Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.
User reviews: Overwhelmingly Positive (886 reviews)
Release Date: Mar 6, 2014

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Buy Infested Planet - Deluxe Edition

Includes Trickster's Arsenal DLC

 

Recommended By Curators

"A fun top down RTS game with a cool art style, good variety of soldier classes, several different enemies to fight and lots of unlocks. 7.5/10"
Read the full review here.

Recent updates View all (26)

July 30

Balance Patch 1.03.3

This a small maintenance patch, released to fix a balance problem with minigunners. Thanks to Rushin' Russian for finding and reporting it!

MINOR
  • Minigunners are now stunned for a short while by alien melee
  • Fixed typo in Airdrop description
  • Capped maximum number of sounds playing at once (hopefully will fix audio crashes)
  • Added hidden setting to scale UI for very large monitors

1 comments Read more

May 6

Infested Planet - Patch 1.03.2

This patch tweaks a lot of the DLC abilities to be more balanced and fixes a bunch of reported bugs.

MAJOR
  • Marines respawn only at points without aliens on top
  • Marines under fire are healed less
  • Added horde mode to skirmish
  • Made teleport use 2 ammo per marine moved
  • Reduced Steel Curtain healing to 10% (from 20%)
  • Buffed Overdose to consume less health (35% from 50%)
  • Made grenades tech turn off rockets
  • Reduced shield projector cost
  • Reworked life support and reduced price
  • Scouts no longer consume ammo
  • Scouts no longer take more damage
  • Reduced price of chopper strike tech

MINOR
  • Added restart option to game menu
  • Added scrolling using the middle mouse button
  • Added "DLC installed" text in main menu, next to current version
  • Made reinforcement tech use rally beacon
  • Added anti-cheater contermeasures for leaderboards
  • Made rally point notice be hidden by the "no idle pointers" option
  • Made the option toggle widget on/off states clearer
  • Changed price of buffs to be relative to main campaign missions (and not random ones)

FIXES
  • Fixed tip for recycle not to conflict with ironman rules
  • Fixed leaderboard names going out of bounds
  • Fixed starting mutations not appearing in custom ironman
  • Stopped spore mines from interfering with alien building placement
  • Fixed typo in overdose description
  • Re-added software OpenAL32.dll to fix audio issues
  • Solved hives respawning on re-capture in crawler hunt missions
  • Added "no hive respawn" rule to custom ironman
  • Teleportation disengages crate towing properly now

4 comments Read more

Reviews

"Alex Vostrov has created the most fiendishly clever, creatively generous, and cinematically thrilling facing-down-the-alien-hordes real time strategy game this side of the original Starcraft! Who says a great RTS has to be a big budget studio endeavor?"
--Tom Chick, Quarter To Three

"Infested Planet is a game I’m excited to see evolve, as it has the potential to be a unique and engaging RTS unlike any I have played before."
--Nightmare Mode

"Infested Planet is already quite fun, and the current beta is being very actively expanded, refined and tuned. If you’re into strategy, this might well be worth keeping an eye on. After all, who knows what it could mutate into?" --DIY Gamer

"The mutations are an ingenious way to mix each game up and keep the experience fresh."
--WarGamer

About This Game

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer. Just a little more and the bugs will swarm into your unprotected base. What are your orders?

You order your soldiers to fall back to a defensive chokepoint and rebuild your defenses. Sacrifice the forward squads to gain some extra time. Gather your team while equipping them with flamethrowers and laser guns. Start building a siege cannon for fire support. Then, while the aliens are busy, flank their main hives to destroy and capture them.

You have just pulled off a tactical victory - but there's no time to rest.

The aliens are constantly mutating. One moment your shotguns are ripping through the horde, the next the aliens grow hard, bullet-proof armour. You must adapt as well. Equip your team with stealth suits, miniguns, grenade launchers - your commands will decide the battle's outcome.

Features

  • Real time tactical combat
  • A lengthy campaign where you develop new weapons
  • Procedural maps and random mutation system keep the game fresh
  • 21 Human weapons and buildings for you to wield
  • 33 Alien mutations to keep you on your toes
  • Fight thousands of enemies at once

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP or later
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
    Recommended:
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB RAM
    • Graphics:1024MB OpenGL 2.1 Compartible
    Minimum:
    • OS:Mac OS X 10.7 or above
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
Helpful customer reviews
99 of 113 people (88%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: May 3
Infested Planet is a top-down swarm management RTS developed by Rocket Bear Games. In Infested Planet you take command of a team of five elite soldiers waging war against an alien race which constantly adapts to its situation. Over the course of the campaign you must learn more about this alien race you fight in order to be more effective against it, along the way both sides of the fight receive upgrades and new toys to play with and you must adapt to accomodate these changes.

