Face your Destiny! In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace.
User reviews: Very Positive (684 reviews) - 88% of the 684 user reviews for this game are positive.
Release Date: Jun 22, 2012

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Packages that include this game

Buy The Dark Eye Universe Bundle

Includes 4 items: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

AUTUMN SALE! Offer ends December 1

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

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Recommended By Curators

"Cute characters, an inviting story, and sensible puzzles make the dozen or so hours you spend with it time well spent. The puzzles are challenging!"
Read the full review here.


“The Dark Eye: Chains of Satinav, is a sure contestant for 'Adventure game of the year'”
88 – PC Master

“Chains of Satinav boasts incredible artwork and atmosphere”
3.5 – Adventuregamers

“Chains of Satinav provides a superbly engaging story driven experience, that feels uniquely its own”
80 – Strategy Informer

More games from the The Dark Eye series!

About This Game

Face your Destiny!

In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.

With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav immerses players deep in the world of Aventuria, where they experience an amazing story and explore lands never before featured in a TDE computer game.

Key Features

  • An epic fantasy soundtrack, as well as high-quality voiceovers to provide an unparalleled gaming experience.
  • Dive into the fantastic world of Aventuria and experience an epic adventure, written by experienced authors of the popular pen and paper fantasy role-playing game The Dark Eye.
  • From the makers of A New Beginning and The Whispered World

System Requirements

Mac OS X
    • OS: Windows® XP/VISTA/7TM
    • Processor: 2.5 GHz Single-Core-Processor or 2 GHz Dual-Core-Processor
    • Memory: 2 GB
    • Hard Disk Space: 6 GB
    • Video Card: OpenGL2.0-compatible Graphic Card with 512 MB RAM (Shared-Memory is not recommended)
    • DirectX®: 9.0c
    • Sound: DirectX9.0c-compatible Sound Card
    • Additional: Broadband Internet Connection, Mouse (third mouse button and Scroll-wheel recommended)
    • OS: OSX Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2 GB
    • Hard Disk Space: 5.5 GB
Helpful customer reviews
18 of 19 people (95%) found this review helpful
14.0 hrs on record
Posted: June 6
This game is well above average for the point-and-click genre of games. It, like the sequel, weaves a beautiful story with beautiful artwork and music, and is well worth picking up ("Memoria" is the sequel and is also available on Steam). Like all of this genre, there are some things to figure out which aren't necessarily intuitive, which can be frustrating. This is no worse than any similar game, however, and didn't detract from my enjoyment of the game.

The interface and inventory are very easy to use, which is much appreciated in a land of complicated inventory management and skill systems and perplexing (at best) UIs. For this genre, less is more in terms of making a player jump through hoops to work the interface. This game does just fine at that.

I've heard others say that the story isn't anything unique, but as I've never run into a story quite like this before, I'll politely disagree. There are some of the usual fantasy game tropes, but the overall story felt brand new to me. At least personally, I felt it was a beautiful story with some parts that were heartbreaking (caveat: I am a softie, so I might be more emotionally invested in the story than some are!).

The characters were all nicely handled; I especially loved Nuri's simple naivete, which the writers made work nicely by not confusing simplicity with stupidity. She is not stupid, even when her innocence about the "human" world gets her into trouble, and even when her inclination towards trusting everyone works against her. "Your humans are angry with me, Geron!" she says after opening the cages of a town's entire animal population. Her bafflement is endearing.

The artistry of the scenery and backgrounds is what really impressed me through both of my plays through. The attention to detail and sheer beauty of some of the backdrop scenes really showed hard work on the part of the illustrators, and I respect that. I have some screenshots uploaded from this game just because there were parts I went full-on tourist with the camera.

TL;DR: one of my very favorite games of the genre, beautifully done in terms of character, art, and music, and well worth picking up, along with the sequel, Memoria.
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12 of 12 people (100%) found this review helpful
9.4 hrs on record
Posted: September 15
The Dark Eye: Chains of Satinav is one great point-and-click adventure.

Gamplay 8 of 10
You collect and combine various items, solve some tough and some not so tough riddles. Sometimes the game makes you backtrack because you forgot some small detail and sometimes the solution of the riddle is just a little way off, so be aware that you can't really fast play the game without reading a walkthrough.

Music 8 of 10
Really fitting fantasy, sometimes ethereal soundtrack. Solid work. The voice acting is really top notch and sometimes the dialogues will make you laugh out loud. Starting with the hard haggling dwarf to the knight in shining armor. Big comedy.

Graphics 7.5 of 10
Very detailed background graphics, you can tell it was done with a lot of love for the game. Still they could have pushed it some.

Story 8.5 of 10
The story is engaging and makes you want to play through fast because you really care about the characters and want to know what's about to happen next to them. You play Gereon the bird catcher and all of a sudden you find yourself confronted with bad omens, mysterious deaths and strange dreams. But Gereon with his wit will find a way to save the day, even if it means stealing someone’s golden oak leaf...

