Face your Destiny! In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace.
User reviews: Very Positive (536 reviews)
Release Date: Jun 22, 2012

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Packages that include this game

Buy The Dark Eye Universe Bundle

Includes 4 items: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Recommended By Curators

"Cute characters, an inviting story, and sensible puzzles make the dozen or so hours you spend with it time well spent. The puzzles are challenging!"
Read the full review here.

Reviews

“The Dark Eye: Chains of Satinav, is a sure contestant for 'Adventure game of the year'”
88 – PC Master

“Chains of Satinav boasts incredible artwork and atmosphere”
3.5 – Adventuregamers

“Chains of Satinav provides a superbly engaging story driven experience, that feels uniquely its own”
80 – Strategy Informer

More games from the The Dark Eye series!

About This Game

Face your Destiny!

In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.

With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav immerses players deep in the world of Aventuria, where they experience an amazing story and explore lands never before featured in a TDE computer game.

Key Features

  • An epic fantasy soundtrack, as well as high-quality voiceovers to provide an unparalleled gaming experience.
  • Dive into the fantastic world of Aventuria and experience an epic adventure, written by experienced authors of the popular pen and paper fantasy role-playing game The Dark Eye.
  • From the makers of A New Beginning and The Whispered World

System Requirements

Windows
Mac OS X
    • OS: Windows® XP/VISTA/7TM
    • Processor: 2.5 GHz Single-Core-Processor or 2 GHz Dual-Core-Processor
    • Memory: 2 GB
    • Hard Disk Space: 6 GB
    • Video Card: OpenGL2.0-compatible Graphic Card with 512 MB RAM (Shared-Memory is not recommended)
    • DirectX®: 9.0c
    • Sound: DirectX9.0c-compatible Sound Card
    • Additional: Broadband Internet Connection, Mouse (third mouse button and Scroll-wheel recommended)
    • OS: OSX Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB
    • Hard Disk Space: 5.5 GB
Helpful customer reviews
4 of 4 people (100%) found this review helpful
22.6 hrs on record
Posted: April 20
I have alot of experience with point and click games, but I always end up searching for help in a walkthrough whenever I get stuck. This time I wanted to do it all alone and with no help at all. I did also remove any options for hints/highlighter, and played it in hard mode. Very wise choice!

The game got an interesting, good history and the way I played it, it got even more interesting, but also more frustrating too. As I went through the game, trying to play it as logical as possible, I often ended up in dead ends. I decided to quit the game and think about it a while and continue later. To not spoil anyone, I can tell you that being accurate and using your eys and head helps alot.

When I played it like I did I was often really close to wanting to search help to get further in the game, even when I knew what to do, but not how to do it. It made me be on the brink of giving up, but not quite. When getting past those "harder" parts it felt good. I think this is how game should be played!

I am not quite done with the game yet. It has some achievements, I have been thinking about while I was playing the game. For my own good, I saved every time I got to a new place with no option to return to it, and hopefully that will make the achievements taking less time than necessary to do, but still have fun with.
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3 of 3 people (100%) found this review helpful
29.3 hrs on record
Posted: February 22
This is a marvelous point-and-click game. The story, graphics, music and achievements are good and I've spent a great time playing it. Strongly recommended.

The only thing with this is that, by the end, it gets a little weird and the actions you have to do seemed a little illogical to me, but it is great game.
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1 of 1 people (100%) found this review helpful
17.7 hrs on record
Posted: May 27
The Dark Eye: Chains of Satinav is a nice addition for anyone who´s into the point-n-click genre. Even though I´m not familiar with the Dark Eye World I found it an interesting setting. The story line is by no means original but the narrative still feels solid and keeps you as a player interested in seeing how the story will play out.

As other reviewers have done I will also recommend playing the game on hard difficulty since the game does become a bit to easy when played on easy with the help modes enabled. The main use I see for the easy difficulty is for those who wishes to play the game more like a visual novel, since the story and narrative is good this is a viable option. I found most of the puzzles to make sense and only the Fairy World may be considered a bit out of the ordinary in that department. The inclusion of a break/repair option was great since it creates more possibilities for item combinations without having to add more items to find in game.

On graphics one have to mention the backgrounds which look amazing and the character models are also great to look at when they are stationary. The animations are however not that good and both movement and facial expressions are jerky while the lip-sync in dialogues is even worse. Since one does get used to the faults and still get´s to enjoy the beautiful backgrounds the total impression on graphics is still very positive.

Music/Audio is for the most time quite nice even though I did find the protagonist Geron to be a bit whiny in the first chapters of the game. He does seem to mature or rather face up to the challenge as the game progresses which is a nice touch. The other characters, both minor and major ones, are well voice acted and adds to the overall positive experience when playing the game.

