Serious Sam 2 is a shot of adrenaline to the hearts of first-person shooter fans across the world. This is serious!
User reviews: Very Positive (1,612 reviews)
Release Date: Oct 11, 2005

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Buy Serious Sam Complete Pack

Includes 11 items: Serious Sam 2, Serious Sam 3: BFE, Serious Sam 3: BFE Bonus Pack, Serious Sam 3: Jewel of the Nile, Serious Sam Classic: The First Encounter, Serious Sam Classic: The Second Encounter, Serious Sam Double D XXL, Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam HD: The Second Encounter - Legend of the Beast DLC, Serious Sam: The Random Encounter

 

Recent updates View all (6)

February 20

Beta update promoted to main

The beta update 207185 has been promoted from public beta to main as of today.

  • Added Xbox 360 gamepad support
  • Added Steam Cloud support, storing player profiles
  • Added mut_fSpawnerMultiplier which can be set in console before starting a game, just because it's fun
  • When the game starts on windowed mode it will now be centered in the middle of the screen instead of in the top left corner
  • Fixed HUD being wrongly proportioned on widescreen displays
  • Fixed weapon FOV not being calculated for widescreen displays (this can be toggled via hud_bFixWeaponFOV)
  • Fixed invalid aspect ratio on 16:10 resolutions (black bars) as well as aspect ratio in editor test game
  • Fixed some spawners never working causing enemies to get stuck (eg. on the Kwongo boss fight)
  • Fixed a regression in menus where there were multiple instances of infinite ammo
  • Fixed infinite ammo not being togglable in deathmatch
  • Fixed Tank General enemy emitting wrong head debris model
  • Fixed helicopter vehicle not having a proper minigun
  • Fixed a simba trying to walk against an invisible wall
  • Removed check for updates button
  • Default to 800x600 resolution on windowed mode when starting the game for the first time instead of 640x480 fullscreen
  • Fixed crosshair sometimes turning green (it was targeting local player)
  • Fixed problem with shotgun spread when loading a saved game
  • Fixed a typo in a level description
  • No longer showing an ammo bar next to weapons with infinite ammo
Please do let us know if there are any problems. Thanks! ːserioussamː

25 comments Read more

December 29, 2014

All Serious Sam games -90% off for 24 hours!!!

Grab a chance and complete your Serious Sam game collection with this unbeatable Holiday Sale offer! And while are you at it why not buy some as gifts to your friends and play the best Co-op together!

http://store.steampowered.com/app/41070
http://store.steampowered.com/app/204340/
http://store.steampowered.com/app/41000/
http://store.steampowered.com/app/41014/
http://store.steampowered.com/app/901553/

Be sure to check out new Croteam game, The Talos Principle, it is getting rave reviews!
http://store.steampowered.com/app/257510
Release trailer:
http://youtu.be/m8oxVPeTUnU

You can try free The Talos Principle Public Test here:
http://store.steampowered.com/app/330710/

4 comments Read more

Reviews

“Sam II's wild, random charm makes for a twisted Duke Nukem meets Alice in Wonderland sort of roller coaster ride-a perfect change of pace from the scads of grim 'n' gritty shooters steeped in WWII war zones and dystopian postapocalyptic futures.”
A – 1UP

“Croteam has succeeded on all fronts delivering a sequel that lives up to our steep expectations.”
8.5/10 – Worth Playing

“Fans of old school shooters will definitely find the challenge and excitement level are very high here.”
8.2/10 – IGN

Just Updated - New update: 207185 - February 20, 2015

Here is the list of fixes/updates/improvements:

- Added Xbox 360 gamepad support
- Added Steam Cloud support, storing player profiles
- Added mut_fSpawnerMultiplier which can be set in console before starting a game, just because it's fun
- When the game starts on windowed mode it will now be centred in the middle of the screen instead of in the top left corner
- Fixed HUD being wrongly proportioned on wide-screen displays
- Fixed weapon FOV not being calculated for wide-screen displays (this can be toggled via hud_bFixWeaponFOV)
- Fixed invalid aspect ratio on 16:10 resolutions (black bars) as well as aspect ratio in editor test game
- Fixed some spawners never working causing enemies to get stuck (eg. on the Kwongo boss fight)
- Fixed a regression in menus where there were multiple instances of infinite ammo
- Fixed infinite ammo not being togglable in deathmatch
- Fixed Tank General enemy emitting wrong head debris model
- Fixed helicopter vehicle not having a proper minigun
- Fixed a simba trying to walk against an invisible wall
- Removed check for updates button
- Default to 800x600 resolution on windowed mode when starting the game for the first time instead of 640x480 fullscreen
- Fixed cross-hair sometimes turning green (it was targeting local player)
- Fixed problem with shotgun spread when loading a saved game
- Fixed a typo in a level description
- No longer showing an ammo bar next to weapons with infinite ammo

