The Bridge is a 2D logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures.
User reviews:
Recent:
Positive (26 reviews) - 88% of the 26 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,116 reviews) - 88% of the 2,116 user reviews for this game are positive.
Release Date: Feb 22, 2013

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Reviews

“I was simply flabbergasted at the complexity and simplicity they present at the same time.”
9/10 – The Indie Game Magazine

“One of the best puzzle games I've played in years...The Bridge is an experience that I haven't had since P.B. Winterbottom and Braid, and it gives both of them a run for their money”
90/100 – Destructoid

“The best of the PAX 10.”
VentureBeat

"I took more away from the experience than I have with any other game in recent memory”
The Escapist

Steam Big Picture

About This Game

The Bridge is a 2D logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave you with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph.

Key Features

  • 48 thought-provoking puzzles, each unique from the rest, all requiring an innovative solution.
  • Gravity manipulations, gravitational vortexes, parallel dimensions, and many more mind-bending concepts in a world where the laws of physics are not what they seem.
  • M. C. Escher-esque worlds with impossible architecture set in the style of beautifully hand-drawn black-and-white lithographic art.
  • An alternate version of the game unlocked after the main storyline has been completed, including challenging alternate versions of each of the 24 main puzzles, along with an alternate ending.
  • A time-backtracking system to alleviate any fears of making a mistake.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Processor:1.0 GHz
    • Memory:512 MB RAM
    • DirectX®:9.0
    • Hard Drive:400 MB HD space
    Minimum:
    • OS X 10.6 or newer
    • Processor:1.4 GHz
    • Memory:2 GB RAM
    • Hard Drive:400 MB HD space
    • GPU with 256MB cache with Open GL 2.1 recommended
    Minimum:
    • Processor:1.4 GHz
    • Memory:2 GB RAM
    • Hard Drive:400 MB HD space
    • GPU with 256MB cache with Open GL 2.1 recommended
Customer reviews
Customer Review system updated! Learn more
Recent:
Positive (26 reviews)
Overall:
Very Positive (2,116 reviews)
Recently Posted
paul.ochmanski
( 12.1 hrs on record )
Posted: May 1
Fascinating concept which intertwines well with the plot of the game.

Curious and progressively challenging. ( I didn't have it in me to finish the last level without help)

Proves that maths and physics are the champions of science.

I WILL find all those hidden whisps and complete achievements.... later, maybe after doing a science major first ;P
Helpful? Yes No Funny
AaToSMeD
( 2.9 hrs on record )
Posted: April 29
It's alright but I met a wall that stopped my progress near the end of the game. For the life of me, it was just impossible for me to solve and I refuse to use a walkthrough to remedy my situation. The game was fun until the end. This reminds me of that unforgiving last section run in Ducktales Remastered; it ruined everything.
Helpful? Yes No Funny
tstki
( 4.5 hrs on record )
Posted: April 28
Nicely drawn - tricky puzzles.
Somewhat disturbing due to the lack of pupils O_O and creepy background music.

Main gripes:
- Rotation speed could be a bit faster
- Drawing the character at the start of every level is an unneeded delay.
Helpful? Yes No Funny
Abradolf Lincler
( 5.6 hrs on record )
Posted: April 28
Amazing game! (♥♥♥♥ THE MIRRORED MENACE WISP THOUGH!)
Helpful? Yes No Funny
kemul
( 8.1 hrs on record )
Posted: April 24
The Bridge is a puzzle game that is using the concept of relativity and gravitation to solve many puzzles and IMO has a really familiar vibe with Braid.
Pros:
-. Really great puzzles and concept
-. Great art and sound
-. The achievement isn't that hard if you can solve the puzzle

Cons:
-. Sometimes the puzzle is really hard and make me dizzy
-. IMO it can be bigger (A little short)
-. The story is a bit confusing

8/10
Helpful? Yes No Funny
The Silent Majority
( 6.7 hrs on record )
Posted: April 19
A tough, challenging game with some very clever puzzles. The mechanics take some time to master, but the game does a good job at introducing them to you procedurally.

There is a bit of frustration to be found with some seemingly arbitrary "what surface is solid and which isn't" in certain puzzles, but aside from that, despite the challenge it doesn't get rage-worthy.