In short I will recommend this game for fans of the point-n-click game genre and I would also view it as a good game for those who does not have much experience with puzzle games but want to try one out. The full prize of 20 € does feel a bit steep since the game is not that long but at a sale it´s good time value.
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2 of 3 people (67%) found this review helpful
14.8 hrs on record
Posted: March 13
I really liked this game, logical puzzles, cute story, interesting ending, beautiful illustrations, and daedalic mechanics. If you want to know more, you better read someone else's review.

One word of advice for advanced adventure gamers: The puzzles are not hard, so if you really want to enjoy this game first play it on hard mode, even if you plan on playing it a second time for all the achievements (if you want 100% you have to play the game twice on each difficulty level, which sucks -and no you can't just load your last save and change it to easy, I tried). After that you can breeze through your second easy-mode playthrough in half an hour. If you're not a begginer do yourself a favor and don't start it on easy mode, it will get seriously -and boringly- way too easy. Unless you're into that kind of visual-novely stuff, which is also cool.

Have fun!
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1 of 2 people (50%) found this review helpful
17.7 hrs on record
Posted: December 30, 2014
It was good.
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1 of 2 people (50%) found this review helpful
9.5 hrs on record
Posted: December 1, 2014
Absolutely gorgeous point&click adventure. The story is a mixture between fairy tale and fantasy adventure set in the universe of the German Pen&Paper RPG 'The Dark Eye' and stunningly well told. Puzzels are logical and I only briefly got suck once or twice, more due to my own stupidity though rather than dodgy mechanics. If there would be one critique there is that the game doesn't really innovate the genre, so if you can't stand classic point&clicks or narratively driven games you might be at the wrong address. But seriously you should get this game for the writing alone!
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1 of 2 people (50%) found this review helpful
10.6 hrs on record
Posted: December 8, 2014
Simple (if somewhat clichéd) classic point & click adventure. Beautiful art style, non-demanding puzzles, jovial banter and so on. The sequel (Memoria) also provides some closure for the main characters and story, instead of being completely separate 'in-universe' game, which is a great plus!
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1 of 2 people (50%) found this review helpful
13.5 hrs on record
Posted: December 16, 2014
Fantastic fantasy story that really takes some dark turns as it unfolds. Character development is certianly second fiddle to the story but they do a decent job of showing Geron's evolution throughout and with response choice you get to make along the way. The art style is great too, perfect for the tone of this game. Highly recommended for any p/c adventure fans.
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1 of 2 people (50%) found this review helpful
7.1 hrs on record
Posted: January 11
A gratifying yet not quite extraordinary adventure.

This was another very pleasantly paced and assumbled P&C adventure from Daedalic and while I did enjoy my experience in the game it didn't wow me in ways that a series such as Deponia had. The art style can only be described as an animated oil painting, and while the animation was only just adequate, the backgrounds in this game are absolutely gorgeous...the true selling point. They story is captivating and the characters suffient enough to carry it although I did find the end a bit anticlimactic.

I have to say, for a P&C, it was pleasant to find so many straight forward puzzles. I love the genre and grew up with it, but i have low tolerance for frustration and will often "walk-through" before ripping my hair out trying everything against everything in my inventory. Most of the solutions all made pretty clear sense. Of course in the second half of the game there are a couple of instances of old adventure game pitfalls where I found myself saying, "come on, really??" when the solution was presented, but overall an easy play for a casual P&C adventurer.

I enjoyed it but I'm not raving. My recommendation is wishlisting it until another sale comes along.
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1 of 2 people (50%) found this review helpful
15.3 hrs on record
Posted: December 31, 2014
Loved this game. Great artwork and story. Characters were good, but I absolutely hated Geron's voice. He basically whispers throughout the game and his voice is completely unrealistic. I actually got sick of his voice and played the end part of the game without headphones. It was that grating. The other characters' voices were decent. I liked Nuri, she was nice.
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1 of 2 people (50%) found this review helpful
47.6 hrs on record
Posted: January 3
Excellent pont and click adventure for anyone that likes the genre and especially if a fantasy setting also appeals to you. The story is solid and the characters are likable. A few really difficult puzzles here and there that may require a guide to avoid frustration. Several moments of "how the hell was I supposed to figure that out?!" here and there but solid puzzles for the most part.

Really beautiful art as you can see in screen shots. And best of all, it is the prequel to what is supposed to be one o0f the best point and click adventures of recent years, "Memoria".

