Winner of the 2011 Eurogamer Indie Arcade award, Pineapple Smash Crew is a fast-paced, tactical blast-em-up with a unique modern-retro feel!
User reviews:
Overall:
Very Positive (100 reviews) - 85% of the 100 user reviews for this game are positive.
Release Date: Feb 2, 2012

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About This Game

Developed by lone designer Rich Edwards with music created by legendary chiptune artist Syphus, Pineapple Smash Crew is a fast paced tactical blast-em-up! PSC features tight squad formation shooting, aliens, robots, zombies and grenades- loads and loads of grenades! Level up and choose wisely from an assortment of devastating grenade-launched weaponry... PSC's unique modern-retro flavour will take you back to the classics of old then smash you back into the present with a 'ka-boom!'

Key Features:

  • 13 grenade types including: rockets, laserbeam, whirlwind, mine, holo-decoy and tele-frag!
  • Randomly generated ships, never play two the same!
  • 4 power-up types: Slow-time, Invincibility, Four-Times-Damage, and Strike Fear!
  • Toe-tapping frantic retro soundtrack by Syphus (un-mute that trailer!)
  • Access computer logs detailing the notorious 'Wasabi War' responsible for the space-shipwrecks!

System Requirements

    Minimum:

    • OS:Windows® XP SP3
    • Processor:Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
    • Memory:1GB RAM
    • Graphics:NVIDIA 6600 or ATI X700, 256MB GPU memory or better
    • DirectX®:DirectX® 9 or later
    • Hard Drive:50 MB HD space
    • Sound:DirectX compatible sound card

    Recommended:

    • OS:Windows® Vista / Windows® 7
    • Processor:Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
    • Memory:1GB RAM
    • Graphics:NVIDIA 6600 or ATI X700, 256MB GPU memory or better
    • DirectX®:DirectX® 9 or later
    • Hard Drive:50 MB HD space
    • Sound:DirectX compatible sound card
Customer reviews
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Overall:
Very Positive (100 reviews)
Recently Posted
YoSniper
1.2 hrs
Posted: March 24
Feels like a waste of time, honestly. You roam a ship killing everything you can while your characters occasionally spout one-liners. Naming your characters feels pointless because after a character dies, he is replaced by another, randomly named character.

I didn't see any clear cut plot or story behind it. You just go through level by level, and it feels like it never ends.

I got bored rather quickly.
Helpful? Yes No Funny
Mygaffer
1.2 hrs
Posted: December 14, 2015
I am not sure why this game has so many positive reviews. It doesn't quite feel finished. It is highly repetive and does not seem to have much variety. The moment to moment gameplay consistes of an isometric view squad based shooter, where you can pick up usable items, such as grenades, shields, health, and other, and you go around randomly generated levels shooting stuff and avoiding having your squad members killed. You can buy heads and thing but so far I haven't seen any items you can purchase upgrades for.

As of right now this feels like a beta, not a finished product.
Helpful? Yes No Funny
Moist Noodles
4.3 hrs
Posted: October 8, 2015
This game speaks to me, on an entirely new level.
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night
10.3 hrs
Posted: July 26, 2015
Fun, but i have no idea why the time limit per level is necessary. It breaks any enjoyment by forcing your to fly through everything.

Update: Will change to a Yes, but it is still greatly dissappointing the higher difficulties are behind a stupid time limit. Later levels give a great feel of being 'busy', frantically moving to avoid shots, switching aim non-stop, and keeping your brain busy with the peripheral of the incoming fire. A little bit of Cannon Fodder with a lot of top down shooter thrown in the game is fun.
I would have liked to seen the leveling system expanded on. Right now all I see is increased armor for each level. It also needed control over the grenades. Should be able to choose/prioritize which type you want, what character picks up what kind (eg, always have someone pick up a heal). Even 4 hotkeys for characters equipped nades would be nice. Having to switch character to then throw is unnecessary.
So far I have ignored upgrading to new nades just to keep the game predictable without having to pay so much attention to whatever I happen to have equipped at that moment. In fast situation you can hurt yourself a lot by tossing a nade into a pile and expecting one effect but getting another when guys pick up random nade types.

