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Le successeur spirituel de Burn Zombie Burn!, AZMD! reprend la formule classique du jeu de tir à deux sticks et y ajoute une poignée d'éléments du jeu de rôle.
Date de parution: 12 mar 2012
Tags populaires des utilisateurs pour ce produit :
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Acheter All Zombies Must Die

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Acheter All Zombies Must Die!: Bundle

Inclut les 5 articles suivants : Burn Zombie Burn!, All Zombies Must Die!, All Zombies Must Die!: Scorepocalypse , All Zombies Must Die!: Soundtrack, Burn Zombie Burn!: Soundtrack


"Un jeu de tir amusant et charmant”
9/10 – Dealspwn

“Terriblement amusant”
8/10 – Ready Up

“Ça ressemble à un petit titre à jouer tard dans la nuit et honnêtement, ça le fait plutôt brillamment”

À propos du jeu

Rechargez votre fusil à pompe, aiguisez votre épée et huilez cette tronçonneuse ; la ville de Deadhill est grouillante de zombies et c'est à vous de les descendre ! La destin de l'humanité repose sur les épaules de quatre héros bien curieux : Jack, le joueur ; Rachel, la fille ; Brian, le geek et Luxo, l'alien. Allez-y seul ou emmenez jusqu'à trois têtes brûlées avec vous pour survivre à l'apocalypse de zombies.

Le successeur spirituel de Burn Zombie Burn!, All Zombies Must Die! reprend la formule classique du jeu de tir à deux sticks et y ajoute une poignée d'éléments du jeu de rôle. Personnages montant de niveaux, quêtes secondaires et collecte d'objets pour créer des armes encore plus létales. Il n'y pas de simplification des choix dans la manière où vous disposez des morts-vivants mais les coincés du bulbe ne vont pas se laisser faire. Les divers cadavres apparaissent sous diverses formes et tailles et sont affectés par des modifications environnementales ; feu, radiation, sonique et choc. Utilisez vos armes et l'environnement avec précaution et vous pourrez peut-être vous en tirer en un seul morceau.

Configuration requise

    Minimum :

    • Système d'exploitation : Windows XP SP3 (32 bit uniquement)
    • Processeur : 2.0 GHz
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : Carte compatible Shader Model 3.0
    • DirectX® : DirectX 9
    • Disque dur : 256 Mo d'espace disque disponible

    Recommandée :

    • Système d'exploitation : Windows 7
    • Processeur : 2.0 GHz
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : Carte compatible Shader Model 3.0
    • DirectX® : DirectX 9
    • Disque dur : 1 Go d'espace disque disponible
Évaluations intéressantes des utilisateurs
7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
862 produits enregistrés
31 évaluations
13.7 heures en tout
A boring grindfest zombie shooter.

The graphics are very nice. The zombies are well designed and cute, the animations are funny to watch, and the presentation is pretty cool.

Basically, it's like the first game Burn Zombie Burn!, but with the possibility to play cooperatively with one or more friends (in local co-op). Perfect! Well unfortunately no. There's now upgradeable character stats, a lousy crafting system, and a less than appealing story.

The gameplay is exactly like BZB! so it's fun, but it gets repetitive way too quickly - and unfortunately, the game forces you to grind for hours to upgrade anything.
Posté le : 26 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
723 produits enregistrés
44 évaluations
11.7 heures en tout
"Ok i thought not another ZOMBIE game AAAAAAAAARRRRRRRRRRRRRGGGGGGGGGHHHHHHHHH" but start playing and you realise that this is one fun and entertaining little game and it has a brilliant sense of humour (not all jokes are for CHILDREN though so beware).
You start the game in the town square and it all feels a little "ZOMBIES ATE MY NEIGHBOURS" but play some more and you come to realise that it isnt that game at all and rather a sort of arcade game with slight rpg overtones in it.
Now i say slight as when you clear the first screen and get onto the next after solving a few fetch and carry missions (fun to play and not boring ones) you then have to clear the police station of all the zombies and then the police station becomes your base from which to set out from to complete missions and find the relevent items you need to upgrade the weapons you have (also when rummaging through the searchable items such as garbage cans and cupboards ECT-you find the developers cards and then you activate the "DEV CARD HUNT CHALLENGE").
Keep playing and eventually your team grows to 4 members (now i wont say what they all are so as not to spoil the surprise-YOU MIGHT BE ABLE TO GUESS WHEN PLAYING I DID) each bring different weapons to the game and also the chance to upgrade your weapons with different abbilities also,at certain points you have to play as each character as not all characters are allowed to pass all gates or complete all quests.
Now if you die whilst doing these quests and havent got through the gate to the next level,the game will put you back to the start of the level and you will have to try again (even if you did find that elusive weapon part) and this is the part of the game that frustrated me the most (but actually in a good way-READ ON) but also came to be the best gameplay element in the game.Now why do i say this,well i will tell you why and its really simple "IT MAKES YOU PLAY THE GAME BETTER AND THEREFORE GET BETTER AT IT" upto the point where no matter how many zombies are on screen you can and allways feel like you can do the next quest and beat all of the damn things.
Now this brings me to the security gates,some open straight away (and all the ones near your base open with no quest activated) but others set you an in level challenge,say to kill 10 zombies with the criket bat or set 25 zombies on fire ect but all these quests are fun and offer a little in game distraction from what you were doing at that moment.
The graphics in game are great for this sort of game (the zombies are all funny and shuffle around in typical comedy zombie fashion),the sound and music in game is also good and the script is funny but some jokes arent really aimed at the younger generation ("WHAT DID THAT GAME JUST SAY MUM" "ITS OK BILLY WILL EXPLAIN WHEN YOUR OLDER").
All in all this game is well made and adds a needed comedy injection in the arm to an allready over populated genre of game.So if your looking for another ZOMBIE game and want something a little different give this one a go and you want be dissapointed "BBRRRRAAAIINNNNNSSSS".
Posté le : 3 février 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
158 produits enregistrés
7 évaluations
42.2 heures en tout
A fun little shoot em up Action/RPG. You play with a top down view and, you guessed it, shoot zombies a lot. It has some neat little features and a nice progression. Decent storyline and humor. Considering how cheap it is on most steam sales, I say grab it up when you see it cheap. You will definitely get a good money:fun ratio out of this one.
Posté le : 25 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
922 produits enregistrés
32 évaluations
6.0 heures en tout
Fun twin-stick shooter with a tendency to be frustratingly hard sometimes and quite some repetition. Haven't tried, yet - but I have a feeling that the game is a lot more fun when you play it with a friend and not alone.
Posté le : 14 décembre 2013
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1,088 produits enregistrés
51 évaluations
6.8 heures en tout
Another top-down zombie shooter with very limited depth. They do try to make it a bit more interesting by having quests, a crafting system and a level up system...a super shallow RPG mechanic. It does make the game better then if it had been without those features but the game really didnt grab my interest very much but gladly it was on the short side.

The only achievement that might cause any additional work is the collectible achievement avalible in the game as the rest should unlock as long as you make sure to do all avalible quests and make sure that you spend the time to kill 500 zombies in a single level at some point.

Time to 100%: ~7 hours
Posté le : 1 janvier 2014
Cette évaluation vous a-t-elle été utile ? Oui Non