Sonic the Hedgehog 4 - Episode II
The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day!
User reviews:
Overall:
Very Positive (496 reviews) - 82% of the 496 user reviews for this game are positive.
Release Date: May 15, 2012

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Packages that include this game

Buy Sonic Games Collection

Includes 19 items: Dr. Robotnik’s Mean Bean Machine™, Sega Classics, Sonic & All-Stars Racing Transformed, Sonic & SEGA All-Stars Racing, Sonic 3 and Knuckles, Sonic 3D Blast™, Sonic Adventure 2, SONIC ADVENTURE 2: BATTLE, Sonic Adventure DX, Sonic and All-Stars Racing Transformed: Metal Sonic & Outrun DLC, Sonic CD, Sonic Generations, Sonic Generations - Casino Nights DLC, Sonic Lost World, Sonic Spinball™, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 4 - Episode I, Sonic the Hedgehog 4 - Episode II

 

About This Game

The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains!

Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duo’s plans!

Experience the Sonic 4 saga as never before with the addition of a brand new engine; bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr. Eggman!

BONUS! Owners of both Episode I & Episode II will unlock Episode Metal! Play as Sonic’s greatest rival in this exclusive zone and experience the untold story behind Metal Sonic’s revival!

System Requirements

    Minimum:
    • OS: Windows XP/Vista/Win7
    • Processor: Pentium 4 @ 3.2 GHz/Athlon 64 3000+ or Equivalent & above
    • Memory: 1 GB (2 GB on Vista)
    • Graphics: 256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above
    • DirectX®: DirectX 9c
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory: 2 GB+
    • Graphics: 512 MB (NVIDIA GeForce 8800/ATI Radeon HD 3800) & above
    • DirectX®: DirectX 11
    • Hard Drive: 6 GB Free
    • Sound: DirectX Compatible
Helpful customer reviews
12 of 14 people (86%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: November 30, 2015
I definitely like sonic 4 episode 2 better than episode 1 mainly because it has more characters, plot, and a better flow overall to the game. The only 2 things I don't are the game has to show a pop-up everytime you complete a zone and that it's not long enough. The sonic and tails roll ability is unrealistic and makes the game too easy in my opinion, even though it's a cool idea, I just think it needs to be implemented in a different way like in an item box. All in all it has beautiful graphics, physics, and boss fights. The reason I think it has good physics is because it doesn't seem too fast or too slow in my opinion.
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1 of 1 people (100%) found this review helpful
1.0 hrs on record
Posted: April 4
this game is a bit better than sonic 4 episode 1 but reminds me of sonic cd for some reason i think its the story cause of the way you have to fight metal sonic at the end so i was amazed that i had to fight him but this game is still a fun great game i love 2d platformers when theyre done right the graphics are upgraded from sonic 4 episode 1 and the gameplay is different cause u have tails which i like the little guy and 2 the music is great and the thirs thing is the levels they feel like theyre a mix of sonic 1 2 and 3.
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1 of 1 people (100%) found this review helpful
72.7 hrs on record
Posted: April 26
This game was pretty great for a modern Sonic game! I gotta say,the music is kinda catchy and the levels are pretty neat. Compared to Episode 1,this game looks more better. I played the first act of this game and didn't play it afterwards because I was trying to get more things in SA2 (PC). After my best friend came over,though,we started the game,and I noticed the level I beat wasn't completed,but that didn't stop us. We played for a long while! Probably from 11:00 to 2:00 AM. We stopped at the first act for Sky Fortress because we were screwing up at the tornado spinning parts and the small Sonic part. The next day,we beat it. We both really enjoyed it.

Pros:
-Better graphics than Episode 1.
-Short game,but still full of action.
-The Death Egg is back again,but better!
-The fact that Co-op exist.
-Tails is more useful in this game than in Sonic 2 (1992.)
-The combo attacks are like good items,but you can use them endlessly.
-Buying this with Episode 1 gives you Episode Metal.
-Improvement of the special stages. It's not great,though.
-And much more!

Cons:
-Not being able to use Super Sonic in a combo attack. (It might hurt Tails. so,I dunno about this con)
-Death Egg has only 2 stages,which is kinda sad since the other ones have 4.
-Tails flys less with Sonic than he did in Sonic 2.
-In Sky Fortress,if you go behind the screen,you die,which doesn't make sense. (a few games have this to.)
-Last Con: The fact that you just get an achievement for doing a few tough things isn't kinda rewarding. It would be better if you had Small Badges somewhere.

Overall,this game is pretty fun and I would recommend this to anyone that's a fan of Sonic,but I still don't get why it gets so much hate! It's not really bad at all!

Final Results:
Rate: 9.2/10
Would want a third installment.
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42 of 48 people (88%) found this review helpful
3 people found this review funny
4.3 hrs on record
Posted: January 11, 2015
For those that missed the first episode of Sonic 4, this is a 2D platforming game staring everyone's favorite blue hedgehog. The plot is the same as its always been, but with a twist. Dr. Robotnik, the evil antagonist of most every Sonic game has now teamed up with Metal Sonic! The dude with 90s attitude isn't alone though, he now has Tails to go with him. With Tails, come new mechanics, such as jumping into the air, and calling Tails to lift Sonic like a helicopter. If you're on the ground and use the tag button, it summons Tails to combine the two for a super fast attack. If you need to use the helicopter ability, the game will have a little billboard to tell you. This game feels more a kin to the Game Boy Advance games than the original Genesis games which the first episode clearly drew inspiration from.