+Cool art style and good graphics
+Mostly well designed, your units, buildings, enemies etc. all look cool
+A few different soldier classes to be unlocked and used, each with strengths and weaknesses
+Several different types of enemies
+Simple yet fun gameplay which consists of just telling your units where to go. However this can at times get very repetitive, especially on longer missions
+A lot of new technologies and upgrades to be unlocked in the in-game shop
+A lot of missions in the campaign mode, many of which are randomly generated
+If you recycle a unit you get everything you spent on it back
+Enemy AI is very unpredictable which makes the game more challenging
+You can customise Skirmish maps
+Most missions allow you to approach your objectives in a way which suits your own playstyle
+Pretty interesting story
+Good sound effects

-Very steep difficulty curve, the first few story missions are easy but after that they get significantly harder, it would benefit from easing you into it a little bit more. You very quickly get swamped with enemies from everywhere, it becomes hard to go on the offense as well as defend what you've already taken
-As mentioned earlier the gameplay does get a bit repetitive
-Level environments are pretty dull and there's little variation between levels in the same location
-Apart from a couple of exceptions the missions all are pretty much just split into two types of mission, capture everything in your own time or capture everything withing a specific time

Verdict:
7.5

A fun top down RTS game with a cool art style, good variety of soldier classes, several different enemies to fight and lots of unlocks.

***This review was written using a key provided by the Developer for review purposes***

El K.
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20 of 23 people (87%) found this review helpful
1 person found this review funny
7.4 hrs on record
Posted: April 24
I downloaded this game since it was on sale, saw that it had overwhelmingly positive reviews and decided to give it a try. Since the game and dlc pack was so cheap I went ahead and bought the game with the dlc it provided. I have to say that this game is worth it. This is my first review here on steam and it's because this game deserves it, it deserves to be prasied because of the awesome gameplay, it's simple yet amazing visuals. This game just blows my mind. I can't get enough of it. I highly recommend that people buy it. If you're reading this review just stop and buy the game because trust me it is worth every penny.
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9 of 10 people (90%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: June 20
The first time I heard about this game was from this youtuber's review and also watching his LP (Let's Play) video and I was just hooked enough to get the game.

It's a Top down strategy game where you control a few armies against swarm of aliens trying to eliminate one of their hive after the other.

Simple concept but it has a lot to offer for an indie game.

Every time you advance things get a bit tougher because of the alien mutations plus they sometimes went on a rampage at some point of the game each time you destroy one of their hives. But not only that. Since they're scattered across the map, they tend to re-capture undefended base and turn them back as hives. So there's a lot of micromanaging going on. Sure a few missions are manageable but as you progress, the game will encourage or even unleash your hidden strategic think-tank that's been cooped inside the core of your head for a long time and you don’t have a choice or else you'll lose the game.

But not to worry, perks like weapon modifications and support units (air drops, air strikes...etc) are in the game and usable on each mission. However, if you want to use them you have to earn money and to earn money you will have to win a couple of previous missions in order to advance and all that are in the game with no microtransactions required.

So this game is recommended to those who like RTS (Real Time Strategy) and/or wants to know how it feels like to get swarm by aliens with a few number of units to control like one of those bugs from Starship Troopers

"These are the rules. Everybody fights, nobody quits. If you don't do your job I'll kill you myself. Welcome to the Roughnecks!" - Rico from the movie. But in the game's case, Aliens will run you over.

Have fun!
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6 of 6 people (100%) found this review helpful
6.0 hrs on record
Posted: August 31
I really should play this more often. Nothing quite like battling against swarms of alien bugs with increasingly murderous weaponry. The at times seemingly unstoppable swarms- depending on which mutations the enemy happens upon- provides very tense gameplay requiring quick decisive movements lest you be fought to a standstill and trust me, you want to be on the defensive for as little time as possible. Alien mutations will punish slow playstyles. This fine balance between hold and push has the momentum shifting constantly particularly at the higher levels/difficulties. The fast paced gameplay coupled with charming visuals means Infested Planet is a great strategy game for those looking for that quick adrenaline fix.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
7.9 hrs on record
Posted: March 6
This game is straight awesome. Part Starcraft, part... well, Starcraft, but not the same.

It's got a TD feel to it, and you're always fighting Zerg-types, but there's enough variety in missions that it's not the same game over and over. Further, there's weekly challenges with leaderboards, at varying difficulties.

You generally lose a mission when you've lost all your bases (which can be upgraded as you do missions and earn cash), though some are timed, with bonus time awarded for reaching objectives, and more cash earned for longer games more slaughter... and though thousands upon thousands of aliens die per mission, it's quick and easy to learn, with a good tutorial and good interface options between click/hotkey to make both options usable within a couple of missions. Pay attention when Sarge tells you to get the shotguns, and use the hell out of them for the duration.

However, miniguns and flamers for win.

After you've played a few games you'll unlock new buildings/abilities/skills, which can be built/bought during missions, hence upgrades to your troops and bases. You can also re-run missions to gain Steam achieves with the new technology (hence the TD feel).

Again: miniguns and flamers for win.

Most of the tough spots I've found so far have been such that I can park a couple of guys next to my bases, which, after you unlock bunkers, will keep them healed while they blaze away, while you figure out what to do next... and some of the scenarios are challenging enough to warrant a wider view of the map and observation of the flow of enemies. Most non-starter scenarios have had bonus mission award (during-mission currency, used to buy upgrades for troops or buildings) options, so you have a choice sometimes between trying to zerg back at them for a fast win, or taking the long road and wading through thousands more bodies with heavier guns.

So like I said: miniguns and flamers for win... but officers help, too.

Fun game, for sure - good job, RocketBear!
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