Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it...
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Дата выхода: 30 авг. 2012

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Дополнительный контент для этой игры

 

Об этой игре

Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it photographs. Not only that, but it can also use its powers to paste the photos it took back into the environment! Everything that the camera captures is perfectly preserved, and when the photos are restored the objects are restored with it. On top of all of that, this amazing camera can also rotate the photos before they're pasted. Take a picture of an incoming fireball, rotate it and paste it to send it flying into a wall of heavy boxes to knock it out of the way. See what kind of crazy things can happen to Pic with his awesome (and probably magical) camera during the adventure of his life!

Key Features:

  • A unique photography mechanic
  • Over 100 different levels of platforming and puzzling.
  • 4 distinct environments to explore.
  • Secrets and time trial challenges for every level.
  • Hand crafted high resolution graphics.

Системные требования

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:nVidia 8800 GTS or Equivalent
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:On Board Soundcard
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core 2 Duo
    • Memory:4 GB RAM
    • Graphics:nVidia 8800 GTS or Better
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:On Board Soundcard
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: GT 120 or better
    • Sound: On Board Soundcard
    Recommended:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: nVidia 8800 GTS or better
    • Sound: On Board Soundcard
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В основном положительные (всего 197)
Recently Posted
MakoSipper
( 22.2 ч. в игре )
Опубликовано: 12 июня
Snapshot is a very nice puzzle-platformer in which you take photos to remove objects from levels, and then you paste them back where you want. It has some issues, but the game is good enough for you to overlook it.

Pros:
  • There's a total of 4 chapters, each with 9 levels, which in turn have each 3 parts, for a total of 108 relatively short stages.
  • Each of these 108 stages has 3 optional objetives, which add to the game: speed run, collect all stars, and find the special artifact (aka "gallery item").
  • Most of the 36 levels introduce a new game element, so the game always feels fresh. Seriously, there's always a new item to learn how to interact with. You won't feel like you're doing the same thing over and over.
  • Most puzzles are smart and don't require insane platform skills, not even for speed runs. For me this is good, because I don't like to mix speed, platforming and puzzle for some reason.
  • I've read some reviews saying that the levels werer designed by a sadist. It might seem that way when you're trying to do it the wrong way, but, believe me, once you understand what you're really supposed to do, the game is not hard, not even the speedruns. I honestly think level designs are awesome, and if you've been following me, you probably know I'm a bit hard to please.
  • Graphics are cute and the music is also nice.

Cons:
  • The worst of all: This game has been abandoned for reasons I didn't wanna look into (I think the devs went separate ways and none took the game for themselves, but I'm not sure).
  • This game has a major problem with achievements. You have achievements for beating the game with 25%, 35%, 45%, 55%, 65%, 75% and 100%. First of all, you can only see your percentage when you beat the game, and that sucks a bit. Second, if you reach the next percentage tier (eg., 55%), you won't be able to unlock the previous achievements (same eg., you wouldn't be able to get 25%, 35% and 45% achievements anymore). There are guides to help you, though, and I think there are even savefiles for each percentage (haven't tried them, though). I probably had to watch the credits about 20 times because I didn't wanna miss the achievement. Also, it should've been cumulative in the first place.
  • The game gets a lot of tearing and stuttering if you don't know how to tweak it. It was almost unplayable for me. After searching the forums, I managed to run the game smoothly enough (ie, it was smooth, but when I alt-tabbed, it would stutter until I restarted a level) by turning fullscreen on, then going to NVidia Control Panel and turning v-sync and triple buffering on (in-game v-sync option doesn't seem to help much).
  • The game crashed about 10 times total for me, sometimes when I beat a level, sometimes not answering commands and forcing me to close the game. But since there's autosave after all stages and since they're all short, you'll hardly lose much progress.
  • It should be easier to navigate between chapters. Sometimes you have to walk for too long for my taste.

Also, some people complain about the lack of checkpoints. But, to be honest, since stages are short, you don't really need them. It was only on a few occasions that I felt frustrated by this, but I considered it part of the game.

Last but not least, don't play this with a controller. Mouse is almost mandatory.

