Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy. The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer.
User reviews: Very Positive (405 reviews)
Release Date: Mar 6, 2014

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Recommended By Curators

"If you've ever wanted to be a sci-fi action hero, this game will scratch that itch."
Read the full review here.

Recent updates View all (22)

October 7

Infested Planet Adds Trading Cards

You've asked for trading cards and here they are! This patch also fixes a couple of crashes and exploits.

Major Changes
  • Added trading cards

Fixes
  • Fixed a way to get infinite BP by recycling
  • Removed metrics
  • Fixed a crash at the start of the game
  • Fixed crash relating to mimic eggs

3 comments Read more

Reviews

"Alex Vostrov has created the most fiendishly clever, creatively generous, and cinematically thrilling facing-down-the-alien-hordes real time strategy game this side of the original Starcraft! Who says a great RTS has to be a big budget studio endeavor?"
--Tom Chick, Quarter To Three

"Infested Planet is a game I’m excited to see evolve, as it has the potential to be a unique and engaging RTS unlike any I have played before."
--Nightmare Mode

"Infested Planet is already quite fun, and the current beta is being very actively expanded, refined and tuned. If you’re into strategy, this might well be worth keeping an eye on. After all, who knows what it could mutate into?" --DIY Gamer

"The mutations are an ingenious way to mix each game up and keep the experience fresh."
--WarGamer

About This Game

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer. Just a little more and the bugs will swarm into your unprotected base. What are your orders?

You order your soldiers to fall back to a defensive chokepoint and rebuild your defenses. Sacrifice the forward squads to gain some extra time. Gather your team while equipping them with flamethrowers and laser guns. Start building a siege cannon for fire support. Then, while the aliens are busy, flank their main hives to destroy and capture them.

You have just pulled off a tactical victory - but there's no time to rest.

The aliens are constantly mutating. One moment your shotguns are ripping through the horde, the next the aliens grow hard, bullet-proof armour. You must adapt as well. Equip your team with stealth suits, miniguns, grenade launchers - your commands will decide the battle's outcome.

Features

  • Real time tactical combat
  • A lengthy campaign where you develop new weapons
  • Procedural maps and random mutation system keep the game fresh
  • 21 Human weapons and buildings for you to wield
  • 33 Alien mutations to keep you on your toes
  • Fight thousands of enemies at once

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP or later
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
    Recommended:
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB RAM
    • Graphics:1024MB OpenGL 2.1 Compartible
    Minimum:
    • OS:Mac OS X 10.6 or above
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
Helpful customer reviews
35 of 37 people (95%) found this review helpful
25.2 hrs on record
Posted: November 3
I liked infested planet. I bought the game on a bit of a whim when it was on sale, and it had been sitting in my gift inventory. All I really knew about it was that you ordered people around and they shot aliens. Which sounds like a hell of a lot of fun, really.

And it is.

The basic premise of the levels is that you start with a single capture point, and you must destroy the alien hives which sit atop their own capture points, until you control the map. With each point you capture you get more resources (called Build Points) and the alien army 'mutates' and creates an additional complication that you must overcome.

The game plays at a great pace. It's always tense, and yet, when you take a step back, the gameplay actually evolves slowly. You'll often find yourself wondering if you really need to drop a turret to cover an alien attack, or if you could just spare a single marine and spend the resources for the turret elsewhere, and all the while the lines of battle are being pushed and pulled. It's a great feeling.

And those choices. Those options! There are so many different things you can do. There are three main 'classes' of upgrades you can spend points on: weapons for your soldiers, localised power buildings like turrets or healing crates, or global upgrades that can do all manner of things from giving your soldiers grenades to having reinforcements dropped in by helicopter mid-fight. The best thing of all? They're practically all valid courses of play. Everything feels balanced and nice.

I mean look; there's a building that summons robotic clones of your soldiers when they die that fight on for a while. This means that yes: suicide missions are possible. And sometimes they are even optimum. If you -need- to capture that next point before the next attack wave comes in, and you don't have enough points for something to siege with, then an all out infantry rush might just do the trick.

Then there's the opponent. The alien swarm controlled by the AI. Here's another thing that's been done really well. While I was playing I got the distinct impression that behind the alien swarm was another player. Or at least another thing playing its own game. It had different rules to me, but it had to abide by them nonetheless. Each mutation the aliens choose have a profound impact on your play and options. You might be happily shotgunning the swarm one moment, but with the next capture suddenly the alien has consolidated its power into pseudo-human guardians, and you need to swap out your cheep shotguns for expensive sniper rifles. At higher difficulties the AI even counter-picks you. For example, if you invest in a lot of personnel upgrades, the aliens will send clones of them. I hope you know how to deal with the very same minigunners that you had waltzing right back towards your bunkers!