About This Game

The iconic Serious Sam brings his trademark relentless intensity to this bigger, bolder, more colorful sequel to the classic Serious Sam: First and Second Encounters! Tasked with rescuing the universe one bullet at a time against overwhelming hordes of time traveling enemies, Serious Sam must battle through thick jungles, murky swamps, frozen tundra, and futuristic cities to bring down Mental and his vile armies. Serious Sam 2 is a shot of adrenaline to the hearts of first-person shooter fans across the world. This is serious!

Key Features:

  • Frantic Arcade-Style Action - Hold down the trigger and lay waste to a never-ending onslaught of bizarre enemies pursuing Sam from every angle and around every corner.
  • Fearsome Enemy Creatures - Take up arms against 45 outrageous enemies and 7 intimidating bosses from bomb-toting clowns and windup rhinos to zombie stockbrokers and the iconic beheaded kamikazes!
  • Spectacular Environments - Battle across more than 40 beautiful, expansive levels spread out over 7 unique environments and gain the support of the quirky native tribes.
  • Destructive Weapons - Unleash Sam’s classic arsenal with the shotgun, minigun, rocket launcher, and cannon or square off with new guns like the Klodovik. Also, for the first time ever, use the alternative fire button to lob a grenade into an oncoming crowd of monsters and what the bad guys go boom!
  • Powerful Turrets and Crazy Vehicles - Use powerful turrets to wipe out the relentless hordes of enemies and engage in heart-thumping action atop wild, mountable animals and intense, death-dealing vehicles.
  • Helpful Native NPCs - Meet different races inhabiting environments and even fight side by side against enemies, to experience an additional bit of cooperative play feeling within the single player campaign.
  • Co-Op and Deathmatch Chaos - Go to war against Mental’s horde with up to 16 players online and annihilate everything that moves across 45 levels of mayhem or drop the gauntlet and face off in brutal Deathmatch.

Key updates since official release:

  • Steamworks for online play - It eliminates the need for Gamespy for online play since the service has been announced to be officially closed.
  • Controller support - Xbox 360 gamepad is now supported!

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:1.5 GHz Athlon XP or Pentium M or 2 Ghz Pentium 4
    • Memory:256 MB RAM
    • Graphics:DirectX 8.0/8.1 compliant or low-end DirectX 9 3D accelerator (nVidia GeForce3 and 4 series (not MX), GeForceFX 5200 through 5700 series, ATI Radeon 8500 through 9200 and X300 series, S3 DeltaChrome or XGI Volari)
    • DirectX®:8.0
    • Hard Drive:3 GB HD space
    • Sound:Any DirectSound compatible sound board
    Recommended:
    • OS:Windows XP
    • Processor:2 GHz Athlon64, or 3 GHz Pentium 4
    • Memory:1 GB RAM
    • Graphics:DirectX 9.0 high-end 3D accelerator (nVidia GeForce6 6800 and 7800 series, ATI Radeon X800 and X850 series)
    • DirectX®:9.0
    • Hard Drive:3 GB HD space
    • Sound:: DirectSound3D with EAX 2.0+ sound board (Creative SoundBlaster Audigy series, nVidia SoundStorm)
Helpful customer reviews
68 of 81 people (84%) found this review helpful
45 people found this review funny
2.7 hrs on record
Posted: November 1, 2014
Serious Shooting, Serious Bosses, Serious Jokes, Serious Driving, Serious Guns, Serious... You get the point.

If you're thinking of getting this game, I have to ask you something "are you ♥♥♥♥ing serious?" Of course get this Serious game.

I rate this a serious 10/10
Was this review helpful? Yes No Funny
77 of 98 people (79%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: December 13, 2014
Still runs better than Assassin's Creed: Unity.
Was this review helpful? Yes No Funny
28 of 32 people (88%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: January 17
No story
No Tactics
No Realism
No scores
No teamplay
Just plain old mindless shooting!