If you are hesistant, wait for a sale. But those that are looking for a solid adventure game, this one comes reccomended.
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1 of 2 people (50%) found this review helpful
12.9 hrs on record
Posted: February 22
I enjoyed this adventure.
I like the scenery and artwork as well as the music and voice-casting.
The closeup character art is not as good though.
There are some illogical puzzles that were annoying but I used a guide for those.
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6 of 12 people (50%) found this review helpful
1 person found this review funny
10.8 hrs on record
Posted: February 7
Nuri is love, Nuri is wife. The ending gives hope.
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60 of 67 people (90%) found this review helpful
9.7 hrs on record
Posted: February 3, 2014
As expected of Daedalic Entertainment -- another fantastic game among their legendary line of epic point and click adventure games.

The Dark Eye: Chains of Satinav is a game I highly recommend. The art is so beautiful and vivid that it is as if I am playing a point and click game on a canvas that develops fantastically as the story progresses that it belongs in a museum.

Not only is the art which masterfully changes from cheerful to dark with impeccable precision a reason to pick up this game but also the soundtrack (violins, angelic chorus, harps, guitars and a variety of other musical instruments) and voice acting are spot on with precision accuracy only seen in the military (May only apply to one branch).
Most importantly, the puzzles (as expected of a Daedalic game) range from "just right" to "just stupid hard" with a rewarding sense of feeling unreplicable by other games (that is of course, it is a Daedalic game).

The Dark Eye: Chains of Satinav has some rpg elements in the form of dialogues but the consequences of your decisions are immediate and are in no way long term. But, being that it is, it definitely renders a second and even a third play through.

I would like to extend this review to several pages length but I want to get back to playing the game. :)
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73 of 91 people (80%) found this review helpful
9.7 hrs on record
Posted: November 25, 2013
So there i was, booting up The Dark Eye: Chains of Satinav (TDE:COS hereafter) for the the first time. The game started straight away, a blessing after experiencing major compatibility issues with Daedelic's The Whispered World, and soon I was in game, launching into a somewhat abrupt beginning. Suddenly, the game stopped, seemingly frozen, before launching into dialogue, followed by the same thing EVERY TIME I spoke to someone. Now, I don't have an amazing computer, but I can handle fully 3D games just fine, no hangs. So I went to the options menu, turned everything down to low and it WAS WORSE! After some forum hunting I finally found out that TDE:COS needs to run in native color depth. So, I went to the configuration tool, changed it to 32-bit (from the lowest option, 16-bit) and, lo and behold, a fun game began to emerge.

I will say, that this was the most frustrating experience that I had with this game. The puzzles were fairly logical throughout the first half, with only a few leaps in logic towards the end, where some of the physics are more maleable. The dialogue ranges from stilted to quite engaging. The over-arching storyline has enough going on that I was fairly invested, though it did not bring much novelty. However, shortly after I worked through the aforementioned flaws, I began to really, REALLY, enjoy myself. The visuals are very effective and there is an ambience throughout the game that plucked at my fond memories of The Longest Journey.

Yes, this game is flawed. Yes, the graphics cause delays and hangs. However, once you look past that, there is a really great game here (anyone remember the flawed, but fabulous, Soulbringer?). Well worth a budget price.

Pros: Beautiful. Enjoyable puzzles. Fairly engaging story. Some of the voice acting. Solid musical score.

Cons: Running it. Some of the voice acting. A few of the later puzzles.

3.5 out of 5 Stars/Thumbs/Turnips
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19 of 19 people (100%) found this review helpful
10.3 hrs on record
Posted: October 11, 2014
I definitely recommend this game. To whom? To anyone who appreciates art. This is several paintings in interactive form. Not for those who just want to shoot stuff.

Why should you buy it?
-As an introduction to Memoria, the sequel. You'll get to know the characters, and get the references in Memoria.
-Clever puzzles. Some are perfectly logical and relatively easy, while others defy logic (faerie realm) or are just too convoluted. Walkthrough will be needed. Sometimes its just a tiny little detail that eludes you (a thing that had to be broken). They are, however, still worthwhile and enjoyable.
-Good story! Its a nice adventure to have, meeting colorful characters, discovering many things, traveling to strange places and ultimately saving your hometown. Reminds me of the Chronicles of Narnia.
-Unique. Like its sequel, there is no other game quite like this out there.
-The visuals. The artists did an amazing job. While the puzzles in the faerie world are impossible to understand, the surreal art is wonderful.

