Sonic the Hedgehog 4 - Episode II
The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day!
User reviews:
Recent:
Mixed (16 reviews) - 56% of the 16 user reviews in the last 30 days are positive.
Overall:
Very Positive (545 reviews) - 80% of the 545 user reviews for this game are positive.
Release Date: May 15, 2012

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Includes 18 items: Dr. Robotnik’s Mean Bean Machine™, Sonic & All-Stars Racing Transformed, Sonic & SEGA All-Stars Racing, Sonic 3 and Knuckles, Sonic 3D Blast™, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic Adventure DX, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC, Sonic CD, Sonic Generations, Sonic Generations - Casino Nights DLC, Sonic Lost World, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II

 

About This Game

The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains!

Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo’s plans!

Experience the Sonic 4 saga as never before with the addition of a brand new engine; bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr. Eggman!

BONUS! Owners of both Episode I & Episode II will unlock Episode Metal! Play as Sonic’s greatest rival in this exclusive zone and experience the untold story behind Metal Sonic’s revival!

System Requirements

    Minimum:
    • OS: Windows XP/Vista/Win7
    • Processor: Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
    • Memory: 1 GB (2 GB on Vista)
    • Graphics: 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above
    • DirectX®: DirectX 9c
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory: 2 GB+
    • Graphics: 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above
    • DirectX®: DirectX 11
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
Customer reviews
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Recent:
Mixed (16 reviews)
Overall:
Very Positive (545 reviews)
Recently Posted
cromignon
1.6 hrs
Posted: August 26
Check out my review for Episode 1 because I'm about to say a lot of the same things. The music sucks, the textures suck, the gameplay sucks, and yet all of it feel like at least -somebody- tried. One voice in a million said "No! Don't change a thing! Make it just like Sonic 3 was!", and maybe it impacted a few minds on the design team, but not enough.

Don't buy. Wait for Sonic Mania. That is the thing that you want.
Helpful? Yes No Funny
Toon Linkle
7.3 hrs
Posted: August 25
Product received for free
the sequel of sonic 4 episode 1, is better than episode 1,although if you plan to play with a friend be sure to have 2 xbox gamepads on standby and also in my opinion the game looks better than episode 1,and one last thing in my opinion, the red rings are not worth the trouble
Helpful? Yes No Funny
Ogden
0.3 hrs
Posted: August 21
Only A and B buttons on Xbox 360 controller work.
Helpful? Yes No Funny
Perfect Waifu Material
13.9 hrs
Posted: August 19
"It's better than the first game." ... That's it, that's all it really amounts to. As a game itself, Sonic 4 Episode 2 is still awkward. You get Tails this time around and don't have to get a second controller or anything of the sort to utilize him, which is honestly brilliant (as is the multiplayer feature with him as well!). He can now join you in a high speed rolling attack, or fly underwater which seems to give him infinite flight.

... Aaaaand then there's the rest.

It's honestly a genuine step up from Episode 1. The graphics don't look as if Sonic is pasted badly on shopped scenery, neither does Tails. Music is... well, there's more of it. You won't hear the same boss theme over and over and over. In my opinion, however, it definitely isn't "better". The biggest problem with the game is its frustratingly cheap level design. For example, when bouncing up on a spring, there can be an enemy atop the platform you're trying to reach, but you have literally a millisecond to react or you take the hit. Or, for Christ's sake, trying to fiddle with Tails' flight in a pitfall-heavy section only to get on a platform and Tails randomly lets go of you, thus causing you to fall backward off the edge to your uncalled-for death. Sky Fortress is definitely on my list of most hated stages in the franchise.

The plot doesn't really matter but it meant a ton to me. When I read that Metal Sonic returns and Little Planet from Sonic CD is back, on top of Tails being here, I got irritated. "Oh boy, Sonic 2 + Sonic CD!" However, it was actually really okay and different. That's the one major plus I'll give Sonic 4 if nothing else. It's not a nostalgia cashcow like the first, it is instead its own game with its own final boss. They threw in the Metal Sonic race remake, but it was still different because you had Tails with you and it was done differently from Sonic CD.

Aside from cheapness... gameplay is far tighter, bosses are way more interesting, special stages are actually fun (UNTIL THE SEVENTH), level design is still meh but better than Episode 1, and Tails saved this game.

