Conflict spans the stars as huge robot armies are locked in an enduring battle. Head out to the battlefields with your friends in this 3-on-3 action platformer.
User reviews: Very Positive (13,888 reviews)
Release Date: Aug 1, 2012

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Buy Awesomenauts Power Pack

Includes 3 items: Awesomenauts, Awesomenauts: Official Soundtrack, Awesomenauts: Starstorm Expansion

Downloadable Content For This Game

Buy Awesomenauts - Costume Party DLC Bundle

Includes 9 items: Awesomenauts - Bumble Gnaw Skin, Awesomenauts - Coco Hawaii Skin, Awesomenauts - Disco Voltar Skin, Awesomenauts - Expendable Clunk Skin, Awesomenauts - Grandmaster Splash Skin, Awesomenauts - Hotrod Derpl Skin, Awesomenauts - Kosmonaut Yuri Skin, Awesomenauts - Mousquetaire Leon Skin, Awesomenauts - Officer Lonestar Skin

Buy Awesomenauts - Costume Party 2 DLC Bundle

Includes 9 items: Awesomenauts - Cap'n Vinnie & Seadog Spike Skin, Awesomenauts - Cluck Skin, Awesomenauts - Coco McFly Skin, Awesomenauts - Demon Skølldir Skin, Awesomenauts - Double-O Yuri Skin, Awesomenauts - Kage Genji Skin, Awesomenauts - Pimpy G. Skin, Awesomenauts - Ravishing Raelynn Skin, Awesomenauts - Shaolin Ayla Skin

 

Recommended By Curators

"A side-scrolling 3v3 DOTA-style game with an emphasis on manual aim and platforming. Very creative characters, one of which I badly voice-act."
Read the full review here.

Recent updates View all (90)

July 10

2.11.1 LIVE!

Patch 2.11.1 is now live, featuring a bunch of fixes:

General
-Fixed an issue where replays would not store the items bought.
-Fixed that replay-to-video conversion would restart endlessly unless you pressed escape
-Reverted Froggy’s bot back to the old one. The old Froggy AI by GMFreaky was doing significantly better than the new Froggy AI, so we brought it back. If you encounter bugs in bots, please report them in their respective topics.
-Fixed link to forums in the bottom left banner in the main menu
-Fixed some overlapping texts in the character select screen.

Clunk
-Fixed issue where it was not possible to start Explode while Biting.

Derpl
-Changed Derpl’s nuke behaviour, it will now remain still when colliding with floor or ceiling and bounce when colliding with a wall.

Genji
-Fixed issue where Genji’s moon nectar would not spawn the correct amount of nectar healthorbs.

Lonestar
-Reverted change where grenades without the bounce upgrade would fall straight down when colliding with wall instead of bouncing. Grenades without bounce upgrade will now bounce against walls again.

Rocco
-Fixed that Rocco’s health unintentionally was 1300 instead of 1250, as is stated in the shop tooltip
-Fixed an issue where Endless Quiver cooldown reduction would not always apply.
-Fixed an issue where Defused Hawk Bomb cooldown reduction would not always apply.
-Fixed an issue where Genji’s cocoon would not be visible on Rocco.
-Reduced Rapid Arrows base range from 10 to 9.
-Reduced Rocketpack Rapid Arrows range increase from 20% per stage to 15% per stage.
-Reduced visual size of SWCA Coin split arrows by 30% (collision remains the same).
-Reduced SWCA Coin split arrows range from 10 to 8
-SWCA Coin split arrows now correctly gain 50% of * Spurs damage increase, instead of 100%.
-Increased SWCA Coin split arrow speed by 30%

Sentry
-Fixed issue where Sentry’s decoy would not be left behind when teleporting but instead teleported along with Sentry to the beacon location.
-Fixed issue where Black Hole Sun explosion animation was not always played.

Skolldir
-Fixed issue where exploding gnome would not immediately explode against an enemy turret but instead would fall to the ground before exploding.

Voltar
-Fixed issue where Voltar’s healbot attack would not be applied when healbot expires.

Have a great weekend everyone!

17 comments Read more

July 8

Awesomenauts update 2.11: White Hawk Down is out now!