The game doesn't look the prettiest, and the sounds are okay, but what it does well is the gameplay, and it does that amazingly.

So now we have to ask. Do I think this is worth 15$? For myself? Surely. For anyone on the fence, I can say with certainty that it is worth your time and your money.
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17 of 19 people (89%) found this review helpful
19.1 hrs on record
Posted: June 26
You like endless swarm of swarms to shoot, burn, blow up and stuff ?
Well this game is for you.
---
Pros:
True endless swarm, no time limit, no kill limit, no spawn limit.
Amazing balance, you'll often reach status quo with the swarm, were neither of you can advance.
The gradual difficulty, which often make the single last hive much harder than when there were 7 of them.
The diversity, you can play solely with marines, or with just one to build dozens of towers, or a mix of both.
Cons:
The game might get repetitive with time, in the same way a sandbox game can become.
Very step but short learning curve. You'll loose the first few games thinking it's damn impossible, and when you finaly figure out how you wanna play, expert mode seems more like normal.
---
Also my best buy of the steam sales.
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27 of 38 people (71%) found this review helpful
15.9 hrs on record
Posted: November 10
Concept: 10 / 10
AI / controls: 6.5 / 10
Mission design: 0 / 10

The core mechanics of this game are good. The early stages are fun, and the shop system makes you want to keep coming back. The targeting AI for your marines is meh, but not bad enough to ruin the game. The first half of the story missions are of acceptable quality.

The second half of the game is a complete mess. Later missions contain game-ending events, and unless you take an extremely specific set of precautions, you're dead. The only way to beat some of these stages is to play them over and over until you learn the stage in advance, and specifically play to avoid the pitfalls you know are coming.

The ambush mission is a great example. You simply spawn at the top of the map, and alien hives randomly appear around you. You have two directions to go, but one (securing the top of the map) isn't the "correct" way, and you'll die every time if you go there. If you try to defend your starting point (an extremely logical move), you will die because alien hives appear under you for the rest of the stage until you die. The "correct" answer to the stage is to fall back and let the aliens destroy everything as you retreat. If you attempt any other strategy, you'll die. There is no indication that this is the correct answer. And that's what makes it so infuriating.

If the level design wasn't so tremendously bad in the last half of the game, I could recommend. Right now though it's just a $15 pile of frustration that will last you about 20 hours, tops.
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10 of 10 people (100%) found this review helpful
24.1 hrs on record
Posted: October 26
Hands down, this is one of the best RTS games I've ever played. What makes it different from the rest of the genre? Well, for every alien base you capture, you get points that can be spent on units and buldings - but you can also sell what you have and re-distribute your points when needed (units respawn after a little while when they die).

This makes for very interesting and rewarding gameplay, as you don't have to start over from scratch when they start to defeat you. Simply fall back, rethink your strategy and redistribute your points if necessary. You can also browse the map and give commands while the game is paused, removing the need for super-reflexes and making it easier to deploy your tactics, however detailed they might be. The graphics and explosions are also very satisfying - you really feel you crush these nasty critters :)

All in all, a very rewarding game that doesn't require full-time dedication to get into, while continuing to provide an enjoyable experience even after the 100th game. I find myself going back to this once in a while for a game or two.

This game is a hidden gem; way better than Starcraft 2.
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43 of 73 people (59%) found this review helpful
3.7 hrs on record
Posted: June 26
If Infested Planet were a kitchen utensil, it would be a whisk - success comes by flailing it about for a short period of time.

I would recommend this game to anyone who likes whisks.

On a scale of 1 - 10:

Gameplay: spatula
Graphics / Presentation: pie lifter
Story: corncob holders

Overall: good silverware place setting for 4 with two knives missing


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6 of 6 people (100%) found this review helpful
15.4 hrs on record
Posted: July 22
Great addition to RTS collection if one likes that genre. Command your starshiptroopers to victory against the horde.

