Lead a Griffin Elite Squad in missions through the territory of the fearsome Scorpion creatures, the terrible Wolfen packs, or the brutal Bran-Ô-Kor Orcs.
User reviews: Mostly Negative (223 reviews)
Release Date: Apr 4, 2012
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About This Game

Will you survive the Ragn'Narok?

Thrilling action role playing game, Confrontation, lets you lead a Griffin Elite Squad in missions through the territory of the fearsome Scorpion creatures, the terrible Wolfen packs, or the brutal Bran-Ô-Kor Orcs.

Along with a perilous solo campaign and numerous secondary missions, recruit Elite warriors that will fight by your side and build the best squad to complete your mission objectives! Each of your warriors has its own unique characteristics. Earn experience, level up after battles and improve the weapons, armor and spells of your team. Get to know your enemy, anticipate his actions and exploit his weaknesses!

Good management of your units and of their spells will be paramount to your success. A video game adaptation of the famous Board Game, Confrontation is a tactical role-playing-game, that showcases intense and strategic combat.

In multiplayer mode, take the command of one of the four factions, and challenge players from all around the world in bloody online combats. Climb the worldwide rankings and become the master of Aarklash!

System Requirements

    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7
    • Processor: AMD/INTEL DUAL-CORE 2.0 GHZ
    • Memory: 2048 MB
    • Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE. ATI RADEON HD 2600 XT/NVIDIA GEFORCE 7900 GTX OR HIGHER.
    • DirectX®: 9
    • Hard Drive: 4 GB
    • Sound: DIRECTX 9 COMPATIBLE
    • Other: INTERNET CONNECTION REQUIRED FOR ONLINE GAMING AND GAME ACTIVATION
Helpful customer reviews
7 of 8 people (88%) found this review helpful
6.1 hrs on record
Posted: January 30
I'm sorry, I can't even bring myself to properly review this. I just can't stand playing it anymore. Confrontation is supposed to be a Tactical RPG. However, there are huge problems with both the Tactics, and the RPG. It just seems very rushed and unpolished.

I'll only write about 2 general points: Story and Combat.

Regarding the Story, this game seems to have a huge lore. That lore is, of course, necessary to understand what's happening. However, they decided to give you access to it through pages and pages of text in the menu... I doubt anyone will read those out of nowhere. It's clearly for the people already familiar with the universe.
Besides, all the exposition is through narrated walls of texts. It's just like getting a few pages of an audiobook between each mission. It's completely separated from the game itself.

Now, about the Combat. First off, it's clunky as hell. I've played a few tactical games like this before. The fact that this game is in Real-Time rather than Turn-Based only hurts it. I've played Krater, though, and however flawed, that game feels good to play. Where this fails is that it's completely unresponsive, in the literal sense of the word. You command your character to do something, and they generally just ignore it. Either that, or they take several seconds. After those seconds, someone important has already died, so tough luck.
The abilities also have long cooldowns, meaning you'll only be able to use them one -- twice at most -- per encounter.
The level design is also just a corridor with combat after combat. Sometimes you'll have to press levers, but that's about it.


Maybe I'm not giving it a fair enough chance and it gets better later on. After 6 hours, however, it feels just like I'm starting with it, and the game has done nothing interesting... and I can withstand not interesting, as long as it still feels good to play. With the clunky mechanics at play here, though, I won't.


I doubt this is very helpful, but hey, the fact that I don't have any intention of continuing with it should give you an idea.
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4 of 6 people (67%) found this review helpful
4.0 hrs on record
Posted: April 6
This game is buggy, feels like a port (wouldn't be surprised if it was), controls and movements are wonky, units run in place at times (...?); graphics are very sluggish, and Anti-Aliasing is badly done. The units at times don't respond very well (even when the game is paused, they don't carry out the order) and the game feels outdated even though it was made in 2012 (...?!). I didn't enjoy playing the game. I didn't feel the immersion behind it like other games of its genre and it was rather bland.

I'd stay away from this game - don't believe me? Check out the other reviews!
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5 of 9 people (56%) found this review helpful
1.7 hrs on record
Posted: April 1
My impulse to buy cheap game bundles has sadly made most of my reviews to be on the negative side. The reason is that so many of these bundles are loaded with such terrible crap such as this game. It's pointless to even describe what this game is about. Just browsing through the other reviews for it makes it rather obvious that it is overwhelming viewed as being absolute trash. Trust me, that's what it is. Avoid.
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105 of 120 people (88%) found this review helpful
9.4 hrs on record
Posted: November 26, 2013
Oh dear. This game isn't really good.

The storyline is quite hard to follow, especially with all the funky names and stuff.

The gamplay is very simple. Pause the game, click your actions / press the hotkeys, unpause the game, and watch. There is some lag even when you don't actively pause the game, and this gets rather irritating when you want to band-aid/heal the characters. It kinda sucks that you can't heal yourself, and you need another character to do that.

The camera is awkward and clunky, and you might have problems moving your troops/team around due to the camera positioning. Although you get to rotate the camera, it doesn't feel natural.

What is good about this game is that it is short. There are only 3 chapters (according to the Steam achievements). However, paying $19.99 for a short game isn't that worth the money. I would rather you spend it on X:Com. But that is just my opinion.

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51 of 62 people (82%) found this review helpful
42.2 hrs on record
Posted: January 18, 2014
I see too many reviews for this game from people who have not given it enough gameplay time.

I can in fact say that the game lacks polishing, the story is highly forgettable, music is passable, characters have mild customization and there is no loot besides bandages, graphics are dated, pathfinding is strange, character skills and abilities upgrade oddly, etc etc.

However, in what it aims to be, which is a tactical RPG, it totally fails in the RPG part, but it's quite challenging in the tactical part: it's not a cakewalk in the "easy" setting and it's definitely complex in most encounters in the "hard" setting. In that regard, in making some micromanagement of skills, buffs, debuffs, AoE, etc, I'd say it's quite alright and even unforgiving on the player. It's not a D&D title, it's a B-series game, but if taken for what it is and graphics, story and such is put apart and the tacticality of the gameplay is highlighted, can be an interesting title to play.

When the game was over, though, I felt a bit tedious of it, I didn't even play the extra maps since I was so fed up! The campaign is way too long! I don't recommend playing it in long runs, as it can be a bit repetitive, most game is just linear walking and encountering battles.

I don't think it's worth the full price, I got it in a bundle and for that I believe it is more than acceptable.

Considering it is a mixed bag, I cannot recommend it for the average player. But if searching for a challenge, do take a look at it (in a bundle!), and for that kind of player I'll give a "yes".
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