And I know rage, believe me.
Helpful? Yes No Funny
Mightyelk
( 4.1 hrs on record )
Posted: April 11
Great style and hard puzzles.
Helpful? Yes No Funny
Nihilist
( 1.5 hrs on record )
Posted: April 10
Great game, love the artwork and the puzzles.
Helpful? Yes No Funny
ReverendTed
( 24.6 hrs on record )
Posted: April 7
Did you like Braid? You'll probably like The Bridge. It's got a charming sketchy art style and while it's not a long game by any measure, it manages to wring a fair amount of mileage out of the fundamentally simple mechanics. Because the mechanics of the game are so simple (your options are to walk, rotate, use, or rewind) it's possible to stumble upon the solution to many of the puzzles by simple trial and error, but it's very rewarding to watch a plan come to fruition.
The sparse plot\exposition, told largely through short snippets of text and bits of art, is abstract enough to be either deeply compelling, effectively disposable, or annoyingly pretentious, depending on your preferences.
Helpful? Yes No Funny
lguess
( 5.6 hrs on record )
Posted: March 30
Love this game, but I will say this; it's not for everyone, sadly. You do need to have at least a basic understanding of extra-dimensional geometry, gravitational theory, and the rather specific(and exacting) branch of quantum physics known as temporal physics, as well as a healthy appreciation for the (seemingly) impossible geometrical art of M.C. Escher.That said, it's a very enjoyable game, provided you have a great deal of patience, and an excellent sense of timing. But whatever you do, DO NOT attempt to play this while you are tired, experiancing vertigo, or otherwise incapacitated; you will make mistakes, you will lose, and you will get frustrated! So only play this when you are calm, clear-headed, and motivated. Do that, and you'll love this game too! :D
Helpful? Yes No Funny
Lugnerhime
( 0.1 hrs on record )
Posted: March 24
this is a very nice puzzle game 10/13 would not recommend
Helpful? Yes No Funny
HxAxNxY
( 5.7 hrs on record )
Posted: March 19
Very nicely executed puzzle game with sometimes very difficult levels, but that is only good.
Helpful? Yes No Funny
wheatleyco
( 4.6 hrs on record )
Posted: March 19
The games puzzles are too obtuse and not fun.
Helpful? Yes No Funny
Pharaoh
( 3.0 hrs on record )
Posted: March 17
Very challenging, esp the mirrored part. Definitely recommended for those want to exercise their brains.
Helpful? Yes No Funny
Schareazar
( 9.4 hrs on record )
Posted: March 17
10/10

Absolutely a MASTERPIECE and a MUST HAVE in your library. It is surely worth well over its full price and it's often 90% off.

Probably the most entertaining, satisfying and mind-boggling puzzle game ever. Definitely the best Indie I ever played.

I enjoyed the graphics, music, simplicity of gameplay and difficulty of puzzles, lenght, grayscale design, simply everything you get.
Helpful? Yes No Funny
James
( 1.7 hrs on record )
Posted: March 12
[DID NOT FINISH]

Fun little puzzle game where you munipulate the world by tunring it to solve puzzles.

"Good little puzzle game" - 8/15
Helpful? Yes No Funny
Chumba Wumba
( 2.4 hrs on record )
Posted: March 8
+ the game takes full advantage of its mechanics in creative ways;
+ art style is remarkable;
+ genuinely challenging puzzles;

- short.

A healthy dose of puzzles. Recommended.
Helpful? Yes No Funny
Mark
( 2.9 hrs on record )
Posted: March 5
If youre a social justice warrior, do not play this game. you have to be white to enter certain doors. If youre a normal human being and not mentally ♥♥♥♥♥♥♥♥ like the SJW, play the game. i have to admit, the last chapeter (chapter 4) is the only hard chapter. others i just keep rotation and and beat the puzzle.
Helpful? Yes No Funny
Leedzie
( 6.4 hrs on record )
Posted: March 4
The good news about this game: You get to solve puzzles! The bad news: There's a 50/50 chance you'll have no idea what it was you did that solved them. It's a weird mix of pride and confusion, not unlike when your grandmother hugs you and says you're her favorite fat grandchild.

There's also a third possibility in which you get stuck and can't solve your current puzzle, but I wouldn't worry about that. Your brain will have melted down and leaked out of your ears by that time anyway, so you won't even notice your ineptitude. All you'll remember is that you were playing a cool weird puzzle game and there was something pleasantly warm on your neck.
Helpful? Yes No Funny
fibasten
( 1.4 hrs on record )
Posted: February 29
Fabalas!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
24.6 hrs on record
Posted: April 7
Did you like Braid? You'll probably like The Bridge. It's got a charming sketchy art style and while it's not a long game by any measure, it manages to wring a fair amount of mileage out of the fundamentally simple mechanics. Because the mechanics of the game are so simple (your options are to walk, rotate, use, or rewind) it's possible to stumble upon the solution to many of the puzzles by simple trial and error, but it's very rewarding to watch a plan come to fruition.
The sparse plot\exposition, told largely through short snippets of text and bits of art, is abstract enough to be either deeply compelling, effectively disposable, or annoyingly pretentious, depending on your preferences.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.5 hrs on record
Posted: April 28
Nicely drawn - tricky puzzles.
Somewhat disturbing due to the lack of pupils O_O and creepy background music.

