Lead a Griffin Elite Squad in missions through the territory of the fearsome Scorpion creatures, the terrible Wolfen packs, or the brutal Bran-Ô-Kor Orcs.
User reviews: Mostly Negative (213 reviews)
Release Date: Apr 4, 2012
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About This Game

Will you survive the Ragn'Narok?

Thrilling action role playing game, Confrontation, lets you lead a Griffin Elite Squad in missions through the territory of the fearsome Scorpion creatures, the terrible Wolfen packs, or the brutal Bran-Ô-Kor Orcs.

Along with a perilous solo campaign and numerous secondary missions, recruit Elite warriors that will fight by your side and build the best squad to complete your mission objectives! Each of your warriors has its own unique characteristics. Earn experience, level up after battles and improve the weapons, armor and spells of your team. Get to know your enemy, anticipate his actions and exploit his weaknesses!

Good management of your units and of their spells will be paramount to your success. A video game adaptation of the famous Board Game, Confrontation is a tactical role-playing-game, that showcases intense and strategic combat.

In multiplayer mode, take the command of one of the four factions, and challenge players from all around the world in bloody online combats. Climb the worldwide rankings and become the master of Aarklash!

System Requirements

    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor: AMD/INTEL DUAL-CORE 2.0 GHZ
    • Memory: 2048 MB
    • Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE. ATI RADEON HD 2600 XT/NVIDIA GEFORCE 7900 GTX OR HIGHER.
    • DirectX®: 9
    • Hard Drive: 4 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING AND GAME ACTIVATION
Helpful customer reviews
20 of 20 people (100%) found this review helpful
7.1 hrs on record
Posted: November 29, 2014
I really wanted to try and finish Confrontation before I gave my opinion, but it's really just the same as the others. There are a couple of things that it does decently, but overall, it's just not a fun game. :/

Pros -

*Decent story and narration
*Difficult encounters that require strategic forethought
*Good battle music at various points of the game
*Customization of your mission group (choosing from a small variety of characters)

Cons -

*Dull scenery
*Repetitive level design
*Repetitive gameplay
*Delayed and clunky movement, controls, and combat
*Shallow character talent trees
*Terrible, boring and dishonest achievement ideas (I.E Kill '20' of a type of enemy, when in actuality it requires '50')

I'd give it a 4/10 -- couldn't finish.
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13 of 19 people (68%) found this review helpful
0.1 hrs on record
Posted: November 10, 2014
What could have been an enjoyable game and idea ended up being an ordeal brought about overcoming the very fundamental mechanics that the game is based on. At the current Steam price of $20 this game is sadly overpriced.
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11 of 16 people (69%) found this review helpful
0.3 hrs on record
Posted: November 10, 2014
Just dull and tedious - even ten minutes is enough to realise that game play is poor. Graphics are jerky (even on an i7 with a DX11 graphics card and the graphics settings on medium). Voice acting is dull and annoying. Game play is almost non existant.

Just don't bother an either save your money or get something else (DoW2 if you haven't already got that)
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2 of 2 people (100%) found this review helpful
4.0 hrs on record
Posted: April 6
This game is buggy, feels like a port (wouldn't be surprised if it was), controls and movements are wonky, units run in place at times (...?); graphics are very sluggish, and Anti-Aliasing is badly done. The units at times don't respond very well (even when the game is paused, they don't carry out the order) and the game feels outdated even though it was made in 2012 (...?!). I didn't enjoy playing the game. I didn't feel the immersion behind it like other games of its genre and it was rather bland.

I'd stay away from this game - don't believe me? Check out the other reviews!
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1 of 1 people (100%) found this review helpful
6.1 hrs on record
Posted: January 30
I'm sorry, I can't even bring myself to properly review this. I just can't stand playing it anymore. Confrontation is supposed to be a Tactical RPG. However, there are huge problems with both the Tactics, and the RPG. It just seems very rushed and unpolished.

I'll only write about 2 general points: Story and Combat.

Regarding the Story, this game seems to have a huge lore. That lore is, of course, necessary to understand what's happening. However, they decided to give you access to it through pages and pages of text in the menu... I doubt anyone will read those out of nowhere. It's clearly for the people already familiar with the universe.
Besides, all the exposition is through narrated walls of texts. It's just like getting a few pages of an audiobook between each mission. It's completely separated from the game itself.