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19 of 21 people (90%) found this review helpful
30.8 hrs on record
Posted: December 11, 2014
A beautifully crafted, gorgeous looking and extremely entertaining game to play, not only that but it also has a huge variety of levels, enemies and weapons. The game also has an awesome soundtrack, which makes you turn the volume all the way up. If you're an old Serious Sam games fan and didn't played this game because of how it looks, well, you missed quite a lot. This game is made to not be taken serious ( which is ironical ), it has a lot of cheesy humor and cutscene videos, you can adapt to the whole humor of the game through little bit of gameplay, and it's one of the reasons i love Croteam, they can mix that stuff together into one amazing thing. It's more arcadey ( especially on low difficulty levels ) than other SS games, yet it's still tons of fun. This is one of the most played games of my childhood, and i still play it with huge enjoyment over and over again. If this ever get an HD remake ( it already looks great with some console variables tweaks ) i will 100% buy it. I would recommend it for people which don't take games seriously while having huge enjoyment out of them. New SS fans ( who played only SS:BFE ) might get freaked out by it, but people which played all Croteam SS games might get a lot of fun.
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18 of 21 people (86%) found this review helpful
2 people found this review funny
9.5 hrs on record
Posted: November 27, 2014
great engine, story and humor makes this game one of my favorite FPS of all time
Was this review helpful? Yes No Funny
16 of 20 people (80%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: November 3, 2014
I ate a bowl of soup and blew up a house afterward, followed by catching some natives in the 'act'...

10/10 would do it again (not real rating)

Sorry, had to throw that out there... So far, the game seems great. For it's time, it's great graphics, and it's my perfect blend for a run-n-gun game : lots of violence with a mix of comedy... and lots of reasons to sidetrack.

Definetly worth the 10$ this is worth so far, and i'm only on level 4 of the game (though I got this game for 99 cents, only double the price of my common homecooked meal, so that's a bonus on my end... dont know about the people who have to spend 5 dollars on a compact french meal, though...)

on my rating though... 8/10 is my real rating (the game engine's physics throw it off, you will rage about 50 dozen times trying to get one of the secrets on the 4th bloody level.)
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7 of 7 people (100%) found this review helpful
3 people found this review funny
8.3 hrs on record
Posted: March 6
Amazing game, really loving these type of games, if you like shooting everywhere and have no idea for what cause, then this game is for you, the story isn't the greatest, but hell yeah it's hilarious. I suggest that you look at some gameplays before buying it, it can be pretty chaotic when you're out alone in the battlefield with those creatures. It's definitely worth the money.

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5 of 5 people (100%) found this review helpful
4 people found this review funny
3.7 hrs on record
Posted: February 20
Before you buy this game, ask yourself some Serious (No pun intended) questions.....Do I really love mindless action? Do I really love senseless killing? Do I really like straight forward, no fooling around, linear maps and repetitive tasks?

If you answered yes to those, then this game is for you.

I remember that my cousin used to own this game, I saw the cover, but I never got to play it, until now.
Now...

+ The humour of this game might be corny at times, but at least I feel like it's well executed, it did make me laugh more than one time.

+The controls are fluid enough, you can jump and aim with ease, handling the guns itself is simple and self explanatory.

? The music gets kinda repetitive after a while, mostly because the combat music seems to be the same between each stage of each chapter, it drills your brain and stays there like dental caries.

+ The visuals, for an old game like this, are pretty good. The skybox are those dreaded "Far away, yet leaning towards you" buildings and mountains. Everything looks rather smooth, to be honest, no slowdown, no matter how many enemies there are on my screen.

-/+ Difficulty wise, it might be unforgiving for noobs at times, like me. But eh, I don't really think about this as a flaw if you love a great challenge.


- This is a fatal flaw in my opinion, that kinda makes the experience a bit lacking for me. I dunno about the other Serious Sam games, because this is the first one I get to play. But this game, is monotonous as all hell. Basically, you move to a room, fight 40 enemies in an open area, move into the next one, fight 60 in an open area, move into yet another room, fight 50 more again. Over, and over, and over, and over. Occasionally, you get to mow down enemies with a machine gun or something like that, but guess what? Open area, enemy wave. Over. And over. And over. Make it stop.
I wouldn't mind fighting 20 or so enemies per room, but sometimes, it gets ridiculous, what's worse, there are some areas full of helicopters, demons with missile launchers, headless kamikazes or orc football players, you get your ♥♥♥ blasted from every single direction. I actually had to move and reach the checkpoint, because the enemies wouldn't stop coming. As soon as I was dead, I respawned, there were no enemies to be found. Give me a break.