Despite all those annoying issues, Snapshot is a solid game, totally worth your time.
calcerano
( 16.8 ч. в игре )
Опубликовано: 3 июня
Pros:
- Original game and great idea
- Very entertaining

Cons:
- Linux client has a bug at Chapter 3 and the support seems to be abandoned.
- No checkpoints and makes the game kind of frustrating at certain point.
- Some levels are to difficult and robot control is not so acurate.
- Time trials are insanely impossible
Halen5
( 0.7 ч. в игре )
Опубликовано: 20 мая
Great art, cool music, decent camera puzzle mechanic. HOWEVER, the platforming controls for the character are far too loose, floaty, slidey, mushy, pick your adjective. Alas, I cannot recommend this in good faith for anyone beyond those who seek out specifically this kind of "puzzle" game. Soundtrack is really cool though.
BrutolMotent
( 0.8 ч. в игре )
Опубликовано: 8 апреля
Snapshot is a platforming game which allows you to take "snapshots" of items to store them and them drop them in place around the level to help you get to the goal. The first few levels start off not bad, but then pretty soon you're hit with the terrible level design with no checkpoints. It becomes quickly frustrating to start a level all the way over when you fall into spikes right near the end of the level due to the poor floaty controls of your character. Also new mechanics are quickly added into the game, for example springs get added one level and then the next some elephants get added all which are implemented poorly and become difficult to utilize. Most people do not even progress far in the game, only ~11% of players have unlocked Chapter 2!
The King Of Bees
( 23.0 ч. в игре )
Опубликовано: 5 апреля
Snapshot is criminally underrated.

Cool art style, interesting and responsive core gameplay mechanic, satisfying controls and generally good level and puzzle design. And the photo mechanic has something that's just so pleasantly janky about it that comes off as a little endearing and actually pretty fun when you get the hang of it.

That being said, I've never completed the game despite my fair amount of hours in it, because I've lost my save data for it about five times. I dunno if that just happened because I'm dumb or because the developer put the save data in the cache or something like that.
Snus
( 0.5 ч. в игре )
Опубликовано: 24 марта
A great idea and cool visuals are totally ruined by unresponsive controls, questionable physics, bad level design and a lack of checkpoints. Basically, you do the same over and over again and have to start each level from the beginning if the robot dies or becomes stuck. And it happens a lot here.

Oh, and here are time trials which were clearly designed by a sadist. It took me a dozen tries to finish the very first level in the allotted 10 seconds (which i did in 9.76). And in this level you simply run forward and jump a couple times.
Oregono
( 0.4 ч. в игре )
Опубликовано: 4 марта
#EARLY IMPRESSIONS
#LEVEL 9/120

#### Thumb Sideways (Meh but not terrible) ####
A platformer where you take pictures of object and then use those pictures to place those object where you need to in order to progress.

Pros:
Creative overall idea

Cons:
- Some items appear to need to be placed on slanted surfaces and there is seemingly no way to prevent the object you place on these surfaces from rolling due to the game's physics.
Bachuuu
( 0.1 ч. в игре )
Опубликовано: 15 февраля
Boring af
Audish
( 1.3 ч. в игре )
Опубликовано: 13 февраля
Platformers really need a unique hook to do well these days, and Snapshot certainly comes through on that front. Your little robot dude can take pictures of the world that save the items he snaps in them. He can then load the picture back into reality, rotating it to fit whatever the situation calls for. Pictures also capture motion, so if you snap a flying crate, it'll still be speeding through the air when you bring it back. Add in 120 levels to puzzle through, along with stars to collect and hidden objects to find, and you've got a quality mix, right?

You would, if the levels weren't designed by a sadist. Snapshot has one massive flaw, and it's the level design. Not five levels in, you'll start encountering death spikes that force you to start the whole level over. There are no lives and no checkpoints, so even on the larger sprawling levels, one misstep can cost you a lot of time. Worse than that, many of the puzzles in the game can be rendered impossible to solve, forcing a restart of the level. This is because many levels like to make you stack objects to scale tall walls or shafts, and then continue using those items later in the level. Of course, if you fall back down after moving your items to the top, there's no way to get them back. The very first level involving springs is very easy to ruin if you do any exploring whatsoever.

I want to say it's a shame, but honestly all Snapshot has going for it is the picture gimmick. The graphics are clean and cute but nothing special. There's no story to speak of, or if there is it's locked behind dozens of aggravating levels. Really, puzzle platformers come down to their level design, and if it's crap, nothing can save it. Surely there's already another platformer out there that uses the same or a similar system to greater effect. And even if there isn't, Snapshot certainly isn't worth braving just for that.
Zillastock
( 23.8 ч. в игре )
Опубликовано: 1 февраля
In this puzzle platformer your a robot that has to get to the level exit by taking and placing objects. You take objects by taking their picture and replace them by untaking their picture. You can collect stars along the way, take pictures of special objects and try to beat the fastest times.

There are 100+ levels and they are divided into groups of 3. Each group introduces and highlights a new object. Most of the objects only make appearances in their group of 3. The first level of each group are the shortest with the second and third being progressively longer. Collecting the stars and special objects also adds quite a bit of length to a level. There are no checkpoints, So most failures require you to redo the whole level.