Now, about the Combat. First off, it's clunky as hell. I've played a few tactical games like this before. The fact that this game is in Real-Time rather than Turn-Based only hurts it. I've played Krater, though, and however flawed, that game feels good to play. Where this fails is that it's completely unresponsive, in the literal sense of the word. You command your character to do something, and they generally just ignore it. Either that, or they take several seconds. After those seconds, someone important has already died, so tough luck.
The abilities also have long cooldowns, meaning you'll only be able to use them one -- twice at most -- per encounter.
The level design is also just a corridor with combat after combat. Sometimes you'll have to press levers, but that's about it.


Maybe I'm not giving it a fair enough chance and it gets better later on. After 6 hours, however, it feels just like I'm starting with it, and the game has done nothing interesting... and I can withstand not interesting, as long as it still feels good to play. With the clunky mechanics at play here, though, I won't.


I doubt this is very helpful, but hey, the fact that I don't have any intention of continuing with it should give you an idea.
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4 of 7 people (57%) found this review helpful
1.4 hrs on record
Posted: December 7, 2014
Well, I had a long review written, but this page refreshed. In short, I do not recommend this game at all. 0/100.

I'm sure it was a great story and it was planned to be epic. But it's clear they didn't even try out their own product and the lack of testing is evident. Controls are garbage and combat is frustrating. It was, whole-heartedly, a waste of time.
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1 of 2 people (50%) found this review helpful
0.3 hrs on record
Posted: February 14
A lot like Dawn of War 2, but really boring and bland in terms of environment, design and story. I honestly cannot remember anything else about this game, it's completely devoid of anything interesting or innovative.

Not even worth getting in a bundle really. Doesn't even have cards so on the off chance you get it for free you literally gain nothing from it's existence, it just sits there taking up room in your steam library, being ♥♥♥♥.
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3 of 6 people (50%) found this review helpful
0.4 hrs on record
Posted: January 1
Just no. Avoid it. From distance. About 1 mile.
I liked the miniature game of "Confrontation" but it's computer version is such a crap... It's ugly, it has a boring plot and gameplay... Actually I can't find a single good thing about it. "Confrotntation" is... just no.
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103 of 117 people (88%) found this review helpful
9.4 hrs on record
Posted: November 26, 2013
Oh dear. This game isn't really good.

The storyline is quite hard to follow, especially with all the funky names and stuff.

The gamplay is very simple. Pause the game, click your actions / press the hotkeys, unpause the game, and watch. There is some lag even when you don't actively pause the game, and this gets rather irritating when you want to band-aid/heal the characters. It kinda sucks that you can't heal yourself, and you need another character to do that.

The camera is awkward and clunky, and you might have problems moving your troops/team around due to the camera positioning. Although you get to rotate the camera, it doesn't feel natural.

What is good about this game is that it is short. There are only 3 chapters (according to the Steam achievements). However, paying $19.99 for a short game isn't that worth the money. I would rather you spend it on X:Com. But that is just my opinion.

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48 of 58 people (83%) found this review helpful
42.2 hrs on record
Posted: January 18, 2014
I see too many reviews for this game from people who have not given it enough gameplay time.

I can in fact say that the game lacks polishing, the story is highly forgettable, music is passable, characters have mild customization and there is no loot besides bandages, graphics are dated, pathfinding is strange, character skills and abilities upgrade oddly, etc etc.

However, in what it aims to be, which is a tactical RPG, it totally fails in the RPG part, but it's quite challenging in the tactical part: it's not a cakewalk in the "easy" setting and it's definitely complex in most encounters in the "hard" setting. In that regard, in making some micromanagement of skills, buffs, debuffs, AoE, etc, I'd say it's quite alright and even unforgiving on the player. It's not a D&D title, it's a B-series game, but if taken for what it is and graphics, story and such is put apart and the tacticality of the gameplay is highlighted, can be an interesting title to play.

When the game was over, though, I felt a bit tedious of it, I didn't even play the extra maps since I was so fed up! The campaign is way too long! I don't recommend playing it in long runs, as it can be a bit repetitive, most game is just linear walking and encountering battles.

