Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it...
User reviews: Very Positive (141 reviews)
Release Date: Aug 30, 2012

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Recommended By Curators

"Showed at PAX East 2012."

About This Game

Snapshot is the tale of a lone robot lost in an abandoned world. Armed with only his trusty camera, Pic sets forth on his great adventure. A camera might not seem like enough for a puzzle platforming adventure, but this camera is different from most: It has the ability to capture and remove from the world the very objects that it photographs. Not only that, but it can also use its powers to paste the photos it took back into the environment! Everything that the camera captures is perfectly preserved, and when the photos are restored the objects are restored with it. On top of all of that, this amazing camera can also rotate the photos before they're pasted. Take a picture of an incoming fireball, rotate it and paste it to send it flying into a wall of heavy boxes to knock it out of the way. See what kind of crazy things can happen to Pic with his awesome (and probably magical) camera during the adventure of his life!

Key Features:

  • A unique photography mechanic
  • Over 100 different levels of platforming and puzzling.
  • 4 distinct environments to explore.
  • Secrets and time trial challenges for every level.
  • Hand crafted high resolution graphics.

System Requirements

PC
Mac
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:nVidia 8800 GTS or Equivalent
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:On Board Soundcard
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core 2 Duo
    • Memory:4 GB RAM
    • Graphics:nVidia 8800 GTS or Better
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:On Board Soundcard
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: GT 120 or better
    • Sound: On Board Soundcard
    Recommended:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: nVidia 8800 GTS or better
    • Sound: On Board Soundcard
Helpful customer reviews
1 of 1 people (100%) found this review helpful
14.6 hrs on record
Posted: October 1
Unlike the other Kyle Pulver game I've played, Offspring Fling, which I absolutely loved, I can't say the same for Snapshot. A unique and interesting concept quickly tires itself out and becomes bland and repetitive.

With around 120 levels it's a game that really overstays its welcome. Each set of three levels introduces a gimmicky twist to the gameplay- I feel safe with saying gimmick because all but the most fundamental of them are promptly thrown out the window and never seen again. There is no cohesiveness to the design that brings all these scattershot elements together into something greater. A lot of them are poorly implemented, frustrating to use, or just plain boring anyway- if you do happen to find a mechanic you like, you'll probably never see it again.

A broader problem is that it's supposed to be a puzzle game, but has failed to puzzle me in any way. I've rarely been stumped on how to approach a problem; instead it all seems kind of obvious.The only real difficulty I've had in finishing a level is from frustrating deaths due to a combination of insta-kill falls/spikes, the poor mechanics mentioned above, and the lack of checkpoints in levels. A lot of the levels take far too long and offer far too much room for mistakes to not include any sort of checkpoint. I wouldn't speak too highly of the level design itself either.

Unless it's something you're receiving in a bundle of some sort and just want to try out for a little bit, I cannot recommend Snapshot at all. A lot of potential seems wasted with such a unique core mechanic behind it. It is an exercise in frustration rather than problem solving; repetiveness rather than innovation.
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0 of 1 people (0%) found this review helpful
11.1 hrs on record
Posted: October 13
This is a rather overlooked little Indie, worth a buck or 2 should you see fit.

It's a puzzle platformer where you 'snapshot' objects in the map to get across obstacles, collect stars, hidden items and whatnot.

It's a rather beautiful game with a lovingly crafted graphics and cute protagonist. It's got some pretty neat music along with it and has a nice playful feel to the whole experience.

My only issue is that is does get rather tedious after some time. I found myself finding it hard to continue to play, and have left it be in my 'played' category at about 40% complete. Although the game does add new elements over time and the level variety does get mixed up somewhat, it just is all a little too much. Though I've always been relatively impatient with games of this genre, so take that as you will.


Played on a MacBook Air 2013.
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0 of 1 people (0%) found this review helpful
16.0 hrs on record
Posted: October 4
Snapshot is equal parts clever and beautiful, albeit riddled with bugs and a rather unfair difficulty curve. The concept of taking pictures of items to move them is masterfully expanded upon with all kinds of tricks and tools. For the most part, puzzles are fun to figure out and satisfying to master, especially when beating those par times.

I say "for the most part" because every now and then the game likes to put important objects in really stupid places. In addition, some properties of the game aren't well-taught. Most of the objects are telegraphed in a way where you can figure out what they do, but some in the later levels are just maddening.

What's also maddening is the sheer amount of bugs in this game. Missing textures, frozen player controls, BRUTAL crashes near the end of the game, and achievements unlocking erratically are just a few of the issues I found. They weren't enough to detract from the overall experience, but it's a troubling tell, as when searching through the Discussions for this game, it's clear the developers either don't care anymore or have simply vanished off the face of the Earth.

