The way I always try to describe Awesomenauts is as a 2D, action platformer MOBA. Ever since I started playing this game, it's a formula that I truly enjoyed in a way that I didn't enjoy something like LoL of Dota. What sets this game apart, from a mechanical standpoint, is that it has much more emphasis on manual positioning of both characters and skills, and that makes it much more challenging and interesting. Aesthetically it is very stylized and pleasing to see, with bright palets and a very well done soundtrack. The cast of characters is really unique and each has it's own unique skils that make them fun to play. And in my experience, both playing online alone (SoloQ) and coordinated team play are fun. Ronimo is always working on adding new characters, balncing them, and interacting with the community.
The only true drawback from this game, in my opinion, is that the community playing it relatively small for a MOBA, which is a real shame. As a result, matchmaking can be problematic sometimes. Finding a match and filling one relatively quick is almost never a problem, but the problem comes in with the difference in skill level of the players in the games.
I wholeheartily recommend this game to anyone who wants a different spin on a MOBA, wants a fun game to play with friends, or just wants to play a fun game.
I also stream this game semi-frequently if you want to see live gameplay of it: twitch.tv/pyrocheese