Snapshot es la historia de un robot solitario perdido en un mundo abandonado. Armado sólo con su fiel cámara, Pic se adentra en su gran aventura. Una cámara puede no parecer suficiente para una aventura de puzles y plataformas, pero esta cámara es diferente al resto: Tiene la habilidad de capturar y eliminar del mundo los propios objetos...
Análisis de usuarios: Mayormente positivos (187 análisis) - El 77% de los 187 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 30 ago. 2012

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Includes the full game and Soundtrack

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Snapshot es la historia de un robot solitario perdido en un mundo abandonado. Armado sólo con su fiel cámara, Pic se adentra en su gran aventura. Una cámara puede no parecer suficiente para una aventura de puzles y plataformas, pero esta cámara es diferente al resto: Tiene la habilidad de capturar y eliminar del mundo los propios objetos que fotografía. No sólo eso, ¡sino que puede usar sus poderes para pegar las fotos que tomó en el entorno! Todo lo que la cámara captura queda perfectamente preservado, y cuando las fotos se recuperan, también lo hacen los objetos con ellas. Por encima de todo, esta increíble cámara puede también rotar las fotos antes de pegarlas. Toma una foto de una bola de fuego acercándose, rótala y pégala para enviarla volando contra un muro de cajas pesadas y abrirte camino. ¡Descubre qué clase de locuras pueden sucederle a Pic con su increíble (y posiblemente mágica) cámara en la aventura de su vida!

Características principales:

  • Una exclusiva mecánica de fotografías.
  • Más de 100 niveles distintos de plataformas y puzles.
  • 4 entornos diferentes que explorar.
  • Secretos y desafíos de tiempo en cada nivel.
  • Gráficos de alta resolución dibujados a mano.

Requisitos del sistema

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:nVidia 8800 GTS or Equivalent
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:On Board Soundcard
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core 2 Duo
    • Memory:4 GB RAM
    • Graphics:nVidia 8800 GTS or Better
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:On Board Soundcard
    Minimum:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: GT 120 or better
    • Sound: On Board Soundcard
    Recommended:
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Hard Disk Space: 500MB space
    • Video Card: nVidia 8800 GTS or better
    • Sound: On Board Soundcard
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
23.8 h registradas
Publicado el 1 de febrero
In this puzzle platformer your a robot that has to get to the level exit by taking and placing objects. You take objects by taking their picture and replace them by untaking their picture. You can collect stars along the way, take pictures of special objects and try to beat the fastest times.

There are 100+ levels and they are divided into groups of 3. Each group introduces and highlights a new object. Most of the objects only make appearances in their group of 3. The first level of each group are the shortest with the second and third being progressively longer. Collecting the stars and special objects also adds quite a bit of length to a level. There are no checkpoints, So most failures require you to redo the whole level.

Which objects to place where is the meat of the game, But that is pretty obvious most of the time. The puzzle aspect comes into play most when figuring out how to get things into or out of no picture taking zones. Again not that difficult. The hardest part of the game is when you have to perform some mid-air photography acrobatics. Which can get quite annoying as you'll have to play the entire level over again just give it another try if you fail. It presents itself as being a casual game, and for the most part it is, But it has these areas that require patience and persistence.

It's an OK game, best played in short sessions. I went for the extra stuff and got them all up until the last 5 or 6 levels. At that point a failed jump was crashing the game making it very hard to figure out what to do next. So I skipped the rest and just finished out the game at 81% complete.

Marginal thumbs up.
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A 1 de 3 personas (33%) les ha sido útil este análisis
2.6 h registradas
Publicado el 25 de diciembre de 2012
Otro puzle-plataformero para la colección, con una mecánica bastante original. Genial.
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A 22 de 24 personas (92%) les ha sido útil este análisis
4.8 h registradas
Publicado el 17 de diciembre de 2013
Overlooked little puzzle platformer game. Now, I know the genre is kind of saturated and there's a lot of stuff going on when it comes to this type of games. Snapshot manages to be unique with simple but nice graphics, nicely scaling challenge, lots of stuff to do. It is definitely best idea to play this in small doses, like one set of levels per day, you just can't grind it unless you are hardcore. And somehow that's how it actually keeps you playing which gives it a good life cycle. Give it a shot every now and then when you are bored and someday you will finish it. There is no hurry. Just a few minutes for Snapshot. Again and again. Truly nice execution.
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A 24 de 29 personas (83%) les ha sido útil este análisis
14.6 h registradas
Publicado el 1 de octubre de 2014
Unlike the other Kyle Pulver game I've played, Offspring Fling, which I absolutely loved, I can't say the same for Snapshot. A unique and interesting concept quickly tires itself out and becomes bland and repetitive.

With around 120 levels it's a game that really overstays its welcome. Each set of three levels introduces a gimmicky twist to the gameplay- I feel safe with saying gimmick because all but the most fundamental of them are promptly thrown out the window and never seen again. There is no cohesiveness to the design that brings all these scattershot elements together into something greater. A lot of them are poorly implemented, frustrating to use, or just plain boring anyway- if you do happen to find a mechanic you like, you'll probably never see it again.

A broader problem is that it's supposed to be a puzzle game, but has failed to puzzle me in any way. I've rarely been stumped on how to approach a problem; instead it all seems kind of obvious.The only real difficulty I've had in finishing a level is from frustrating deaths due to a combination of insta-kill falls/spikes, the poor mechanics mentioned above, and the lack of checkpoints in levels. A lot of the levels take far too long and offer far too much room for mistakes to not include any sort of checkpoint. I wouldn't speak too highly of the level design itself either.

Unless it's something you're receiving in a bundle of some sort and just want to try out for a little bit, I cannot recommend Snapshot at all. A lot of potential seems wasted with such a unique core mechanic behind it. It is an exercise in frustration rather than problem solving; repetiveness rather than innovation.
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A 16 de 19 personas (84%) les ha sido útil este análisis
Publicado el 17 de agosto de 2013
A pretty simple casual platforming game.

Has interesting mechanics and it's definitely fun. There are a lot of levels to play and it scales very well. Hard to achieve perfect scores on all levels. Nice art style and soundtrack. Not a bad game in the slightest.

Good when bored.
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