Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.
User reviews:
Overwhelmingly Positive (1,162 reviews) - 95% of the 1,162 user reviews for this game are positive.
Release Date: Mar 6, 2014

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Includes Trickster's Arsenal DLC



"Alex Vostrov has created the most fiendishly clever, creatively generous, and cinematically thrilling facing-down-the-alien-hordes real time strategy game this side of the original Starcraft! Who says a great RTS has to be a big budget studio endeavor?"
--Tom Chick, Quarter To Three

"Infested Planet is a game I’m excited to see evolve, as it has the potential to be a unique and engaging RTS unlike any I have played before."
--Nightmare Mode

"Infested Planet is already quite fun, and the current beta is being very actively expanded, refined and tuned. If you’re into strategy, this might well be worth keeping an eye on. After all, who knows what it could mutate into?" --DIY Gamer

"The mutations are an ingenious way to mix each game up and keep the experience fresh."

About This Game

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

The enemy is closing in around you. Your soldiers are being flanked and the perimeter is slowly collapsing under a vicious alien assault. Robotic turrets will not last much longer. Just a little more and the bugs will swarm into your unprotected base. What are your orders?

You order your soldiers to fall back to a defensive chokepoint and rebuild your defenses. Sacrifice the forward squads to gain some extra time. Gather your team while equipping them with flamethrowers and laser guns. Start building a siege cannon for fire support. Then, while the aliens are busy, flank their main hives to destroy and capture them.

You have just pulled off a tactical victory - but there's no time to rest.

The aliens are constantly mutating. One moment your shotguns are ripping through the horde, the next the aliens grow hard, bullet-proof armour. You must adapt as well. Equip your team with stealth suits, miniguns, grenade launchers - your commands will decide the battle's outcome.


  • Real time tactical combat
  • A lengthy campaign where you develop new weapons
  • Procedural maps and random mutation system keep the game fresh
  • 21 Human weapons and buildings for you to wield
  • 33 Alien mutations to keep you on your toes
  • Fight thousands of enemies at once

System Requirements

Mac OS X
    • OS:Windows XP or later
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB RAM
    • Graphics:1024MB OpenGL 2.1 Compartible
    • OS:Mac OS X 10.7 or above
    • Processor:2.2 GHz
    • Memory:1 GB RAM
    • Graphics:256MB OpenGL 2.1 Compartible
    • Hard Drive:300 MB HD space
Helpful customer reviews
30 of 35 people (86%) found this review helpful
3 people found this review funny
17.5 hrs on record
Posted: January 8
I am sure this is really an Atari 2600 game with SNES powered grafix.

It's absolutely brilliant in short or long bursts. You wont regret buying this.

Light RTS Heavy Starship Troopers.

Meaty campaign and with branching optional missions funding a tech upgrade system. Which you'll need to take on more advanced aliens and mutations (well over 20 random buffs) that make tactics vital. Difficulty curve is also handled extremely well.

After that it's on to skirmish and randomly generated and endlessly tweakable alien settings. You can even turn of mutations you find too OP (if you're a noob. that is).

Developer is still active in a 2 year long thread on the forum asking what he should add next. There's just no negatives here. Buy it.
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21 of 30 people (70%) found this review helpful
7 people found this review funny
2.9 hrs on record
Posted: December 24, 2015
Infested Planet is a good RTS with taste of tower defense, made by Rocket Bear Games in 2014!

+ Really nice graphics
+ A lot of soldiers (Snipers,officers,etc)
+ Achievements
+ Some good modes to play with
+ Steam trading cards!
+ Amazing music
+ Fantastic tactics
+ Upgrades to your soldiers
+ Lots of aliens!

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9 of 12 people (75%) found this review helpful
1 person found this review funny
23.1 hrs on record
Posted: January 26
It's a very short game but super fun and addictive. It is a unique twist in a very pleasant way on tower defense. It still feels very much like a tower defense but the way it is presented is quite engaging. It takes a few elements I like, for instance; unit management and open planning. Add those elements to your usual tower defense and stragtegy and you get a very good game.
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12 of 18 people (67%) found this review helpful
9.3 hrs on record
Posted: March 28
I mean, it was $15 when I bought it and I got 9 hours out of it, so maybe that's enough value to recommend? But I agree with the other negative reviews, you reach a point where the difficulty turns into a brick wall. And because you're so INCREDIBLY limited in your units and build points, and because in those levels you're massively under siege the second the level starts, there's not like this great range of creative strategies you can play with. You've got five guys - I never got the chance to build the cool stuff I kept winning, I was having to use my points to spawn emergency troops to defend my ground - upgrading to shotgun troops was a luxury in those stages. And because you're so limited, yes, it feels like there's exactly one strategy and one build order that has any chance of working, and that if you take a wrong turn early you'll wind up with an unwinnable level (with nine alien colonies all stuck together, defending each other with turrets, making even a one-by-one assault impossible).

That's just not enjoyable for me in a game of this genre, where I'm just randomly trying different things until I stumble across the exact perfect sequence the developers want. The difficulty truly feels cheap, like I'm just not being given any options. By that point in the game I should be starting to feel powerful, with lots of cool options I can whip out against an overwhelming enemy. I never felt that in this game.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
7.2 hrs on record
Posted: March 3
More a tedious, stressful and relentless masochistic experiment than a true entertaining game.
All is : "find the way mission is supposed to be played to win".

As mission start you have to RUN with the proper sequence / build order in order to succeed.
So you have to fail / retry as long as you don't find the way it supposed to be played (AKA puzzle game and not RTS).

Simply NO FUN. You have no freedom in your playstyle.

Sorry but Fun is the major reason to play games for me.
Challenge ? Oh yes ! But don't mismatch challenge with stressful punishing experience.
The more you go in campaign, the less flexibility you have in your playstyle.
Do this quick, do that now, click here and there NOW or 'the doctor will die' etc... No creation, no self decision, just execute the proper sequence.

Pretty decent graphics and atmosphere, but a true deception for me because its lack of fun.

Overall : 4 / 10
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