Let me put it this way, if you are decent at RTS genre(hotkeys over mouseclicking) and you have the patience to learn few tactics to beat different kind enemies. You will enjoy this game. The game has a good way to help if you get stuck with one time use soldiers so don't be afraid of the alien hordes. Check TB's WTF is... for good gameplay preview if still on the edge.
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6 of 6 people (100%) found this review helpful
9.2 hrs on record
Posted: July 27
Great strategy game! I picked this up during a steam sale dirt cheap and had a blast playing it. It reminds me of the fast paced RTS rush you'd get from the early Command and Conquer games. Base building is streamlined to the point of you deploy exactly what you want quickly, and the second you don't need that item anymore switch it out for another. Very enjoyable game. Hoping for an expansion or DLC pack in the future to expand on the game. Quite a few missions and achievements to go after, but after that you're left wanting more. Skirmish mode is fun to tinker with, and will most likely tie me over till new content arrives (which sounds like the developers are working on)
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6 of 6 people (100%) found this review helpful
138.1 hrs on record
Posted: November 13
A simple, challenging game. I have some stability issues, it tends to crash after a few hours, but other than that it's great. I keep coming back to it because it's a good choice to waste 30 minutes of time, and it's so simple that you dont have to spend any time relearning the game. As others have noted, the random nature of the levels and enemy upgrades can sometimes make a particular level nearly impossible to complete, but if you surrender you get to keep all the single-mission upgrades you purchased, and you get cash for all the swarm you have killed so far, so when you try again you are in a better position to win.
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5 of 5 people (100%) found this review helpful
20.1 hrs on record
Posted: October 28
This game is difficult, youll be stretched thin trying to figure out where to place troops so that the aliens dont overrun one front while pushing on another and praying the retaliation isnt too strong. Depth overall is pretty low but it is really well polished and balancing troop types/buildings to gain an advantage against the waves of aliens is very addicting. At $15 its a high price but overall id say its worth it.

I keep coming back to the game because its great for jumping in, playing a few rounds and moving on.
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4 of 4 people (100%) found this review helpful
13.9 hrs on record
Posted: September 22
Channeling a little Starship Troopers with a sprinkle of Cannon Fodder, Infested Planet is a very specialized kind of real-time strategy game. What it lacks in production values it makes up for with inventive gameplay that centers around “stemming the tide”. As you progress through the silly B-grade plot of the campaign - which harkens back to 90s video game storytelling - you face off against alien hives that spawn infinite enemies. Hundreds of alien grubs are constantly flowing towards your bases and marines. It’s a bit like a puzzle game, figuring out which marines to use for defense, where to place turrets, and which hives to take out first.

When you destroy a hive, it becomes an additional base for your side and you gain “BP”, points added to a pool you draw from when building facilities, calling in more marines, or changing marines into different classes like Flamethrower or Sniper. You can undo your choices at any time to get the points back, and fluidly adapting to the situation becomes required. When you take a hive, the remaining hives on the map get a random mutation that can drastically alter the situation. Even if you fail a mission, you earn some money which can be used to unlock permanent upgrades or temporary boosts for the next mission.
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3 of 3 people (100%) found this review helpful
13.6 hrs on record
Posted: October 29
I’ll keep this brief…”Infested Planet”, in my opinion, is a must-buy. It offers so much for its fifteen dollar price tag (as of 3/7/14). The skirmish mode and the customization options available gives the game almost unlimited replay value. I can safely say that it will keep strategists like myself busy for months, even years to come. Do yourself a favor and pick this little gem up…you won’t be sorry. I’ll go as far as to say that “Infested Planet” is probably my favorite game since “FTL”, which is saying a lot. Excellent, excellent game.

https://www.youtube.com/watch?v=gdWnToDUqbw
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3 of 3 people (100%) found this review helpful
10.0 hrs on record
Posted: September 5
Love this game! It's so well made. A neat idea well executed and well presented. I love the current trend for 'survival' games and 'walking simulator', but sometimes it's just good to have a game with the immediacy and pace of Invested Planet.

In my opinion this is one of the BEST games of 2014!
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3 of 3 people (100%) found this review helpful
10.9 hrs on record
Posted: October 20
Lovely, simple, progressively harder, nice global challenege. User interface very smooth, nice use of hot keys to speed up response which becomes increasingly needed as the hordes of bugs approach. Difficult not to cpare it with the classic star ship troopers, if you've seen that movie you know what you will be getting; fast and furious action with space marines vs endless hordes. Wouldn't want to underplay the strategic element which keeps you coming back for more.
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6 of 9 people (67%) found this review helpful
6.7 hrs on record
Posted: July 13
The difficulty is very unbalanced in this game. What starts out as an easy map can instantly turn into an impossible one due to random "mutations" the game throws at you. I'm not sure if I had bad luck or I was just playing it wrong but later levels were just ridiculously hard. After dying several times I finally realized it was no longer fun and uninstalled it.
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2 of 2 people (100%) found this review helpful
10.8 hrs on record
Posted: November 25
Great game. It's very cheap too, which really helps in my decision to buy.