Which objects to place where is the meat of the game, But that is pretty obvious most of the time. The puzzle aspect comes into play most when figuring out how to get things into or out of no picture taking zones. Again not that difficult. The hardest part of the game is when you have to perform some mid-air photography acrobatics. Which can get quite annoying as you'll have to play the entire level over again just give it another try if you fail. It presents itself as being a casual game, and for the most part it is, But it has these areas that require patience and persistence.

It's an OK game, best played in short sessions. I went for the extra stuff and got them all up until the last 5 or 6 levels. At that point a failed jump was crashing the game making it very hard to figure out what to do next. So I skipped the rest and just finished out the game at 81% complete.

Marginal thumbs up.
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4 из 4 пользователей (100%) посчитали этот обзор полезным
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22.2 ч. в игре
Опубликовано: 12 июня
Snapshot is a very nice puzzle-platformer in which you take photos to remove objects from levels, and then you paste them back where you want. It has some issues, but the game is good enough for you to overlook it.

Pros:
  • There's a total of 4 chapters, each with 9 levels, which in turn have each 3 parts, for a total of 108 relatively short stages.
  • Each of these 108 stages has 3 optional objetives, which add to the game: speed run, collect all stars, and find the special artifact (aka "gallery item").
  • Most of the 36 levels introduce a new game element, so the game always feels fresh. Seriously, there's always a new item to learn how to interact with. You won't feel like you're doing the same thing over and over.
  • Most puzzles are smart and don't require insane platform skills, not even for speed runs. For me this is good, because I don't like to mix speed, platforming and puzzle for some reason.
  • I've read some reviews saying that the levels werer designed by a sadist. It might seem that way when you're trying to do it the wrong way, but, believe me, once you understand what you're really supposed to do, the game is not hard, not even the speedruns. I honestly think level designs are awesome, and if you've been following me, you probably know I'm a bit hard to please.
  • Graphics are cute and the music is also nice.

Cons:
  • The worst of all: This game has been abandoned for reasons I didn't wanna look into (I think the devs went separate ways and none took the game for themselves, but I'm not sure).
  • This game has a major problem with achievements. You have achievements for beating the game with 25%, 35%, 45%, 55%, 65%, 75% and 100%. First of all, you can only see your percentage when you beat the game, and that sucks a bit. Second, if you reach the next percentage tier (eg., 55%), you won't be able to unlock the previous achievements (same eg., you wouldn't be able to get 25%, 35% and 45% achievements anymore). There are guides to help you, though, and I think there are even savefiles for each percentage (haven't tried them, though). I probably had to watch the credits about 20 times because I didn't wanna miss the achievement. Also, it should've been cumulative in the first place.
  • The game gets a lot of tearing and stuttering if you don't know how to tweak it. It was almost unplayable for me. After searching the forums, I managed to run the game smoothly enough (ie, it was smooth, but when I alt-tabbed, it would stutter until I restarted a level) by turning fullscreen on, then going to NVidia Control Panel and turning v-sync and triple buffering on (in-game v-sync option doesn't seem to help much).
  • The game crashed about 10 times total for me, sometimes when I beat a level, sometimes not answering commands and forcing me to close the game. But since there's autosave after all stages and since they're all short, you'll hardly lose much progress.
  • It should be easier to navigate between chapters. Sometimes you have to walk for too long for my taste.

Also, some people complain about the lack of checkpoints. But, to be honest, since stages are short, you don't really need them. It was only on a few occasions that I felt frustrated by this, but I considered it part of the game.

Last but not least, don't play this with a controller. Mouse is almost mandatory.

Despite all those annoying issues, Snapshot is a solid game, totally worth your time.
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7.0 ч. в игре
Опубликовано: 4 июля 2014
Пазл-платформер, в котором можно вдоволь пофотографировать.

Все построено на механике передвижения объектов с помощью их снимков. Т.е., например, не хватает сил нашему роботу допрыгнуть до следующей ступени - ставим ящик перед ней. Вот только сфотать его забыли. Не беда - вернулись обратно сняли это дело на фотоаппарат и поставили в нужном месте. Кажущаяся простота улетучивается через час-полтора игры. Загадки становятся намного менее очевидными. Игра будто подталкивает вас и намекает, что пора бы мозгом пользоваться и придумывать смелые решения. Причем типов взаимодействия с объектами - уйма. Скучать не получится. Реальная нервирующая проблема - смерть. Как только вы свалились в пропасть - начинаете уровень заново. Безрадостная перспектива.