This update adds an all new free character: Rocco! It also adds two new skins: Shinobi Rocco and Sun Wukong Skree. And of course a series of balance tweaks, fixes and improvements. Especially Lonestar and Voltar got a lot of tweaks this patch. Have a look here for the complete patch notes:

https://www.awesomenauts.com/forum/viewtopic.php?f=6&t=39493

If the patch does not download automatically for you, try restarting Steam or even your computer until it does.

15 comments Read more

Steam Big Picture Mode

Just Updated



Awesomenauts 2.11: White Hawk Down is now live! This update adds a new ranged character to the roster: Rocco! And best of all: Rocco is free for all players! Of course, 2.11 also has a large number of balance tweaks, fixes, and improvements. Voltar has received a large number of small tweaks following his overhaul in 2.10, and Lonestar received some much-needed love as well. There is also a very cool additional skin available for Rocco (Shinobi Rocco), and the long-awaited second skin for Skree: Sun Wukong Skree!

Check out the full patch notes over at https://www.awesomenauts.com/forum/viewtopic.php?f=6&t=39493

About This Game

The year is 3587. Conflict spans the stars as huge robot armies are locked in an enduring stalemate. In their bid for galactic supremacy, they call upon the most powerful group of mercenaries in the universe: the Awesomenauts!

Awesomenauts is a MOBA fitted into the form of an accessible 3-on-3 action platformer. Head out to the online battlefields together with your friends as an online party or in local splitscreen, and never worry about having to wait for an online match because of drop-in matchmaking!

Devise strategies as you upgrade and customize each character's skills to suit your playing style. Expect new items, features, DLC and Awesomenauts to be added regularly!


  • Saturday morning is back – 3 on 3 online platforming shooter action with a bright 80's cartoon style
  • It’s a MOBA! – classes, upgrades, creeps, turrets, bases and tactical depth are all present. Awesomenauts adds fast paced platforming gameplay to create a truly unique and accessible MOBA experience
  • The Awesomenauts – take control of an extensive cast of highly customizable Awesomenauts, each with their own attacks and skills.
  • Team Deathmatch! - Tired of the Classic Awesomenauts matches? Take on your friends in Team Deathmatch or spice things up with many custom game options for the traditional Awesomenauts gamemode.
  • Splitscreen action – Online and offline play with up to 3 players in local splitscreen!
  • Regular updates - Regular additions of new Awesomenauts, balance updates, DLC and more.
  • Don't criticize it, customize it! – hundreds of unique items to beef up your abilities and customize your Awesomenaut to suit your personal playing style!
  • Push it to the limit – Face melting battles across multiple exotic planets and alien spaceships!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, Windows 7 or Windows 8
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
    • Hard Drive: 1.5 GD HD space
    Recommended:
    • OS: Windows XP, Vista, Windows 7 or Windows 8
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia Videocard with at least 512MB
    • Hard Drive: 1.5 GD HD space
    • Other Requirements: Broadband Internet connection
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later.
    • Processor: Intel Core Duo
    • Memory: 512 MB
    • Graphics: 64 MB
    • Hard Drive: 1.5 GD HD space
    Recommended:
    • OS: OS X version Lion 10.7 or later.
    • Processor: Any Processor with 2 Cores
    • Memory: 2 GB RAM
    • Graphics: ATI or NVIDIA Videocard with at least 256MB or higher.
    • Hard Drive: 1.5 GD HD space
    • Other: Broadband Internet connection
    Minimum:
    • OS: Ubuntu
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GD HD space
    • Video Card: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
    Recommended:
    • OS: Ubuntu
    • Processor: Any processor with 2 Cores
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GD HD space
    • Video Card: ATI or Nvidia Videocard with at least 512MB
    • Other: Broadband Internet connection
Helpful customer reviews
242 of 310 people (78%) found this review helpful
1 person found this review funny
1,195.1 hrs on record
Posted: February 10
You hate it. It's bad, poorly balanced, and has toxic community. It's like a mom who beats you in the head with frying pan and yelling bad words at you... but hey! It's still your mom. Deeply in your heart you still love her.
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48 of 65 people (74%) found this review helpful
52.2 hrs on record
Posted: May 18
Awesomenauts is based on the premise of casual competition. It is designed to be fun. An interesting result of that is the lack of a real consequence when somebody quits your team. He is replaced by a bot that is often more competent than himself and continues to play in his stead. Another player can join mid-game to replace the bot at any time.