With graphics, it's got a very nice visual style and the game still looks great ultra-zoomed in.

Gameplay is nice, however it is a bit repetitive. This is no problem for me at all, I like the repetitive nature of the game and there is a lot of upgrades and buildings/weapons to try and shake it up.

The game has you as a commander of a marine team facing huge hordes of thousands of aliens, and the gameplay really stands out as unique with the gradual progression of fighting back against the alien horde.

You can always try out the free game 'Attack of the Paper Zombies' made by the same devs quite a while before this game to see what this game is like. 'Creeper World 3: Arc Eternal' is also a nice similar game.
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2 of 2 people (100%) found this review helpful
21.5 hrs on record
Posted: November 6
Excellent game, it has an interesting story and challenging gameplay. The graphics are simple but it doesn't detract at all from the experience. The mechanics are solid, easy to learn, and I didn't experience any bugs (other than the ones I was shooting. lol) Lots of replayability and you can even go through the campaign again after you beat it with all the stuff you unlocked. I highly recommend this game to anyone who likes strategy games and killing thousands of aliens.
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5 of 8 people (63%) found this review helpful
14.1 hrs on record
Posted: October 1
If you like difficulty over actual content. if you have unlimited patience to play the same missions over and over again. if you like being spread to thin and have so much going on you dont know where to begin. then this is the game for you! its not a good game for me however. i stopped ejoying my self around mission 5 and just spent time getting money. and dreading the next mission. so much so that i will simply not play it anymore. i got about 6 good (enjoyable) hours i payed 7.50 if it dosnt add up to at least a dollar an hour of enjoyment then it wasnt worth the money.
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7 of 12 people (58%) found this review helpful
7.9 hrs on record
Posted: August 4
Don't let my "not recommended" discourage you too much. It's a cool game, but it's not for me.

My biggest issue with it is I found it difficult to play, and I found it difficult / unintuitive to adapt to or understand what was going on. Maybe the strategy involved more micromanagement than I'd like. - Even maxing out the "buy bonus help for this level" didn't give me an overwhelming advantage; so I'm not particularly good at this kindof thing, and/or the game isn't particularly easy like that.

It's still a cool kindof game, and reminds me of the likes of Starship Troopers.
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1 of 1 people (100%) found this review helpful
12.5 hrs on record
Posted: June 27
Infested Planet is a relatively simplistic Real Time Strategy. The basic premise is that the enemy has infinitely spawning alien bugs, and you have infinitely spawning Marines. Your job is to slowly advance your territory, conquering enemy hives and turning them into bases. More bases gives you more resources to summon more marines, or to equip them with bigger weapons, or build enhancements on your bases.

Of course there's a catch: Every time you conquer a hive, the enemy gains a new bonus, such as more armor for its insects, the ability to spawn new types of insects, longer ranged attacks, or whatever. This essentially means that as you're gaining more resources, you also need to spread your forces thinner to protect all of your bases, and the enemy is also getting stronger, so the match gets more difficult as it goes on.

It's not a very difficult game. I found it to be a fun challenge for me and I beat the story campaign in about 7-8 hours, but I'm really bad at RTS games. A seasoned veteran of Starcraft and similar games should probably steer clear, because it will just be too easy for you.
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1 of 1 people (100%) found this review helpful
15.1 hrs on record
Posted: October 19
A fun, tight concept game that can be played in 30-60minute bursts without becoming repetative.
There are enoughoptions for your troops, and enough enemy variety to keep things interesting without being too much.
The graphics style in simple, but clear and appealing. I never found myself making mistakes due to not being able to see my men, or the enemies.
The story isn't the greatest peice of writing, however it provides a nice bit of context to lead you through the missions; and mission objectives reflect that part ofthe story.

My only gripe is I feel the game is a little over priced, for me this should be a £7 title or about that.

Fun = 9/10
Concept = 8/10
Story = 6/10
Replability = 6/10
Overall execution = 8/10
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