Сними слона! 7,5 из 10 :)
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9.1 ч. в игре
Опубликовано: 17 января 2014
Очень хороший пазл-платформер, умный, интересный, замечательно нарисованный.
Механика "забирать куски уровня в буфер памяти, всячески там крутить, изменять и выкладывать из буфера в нужную точку уровня" - впервые в жизни такое вижу, очень нестандартное решение.
Всем любителям жанра смело рекомендую.
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7 из 9 пользователей (78%) посчитали этот обзор полезным
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24.1 ч. в игре
Опубликовано: 4 июля 2014
Недооцененная жемчужина среди платформеров.

Признаюсь честно, я очень впечатлен этой игрой. В ней превосходно практически все: отличная, нарисованная вручную графика, великолепнейший саундтрек, состоящий из нескольких десятков композиций и уникальные геймплейные особенности, которые больше не встретишь ни в одной игре.

Как раз на этих геймплейных особенностях и хотелось бы остановиться: мы играем за милого робота PIC (Portable Intelligent Camera), который является, по сути, разумной фотокамерой. Он способен запечатлеть предметы и организмы и сохранять их в своем буфере обмена, чтобы затем вставлять их в реальность - таким образом можно передвигать/изменять угол/разгонять предметы до большой скорости, все зависит лишь от действий игрока. Но это лишь основные функции, в игре существует также и множество предметов, которые могут помочь или помешать пройти уровень до конца. Всего в игре 36 лобби и практически каждое из них представляет нам какую-либо новую механику/предмет, которые сильно изменяют геймплей и не дают игре повторяться вплоть до самого конца. Как пример - в одном лобби нужно использовать слонов для высоких прыжков, в другом летать на облаках, в третьем - использовать магниты для притяжения... Вариантов много!

Именно тот факт, что игра постоянно привносит что-то новое в геймплей, а также красочный и запоминающийся мир, заставили меня полюбить эту игру. Единственным ее недостатком я считаю сложность, которая порой бывает слишком высокой. Некоторые игровые механики требуют невиданной ловкости и/или реакции, что может сильно затормозить процесс прохождения, но после определенной практики все проблемы исчезнут.

Отдельно хотелось бы упомянуть саундтрек игры. Обычно я не слишком много внимания уделяю звуку и еще реже музыка в играх может зацепить меня так, чтобы я ее полюбил. Но OST из Snapshot - исключение. Прекрасная, расслабляющая музыка, которая не только идеально подходит игре, но и отлично звучит вне ее. Я не пожалел денег и купил саундтрек игры в Стиме, что стало для меня первым и пока единственным случаем покупки игровой музыки.

Подводя итог: рекомендую игру всем любителям качественных платформеров (особенно если у вас есть в запасе терпение =) 8,5/10
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3 из 3 пользователей (100%) посчитали этот обзор полезным
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0.7 ч. в игре
Опубликовано: 10 декабря 2014
прикольная головоломка
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4 из 5 пользователей (80%) посчитали этот обзор полезным
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0.5 ч. в игре
Опубликовано: 2 июня 2014
Довольно неплохой платформер с видом сбоку.

Не могу сказать, что данный платформер затягивает, как, например, Лимбо, но любителям жанра поиграть стоит.
Из плюсов могу отметить приятную графику и саундтрек, какую-никакую сюжетную линию (в виде последовательно слепленных картинок) и занятной геймплей.

6/10
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5 из 7 пользователей (71%) посчитали этот обзор полезным
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0.3 ч. в игре
Опубликовано: 20 апреля 2014
Хорошая инди игрушка , должна всем понравиться
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2 из 2 пользователей (100%) посчитали этот обзор полезным
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13.0 ч. в игре
Опубликовано: 7 октября 2012
Великолепная игра, с оригинальной идеей и прекрасной реализацией, в меру сложная и отлично отричованная вручную. Элементы головоломок меняются от уровня у уровню повышая свою сложность и разнообазие.
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4 из 6 пользователей (67%) посчитали этот обзор полезным
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0.5 ч. в игре
Опубликовано: 28 февраля 2014
крутая игра но цена завышена(я купил ключ за 20р на неё)
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Не рекомендую
0.4 ч. в игре
Опубликовано: 18 октября 2014
Яркий пример того, что оригинальная идея сама по себе не способна сделать игру классной, если есть проблемы с базовой механикой жанра (платформингом). Тут интересная идея, красивая графика, но увы, крайне неудобное управление. С геймпада более-менее удобно прыгать, но точно навести камеру не получится. С мышки+клавы удобно фоткать, но невыносимо тяжело прыгать по платформам (а платформинг там весьма хардкорен).
Жаль, все могло быть намного лучше.
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