Main gripes:
- Rotation speed could be a bit faster
- Drawing the character at the start of every level is an unneeded delay.
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Most Helpful Reviews  In the past 90 days
5 of 6 people (83%) found this review helpful
3 people found this review funny
Recommended
6.4 hrs on record
Posted: March 4
The good news about this game: You get to solve puzzles! The bad news: There's a 50/50 chance you'll have no idea what it was you did that solved them. It's a weird mix of pride and confusion, not unlike when your grandmother hugs you and says you're her favorite fat grandchild.

There's also a third possibility in which you get stuck and can't solve your current puzzle, but I wouldn't worry about that. Your brain will have melted down and leaked out of your ears by that time anyway, so you won't even notice your ineptitude. All you'll remember is that you were playing a cool weird puzzle game and there was something pleasantly warm on your neck.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
10.0 hrs on record
Posted: February 14
The Bridge takes "Isaac Newton meets M.C. Escher" completely literally and the result is as perplexing as it sounds. Natural gravity is disregarded and surfaces twist to bend back onto themselves. However, this is still a physics puzzle game and so paths and solutions have to be plotted out in a place where up and down are no longer locked in a single position. The black and white sketched out world suits this sort of experimental thinking and the dawdling, clumsy intellectual of an avatar does as well. But those same qualities - that make sense as a matter of theme - slow down trial and error investigation causing the game itself to become tedious and frustrating at times. Aggravating as it can be sometimes waiting for a puzzle to finish turning or the protagonist to get from one place to another, finding the solution and hearing that door creak open is always rewarding. This quality shines especially bright at the halfway mark, when the game revisits all the previous levels as mirrored versions of themselves. Along with flipping the level itself, many new obstacles are added, including a brand new timing element in some sections. Surprisingly, these levels feel only vaguely familiar instead of the lazy rehashes that tactic would expectantly yield. It goes to show how well-crafted the original puzzle worlds were and how great each individual, independent piece is.
It's a shame then, that the story doesn't fit together as neatly. It's only told through snippets or thought fragments, leaving most to the imagination. Due to how little material there is to work with, it's difficult to tell if there is a deep, compelling narrative to piece together or if it's positioned as deliberately obtuse in order to hide the fact that the game has nothing to say. The worst thing about it, or the best depending on your perspective, is that I can't seem to stop myself from coming back to it over and over again.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
5.7 hrs on record
Posted: March 19
Very nicely executed puzzle game with sometimes very difficult levels, but that is only good.
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Most Helpful Reviews  In the past 180 days
6 of 7 people (86%) found this review helpful
2 people found this review funny
Recommended
12.0 hrs on record
Posted: November 20, 2015
Great and challenging puzzle game that plays with physics of our nature with a good combination of art and concept of the game.

Finished 100% achievements in about 12hours (it can be donde faster, I got stucked sometimes in the hardest puzzles).
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4 of 5 people (80%) found this review helpful
Recommended
15.7 hrs on record
Posted: January 10
Its been a while I don't play such a great puzzle game!

It is short, but the puzzles are really worthy. The art is great, and the "collector" achievement is quite of a challenge too!
The only downside are the controls: sometimes you wish The Professor would walk faster, and the world spin faster. There should be an option to speed up the gameplay.

The story is also lacking, which is a pitty. It is too vague and easilly missed. All in all, this is a puzzle game, play it for the puzzles and you shall not be disappointed!
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
8.2 hrs on record
Posted: December 3, 2015
The bridge is a very impressive game with amazing art direction, an incredibly abstract and artful level design, and a mind-bending concept overall. The art style is definitely what will grab your attention the most; every single character model and backdrop is very carefully crafted in a greyscale, architecture like style, and every bit of the scenery has something interesting to look at. The gameplay is also very impressive for what it has presented, and each level has its own unique concept... that is until you get to the mirrored world, which is just the same design as the previous levels only in reverse and with a few extra obstacles thrown in. To be honest if there were no more ideas for levels then the game should have ended after the first 4 worlds. But that's really my only complaint and no where near hindered my enjoyment.