I would love to see the dev return to this game for a sequel and expand on its depth. There is still very little of this type of game available.
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HardZero
4.9 hrs
Posted: June 30, 2015
Pineapple Smash Crew is a fun top down run n gun. Smash Crew presents an excellent retro pixel art style combined with with a most fantastic soundtrack by Amiga artist Syphus (aka EchoLevel.) The game controls well, with WASD being used to move and the mouse used to aim and shoot, giving it a twin stick feeling but it lacks controller support (made in 2011, not gonna hold it against them.) Smash Crew also contains some Rogue-like elements with levels being randomly generated as you go and leveling up gives you the option of one of two grenade upgrades. It's a very impressive game and certainly needs more love.
Helpful? Yes No Funny
cmfrip
21.3 hrs
Posted: June 22, 2015
Is's not clear at first how good this is.. The engine sure as hell feels nice to handle, easy and a pleasure to use and I would wager that they have play tested this pretty decently,

It seems a simple game, but apart from when it becomes harder in the later levels (and perhaps hard difficulty) the effort to kill things and to frag your way through level feels what I would describe as 'Pleasantly taxing' and the action is quite enjoyable.

The grenade system is infact one of the best aprts of this game, as the guns are not upgradeable (whcih this game could benfit from having) and can be a bit boring to use ALL the time; the grenades on the other hand add a very nice amount of variety and fun. You can create combos, set up multikills and manipulate your enemy fatally, which is seldom seen in many games, and I think that was the best part of Doom, where enemies could be manipulated to kill each other and die at your environment's hands, not yours(at least directly)...

The decor at time does change, but subtly, although the random generated levels are different and many levels dont look EXACTLY alike with all the differnet layouts and wall design(which normally consist of different colour schemes)(reminds me alot of Phantasy Star II actually:) )).. The props themselves consist of a set of doors and a number of crates, although many of them can be used to blow up and evaporate your enemy which is anotehr good thing. Generally everything here is quite simple, though not TOO simple.

The sound is retro style, although the guns and explosions are satisfying enough, but the music side of things really good... I remember watching a You tube vdeo of Total biscuit talking about another game... and mentioning Syphus; and I totally agree that the drum and bass influenced electronica (or chiptune as I read in other places) really is nice and a pleasure to listen to, making the most frantic levels throughly enjoyable! I like electronica and DnB so I really enjoyed his wall to wall sound and elaborately colourful melodies :3

All in all I was not inpressed at first but got a bit hooked.. I may return to play this again, perhaps for 10-20 mins a time inbetween other things, as that is possible with this game... Don't overlook this game if at first it seems boring, as there is much more of worth in there; which is pretty good for what is essentially a simple game.



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Blinkdog
7.1 hrs
Posted: June 11, 2015
This game in 5min
https://youtu.be/P2kmgI5kmiw

an arcade like top down shooter.
it's enjoyable but you can only play story mode to the end.

gameplay
easy lets you take your time and you don't need to worry about deaths much but normal you'll need to rush as there is a radiation timer that when it runs out you'll take damage also your limited on replacement troops.
you control 4 characters grabbing power-ups to survive mission and hack computers.
if you lose 1-3 of your characters you can get replacements.
they level up as you do missions and you can buy a few hats (4 or 5) for style.
each time you go out your given a set of missions with a random difficulty and other info so you can pick what you want.
you try to survive missions and download info from the computer on each level.
once you beat it you can restart with your character levels.
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Minisvet546
1.5 hrs
Posted: May 23, 2015
I dont know why this game have only 62/100 on gamecritic ?!?!
THIS GAME IS FUC**** ASOME, FAST AND YOU CAN PLAY IT HOURS SO WHY ONLY 62% ?!?!

I will give it 90/100 :3
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McFrugal
1.5 hrs
Posted: May 2, 2015
This game is really fun! It's kindof fast-paced and has some resource management with the grenades. It's too bad credits don't actually help any.

The random levels can keep each playthrough fresh and one win is like an hour and a half. Probably not worth full price as there honestly isn't a whole lot to the game, but if you can get it heavily discounted go for it.
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[UBI]PsPeet
3.0 hrs
Posted: April 5, 2015
Totally awesome small gem!
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Most Helpful Reviews  Overall
17 of 21 people (81%) found this review helpful
Recommended
6.1 hrs on record
Posted: October 22, 2013
Crazy game. Awesome and hectic top-down shooty action. Bright colours, a good sense of humour and an utterly fantastic chiptune soundtrack from Syphus, this is not one to miss.