Awesomenauts also has a great community (official forum, not Steam). It has a thriving fanart community, a modding one, a tactics one, etc.

This game really opens itself up to modders. It allows creators to modify in-game bots and make their own using an AI editor. Modders can also create gamemodes using this tool. If Ronimo likes a bot, it can find its way into the official game.

Overall, I highly recommend Awesomenauts. It has a thriving community that you should not miss out on. The gameplay is very fun, if less competitive than its other MOBA counterparts. All that is lacking is you.
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25 of 36 people (69%) found this review helpful
1 person found this review funny
93.7 hrs on record
Posted: February 2
I just really wish there would be an option for a "Mixed" review. This one would surely be one of them.
But since this is one of my most favourite games, I rather not hit the "Not recommended" cause that would make me feel bad. Let's say my review is a kind of warning for future players, as I will talk more about the disadvantages rather than the advantages.

This game, as the title already says is really, really Awesome, it has tons of potentials, in my eyes it beats Dota2 and even League of Legends (and I like the latter) just to mention the two most popular MOBAs which are kinda similar to Awesomenauts.

So the task is, you are in a 3v3 match, you with your two teammates have to defend your base on a battle arena which is also protected by 3 or 4 turrets, that's depending on the map. Both teams have 3-3 (or 4-4) turrets. There are various champions, characters, whichever you call them to choose from, and each and one of them has different, unique abilities. From the medic to the assassin, supports, tanks, you can find different classes, and even these little "types" have different selections. The background story is simple yet still enough for this game, the characters all have their own background stories and the design (even the most of the skins) are also amazing. So, everything is set up for a perfect game, what's wrong then?

Pretty much everything else. Sadly.

1 . Let's start with the matchmaking. Catastrophy. Horrific. A complete disaster. The game has no dedicated servers, so you pretty much have to wait until the matchmaking finds players from your region (and this one is preferred, or else you have to deal with laggers, and even with this set up you will probably meet them), sometimes it takes like, 5 minutes or even more. And when you are finally in a game which has not started earlier (and will be a losing match as you will get dropped into the place of angry ragequitters), you will probably have to deal with people who have higher ranks than you. And here comes the second most horrible thing;

2. The ranking system. I can't describe how it works, because I absolutely don't understand it. You can't choose to play or not play ranked matches like in LoL, you will be categorized into leagues, but the way you level up to higher leagues or get dropped back into the former seems to be really, really random. And if you get into higher leagues because out of your 20 matches you luckily won one, you have to deal with the bigger guys. And by bigger, I pretty much say guys with the highest ranks and prestige, becase those are the ones who I get mostly, even if I am in league 6, with prestige 1. I always, and no joke, always get enemies with max prestige, and league 3-4. Maybe even higher. I don't need to mention how do I end up.

3. The last, and probably the worst thing in this game is the "community", if I can call this a community. I have met a few communities before, but this game definitely has the worse, pretty similar to LoL I'd say. Your teammates calling you noob if you die once, your enemies tapping the taunt button more than M1, ♥♥♥♥♥♥♥s everywhere, trolls, ragequitters who leave you alone with bots, and enemies still taunting you. During this 70 hours I have met like, 1 or 2 nice random helpful players in this game, seriously. And there is no kickvote or ban system either.

4. I also want to mention how I disagree with the content what you have to pay for. Sure, a few skins to buy them, the devs need to eat something of course (no irony), but there are also characters what you can unlock only with using your debit card, pretty strong characters (I'd not call them p2w though) and instead of a few serious fixes or developing, the company seems to put all their efforts into the new skins and into some occasional bugfixes. Oh, and to nerf Voltar to be almost useless.

All in all what I can say about this game is that it is really addicting with its unique humour, gameplay and overall experience, but has so, so many backsides that it might not even be a benefit to play this game. Unless you have nerves made of ropes. I'd suggest the game for people who can be ignorant against trolls, can deal with stress easily, and like this genre.