Overall this is a fantastic game that any puzzle enthusiast and art lover will enjoy.
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3 of 4 people (75%) found this review helpful
4 people found this review funny
Recommended
1.7 hrs on record
Posted: November 17, 2015
Maybe this way, then this way, then that way.... or like this..... confused, but still nice game :D
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3 of 4 people (75%) found this review helpful
Recommended
2.4 hrs on record
Posted: December 14, 2015
Fun little puzzle game told with an amazing artistic voice.
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2 of 4 people (50%) found this review helpful
Recommended
7.4 hrs on record
Posted: November 30, 2015
Simply great
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Most Helpful Reviews  Overall
135 of 142 people (95%) found this review helpful
Recommended
6.5 hrs on record
Posted: May 24, 2014
The Bridge is made from M. C. Escher's nightmares. Normally that would be a bad thing, but in this case, it's very good. The Bridge is a puzzle game with a simple premise: Reach the exit door. Your only tool is control over the direction of gravity though you can only change its direction slowly. You will need to avoid deadly obstacles and obtain keys to unlock doors in order to escape.

While a few of the levels require frustrating levels of repetition and precision in order to reach your goal, most of them are very enjoyable. In total there are 24 puzzles and 24 mirror versions which add some elements of difficulty in addition to being reversed. Strangely I found the mirror versions of some of the hardest levels easier than their normal counterparts. Even if you aren't into puzzle games, the Escher-like artwork is worth marveling at.

One thing I found missing in the game is music. It seems like a greatly missed opportunity for a unique and strange soundtrack to match the level design. There is some music in the game but it plays rarely and is very quiet.

The other major weakness I found is probably not something many players will encounter: The collectibles. Some are absurdly difficult to find, and one even requires you doing something that the game constantly tells you doesn't work for the entire game. When you do locate them all, the reward is extremely anticlimactic. It's annoying but like I said, the majority of players probably won't bother with the collectibles and those that do will most likely use guides so they don't go insane trying to find them all.

As a fan of puzzle games, I greatly enjoyed The Bridge. You will too!
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228 of 312 people (73%) found this review helpful
Not Recommended
5.0 hrs on record
Posted: August 25, 2014
I see quite a few people picking this up at the very low sale price. Just in case there's anyone else sitting on the fence about this, I thought I should add a note of caution. This is essentially a physics puzzler, which is ostensibly a genre I enjoy. In this case however, I think the the execution fails to live up to the ideas. For me, most of the challenge in the game came not through reasoning through the puzzles (though there were moments), but in wrestling with object momentum that frequently ended up being more frustrating than satisfying. At the sale price of $1 it's hard to argue that it's a waste of money. But I feel that personally for me it ended up being a waste of time. And that's something a low price does nothing to help. I see many good things written elsewhere about this game, so I may be in a minority in feeling this way, but I can't help but feel that there are far better puzzle games out there, despite the compelling visual style that I still find appeals to me even though it also triggers memories of annoying level design.
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67 of 76 people (88%) found this review helpful
Recommended
8.4 hrs on record
Posted: July 15, 2013
With the many platformers and puzzle games constantly being released, The Bridge changes up the puzzle genre with an extremely unique take on puzzles. This game forces the player to view the game in different ways. The mind-bending puzzles has the player's reevaluate the preconceptions they've had on physics and perspective of the world.

"It is Isaac Newton meets M.C. Escher."

The puzzles consist of one or many intricate architectures where the player has to manipulate gravity to complete the levels. The levels of the puzzles gradually increase, leaving a sense of accomplishment after completing them. The beginning puzzles start out extremely easy, letting the player finish in a minute or two, but the puzzles towards the end can leave a player stump for days unless they look up a guide or have someone else look at the puzzle (a different set of eyes can look at the puzzle at a different angle).

Not only is The Bridge a highly intellectual game, the artwork is something to behold. Many art enthusiasts would enjoy the game, simply for the art. The art style is hand drawn black-and-white lithograph. At first glance, the art did not appeal to me, but after completing the game 100%, I saw how beautiful something so simple can be.

With all that said, I dare you, reader, to complete this game 100%. The puzzles can leave you weary and your brain hurting, but the sense of accomplishment is well worth it.
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70 of 83 people (84%) found this review helpful
Recommended
4.5 hrs on record
Posted: April 9, 2014
If You like puzzles, it's a must. M.C. Escher paintings, gone wild as a game of mind bending 4D puzzles.

