guest stars, and more.

Over 350,000 Copies Sold!
NOW WITH RETRO+ Enhanced Graphics Mode (not shown in the trailer).

FEATURES


  • Huge Open-World to Explore
  • Over 60 Story Missions
  • Over 40 Arcade Challenges
  • Over 25 Weapons & Power-Ups
  • Over 50 Vehicles to Steal & Equip
  • Over 200 Character Customizations
  • Includes 15 Steam Trading Cards
  • 3+ Hours of Music (13 radio stations)
    - Critically acclaimed, IGF Nominated soundtrack by virt (Contra 4, Double Dragon: Neon), Freaky DNA (NBA Jam) and Norrin Radd.

EXTRAS & MINIGAMES

  • Includes Prototype Version, "ROM City Rampage"
    - 100% 8-BIT hardware accurate and could've actually been released in '89!
  • Includes Special Guest Star Minigames
    - "Virtual Meat Boy"
    - "BIT.TRIP: Retro City"
    - "Epic Meal Time"
  • Includes Free-Roaming Mode
    - Play as Meat Boy, CommanderVideo, Steve from Minecraft and Mr. Destructoid
  • Includes Mod Support
    - Create & Share Custom Vehicles, Characters, and more!
  • Includes Steam Leaderboards & Achievements
  • Supports Keyboards, Mouse, Controllers & Joysticks (including PlayStation®4 and Xbox 360 controllers & all others)
  • Supports Anaglyphic 3D Glasses
    - Select Missions Playable in Retro 3D!
  • Video Filters
    - Tube TV/Scanline/Dot-Matrix, EGA/CGA/NES/SMS/C64/Apple II simulation
  • Playable in 5 Languages
    - English, Francais, Italiano, Deutsch, Espanol

System Requirements

    Minimum:
    • OS:Microsoft® Windows® XP / Vista / 7
    • Processor:1GHz processor
    • Memory:256 MB RAM
    • Graphics:Pixel Shader 2.0 and Vertex Shader 2.0
    • Hard Drive:40 MB HD space
    • Additional:Should run on any PC released within the past 5 years. Older graphics cards (such as those in netbooks) may not support bonus graphical filters.
    Recommended:
    • OS:Microsoft® Windows® XP / Vista / 7
    • Processor:1GHz or faster
    • Memory:512 MB RAM
    • Graphics:Pixel Shader 3.0 and Vertex Shader 3.0
    • Hard Drive:50 MB HD space
    • Additional:Should run on any PC released within the past 5 years. Older graphics cards (such as those in netbooks) may not support bonus graphical filters.
Helpful customer reviews
28 of 35 people (80%) found this review helpful
126 products in account
15 reviews
3.0 hrs on record
grand theft auto in an 8-bit simulator

i would definently recommend it who likes nostalgic and retro stuff. lots of references aswell :]
Posted: April 20th, 2014
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16 of 18 people (89%) found this review helpful
1,127 products in account
508 reviews
4.2 hrs on record
Retro City Rampage mixes a lot of old school ideas together for a nostalgic experience that is easy to enjoy, but best captured in small doses. I tried the campaign story for several hours, but I found being an errand boy started to get repetitiously boring. That's not to say I wasn't having fun, rather having fun in moderation.

The stuff I enjoyed the most were the side missions where I got to go off on wild rampages with various weapons, although after about 5-10 minutes, I found myself looking for something else to do.

It's definitely a fun way to escape from reality. Plus there's something about scoring points for running people over that never gets old.
Posted: April 28th, 2014
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10 of 10 people (100%) found this review helpful
193 products in account
17 reviews
21.8 hrs on record
References has always been part of every sector of entertaintment industry. Musicians puts hate or love to their lyrics, as the reference to someone or something, most of times, its affected them. Directors and screenwrites puts to their movies references of another famous movies or people affected movie industry. And so, game developers trying to put references of games, poeple who are/was or affected gaming industry. And sometimes, we can find developers from diamonds, who puts references of all kinds, into their game - Vblank Entertaintment. These guys made out of nothing something and that's Retro City Rampage (RCR) - little indie game, which contains more references, that megabytes that game has.

Most epic adventure for those, who was born before 1990, and biggest nightmare, and "Lost World" for those who wasn't. RCR be like - A-Team GMC van gonna run over you. Green pipes from Mario are everywhere. Brown Dog from my childhood is everywhere. First mission and first reference totally blew me away. School bus runs through the wall of the bank, to stole looted money (reference to Batman: The Dark Knight). And so, almost every minute, you'll find something, from your childhood, or not only.

Difficulty and game-design of this game is just tribute to good old video-game machines - tough difficulty, dozens of secrets, score multipliers, memorable characters, unblockable characters, crazy weapons, aliens and ♥♥♥♥.

If you looking for nostalgia, and wants to go back to your childhood, go for indies, Playstation 1/2 or Retro City Rampage.

PS: Main parallel of the game is Back to Future movie from 1985.
Posted: July 27th, 2014
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13 of 16 people (81%) found this review helpful
54 products in account
5 reviews
6.0 hrs on record
Was killing innocent civilians when the Ninja Turtles came to stop me.