Levels are randomly generated, and get larger as you progress. Lots of unlockable 'grenades' with all kind of effects from standard explosions, to healing and teleportation. Adjusting your approach on the fly based on what grenades you have is great fun.

It's kind of a shame the controller support is only sorta-implemented though.
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23 of 39 people (59%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: January 30, 2014
I can't really recommend this game at a $10 price point.

It's a fun little top down shooter but there is little depth and it quickly becomes repetative as you fight what is essentially the same boss and run the same 3 mission types about a dozen times before beating the game.

I played on the normal difficulty mode and beat it in about 1-2 hours. I don't see much replayablity here.

The soundrack was fantastic, graphic style was nice but that's not really enough.
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7 of 9 people (78%) found this review helpful
Recommended
0.5 hrs on record
Posted: February 25, 2012
Just when I thought I had enough of twin stick shooters, along comes Pineapple Smash Crew. Is it any good ? Yes. Yes, it is. Is it the best one so far ? No.

It's an indie game with a cute, retro look. And since it's an indie game, you can't really compare it to the bigger (retail) titles, qualitywise. That doesn't mean it isn't any good though.

So, like practically all twin stick shooters, you just run around with your crew and kill enemies and objects. Destroying stuff will earn you XP, credits and grenades, which you can use to eventually upgrade your grenades or buy reinforcements when necessary. Grenades are actually an important part of the game. Almost every enemy leaves behind a random grenade. These range from healing grenades to missile grenades, and they're fun to use and the key to success as the missions get increasingly harder.

Missions are randomly generated, maps as well. But the designs are so similar that it's hardly noticeable. It will keep you coming back though.

[Rating: 71/100]
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6 of 8 people (75%) found this review helpful
3 people found this review funny
Recommended
3.7 hrs on record
Posted: November 17, 2014
GRENADE!
You should never have grenades. Because you should have thrown all of them already.

Challenging little lego-manesque romp. Lotsa fun.
Very much "We come in peace shoot to kill" lotsa fun.
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4 of 5 people (80%) found this review helpful
Recommended
0.9 hrs on record
Posted: July 6, 2014
Arcade top down, 3rd person shooter with old school graphics with a twist. Reminds me of SmashTV. Good stuff. Recommended!
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2 of 2 people (100%) found this review helpful
Recommended
3.9 hrs on record
Posted: January 30, 2014
A surprisingly fun overhead shooter. Tough enemies and gigantic explosions provide ample difficulty, but it's the relatively strict time limit that makes Pineapple Smash Crew the game that it is. The player is forced to develop an efficient strategy and work quickly to accomplish objectives, though the temptation to wander and collect the loot necessary to level up can at times be overwhelming. Randomly generated levels and three modes of difficulty provide some amount of replayability and variety, but realistically, you'll probably only get a few hours out of this game before the whole thing starts to get stale. Still, I can see this game becoming a fun diversion to revisit on occasion.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
5.3 hrs on record
Posted: June 29, 2014
Has nothing to do with pineapples. Throw grenades, and explore a ship. Enjoyable for a relatively 1-dimensional game.
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4 of 6 people (67%) found this review helpful
Recommended
2.4 hrs on record
Posted: August 31, 2014
This game is a crazy good time if if you're looking for something short and sweet. This is a must-buy during a sale.
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6 of 10 people (60%) found this review helpful
Recommended
0.9 hrs on record
Posted: February 1, 2014
This is a really underrated fun arcade dual stick shooter with colorful graphics, levels are randomly generated, the enemies are varied and challenging, and the power ups you can pick up in each level are great.

If the devs patched in full controller support in the menus and not just in the game it would be amazing.
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1 of 1 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: September 9, 2014
A rouge-lite 3rd person shooter that is very reminiscent of the Nintendo 64 Bomberman games. It can be very engaging depending on your luck on level design, but it can get a little frustrating dealing with the slightly loose controls and backtracking if you are a completionist.
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