All in all, it's one of those games that, even if I do not like them that much, I'd still recommend it to people who are into mindless action packed shooters. It's a good game, just doesn't hit the nail on the head for me. And it's waaaaaay too repetitive. Give it a try, and judge for yourself.
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26 of 46 people (57%) found this review helpful
1 person found this review funny
9.7 hrs on record
Posted: February 8
I was dared to play this game to completion, and I regret it immensely. While I successfully completed the game, I feel as though a part of me is now missing.

This game is soul crushingly boring and tedious, and while that is part of the Serious Sam style of game play, it entirely misses the point of what made the first two games fun.

This game makes you feel small, slow, and generally not very powerful. The enemies soak up huge amounts of damage even on lower difficulty levels and while the previous game had specific weapons to use against specific enemies, this one has several enemies that seem to have no weaknesses, and they enjoy throwing them at you in huge quantities(Footballers)

While there are sometimes big open areas and arenas in this game, you are often specifically confined to much smaller arenas than the previous game, and the designers just toss enemies one by one at you for 5-10 minutes. The developers even seem to realize that this is annoying because there are several voice callouts that Sam makes that emphasis that they are just tossing fodder at you in a padded fashion.

The game is split up into 7 distinct sections, the worst of them being the TV challenge series section and the ice world levels, where they introduce a resource mechanic where Sam will freeze to death, yes, Serious Sam will freeze to death, the man who can walk in lava. There are long auto scroller sections often with downtime or enemies on all sides, while confining you to extremely small areas and giving you very little in the way of dodging room. At one point there is a sewer level and the developers thought they were clever by saying all games had sewer levels and making it a maze, but it only calls out how much everyone hates these levels and it drags on far too long to be humorous.

While the developers added many new enemies to this game, they all behave as re-skins of existing enemies and don't add to the variety in play styles. Many of the enemies that people lamented from the previous games are back and more annoying than ever, almost as though they thought it would be a good idea to harass players of the existing games for having the audacity to question their design decisions. The flying enemies move around waaaay too much and too fast, and while you can usually lead them around, they tend to cluster directly above you where you can't easily aim, or stay way off in the distance where very few of the weapons they give you are effective.

They added turrets and vehicles to the game this time around, and it was a huge mistake. While the turrets are typically optional to use, the quantity and rate at which they throw enemies at you implies that they expect you to use them. Anchoring the player down is in stark contrast to the run around at the speed of light I loved in the previous game. The vehicles are typically overpowered and you just hold down mouse one and abuse the infinite ammo until it forces you to get back out of the vehicle. On rare occasions you get out to pull out the minigun and shoot down the flying enemies that you can't hit with the vehicle weapons.

The audio comes off as polished, but wears thin quickly. With as much as you hear the weapons sounds and musical tracks that don't fit with what you're doing, you grow tired of them, and I eventually turned off the music and turned down the sound effects to listen to something that wasn't going to put me into a coma.

The game while generally technically competent and feels polished, has a glaring technical flaw. For a game where almost every enemy runs straight at the player, the pathfinding in this game is horrendously broken if there are any obstacles. The enemies often spread out and run in the opposite direction of you, don't notice you at all, or get stuck behind objects that really should have been accounted for in the levels. This leads to parts of the game where you hunt around for several minutes trying to find the last few enemies that have become stuck in the level before the game lets you continue on. (You must kill all enemies to continue through the level.)

The pacing of the game is rather poor, and it takes away your weapons at the start of each of the 7 distinct sections and makes you run around collecting them, creating a saw wave difficulty curve, and ends up simply annoying more than interesting. They knew they didn't have enough content to make the game the 8.5 hours that it enforces on you, and it shows everywhere, leading to long drawn out sections that are neither harder, nor easier than the previous, just more of the same. If you finished the first three sections of the game, you've seen the rest. It's just another set piece behind the same tedious actions.

The boss design is typical Serious Sam, where you don't shoot the boss yourself, but play some gimmick that hurts the boss. Most bosses are invincible to player weapons(not technically but you could shoot them for an hours, run out of ammo and still not kill them), and they don't feel particularly rewarding to defeat. The first boss is possibly the most insulting boss I've ever seen in a game. If you take no action, the boss dies within 1-2 minutes, with no involvement. It's a "protect the AI while the AI kills the boss" battle, and I'm astonished they even put it in the game.

