I am only part way through this game at the moment. Having bought this title on the holiday sale 75% off for £3.74. Compared to its regular list price of £14.99.
Would I recommend this game, the answer would be no. There are better action rpg titles around for the same price. It does feel clunky at times. There are pathing issues. though I do like the visuals, the lore and some of the mechanics. That is why I picked up Aarklash: Legacy to give this series another chance.
If you have bought this title, and are having issues with reading the manual. For some reason, the manual is not accessible via the right hand menu in the library. So you will have to google steam powered + confrontation manual to get it.
There are no loot drops what so ever. You can only upgrade armor and weapons via weapon stands. Which are located sporadically around the various maps. Other upgrades include glyphs, which are obtained via plinths a giant magic rock.
Main Screen - On the campaign menu there is an Additional Content button, but when selecting it. There is nothing listed, and I cannot find anything regarding additional content.
The main menu is located right at the bottom of the screen. Where you can access options, switching profile and quiting the game. It looks out of place on the main screen, compared to the other buttons. Which have a UI element to them.
Naration - The naration feels like the old pen and paper DM, explaining things to you. Other than that it is uninspired.
User Interface - In game with the party interface it does look nice and clean. Though the minimap is rather lackluster, even worse when bringing up the full map. You cannot zoom into the map. Though it does leave white dots showing where you have been on the map. It does seem out of place compared to the rest of the UI.
Character Panels - Pressing I gives you the character panel, which shows you their attributes, skills, armor etc.. One gripe is it does not include all of the stats. Which are on a seperate panel pressing O. So you will not be able to see when increasing attributes what they are improving. The tooltips on attributes do specify what they improve. Also their class should be on the panel as well.
Skills and Armor - I would have liked a way to respec my characters, this feature is in Aarklash: Legacy. So I can make the party I want, with the builds I want.
Healing - Some characters have a heal over time. Others have an aoe heal. There is the option of using bandages to heal. But you can only use them on other characters, not on yourself. Frustration can set in when due to pathing you cannot reach the character you want to bandage.
Codex - Only accessible in the main menu, and not while you are playing the game. Also they have missed adding lore and character biographies to the character entries. Character entries only have a visual model of the character, plus a list of their abilities. In Aarklash: Legacy you are able to examine enemy units and their abilities.
Combat - Rushing blindly into rooms, will definitely get your party killed in this game. Some fights do take some strategy on what to focus on, what to crowd control. Line of sight, and pulling groups away from patrols. So you do not end up in some crazy cluster frak wipe, when a party member gets feared. Combat is mainly pausing, chaining some commands, such as move here, attack this, use this ability for each party member. Unpause then watch the fight unfold, pause and reissue commands when required.
Multiplayer - I have not tried multiplayer, but according to the forums and how this title was recieved. Do not expect any.
I do not know what the original price listing was for this title at launch. This title does feel unfinished, and would need more polish. Personally I would not have released this title as is. It should have undergone some closed or open beta testing. Taken onboard player feedback and improved this title immeasurably.
Anyone who has played this title and has not gone all angry german kid. Deserves medals and a parade, Personally I think it is worthy of a visit by an Enforcer droid and vaporized. Am I going to play the game to the end, yes I am. To see if anything can be redeemed before summary vaporizing.