Seemingly Simple, Yet so complex!

It is a level-iteration of what you'd expect Fez to have been, puzzle-wise. You will get frustrated, you will get stuck. Take a break, a nap, try it later and it will be like "oh, that's simple!

Introduces mechanics over time, slowly, they mix well, and the art is as good as it gets.

If you hate puzzles, avoid. Simple as that.
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66 of 83 people (80%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: December 24, 2013
Like a lot of other players, I was immediately sold on The Bridge's concept and art style. Both are certainly very solid: Mind-bending puzzles in a graphite or charcoal sketch style inspired by the works of M.C. Escher. Puzzles work by rotating the level and moving your character, and solutions often require managing gravities that work in several different directions within the same level. There's little not to love with that description, and that is ultimately what sold me on the game.

What ultimately comes out of that concept, however, is little beyond an exercise in tedium. There are several details in the game's execution that leave more to be desired. (Full disclosure: I reached about halfway through Chapter 4 before realizing that I was not enjoying myself in the slightest.) First, and most noticeably, is the ambling pace of both the character's movement and that of the level rotation. Many times, I found myself just idly holding a direction for several seconds, waiting for the level to reach the desired orientation while my character impotently shuffled about trying to gain footing on the shifting ground. Or I'd end up dragging my feet along a "twisting" path -- which usually turns out to be ultimately linear -- to my destination, long after having worked out the solution. I appreciate a good, thoughtfully paced puzzle experience, but perhaps the motion of the level and character should actually match that speed of thought.

Perhaps more egregious, though, is that the puzzles, while sometimes fairly challenging, never actually feel satisfying to solve. Unlike other more clever puzzle platformers, there were never any "Oh, yeah! THAT'S how I'll do it!" moments while playing The Bridge. Everything seemed to just kind of putt along, and reaching a solution seemed like a given more than an actual achievement. Perhaps it gets more interesting after Chapter 4, but that's the point that I gave up.

Other objections could be made of how highly derivative -- downright imitative -- the game is of a certain other time-bending puzzle platformer. One could suggest that shoehorned time reversal mechanic adds absolutely nothing to the game experience other than harking to another better game. Arguments could be made that the narrative and level structures are almost identical to that one game with the timey wimey stuff. One could do all that, if one wasn't enjoying playing Braid so much more.

Overall, I wouldn't personally recommend The Bridge, unless you picked it up on sale and don't mind tediously trudging through admittedly very competently illustrated puzzles for a few hours. I commend the developers and wish them the best for their future games, but hopefully next time they won't try to make Braid 2: The Rebraidening.
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40 of 45 people (89%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: September 24, 2014
The Bridge is definitely one of those games that want to make you rip out your hair, in both frustration and outcome satisfaction, all for one good reason; cryptic, mind-boggling puzzles inspired by history's graphics artists makes you feel like you're on top of the world after you've unraveled through each puzzle. By the end of the game, you really do deserve a medal, is the kind of accomplishment I'm talking about.

The game consists of getting the unnamed, old chap through to the exit door in each level, to advance. The game's puzzles, inspired by the Dutch artist, M. C. Escher, who plays a massive aspect in this game, as the world and its environment is shown in grayscale with beautifully hand-drawn illustrations. Obstacles such as voids, which can suck you and other objects into a swirly mess, ''Menace Balls'' that can roll around the puzzle world and flatten you to death. Even steep cliffs that could slip you off the world and fall to your death. With all these dangers aside, you can use this to your advantage by rotating the maze world around you as well as reversing the flow of time, to cheat your demise. Along with controlling the core of elemental physics and gravitational pulls, Isaac Newton, eat your heart out.

I personally love the dark and rather gothic visual world this game sinks its teeth into. The world is truly a marvel to behold, not only for its diverse, colourless design, but for its ingenuity and artistic flare. You could literally stand there in a level, and just analyse every single little detail that had been hand-drawn and just get lost in the rich, beautiful and elegant designs. It doesn't just go for the levels, even the real world locations makes me feel as if I was reading a gothic child's book, what with its vague nostalgic environments and architecture.

The only problem I have with this game is that it's incredibly short, when counting it has only 4 chapters, with only 6 puzzles each. But, with this game's cryptic puzzling, it will keep you stumped out of ideas, as you overcomplicate things and try to get things in the right motion. I'm guilty to say that I've got stuck on one tiny puzzle that left me clueless for over half an hour. Other than that, the controls can be a little iffy here and there, as the game only allows firm movements set in the right motion and time.