I'm giving the last level a special section because of how much I hated it. The last level is a one hour slog through 1200+ enemies while the game showers you in armor and health, and then throws an extremely tedious boss fight at you that will make you question your life, unless you exploit the terrible pathfinding on the AI fighters and hold down the fire button on the vehicle until the boss dies. In comparison with the typical level, it has nothing to offer that is new, just more of the same that you'd grown tired several sections back, and is more than 6 times as long as the typical level.

I cannot reccomend this game in any fashion. If you liked Serious Sam, pick up one of the others in the series, and avoid this one like the plague.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: January 6
These are my initials impressions, (I will amend this review as I play):
[Updated 1/7/15]
Right off the bat, this is the stupidest game I've ever played, and kind of racist. Having said that, I am enjoying it so far. The graphics hold up well, perhaps a benefit of the crisp and vibrant art style. The environments are very colorful and imaginative and a joy to explore (even though the game is not particularly open-but more on that later). Though a Serious Sam title, this particular installment shares little with its predecessors- it's brighter, less serious and seemingly more kid-friendly (older siblings and parents take note, this game still contains excessive violence and "adult" subject matter, but on the whole seems more like a "T-rated" game than an M). Also, the gameplay is more akin to the recent Shadow Warrior reboot than the original Sam titles (which is a good thing in my opinion)-the levels are big and spacious but at the same time very linear; progression is from one area to the next, broken up by cutscenes. The shooting is fast and fluid, as you'd expect from a Serious Sam game, and generally pretty fun. Oh, and you can ride dinosaurs (I would have tried this but I killed mine accidently). But by far the most striking aspect of the game is its tone, and if you come into this as a veteran from the originals, prepare for a shock. This is not necessarily a bad thing, though, and from the little I've played of this game so far, I can tell it fills a unique niche that the others do not-namely, a creepy early 2000s CGI young adults' action adventure/scifi movie/ Conker's Bad Fur Day-type "adult masquerading as kid-friendly" niche (I guess that sort of thing was popular in the early 2000s). So anyways, those are my early insights, but I'll have to play more and perhaps I'll have more to say. Despite the frankly idiotic story, I recommend this game, for now.

Update: I played a little more and the charm of the game really took hold. The story is even beginning to grow on me (Sam's horrific one liners are not, however). Honestly, I'm surprised that Serious Sam 2 manages to look and play as well as it does on modern hardware, so that's a good thing. I prescribe this an an antidote for Call of Duty.
Highly Recommended
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3 of 3 people (100%) found this review helpful
2 people found this review funny
1.1 hrs on record
Posted: April 14
Serious Shooting, Serious Bosses, Serious Jokes, Serious Driving, Serious Guns, Serious... You get the point.

If you're thinking of getting this game, I have to ask you something "are you ♥♥♥♥ing serious?" Of course get this Serious game.

I rate this a serious 11/10
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2 of 2 people (100%) found this review helpful
10.7 hrs on record
Posted: April 3
Great game remember when i played this as a kid now i bought it and gifted it to my brother and dad brings back old times :) 10/10
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2 of 2 people (100%) found this review helpful
13.8 hrs on record
Posted: November 25, 2014
Serious Sam 2 doesn't take itself seriously on the surface, but as a hardcore fan of tough slaughterfest FPS bullet/melee hell gameplay that this franchise is known for, I give this game a serious thumbs up.

I am by no means an inexperienced player so trust me, if I say a game is hard it's probably tougher than what you'd expect and SS2 is surprisingly difficult which is a refreshing revamp of the series that delivers exactly what real fans wanted. Normal in SS2 feels more like hard in SS1 a lot of the time and the tricks up the dev's sleeves perform nicely and will have you strategizing more than shooting on various occasions.

The weapons have a pleasant, balanced feel to them that encourages you to get creative and never have an ultimate go-to. Yes some weapons are of course better for certain situations than others, but seldom will you feel like you'd be screwed if you didn't have ammo for a specific weapon. The Devs are good about giving you the ammo you need, and you see ammo packs, large health and powerups much more often in this installation of the series making way for big fights equally more often.

Enemies are what you'd expect, but there's some awesome additions especially ranged enemies. In the first game, most of the ranged attacks were projectiles but in SS2 there's more rockets and more bullets to force you to kill fast, fast fast and prioritize targets effectively if you want to stay alive for long. Also, there's more strategy involved in taking down enemies this time around. One of the first enemies has a shield that it'll drop when you shoot it, but I'm pretty sure making contact while before it drops the shield does more damage. I'm not positive about that though. Either way, more strategy difficulty and satisfaction.