20/10
Posted: April 21st, 2014
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5 of 5 people (100%) found this review helpful
250 products in account
10 reviews
5.0 hrs on record
great little game to pick up and play. lots of pop culture refferences and gamer/movie in jokes.
Posted: June 16th, 2014
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238 of 314 people (76%) found this review helpful
130 products in account
1 review
30.4 hrs on record
I think the concept of this game is amazing. The idea is that it's an open world crime game like GTA, but it's set in video game land filled with parodies of almost any video game character you can imagine. It's a pretty brilliant idea, and fortunately the game mostly lives up to this great concept even if it falls a bit short in some areas.

The game plays as you'd expect out of an open world crime game. However, the game attempts a much better variety of mission styles. So it doesn't try to be only standard A to B shooting. The game tries to mix it up by including missions that are arcade-like or based on old NES games. Due to this design philosophy the variety is incredible and every other mission mixes up the gameplay in some way, so you'll rarely get bored. The quality of the missions do vary however. Most missions are a variation of fun, challenging or interesting, but some tend to be a little shallow and funnled, not leaving a lot of room for experimentation. On the whole though, the missions in this game are all a bit short.

The pacing of the whole game is at a blistering speed. So it's a very quick experience and missions end quite fast sometimes. I don't know about other people but I'd prefer longer, more fleshed out missions. However the pacing isn't what I'd call bad, it just seems like this style of pacing is much more suited for casual play or on a handheld. This means the game is best played in short bursts and not for very extended periods IMO. Unfortunately my biggest problem with the game is that the main campaign is not very long. You can try to take it slow and try not to rush through, but the game is so fun you won't want to stop. It isn't criminally short though, it can last to about 6-8 hours. Just don't expect a 10-15 hour long campaign. The game offers a challenge and it gets really brutal at times. Don't get me wrong the game is not unbeatable, it's just some of the levels do not hold back on challenge, so there is a good amount of NES-style difficulty. Expect to get a bit frustrated at times if you're not used to that kind of thing.

The game has a pacing problem narrative-wise as well. It seems like the game was supposed to have a somewhat deep storyline and characters but that aspect seems to have been cut out before the game's release. So as a result, if you were looking for an engaging story you'll be disappointed. It's extremely fast paced, and has a lot of unrelated events and characters you see once or twice then never again, there's just no focus. But that doesn't mean it's horrible, since it manages to be entertain and the humor is mostly well done. The characters are also interesting (even though they aren't very complex) and there's always something new and amusing around the corner.

The parody aspect is extremely well done. Basically, the whole world of RCR is one big parody. The characters in it are cleverly de-branded counterparts of famous characters, and basically everything else is a reference to something in the 80's or 90's. The whole city you explore is chock full of parodies/pop-culture references and is fun to explore. However it's a little "look but don't touch". The city is just kind of....there. It's fun to look at, but it's not very interactive or utilized in the game as I thought it would be and you can't go into many buildings. The city is also a bit small as well which is a little disappointing, but understandable if there was not much dev time to spare or it couldn't be bigger due to the NES limitations (yes, the game's engine has limitations very similar to the NES), Possibly both. The sprites are small as well which is kind of jarring in contrast with all the amazing pixel art in the game. They're not very detailed, but there is a zoom mode if you want them to be bigger. Just keep in mind that it doesn't make the sprites more detailed, it just makes them larger.

The music in this game is composed by 3 different guys including the legendary "virt" (Jake Kaufman), and they each have their own style. The soundtrack in this game is very, very good. It sounds extremely authentic, so it's almost as if they were ripped out of an actual old NES game. The only problem I have with the music is that during cutscenes, it switches between songs in a weird way. Like one shot shows policemen talking and there's a song in the background, then when it changes to a different shot showing something else, it switches to a song that's completely unrelated to the previous song that was playing, so the cutscenes sound a bit weird at times. Also I know an in-game radio like in GTA is probably hard to code, but in this game you don't get a feeling that it's playing songs on other stations without you. So sometimes, it sounds like it starts playing the same song every time you switch to a certain station.

But overall, this game is a very fun and unique experience combining all the pop culture from the 80's and 90's into one game, so the sheer amount of references get's pretty impressive. Also the game has a lot of variety and and some genuinely good humor, so you'll rarely get bored. The game may have not truly lived up to it's great concept, but it was pretty damn close. So I think there is a lot of potential for this concept. With just a few tweaks, a sequel to this game could possibly be one of the best indie games ever.

EDIT: After some rethinking, I've decided to recommend this game. You have to keep in mind that I waited two years for this game and it didn't live up to the extreme expectations I had, so I set myself up for disappointment. So at first it was more of a personal review instead of an objective one. So I reconfigured it to be more objective and would recommend the game. The game still has some hefty flaws, but it's still a fun romp no doubt.
Posted: December 3rd, 2013
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Awards

  • PAX 10 Selection (2010)
  • Independent Games Festival Finalist (2011)