Definitely a recommendation from me, if you're the brainy independent-type. And yes, I'm not that independent, as I did use a walkthrough guide for this game. Ruined the experience, I know, but definitely pick up this game and don't look for outside help as it does ruin it!
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38 of 45 people (84%) found this review helpful
Recommended
11.7 hrs on record
Posted: July 28, 2013
Ever since Antichamber, I've really loved the idea of the challenge of a puzzle or puzzle game as a whole revolving about things not operating by the rules. This game does exactly that. Beginning with the very basics, it introduces new elements which operate by their own rules, giving just enough hints to understand what they do, but leaving the rest up to your discovery. Also, the pencil graphics are really charming, and the soundtrack fits perfectly and makes this a pleasant game to sit down and play with.
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44 of 55 people (80%) found this review helpful
1 person found this review funny
Recommended
2.5 hrs on record
Posted: December 6, 2013
Largely inspired by the abstract paintings of M.C. Escher, The Bridge is an equally abstract puzzle games which merges gorgeous artwork with an almost Marble Madness-esque tilt mechanic to create an original, evocative experience. It asks you to set aside traditional logic, and adopt a new mindset in a world created on and by its own unique rules, which prove harder to adopt to than you might think.

The constant flux of gravity is at the center of every puzzle, requiring you to rotate the entire level in order to make your way to the exit. New mechanics such as items which exist in opposition of your own gravity, ones which can only be used by inverting yourself, and other various means to hinder your progress, are introduced as you progress but the basic foundation that up and down are perhaps one and the same holds the game together as things become more and more esoteric in design. It's a very thoughtful game, even in terms of the controls that although sluggish at first, become an integral part of the contemplative pacing once you've adjusted to the relatively slow speed at which everything moves.

Underneath the puzzles is a story largely open to interpretation. There are hints at what the protagonist, a nameless but brilliant mathematician was attempting, but right up to the end pieces are purposely left out so as to let your come to your own conclusions. While this works fantastically for the narrative, when it begins to bleed into the gameplay the experience becomes slightly too obtuse and the end goal less and less focused. This is most apparent in the later stages where the difficulty is highest, but the rules as to how everything works still obnoxiously unclear. Even having completed them, I couldn't explain to you how many of the mechanics work, which I feel for the style of game is a rather big problem. Solving a puzzle should be something I can figure out on my own, not a random series of events that somehow allows me to arrive at the same conclusion, and yet this is exactly what happened much of the time.

Despite the occasional frustration I had with the level designs, my predominant experience was one of continual wonder and curiosity as I made my way through the gorgeously drawn environments, accompanied by unexpectedly grand sound design and a reposed score that creates the feeling that something is amiss without the need for lengthy cutscneses or drawn out dialog.

It's an exceptionally artistic journey, but a short one. I completed the game in just under two and a half hours, and while this does unlock mirrored versions of every level (a minor switch that adds an unexpectedly hefty challenge), I personally didn't feel compelled to complete them. Regardless, if you were intrigued by the art design I wouldn't hesitate to pick this up. While it definitely seemed to lack...something....the end result is still a rewarding and highly intriguing game that kept me engaged and left many puzzles wonderfully open to ponder after I put it down. Though one can only wonder what he would think of such an unusual offspring of his artwork, I feel if Escher was alive today he'd be as impressed as I am with Ty Taylor and Mario Castañeda's strange creation, which might ironically get him some new fans of his own.
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34 of 41 people (83%) found this review helpful
Recommended
11.9 hrs on record
Posted: June 3, 2014
One of the best games I have ever played.
Great inspirations and art style. Amazing puzzles. Stunning soundtrack, mood, and simple-yet-intriguing storyline.
The intuitive design, the challenging use of gravity and other elements that are added on as you progress, and the impossible Escher-esque world combine to form something that is definitely unique, being fun and replayable as well. Takes a while to 100%... well worth the $10. I bought it for $15 and would have gladly paid $20. That's coming from someone who typically waits for sales.

Being one of the first PC games that I got on steam, I still enjoy going back and playing this from time to time, solving the puzzles and enjoying the experience. I love how the artwork influences the game, because this game is such a prime example of how much of an artwork videogames really are.


Please don't use guides too often though. This game has a lot of great aspects to it, but without the puzzles there might not be enough to stay true to what it is...

Recommended completely and more than almost all of the other puzzle games I've played. If you're someone that likes to think... really hard sometimes, and in general enjoys solving puzzles, then this is a must have.

i/10
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