Final verdict
A very engaging little tale with some really challenging puzzles. Maybe a little too tough for beginners of the genre.
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11 of 12 people (92%) found this review helpful
12.9 hrs on record
Posted: June 7
The Good:

+ Beautiful backgrounds that bring the world to life

+ Variety of unique locations set in a fantasy world

+ The story starts off a bit fast and confusing, but begins to make more sense the further along you go.

+ The puzzles make sense and find the right mix between fair and challenging. Although like every adventure game there are some that will test your patience. The puzzles are integrated well with the story.

+ Option to toggle hotspots on/off to help you. EVERY point and click adventure game should have this feature.

+ Lengthy adventure

+ Great voice acting

+ Good Soundtrack

+ Easy achievements

The Bad

- ending is very anticlimactic
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5 of 5 people (100%) found this review helpful
13.5 hrs on record
Posted: November 9
A Point & Click Adventure game, with a Fantasy setting.

The graphics/ art was good, the music was good, & the story, which was the best part, was also very good.
The gameplay is typical for this type of game, & was (yep) good.
Nothing overly mind-blowingly-special, but good is good.

Most of the puzzles were easy to work-out with a bit of thought, although i did get stuck a few times & looked online for answers, but i was impatient to move the story on.

It's around 6hrs long (x2 for all Achevo's).

I got it for $2 during a 90% Off sale, so that was great value, but the normal $20 price tag, is too-much.

If u like Point & Click Adventure game, & don't mind that it's not a detective story, i'd sugest putting it on your WishList, & waiting until it gets a decent discount.

Overall: 6.5/ 10
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4 of 4 people (100%) found this review helpful
12.3 hrs on record
Posted: September 19
The Dark Eye: Chains of Satinav is a beautiful point-and-click adventure game set in a universe that I am personally new to, though it claims to be popular in Europe, and I have little doubt of that. Although I am not new to the point-and-click genre, I've spent about 20+ years neglecting it while playing other genres of games, and haven't played point-and-click adventure games extensively since freeware titles on DOS systems back in the early '90s. This game was the first game of the genre I've beaten since then, so take that as you wish to.

There are two difficulty settings for the game, and after you choose one, it starts right off introducing you to the main character, Geron. Geron is a bird catcher by trade, and you quickly learn that he is mostly unliked due to the bad luck that always seems to follow him. There are crows that begin to settle in Geron's home village, Andergast, and with the crows come terrible dreams that plague its residents. There is talk among the populace that this is no coincidence, and that a man they once thought was banished is making a comeback. Adventure ensues as your character gets caught up in the drama.

The game, as mentioned earlier, is beautiful. It's a joy to wander through this land, screen by screen, and the varied nature of the art does make it feel like you are truly on an adventure. The puzzles range from "duh" to "I need a walkthrough," and I did find that there were a few where after I'd solve them, I'd look back on the resolution and still not understand why what I did worked. It definitely fell victim a few times to the same thing many in the genre do, of having solutions that don't quite make practical sense. For the most part, however, the puzzles make logical sense. The characters, particularly Geron and his eventual sidekick, Nuri, have personalities that play off each other well. However, I did find Nuri to be pretty annoying during a few parts of the game. She's extraordinarily gullible and daft, and sometimes her decisions lead to chapters of Geron trying to fix her mistakes. To make matters worse, she has a habit of laughing at him, which felt condescending toward Geron, especially since his character is the one to solve the majority of the game. Story-wise, I enjoyed the world and its lore, however, the relationship between the two main characters seems more forced than anything (with Geron feeling he needs to protect Nuri no matter the costs, despite the fact that they're strangers in the beginning). So while the story was intriguing, the loyalty our main character has to it was unbelievable at times.

The gameplay works as expected of the genre, and there were a few parts of the game where the point-and-click gameplay is incorporated into a type of cutscene, which was pretty unique to me. There were sometimes more than one solution to a puzzle, and at times your actions (or lack thereof) could change the story in subtle ways, earning you an achievement for one decision or another. Speaking of achievements, for those who care, you will have to beat the game at least twice (once on each difficulty) to earn them all, and a walkthrough is necessary for some. For example, there's an achievement for using a certain spell 50 times, and without seeing that mentioned in the walkthrough, I wouldn't have known it (the achievements aren't very clear in how you can earn them) and I also wouldn't have gotten it (you won't normally use the spell 50 times in a playthrough, and maybe not even in two). Many achievements simply will not be earned unless you know beforehand about them and where in the game you can earn them, and it was a little odd that such a decision was implemented in this game.

Overall, The Dark Eye: Chains of Satinav was a fun romp through a new fantasy universe, and makes me happy that I picked up the Dark Eye Armageddon Bundle back during the summer sale, as I have more to experience. It truly did make me feel like I was on an adventure, which is what I missed about this genre. However, it does have its flaws, and falls victim to some of the tropes point-and-click games are known for. Considering all of its points, I'm giving the game a 7/10. It is truly above average, and I'd suggest this game to both fans of point-and-clicks and gamers who'd like an introduction to the genre.
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