Snapshot has a weird difficulty curve and a few bugs to break you out of the experience, but overall it's inventive and fun. The music is gorgeous, and the visuals are charming, albeit a bit on the bright side. Recommended if you want a unique puzzle-platformer to last you a weekend.
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0 of 1 people (0%) found this review helpful
1.0 hrs on record
Posted: October 14
A fun and quirky puzzle platformer. Easy to play through casually but very challenging for a completionist.
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3.0 hrs on record
Posted: October 19
Easily one of the prettiest games I've played. It's not too hard, but it can be kind of puzzling at times.
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1.5 hrs on record
Posted: October 16
Interesting but not that fun
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18.7 hrs on record
Posted: October 16
As someone who has 100% the game I can say that I highly recommend this game. One thing to bear in mind though is that it is the kind of game where you want to take your time, explore and exploit the mechanics to their fullest. The first time I tried the game I ended up uninstalling it after beating the first world because I just rushed through and as a result did not get much enjoyment out of it. Only a year later I decided to pick it back up and give it the go it deserves.
Another thing to note is that almost every three levels througout the game (yes even [actually especially] in the end-game) introduce a new mechanic to the experience. Usually in this kind of game the further you go the more the same mechanics get beat to death and levels simply get longer and more complicated. Not in this game, I was overwhelmed by the creativity and innovation that is spread throughout the entire game like breadcrumbs making you follow their trail and eat up all the way from the beginning to the end.
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1.9 hrs on record
Posted: October 26
Really, I'm on the border line with recommending this game. It's visuals are stunning, the audio is great. The background music can get a bit repetitive, but the tunes are calm enough that you don't mind. The concept is wonderful, I'm a big fan of puzzle games and when I saw where this game started I was very excited.
But it sort of flat-lined. Even within the first world I was getting bored. There was just enough new concepts introduced to keep me playing, but I found the difficulty of the game to not be in the puzzle-solving but in the controls. I knew exactly what to do, but I couldn't get my darn keyboard-touchpad-click combo control madness to make it happen. Definitely needs to let you set your own controls (wasd without an option for "w" as jump instead of space? Seriously?) Plus, I'm playing on a Mac laptop, and right-click left-click as one of THE main controls got incredibly tricky with a touchpad and no mouse.
The story could also use a little work. A good storyline can save a bad game sometimes. But this had little story, and relied entirely on the puzzle-solving, which as previously mentioned was weak.
100%ing this game would get really tedious. If you're into that kind of thing, this is for you.
Definitely worth a try though. If you get it in a bundle or as a gift, cool.
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12 of 16 people (75%) found this review helpful
4.8 hrs on record
Posted: July 16
This game starts with an interesting concept, but it becomes insanely tedious because of bad level design and no kind of savepoint if you die. If you want a proof that the game falls flat, only 5% even cleared the first chapter.
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6 of 9 people (67%) found this review helpful
2.3 hrs on record
Posted: July 4
Awesome art and level creativity, definitely won me over due to the uniqueness. However plays like garbage with the 360 controller, and mouse controls are awkward, especially because some levels require accuracy on the shots. I liked how well defined the sprites were and how everything seemed so polished. But I cannot play a game confortably if the controls are bad. Gave me a headache because of the effort I had to make moving around. I'd love to recommend it, but under the circumstances, no.
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0 of 1 people (0%) found this review helpful
0.5 hrs on record
Posted: July 1
from progressive
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2 of 9 people (22%) found this review helpful
0.5 hrs on record
Posted: August 3
good gaem
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1 of 7 people (14%) found this review helpful
1.0 hrs on record
Posted: June 5
Not bad
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0 of 6 people (0%) found this review helpful
0.1 hrs on record
Posted: June 28
But First.... Let me take a #Selfie
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1.6 hrs on record
Posted: May 22
Linear but engaging plotline, with little need for explanation as to what is really going on.

The gameplay though is something to write home about.

bicycle/10.
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0.8 hrs on record
Posted: September 25
The game mechanic is interesting and the first levels played out nicely. But this game didn't hook me like other puzzle platformers.
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0.3 hrs on record
Posted: May 20
Fascinating! Totally obsessed by it.
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0.7 hrs on record
Posted: June 21
seems alright
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0.3 hrs on record
Posted: August 30
I don't know I mean I guess if it is very near free. Honestly it just doesn't bring anything great to the table. I tried to get into it twice. Oh well.
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2.2 hrs on record
Posted: August 9
Snapshot is a very clever side-scroller, I'd definitely recommend it to any combination of puzzle/platformer/2D-side scrolling fans. There are both easy and difficult side challenges for each level, and a wide variety of levels and visuals, with fairly smooth animations and such to hold it all together. Simple to learn, moderately challenging to master. Fun little title. Not very deep or extensive, but a decent length.
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