It's really not that bad if you just want to drop money on a Sonic game, especially if you enjoy Classic Sonic gameplay (with a homing attack to help). A vast, vast improvement from the first, and leaves the story at a good place to encourage an Episode 3.
Helpful? Yes No Funny
JoshuaVonNoctis
3.3 hrs
Posted: August 12
I can't do this anymore. The physics in this game are so ♥♥♥♥ing wack. It's as if the company was like, 'Let's make a shitastic sequel to a shitastic game and maybe we can use nostalgia to rend a few bucks from ♥♥♥♥ing idiots.'
Helpful? Yes No Funny
seanbester1
0.2 hrs
Posted: August 11
This is just as bad as episode 1. I don't feel the physics or mechanics were improved at all, just changed. I'm giving up already. This game is so bad it should be free indefinitely (I still wouldn't play it another minute). Maybe I'm still just reeling after how awful episode 1 is, but after 2 levels of things not working correctly (again), I absolutely had enough.
Helpful? Yes No Funny
Angryb1rd360
6.4 hrs
Posted: August 1
For the sequel to one of my favorite 2D games (yes I actually like Sonic 4 Episode 1), this game is just amazing. While I own the first one on Xbox 360, this game is amazing. The inclusion of Tails and Metal Sonic is just amazing. But I havent beaten the game yet. #LOL
Helpful? Yes No Funny
Gliv Gluv
1.6 hrs
Posted: August 1
Hahaha holy crap this game is bad.
Helpful? Yes No Funny
Rohit
0.1 hrs
Posted: July 31
The game is unable to launch.
Helpful? Yes No Funny
CrazyRiverOtter
0.7 hrs
Posted: July 28
Sonic 4 - Episode II actually does a lot to improve on its predecesor, though it's still somewhat flawed. This time, the physics are a bit better, as Sonic does have inertia, but they still don't feel like the originals, especially when Sonic is curled up into a ball. However, this time around it feels more intentional. When you're curled into a ball, you go slower but are less vulnerable to enemies while freely running lets you move faster at the cost of being easier to hit. It doesn't feel like the original Sonic games but it does stand up fairly well on its own. Tails is also here, giving you an arsenal of team-attacks you can do, which does add some depth to the game, albeit breaking the pace up at times. The stages are more creative this time around as well, as they are totally rendered in 3D and combine stage ideas from previous games. The music still has the weird instrumentation from the first one, however, and towards the end of the game they start getting more lazy with reusing tracks.

That said, it feels like a much more competent Sonic game than the first episode and I'd like to see a conclusion, but that's probably not happening.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
13.9 hrs on record
Posted: August 19
"It's better than the first game." ... That's it, that's all it really amounts to. As a game itself, Sonic 4 Episode 2 is still awkward. You get Tails this time around and don't have to get a second controller or anything of the sort to utilize him, which is honestly brilliant (as is the multiplayer feature with him as well!). He can now join you in a high speed rolling attack, or fly underwater which seems to give him infinite flight.

... Aaaaand then there's the rest.

It's honestly a genuine step up from Episode 1. The graphics don't look as if Sonic is pasted badly on shopped scenery, neither does Tails. Music is... well, there's more of it. You won't hear the same boss theme over and over and over. In my opinion, however, it definitely isn't "better". The biggest problem with the game is its frustratingly cheap level design. For example, when bouncing up on a spring, there can be an enemy atop the platform you're trying to reach, but you have literally a millisecond to react or you take the hit. Or, for Christ's sake, trying to fiddle with Tails' flight in a pitfall-heavy section only to get on a platform and Tails randomly lets go of you, thus causing you to fall backward off the edge to your uncalled-for death. Sky Fortress is definitely on my list of most hated stages in the franchise.

The plot doesn't really matter but it meant a ton to me. When I read that Metal Sonic returns and Little Planet from Sonic CD is back, on top of Tails being here, I got irritated. "Oh boy, Sonic 2 + Sonic CD!" However, it was actually really okay and different. That's the one major plus I'll give Sonic 4 if nothing else. It's not a nostalgia cashcow like the first, it is instead its own game with its own final boss. They threw in the Metal Sonic race remake, but it was still different because you had Tails with you and it was done differently from Sonic CD.

Aside from cheapness... gameplay is far tighter, bosses are way more interesting, special stages are actually fun (UNTIL THE SEVENTH), level design is still meh but better than Episode 1, and Tails saved this game.

It's really not that bad if you just want to drop money on a Sonic game, especially if you enjoy Classic Sonic gameplay (with a homing attack to help). A vast, vast improvement from the first, and leaves the story at a good place to encourage an Episode 3.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
7.3 hrs on record
Posted: August 25
Product received for free
the sequel of sonic 4 episode 1, is better than episode 1,although if you plan to play with a friend be sure to have 2 xbox gamepads on standby and also in my opinion the game looks better than episode 1,and one last thing in my opinion, the red rings are not worth the trouble
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
47 of 53 people (89%) found this review helpful
3 people found this review funny
Recommended
4.3 hrs on record
Posted: January 11, 2015
For those that missed the first episode of Sonic 4, this is a 2D platforming game staring everyone's favorite blue hedgehog. The plot is the same as its always been, but with a twist. Dr. Robotnik, the evil antagonist of most every Sonic game has now teamed up with Metal Sonic! The dude with 90s attitude isn't alone though, he now has Tails to go with him. With Tails, come new mechanics, such as jumping into the air, and calling Tails to lift Sonic like a helicopter. If you're on the ground and use the tag button, it summons Tails to combine the two for a super fast attack. If you need to use the helicopter ability, the game will have a little billboard to tell you. This game feels more a kin to the Game Boy Advance games than the original Genesis games which the first episode clearly drew inspiration from.