(Also I am sorry for my grammar errors and typos, my English is not the best, and my typing is even worse.)
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22 of 34 people (65%) found this review helpful
1 person found this review funny
300.8 hrs on record
Posted: July 3
The graphics are cute, if you don't mind "cartoonish". The characters are each unique in personality.
Hackers/cheaters are relatively rare.
The music by Sonic Picnic is exquisite. If you are going to buy anything from this, you should buy the soundtrack.
Unfortunately, this is where the fun ends.

Matchmaking is terrible, peer2peer technology which means that lag is abound. For some reason the matchmaker is still stuck in 1998 whereas it only offers you to search games by ever-reducing selection (worldwide, continent, local) instead of pairing you with others on the basis of latency/packetloss compatibilities and tolerance.

Moreover, the pairing of opponents based upon rank is seemingly non-existent whereas you may face a team of extreme aces with a couple of complete novices for teammates and vice versa, or mixed and so on.

Additionally, the game allows late joins. You may be one such lucky 'winner' as to be selected to join a game in progress, for the past twenty minutes, whereas all the players on the team you got tossed onto have quit the game and the opponents been pummeling on bots and becoming superiorly strong for the entire time.
You may even rake in the jackpot and join a game that a player has quite precisely five seconds before the base is destroyed and the game is over with a defeat for you (which you WILL take a dive in ranking for).

Think of many such fun small joyful defects the game is rife with.
Oh, and it is worth of mentioning to note that the community is chokeful with acidic terribly-behaved children (at least mentally). Which, of course, the developers pander to happily.

To top it all off, there is no semblence of balance. The disparity becoming fast evident and very wide in scale.
With some characters being exquisitely over the top whereas others are scrapping at the bottom. Some of them featuring extremely "cheesy" or "lame" easy methods of combining certain abilities/power-ups to either kill any opponent within mere seconds regardless of their strength/health/abilities or to escape out of any situation essentially becoming unkillable.

Some of the strongest characters are also locked behind a DLC pay-wall, effectively turning the game somewhat onto "pay2win" situation.

Watching plays as a spectator on youtube is also not very enjoyable, barring the game from any possible future as an e-sports entirely.
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7 of 8 people (88%) found this review helpful
166.0 hrs on record
Posted: June 23
This game is unique. There has never been a game similar to this one.



Yes, it follows the basic MOBA formula of creeps/towers/"heroes"/loadout builds/base, but past that everything changes.
Mechanically speaking, the game uses a 2D platforming free-side-scrolling approach. You move using the keyboard, and aim/attack using your mouse. Controllers can be used as well, if that's more your style.

There are 4 main maps, each with an entirely different layout. Generally, 2 lanes exist, though most maps have open areas and choke-points.

The "heroes" (nauts) are incredibly different from each other, in terms of abilities and playstyle. There's a chameleon assassin that goes invisible, a russian monkey that flies using a jetpack, a squid that anchors you in place, an overweight viking that hurls you into the air, an all-eating creature that spawns stationary minions, a floating brain that controls a swarm of drones, etc. for a total of 16 nauts, plus an additional 5 in the still growing expansion (the expansion marked a first step towards a continuous development effort, which I mention further ahead, and is not in any way pay-to-win). Each naut has its own learning curve. This makes the game spectacularly varied, as not only are the nauts unique from each other, the 3 naut teams mean there are a huge number of possible combinations, which in turn mean a huge number of approaches to a single match. Not to mention that many nauts can steer their own style in very diverse directions depending on which items they go for in their build.

Last, but not least, the game is fun. As the intro makes quite clear, the underlying design theme surrounding the game is not fantasy or sci-fi, but instead a sort of nostalgic-childhood-saturday-morning-cartoon-fun.
Competitive? Yes. But also a game in which you can kill a flying monkey by having a fat viking throw an exploding gnome at its face.

It is also essential to point out that the developers are still very much working on the game. Yes, it was released back in 2012, but it has evolved immensely throughout the past three years. As you will find if you snoop around the game's website, the developers, who frequently post in the forums, intend to keep working and adding features to the game, while polishing and improving the ones already present. This is a project with long-term goals, and the players are having a blast watching the game grow and having their feedback taken seriously. (this is not early access in any way)

All in all, a very fun game, with a great community, a unique design, and surprising strategic and tactical complexity.


Grab it. Play it. Love it.


tl;dr: fun, unique, surprisingly complex
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