Winner of the 2011 Eurogamer Indie Arcade award, Pineapple Smash Crew is a fast-paced, tactical blast-em-up with a unique modern-retro feel!
Data de lançamento: 2 Fev, 2012
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Comprar Pineapple Smash Crew

$9.99

Acerca do Jogo

Desenvolvido pelo designer Rich Edwards, com música criada pelo lendário artista de chiptune Syphus, Pineapple Smash Crew é um rápido e tático blast-em-up! PSC conta com pelotões aos tiros, extraterrestres, robôs, zombies e granadas - montes e montes de granadas! Sobe de nível e escolhe cuidadosamente de uma vasta gama de devastadores lançadores de granadas... Esta única amostra moderno-retro de PSC vai levar-te de volta aos clássicos para depois chocar-te de volta ao presente com um 'ka-boom!'

Características Principais:

  • 13 tipos de granadas incluindo: rockets, raios laser, tornados, minas, hologramas e tele-granada!
  • Naves geradas aleatoriamente, nunca usas duas iguais!
  • 4 tipos de power-up: abrandar o tempo, invencibilidade, dano quádruplo e ataque de medo!
  • Uma banda sonora retro de arrepiar por Syphus (liga o som daquele trailer!)
  • Acede a registos de computador detalhando a notável 'Guerra Wasabi', responsável pelos destroços espaciais!

Requisitos do Sistema

    Minimum:

    • OS:Windows® XP SP3
    • Processor:Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
    • Memory:1GB RAM
    • Graphics:NVIDIA 6600 or ATI X700, 256MB GPU memory or better
    • DirectX®:DirectX® 9 or later
    • Hard Drive:50 MB HD space
    • Sound:DirectX compatible sound card

    Recommended:

    • OS:Windows® Vista / Windows® 7
    • Processor:Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
    • Memory:1GB RAM
    • Graphics:NVIDIA 6600 or ATI X700, 256MB GPU memory or better
    • DirectX®:DirectX® 9 or later
    • Hard Drive:50 MB HD space
    • Sound:DirectX compatible sound card
Análises úteis de clientes
6 de 9 pessoas (67%) acharam esta análise útil
3.7 hrs em registo
Controls and play style are similar to the classic "Cannon Fodder". The game relies on random level design to keep things interesting, but the level randomizer just isn't up to the task -- by the time you finish a campaign, you will feel like you've replayed the same level several times over, rearranged slightly. All levels are subject to a time limit, which is more annoying than invigorating. The RPG elements (equipment, levelling) help somewhat, but they don't have sufficient influence to significantly change gameplay, nor are there enough options to keep things interesting.
Publicada: 28 Junho
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2 de 2 pessoas (100%) acharam esta análise útil
5.3 hrs em registo
Has nothing to do with pineapples. Throw grenades, and explore a ship. Enjoyable for a relatively 1-dimensional game.
Publicada: 29 Junho
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2 de 3 pessoas (67%) acharam esta análise útil
1.2 hrs em registo
Fun game with good music.
Publicada: 20 Junho
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0 de 1 pessoas (0%) acharam esta análise útil
0.4 hrs em registo
The game had potential, but it was grenade centric. leveling up only determines the type of grenades you unlock.
there do not seem to be any stats, so you cannot level up speed, HP, defense, damage, accuracy
there only seems to be one type of gun, and it would have been cool if you could earn different guns, and equip each squad member with a different one.
Publicada: 28 Junho
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1 de 5 pessoas (20%) acharam esta análise útil
1.6 hrs em registo
This is, by no stretch of truth, a good game.

It has a style and sound of its own that nicely compliments the pacing and game mechanics. I saw a lot of people bashing the game, and worse still the developer, for abandoning the game.

Firstly I would like to stress that this game is more then can be expected of a lone developer, and secondly that someone releasing an actually complete game is a good thing. Yes I would have loved to have seen a thematic patch back when the game was new, or cards and achievements, but that doesn't break it for me. What killed was the price, and how the game developed into a grind if you ever tried to get your money's worth out of it.

In short this game is worth a look if it ever hits the 50% off bin again, but don't treat it as anything above the change in your pocket aracader that it is.
Publicada: 11 Abril
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10 de 12 pessoas (83%) acharam esta análise útil
6.1 hrs em registo
Crazy game. Awesome and hectic top-down shooty action. Bright colours, a good sense of humour and an utterly fantastic chiptune soundtrack from Syphus, this is not one to miss.

Levels are randomly generated, and get larger as you progress. Lots of unlockable 'grenades' with all kind of effects from standard explosions, to healing and teleportation. Adjusting your approach on the fly based on what grenades you have is great fun.

It's kind of a shame the controller support is only sorta-implemented though.
Publicada: 22 de Outubro de 2013
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Prémios

2011 Eurogamer Indie Arcade Award Winner