In Episode 2, you have four zones with three acts each followed by a boss fight as a fourth act. Not just that, but later into the four hour game, you unlock a playable Metal Sonic with four zones and one act each. These zones use assets from the first episode. So in all, there are 16+ levels for you to master. These levels feel a lot longer than the first episode and the Genesis games as a whole. Some levels feel like six minute marathons with no end in sight.

The levels are big and offer many paths to the exit. You'll have to avoid an array of enemies, spikes, and even death traps. You'll collect rings everywhere and these rings aren't just because dullards love shinny things, but as long as Sonic has at least one ring, he can take another hit. Even if you have 100 rings and get hit, only 30 will spray out of Sonic. When you get hit with no rings, it means death for the fuzzy blue guy. There are plenty of check points in each level if you die. A game over simply means that you'll need to start the level again. If you collect 100 rings in a level, you get an extra life. If you have 50+ rings at the end of the level, a giant ring will appear that will take you to a special bonus stage.

These bonus stages are updated versions of the old Sonic 2 bonus stages. You'll follow Sonic running down a 3D half pipe. You can boost and jump. There are a few check points that need X amount of rings to get past. So as Sonic, you'll solemn down the tube moving left and right, collecting rings and dodging obstacles that will lose you rings. At the end you'll find a chaos emerald.... that somehow isn't green. Whatever. Collect all seven to unlock a yellow Super Sonic.

New to the Sonic 4 series is local co-op and even online co-op, but since the game came out in 2011, good luck trying to find a partner. There are online leader boards for time attacks. It adds to the replayability I guess, but more than that, the game has a red star ring on each level to collect. These rings are either tough to find or tough to get. Its an extra challenge for veterans.Sonic and Metal Sonic play the same. Left and right to move, with a single button to jump. Hold down to duck and hit the jump button to start a spin dash to get momentum to go up slopes. You still need to charge it which takes time. That's why the airborne dart attack is not only a much better way to gain speed instantly, but you can also lock in on targets accurately hit them no matter what the angle. Episode 2 didn't make as much use of the homing attack as the first episode, but it does make travel easier, darting for an enemy or a springboard. The only difference between Metal Sonic and the ordinary version is lack of an ally. No helicoptering around or bowling through enemies.

Calling Tails just feels slow. Tails automatically zips right back to Sonic wherever he is, unless he just died, but it just halts the game to wait. The Sky Fortress kicks off with an airplane mission that has Sonic atop Tail's plane that gives you full control to move the plane left, right, up and down. Complete with Sonic able to jump and attack. Under normal circumstances, I'd think it diversifies gameplay having a plane dodge enemies and twirl through barricades to destroy them. This felt like a slow auto scrolling level (act). There was still a part where the 2D platforming returned, but then it was just back to being on top of a plane. It felt dull, slow and boring. Then having to fight the boss on the plane was unfun.

The real snag that I have for this game is how long and dull the boss battles are. They take traditional, classic boss battles and completely twist them around into mega bosses. See I like the twists and fighting giant bosses, I just don't like how tedious every boss was. Having to damage each boss for three minutes before the final phase of the boss fight left me clueless and dead ate up most of my 4 hours in the game. These 3 minutes on each attempt felt like 10 and I was never in any real danger. It wasn't a challenge surviving the 3 minutes, it was just a delay for the real challenge. At least the game takes full advantage of having Metal Sonic as an enemy. You get three boss fights against him.

The game has other down sides too, like a timed race against sand flooding an area. Sonic needs to go up, breaking through barriers, then down. This would separate the casual players from the hardcore. It ate up two dozen lives and was quite the difficulty spike. Then on the final two levels, when Sonic went down hill or uphill, the entire screen would shift so Sonic wasn't running downhill, he was on a horizontal plane. It was disorienting, and might cause someone motion sickness.