I don't think it's worth the full price, I got it in a bundle and for that I believe it is more than acceptable.

Considering it is a mixed bag, I cannot recommend it for the average player. But if searching for a challenge, do take a look at it (in a bundle!), and for that kind of player I'll give a "yes".
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32 of 38 people (84%) found this review helpful
12.7 hrs on record
Posted: November 28, 2013
Uninspired gameplay, repetitive, the maps feel like you are on rails.
The story is sort of good, but I couldn't bare even one more minute of it with it's dull gameplay.
Oh and... character customisation is kinda good...
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35 of 44 people (80%) found this review helpful
1.4 hrs on record
Posted: November 27, 2013
I was a huge Confrontation fan, back in the days of 3rd edition (skirmish miniatures game)... So, I was pretty excited to try this and... I was very disappointed. Although Griffins are my favorite faction, I feel no connection between characters, nor do I care about them... Story is boring, combat is awful... Graphics are below average...
Do not recommend...
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21 of 21 people (100%) found this review helpful
40.0 hrs on record
Posted: January 14, 2013
Confrontation is a simplistic linear action RPG. You will face few choices throughout the game the biggest being which generic heroes you want to use at any given time.

What ever happend to the deep RPGs? The ones driven by skill, story and exploration?

In Confrontation you take control of a number of Griffin Hero's as they travel through various hostile lands in the search of secret enemy cloning labs. Although the back story and lore in the world of Confrontation seems pretty interesting the game never manages to portray it in a favorable light. Everything is locked into classic fantasy stereotypes and even the slight steampunk elements feels bland and unimpressive.

The gameplay is your standard team based action RPG, you control 4 heroes that level up as you go along and upgrade their various abilities. Unfortunately the strength and usefulness of the heroes and their abilities are quite skewered and many of them is not worth using outside of their required sections. On normal difficulty almost all of the fights can be won by simply clicking attack on the enemies as they pop up although some micro management is required that is mainly due to the horrendous AI that makes your heroes go idle at the end of their action unless they are literally standing next to an enemy.

Graphics and sound are of the lower end of the "We actually spent money on it" range and generally UI and menus seem slightly dated and underdeveloped.

I'd love to have evaluated the multi-player but nobody seems to be playing and looking around on the official forums this seems to have been the case from day one.

All in all this is a game to avoid. It's boring and bland and has little to recommend it. The developers have had no interest in supporting it past release and there is no community to make multi-player a viable gamemode. Truly a wasted purchase.
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40 of 57 people (70%) found this review helpful
3.2 hrs on record
Posted: November 25, 2013
Awful game, avoid it...

Awful graphics, Awful music, A.I. doesn't exist, Quest are boring, Interface is tolerable but still not good.
A total waste of money. Don't buy it, even on steam sales...
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42 of 62 people (68%) found this review helpful
2.7 hrs on record
Posted: June 20, 2014
It looks like it would be cool, and for all I know has a rich story line - but I'll never know because the sluggish pace, unappealing graphics, and awful gameplay. Pass on this one, there are plenty of other Strategy RPGs out there that are way better than this.
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23 of 30 people (77%) found this review helpful
46.9 hrs on record
Posted: December 18, 2013
The game was a mixed bag. At first it didnt seem like it was going to hold my interest. There are many lands, peoples and places which use alot of obtuse names. Fortunately, the story is very well narrated, so even if you have difficulty keeping track of things, it moves right along with the narration. The game is somewhat linear and introduction of other playable characters helps to offset the feeling of redundancy and or repitition. Graphic are nice but character control in narrow and tight areas can be somewhat problematic. There were a couple of maps that had the old "can't unlock the door unless you pull a lever from a far off room" scenario. I was not to keen on the games that implemented this problematic scenario back in the day and I am not giving the game any bonus points for using it. The story was ok, something bout men, orcs and genetically modified scorpians and machines or something (as I said, lotsa obtuse names). At least it was well narrated. lol
Not a bad game, but don't expect much and you wont be dissapointed.
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30 of 48 people (63%) found this review helpful
0.4 hrs on record
Posted: December 7, 2013
Bad game and it took me 20mins before i unistalled forever.imo it has laggy gameplay ,very bland graphics and the worst voice acting. stay clear if you into this sort of genre you will be dissapointed.
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12 of 15 people (80%) found this review helpful
6.0 hrs on record
Posted: October 15, 2014
I'm sorry. I loved confrontation the mini game. This on steam seem like a good idea to get back to that nice feeling.
I't not worth it. It feels like it is under developed and undertested.
Lots of details dont quite work. feels slugish.

