Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it...
Recenzje użytkowników: Bardzo pozytywne (170)
Data wydania: 30 Sie, 2012

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Kup Snapshot

Kup Snapshot: Soundtrack Edition

Includes the full game and Soundtrack

Zawartość do pobrania dla tej gry

 

Rekomendowane przez kuratorów

"Showed at PAX East 2012 - Charming yet challenging, the photo mechanic in this game really caught our attention."

O tej grze

Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it photographs. Not only that, but it can also use its powers to paste the photos it took back into the environment! Everything that the camera captures is perfectly preserved, and when the photos are restored the objects are restored with it. On top of all of that, this amazing camera can also rotate the photos before they're pasted. Take a picture of an incoming fireball, rotate it and paste it to send it flying into a wall of heavy boxes to knock it out of the way. See what kind of crazy things can happen to Pic with his awesome (and probably magical) camera during the adventure of his life!

Key Features:

  • A unique photography mechanic
  • Over 100 different levels of platforming and puzzling.
  • 4 distinct environments to explore.
  • Secrets and time trial challenges for every level.
  • Hand crafted high resolution graphics.

Wymagania systemowe

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:nVidia 8800 GTS or Equivalent
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:On Board Soundcard
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core 2 Duo
    • Memory:4 GB RAM
    • Graphics:nVidia 8800 GTS or Better
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:On Board Soundcard
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: GT 120 or better
    • Sound: On Board Soundcard
    Recommended:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: nVidia 8800 GTS or better
    • Sound: On Board Soundcard
Pomocne recenzje klientów
15 z 23 osób (65%) uważa, że ta recenzja jest pomocna
4.6 godz. łącznie
Zamieszczono: 8 lutego
Cut, paste. Cut, paste. Cut, paste.

The constant deletion and reproduction of content experienced playing Snapshot feels like the perfect counterpoint to its almost schizophrenic eagerness to continually replace mechanics, too insecure with the ideas its putting forward to ever spend long enough on any given one to actually develop it into more than a one off curiosity. The only constant is your ability to copy certain objects and then place them elsewhere in a level, but Snapshot treats its core mechanic as a novelty, one I quickly grew aggravated with as I attempted to work with its unwieldy interface.

Basic movements are already stiff and awkward, making rudimentary jumps hazardous and unpredictable, but trying to frame and position objects while avoiding obstacles at the speed you're often forced to is agonizing. I was constantly falling onto hazards and screwing up puzzles because I wasn't able to move my frame quick enough to grab an object, and this only becomes worse the longer you play as the game abandons any notion that it understands the weaknesses of its interface.

Nearly every chapter brings with it a new concept for you to work with, be it magnets or fireballs, but they're so briefly utilized that Snapshot is never able to build any sort of mechanical vocabulary. I never knew what I could or couldn't do or how different items interacted with one another because Snapshot never tells you, and spends so little time using any of its ideas that you're constantly going through tutorials and then being told the thing you just learned is irrelevant beyond your immediate puzzle. Snapshot's kitchen sink approach to game design also completely abolishes its difficulty slope. As it has to continually stop to tell you how something works, it creates a series of levels that vary erratically in challenge, some obnoxiously difficult while others only ask you to press right and jump. Completely a challenging puzzle only to have it followed up by one that was almost insultingly easy made it feel like my time was being deliberately wasted. Snapshot has more ideas than it has levels to hold them, so it forces you to spend needless amounts of time within a single level so as to make it appear as if whatever mechanic its currently using has any place in the game.

And a handful of them are kind of cool, but they're buried deep in a game that's too busy trying on clothes it doesn't fit to notice the parts that work. Even if it had, I have little hope it would have had any more luck utilizing them when Snapshot's foundation struggles to hold itself together during even the simplest moments. Retro Affect has stuffed their game to the point of breaking with content, but it seems to suggest even they realized most of what's here needn't be, as you can see the ending after less than half the game is actually finished. It's a silver lining I quickly took advantage of, but hardly something to recommend a game over.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
25.8 godz. łącznie
Zamieszczono: 1 grudnia, 2013
Bardzo przyjemna i lekka gra przygodowo-platformowa z dopasowaną muzyką przygrywającą w tle Momentami trzeba się zastanowić nad rozwiązaniem. Ilość poziomów do przejścia jest pokaźna i wystarczy na kilka długich wieczorów.

Zdarza się, że podczas gry wyskakuje błąd lub też po ukończeniu poziomu blokuje się - dzieję się to jednak sporadycznie.
Czy ta recenzja była pomocna? Tak Nie Zabawna
21 z 23 osób (91%) uważa, że ta recenzja jest pomocna
4.8 godz. łącznie
Zamieszczono: 17 grudnia, 2013
Overlooked little puzzle platformer game. Now, I know the genre is kind of saturated and there's a lot of stuff going on when it comes to this type of games. Snapshot manages to be unique with simple but nice graphics, nicely scaling challenge, lots of stuff to do. It is definitely best idea to play this in small doses, like one set of levels per day, you just can't grind it unless you are hardcore. And somehow that's how it actually keeps you playing which gives it a good life cycle. Give it a shot every now and then when you are bored and someday you will finish it. There is no hurry. Just a few minutes for Snapshot. Again and again. Truly nice execution.
Czy ta recenzja była pomocna? Tak Nie Zabawna
15 z 18 osób (83%) uważa, że ta recenzja jest pomocna
Zamieszczono: 17 sierpnia, 2013
A pretty simple casual platforming game.

Has interesting mechanics and it's definitely fun. There are a lot of levels to play and it scales very well. Hard to achieve perfect scores on all levels. Nice art style and soundtrack. Not a bad game in the slightest.

Good when bored.
Czy ta recenzja była pomocna? Tak Nie Zabawna
21 z 29 osób (72%) uważa, że ta recenzja jest pomocna
4.8 godz. łącznie
Zamieszczono: 16 lipca, 2014
This game starts with an interesting concept, but it becomes insanely tedious because of bad level design and no kind of savepoint if you die. If you want a proof that the game falls flat, only 5% even cleared the first chapter.
Czy ta recenzja była pomocna? Tak Nie Zabawna