The environments are pretty epic and vary just enough to keep you happy without getting overly obnoxious. There's moments where you say "Damn, this game had amazing graphics for it's time" and it did, not only that, but the engine is super optimized. I have a pretty aweful system and I'm very impressed by how well I can run the game.

Serious Sam 2 has stupid humor that made me laugh and facepalm simultaniously. You have to not take it seriously, and with the massive amount of bloodshed that goes into this game, the comic style of the game and it's visual design is commendable on the part of the Dev's. I will say that I prefered the darker style of SS1 but where this game lacks in any area for me it makes up for in gameplay. The gameplay is just awesome.

This game is satisfyingly challenging, fun, surprisingly not repetetive for the very basic concept behind it, and goes down in my book as a must-have for fans of games like oldschool doom, painkiller, and other doom clones including serious sam 1.

I'd pay $20 for this game, and I paid $10. Maybe I'm a sucker for games like these, but if I am then I gladly sucked this game right up and I give this a total of 7/10. Not bad for a game that's literally like: Here's baddies, here's gun, here's excuse oops I mean story, go kill. *Pounds chest*.
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2 of 2 people (100%) found this review helpful
1.1 hrs on record
Posted: January 27
he wears red sneakers xD definitely the best serious sam.
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3 of 4 people (75%) found this review helpful
17.7 hrs on record
Posted: December 14, 2014
This game is by far the most different in the Sam franchise. I kinda understand why they took a different approach for two from 1. They wanted to make a different sequal with addid humor, an actual story, and a bunch of cutscenes. I will admit that this game was not nearly as serious as the other two games but it was very fun. I would have written a more positive review, but sadly the ending ruined it for me. First there was the fact that the final boss wasn't mental, and instead was a floating building thats impossable to kill without keeping the serious damage bonus from the fight before it. Secondly was the fact that this game didn't end the franchise and the franchise is basically dead in the water as serious sam 3 is actually a prequal to the first game. So I'd say the game was fun but the ending was probably one of thee worst endings of a video game franchise. Still, I'm glad I played it, I guess, I just wish it could have ended better. Oh well, the Sam franchise is over now, and they are making other games. Still, definetly buy the serious sam pack when on sale and you'll just wiggle through this game while your at it like I did.
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3 of 4 people (75%) found this review helpful
3.5 hrs on record
Posted: December 6, 2014
In my opinion Serious Sam 2 is the best installment of the Serious Sam series (even better than part 3). It takes what made the older versions great and added upon it. The graphics, sound, music and gameplay are extremely well done. The vehicles are a very welcome addition to the game. There is even a dinosaur-like create you can ride that shoots fireballs, and if you can find it, a hidden creature that is much bigger than the regular dinosaur. Speaking of which, there is a lot of hidden stuff in this game. Some of the hidden stuff is pretty funny, as well as some which are very useful. Playing with friends makes it even more fun. The big bosses are some of the coolest I've seen. I don't want to spoil anything, but let’s just say there is a humongous gorilla that will make you and your friends say holy $#2$%#@ !! I highly suggest getting Serious Sam 2 as it has been one of the most fun games my friends and I had playing co-op. Heck, even single player is a blast. Part 3 is good, but seems to have missed quite a bit part 2 has.
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1 of 1 people (100%) found this review helpful
13.7 hrs on record
Posted: December 22, 2014
Sam is back for a "true" sequel. I love the Serious Sam games for their dark sense of humor and full bore onslaught of enemies. It's a never ending horde of bad guys against the lonegun that draws me to this series.

Slick graphics for the time. Croteam did a great job as far as the levels are laid out. Plenty of secrets and weaponry laying about to make even the most seasoned fps player drool.

Thank you, Croteam, for all the amazing Sam games. :) I would definately recommend everyone try at least one of these out!

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1 of 1 people (100%) found this review helpful
10.9 hrs on record
Posted: November 12, 2014
Alot of fun ! But achievements are missing here for me...
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1 of 1 people (100%) found this review helpful
0.7 hrs on record
Posted: January 29
Great Game which my friend told me about, Classic!
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1 of 1 people (100%) found this review helpful
10.3 hrs on record
Posted: January 2
This game is just amazing, this was the first FPS i ever played, i had bought the CD when the game was still new. it's not everyone's cup of tea but it sure as hell is amazing. I reccommend this game to anyone who's here for a crazy comical shooter, because this is exactly what it is.
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