Is anything bad?
-The lipsynching is broken. They fixed this in the sequel.
-The music is lacking or non-existant in many locations. They also fixed this in the sequel I believe.
-Some puzzles defy logic and may require a walkthrough for most to solve. They are not kidding when they give you ''impossible'' challenges. A hint system, such as in Machinarium, would of been appreciated.
-Animations are crude, often making the game stall for a moment, disrupting the immersion.
-Severak voice actors can be pretty annoying, especially the talking crow. Also, get used to almost every character hating your guts (its linked to the story though). The main town, Andergast, is pretty depressing (its pretty small too).
-Pretty short, especially if you use a walkthrough. It might take you a while to figure out the puzzles though. I personnaly gave up on that to breeze through and see the artwork!

Can't really give this a rating. Its a matter of taste.

Hope this review helped you out!
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21 of 23 people (91%) found this review helpful
1.8 hrs on record
Posted: March 14, 2014
I don't usually play point-and-click games, I find them boring and sometimes even tedious.
However, this game caught my attention with it's elaborate art style, and soon after playing it, i discovered to my pleasant surprise, some of the most interesting gaming characters I've had the pleasure of exploring.
The greatest hook though, was the extremely immersive world that constantly kept me entranced, and feeling as if there was always something going on behind the main story.
Overall, I would recommend this title for the peculiar and interesting world, with amazing characters and story.
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20 of 22 people (91%) found this review helpful
10.2 hrs on record
Posted: March 17, 2014
This game took me 10 hours to beat, But with walkthroughs will take conciderable less time.

+ Unlike other point an click adventures the tasks that need to be performed directly mix with the story at hand. I am personally not a fan of the A to B to C trading you do in some other point and clicks.

+ This point and click adventure likes to keep things simple early on before it opens up bigger corridors later on. The progression is pretty good to get used to the game.

+ The story is very good and the world has great lore.

+ Great ambience and music will make you care about this dark fantasy world.

+ No bugs

+ Unlike other point & clicks : items will be grayed out when its uses are exhausted, this will point you in the right direction eventually if you were to get stuck.

+- You cannot actually "lose" in the game.

- No reason for replayability, No community around the game for artwork or modding.

- Ending of the story is good but could have been longer.

- Game start's pretty abruptly, intro too short.

- Protagonist is a bit bland compared to all the other characters.

- Deus Ex Machina is used a few times throughout the story for a plot-twist. ( I do not mind it since it is a fantasy world, but some others do not like this)

- Game is rather expensive, add it to your favourites and pick it up when you get emailed by steam that it is on sale.

- Unlike other point & clicks : some useless items are kept after use in your inventory, even though they do not serve any other purpose anymore in the current area. This clogs up your inventory.

Summary : The Dark Eye : Chains of Satinav is an underrated point and click adventure game. The game is quickly forgettable, but to those enjoying a dark fantasy world the story and lore of this world will stay with you.
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34 of 47 people (72%) found this review helpful
13.3 hrs on record
Posted: December 2, 2013
Very well written story with interesting and pleasant characters, combined with beautiful artstyle and very solid adventure gameplay - this game is amazing. And its successor Memoria is even better. I highly recommend both games, if you are a fan of classic adventures.
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21 of 25 people (84%) found this review helpful
1 person found this review funny
15.2 hrs on record
Posted: July 9, 2014
This is a game that I started probably a year ago, then got distracted by other games, and finally came back to a few days ago and finished. What does that say about this game? Not too much....I started this on the heels of playing a couple other point and clicks such as Primordia and realized that I wasn't ready to commit the time to it at that point. Recently, I started really craving a good point and click tough, so I came back to the game, and I am glad I did.

Set in the Dark Eye universe (which many other games such as the Drakensangs, Blackguards also hail), gives it a sort of muted, middle ages with mysticism feel to it, which held true in this game. It's a really interesting setting in my opinion. You play as Geron, a bird catchers apprentice whose master is slain for his participation in the burning of an evil prophet 13 years prior to the events of the game, and his knowledge of the presumed dead prophets plans to destroy the world as we (they) know it. This is actually not dissimilar to the Blackguards story line actually. Anyway, you end up meeting and falling in love with a beautiful faerie and embark on an adventure to save the world, even though you really don't know how. The story finishes with room for a sequel, but with enough resolution to not require it, which was a nice way to handle it.

So, this is a point and click adventure. How does it stack up? I felt it was pretty good overall. There were a couple frustratingly difficult puzzles (most notably in the faerie realm, for me at least) and a few super simple puzzles, but most were just right: they required some thought and trial and error, but not to the point of frustration or leaving you feeling bored. I thought it did what it intended overall, and was pretty well par for the Daedalic course. It didnt really stray from their adventure formula, but managed to stay interesting the whole way through.

All told, I would give it 7 out of 10. Nothing too extraordinary, but a pretty good game overall.
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