A real shame.
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4 of 5 people (80%) found this review helpful
8.2 hrs on record
Posted: July 16, 2013
This is officially an un-recommendation. I give this game a 2. It's a clunky skin over an indifferent RTS, augmented by mediocre voice acting and a horrible storyline. It tries so hard to be Dawn of War and falls flat in every way. Personally, I wish I'd never bothered.
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15 of 28 people (54%) found this review helpful
6.4 hrs on record
Posted: December 29, 2013
I am only part way through this game at the moment. Having bought this title on the holiday sale 75% off for £3.74. Compared to its regular list price of £14.99.

Would I recommend this game, the answer would be no. There are better action rpg titles around for the same price. It does feel clunky at times. There are pathing issues. though I do like the visuals, the lore and some of the mechanics. That is why I picked up Aarklash: Legacy to give this series another chance.

If you have bought this title, and are having issues with reading the manual. For some reason, the manual is not accessible via the right hand menu in the library. So you will have to google steam powered + confrontation manual to get it.

There are no loot drops what so ever. You can only upgrade armor and weapons via weapon stands. Which are located sporadically around the various maps. Other upgrades include glyphs, which are obtained via plinths a giant magic rock.

Main Screen - On the campaign menu there is an Additional Content button, but when selecting it. There is nothing listed, and I cannot find anything regarding additional content.

The main menu is located right at the bottom of the screen. Where you can access options, switching profile and quiting the game. It looks out of place on the main screen, compared to the other buttons. Which have a UI element to them.

Gameplay
Naration - The naration feels like the old pen and paper DM, explaining things to you. Other than that it is uninspired.

User Interface - In game with the party interface it does look nice and clean. Though the minimap is rather lackluster, even worse when bringing up the full map. You cannot zoom into the map. Though it does leave white dots showing where you have been on the map. It does seem out of place compared to the rest of the UI.

Character Panels - Pressing I gives you the character panel, which shows you their attributes, skills, armor etc.. One gripe is it does not include all of the stats. Which are on a seperate panel pressing O. So you will not be able to see when increasing attributes what they are improving. The tooltips on attributes do specify what they improve. Also their class should be on the panel as well.

Skills and Armor - I would have liked a way to respec my characters, this feature is in Aarklash: Legacy. So I can make the party I want, with the builds I want.

Healing - Some characters have a heal over time. Others have an aoe heal. There is the option of using bandages to heal. But you can only use them on other characters, not on yourself. Frustration can set in when due to pathing you cannot reach the character you want to bandage.

Codex - Only accessible in the main menu, and not while you are playing the game. Also they have missed adding lore and character biographies to the character entries. Character entries only have a visual model of the character, plus a list of their abilities. In Aarklash: Legacy you are able to examine enemy units and their abilities.

Combat - Rushing blindly into rooms, will definitely get your party killed in this game. Some fights do take some strategy on what to focus on, what to crowd control. Line of sight, and pulling groups away from patrols. So you do not end up in some crazy cluster frak wipe, when a party member gets feared. Combat is mainly pausing, chaining some commands, such as move here, attack this, use this ability for each party member. Unpause then watch the fight unfold, pause and reissue commands when required.

Multiplayer - I have not tried multiplayer, but according to the forums and how this title was recieved. Do not expect any.

I do not know what the original price listing was for this title at launch. This title does feel unfinished, and would need more polish. Personally I would not have released this title as is. It should have undergone some closed or open beta testing. Taken onboard player feedback and improved this title immeasurably.

Anyone who has played this title and has not gone all angry german kid. Deserves medals and a parade, Personally I think it is worthy of a visit by an Enforcer droid and vaporized. Am I going to play the game to the end, yes I am. To see if anything can be redeemed before summary vaporizing.
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