Water areas feel better in this game than they have in the past. Sonic jumps higher and Tails can carry him, so you have more maneuverability. Under water still slows down Sonic and he can't swim. If you're underwater too long, Sonic will need to get oxygen from big air bubbles that drift their way up.
The soundtrack feels Genesis in a good way. Percussion and synth horns. Its all upbeat happy game music. The graphics are bright and vibrant. There is a good color pallet here. A dusty yellow castle with an aquatic greenish blue moat. A winter wonderland theme park, lit up for a holiday with blue ice water. A metallic sandy red oil rig in a yellow desert. A yellow sky fortress with fans to propel Sonic into the air. Dr. Robotnik's gray and purple metal lair. As each zone progressed, the acts would change their color pallets so you'll see day turn to dusk. It all adds to making each of the three acts feel different. Having Metal Sonic's 4 different zones with 1 act each adds a lot of diversity, even if 3 acts each would have been nicer.

Even with all the bad, its still a good game. Better than most other 2D platforms out there for $15. I enjoyed the first episode better, but it felt like they took the gameplay a step in the right direction. If its on sale, take a risk.
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34 of 37 people (92%) found this review helpful
5 people found this review funny
Recommended
9.1 hrs on record
Posted: December 8, 2013
I want to get this out of the way before starting this review, why was this episodic? This easily could've been the next main series Sonic game as Episode 2 looks WAY different than Episode 1. But was it for the best? Yes. The engine has been updated for full 3D graphics like in Sonic Generations and the physics have been fixed, which was a major problem in Episode 1. Another problem in Episode 1 was unoriginality, which Episode 2 changes around (apart from Not Wing Fortress Zone). The bosses are now not complete jokes but I found the Eggman bosses annoying and enduring complete with a 17 second loop boss theme. I have much more enjoyment with the Metal Sonic fight in White Park before Sky Fortress ruined his reputation. The music is still Mega Drive samples but I found more catchy tunes in this game than Episode 1. Also, this game has Tails who follows Sonic like in Sonic 2 and you can perform tag actions with him, like flying, swimming underwater and 69. So is this an improvement over Episode 1? In my opinion, yes. Still not worthy of the name Sonic 4 but it's a decent improvement. 8/10
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79 of 116 people (68%) found this review helpful
120 people found this review funny
Recommended
11.2 hrs on record
Posted: January 31, 2015
Have you ever thought maybe sonic the hedgehog goes so fast because he's running away from his feelings...........
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33 of 39 people (85%) found this review helpful
Recommended
10.0 hrs on record
Posted: March 12, 2015
Gameplay:
Sonic 4 EP II is compared to EP I a hell lot of better. The movement is finally working and doesn't feel weird anymore. The soundtrack is still great and the game does not feel anymore like a rip-off. It's fast and the highlit of the game are the boss enemies, because you haven't seen those boss fights in previous sonic games. It feels so more fresh and more like a unique game. Summed up you can say: Average Levels and Awesome boss fights.

Rating:
7/10
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19 of 20 people (95%) found this review helpful
Recommended
14.1 hrs on record
Posted: October 11, 2014
I honestly don't know why Metacritic gave this game poor reviews. It's a vast improvement over episode 1, the only complaint I have is that it was too short and I want more!
If you're a sonic fan, you'll absolutely love this since Metal Sonic makes his much desired come back. Even if you're not into sonic games this is still great for platformer fans. I'm glad that steam users gave this game positive reviews because it certainly deserves. The game is totally worth the price and I hope some day Sega decides to make more episodes.
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17 of 18 people (94%) found this review helpful
4 people found this review funny
Recommended
1.9 hrs on record
Posted: June 11, 2015
A huge improvement over Episode 1, with a lot more challenge and more feautures, this game is a true sequel to the first one without a doubt. Where the hell is Episode 3 though?
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18 of 21 people (86%) found this review helpful
Recommended
5.4 hrs on record
Posted: July 1, 2014
This game has online co-op! And it works well. It's not like the Sonic 2 co-op, where Tails will just get left behind. You just have to tap a button to reunite Tails and Sonic. The online seems to be sturdy. I had a little bit of lag during the final Acts, but it never became unplayable. But don't expect to just find some rando online, because I don't think many people even REALIZE the online co-op exists. It's not even listed on the steam features blurb. Plus it's a million times better than Episode 1. Skip right to episode 2. And don't believe the people who say this game is "the worst Sonic game ever." It's FUN. And the music and level design are both on-point. The homing mechanism is a little bit broken, though. And there are several frustrating moments towards the end. But it's not a bad game, dammit. It's probably not worth a full $15, though. Or maybe it is, if you can find someone to play with.
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21 of 27 people (78%) found this review helpful
Recommended
21.5 hrs on record
Posted: July 7, 2014
Well sorry that I've enjoyed this game. I liked Episode I and this one have better grapshims, better controls and better soudtracks. However, it seems that the problem come from a unbalanced difficulty, a load of vicious moments and a very hard final boss. It is way harder than Episode I.

→ 74/100
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