In Episode 2, you have four zones with three acts each followed by a boss fight as a fourth act. Not just that, but later into the four hour game, you unlock a playable Metal Sonic with four zones and one act each. These zones use assets from the first episode. So in all, there are 16+ levels for you to master. These levels feel a lot longer than the first episode and the Genesis games as a whole. Some levels feel like six minute marathons with no end in sight.

The levels are big and offer many paths to the exit. You'll have to avoid an array of enemies, spikes, and even death traps. You'll collect rings everywhere and these rings aren't just because dullards love shinny things, but as long as Sonic has at least one ring, he can take another hit. Even if you have 100 rings and get hit, only 30 will spray out of Sonic. When you get hit with no rings, it means death for the fuzzy blue guy. There are plenty of check points in each level if you die. A game over simply means that you'll need to start the level again. If you collect 100 rings in a level, you get an extra life. If you have 50+ rings at the end of the level, a giant ring will appear that will take you to a special bonus stage.

These bonus stages are updated versions of the old Sonic 2 bonus stages. You'll follow Sonic running down a 3D half pipe. You can boost and jump. There are a few check points that need X amount of rings to get past. So as Sonic, you'll solemn down the tube moving left and right, collecting rings and dodging obstacles that will lose you rings. At the end you'll find a chaos emerald.... that somehow isn't green. Whatever. Collect all seven to unlock a yellow Super Sonic.

New to the Sonic 4 series is local co-op and even online co-op, but since the game came out in 2011, good luck trying to find a partner. There are online leader boards for time attacks. It adds to the replayability I guess, but more than that, the game has a red star ring on each level to collect. These rings are either tough to find or tough to get. Its an extra challenge for veterans.Sonic and Metal Sonic play the same. Left and right to move, with a single button to jump. Hold down to duck and hit the jump button to start a spin dash to get momentum to go up slopes. You still need to charge it which takes time. That's why the airborne dart attack is not only a much better way to gain speed instantly, but you can also lock in on targets accurately hit them no matter what the angle. Episode 2 didn't make as much use of the homing attack as the first episode, but it does make travel easier, darting for an enemy or a springboard. The only difference between Metal Sonic and the ordinary version is lack of an ally. No helicoptering around or bowling through enemies.

Calling Tails just feels slow. Tails automatically zips right back to Sonic wherever he is, unless he just died, but it just halts the game to wait. The Sky Fortress kicks off with an airplane mission that has Sonic atop Tail's plane that gives you full control to move the plane left, right, up and down. Complete with Sonic able to jump and attack. Under normal circumstances, I'd think it diversifies gameplay having a plane dodge enemies and twirl through barricades to destroy them. This felt like a slow auto scrolling level (act). There was still a part where the 2D platforming returned, but then it was just back to being on top of a plane. It felt dull, slow and boring. Then having to fight the boss on the plane was unfun.

The real snag that I have for this game is how long and dull the boss battles are. They take traditional, classic boss battles and completely twist them around into mega bosses. See I like the twists and fighting giant bosses, I just don't like how tedious every boss was. Having to damage each boss for three minutes before the final phase of the boss fight left me clueless and dead ate up most of my 4 hours in the game. These 3 minutes on each attempt felt like 10 and I was never in any real danger. It wasn't a challenge surviving the 3 minutes, it was just a delay for the real challenge. At least the game takes full advantage of having Metal Sonic as an enemy. You get three boss fights against him.

The game has other down sides too, like a timed race against sand flooding an area. Sonic needs to go up, breaking through barriers, then down. This would separate the casual players from the hardcore. It ate up two dozen lives and was quite the difficulty spike. Then on the final two levels, when Sonic went down hill or uphill, the entire screen would shift so Sonic wasn't running downhill, he was on a horizontal plane. It was disorienting, and might cause someone motion sickness.

Water areas feel better in this game than they have in the past. Sonic jumps higher and Tails can carry him, so you have more maneuverability. Under water still slows down Sonic and he can't swim. If you're underwater too long, Sonic will need to get oxygen from big air bubbles that drift their way up.
The soundtrack feels Genesis in a good way. Percussion and synth horns. Its all upbeat happy game music. The graphics are bright and vibrant. There is a good color pallet here. A dusty yellow castle with an aquatic greenish blue moat. A winter wonderland theme park, lit up for a holiday with blue ice water. A metallic sandy red oil rig in a yellow desert. A yellow sky fortress with fans to propel Sonic into the air. Dr. Robotnik's gray and purple metal lair. As each zone progressed, the acts would change their color pallets so you'll see day turn to dusk. It all adds to making each of the three acts feel different. Having Metal Sonic's 4 different zones with 1 act each adds a lot of diversity, even if 3 acts each would have been nicer.

Even with all the bad, its still a good game. Better than most other 2D platforms out there for $15. I enjoyed the first episode better, but it felt like they took the gameplay a step in the right direction. If its on sale, take a risk.
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32 of 35 people (91%) found this review helpful
5 people found this review funny
8.9 hrs on record
Posted: December 8, 2013
I want to get this out of the way before starting this review, why was this episodic? This easily could've been the next main series Sonic game as Episode 2 looks WAY different than Episode 1. But was it for the best? Yes. The engine has been updated for full 3D graphics like in Sonic Generations and the physics have been fixed, which was a major problem in Episode 1. Another problem in Episode 1 was unoriginality, which Episode 2 changes around (apart from Not Wing Fortress Zone). The bosses are now not complete jokes but I found the Eggman bosses annoying and enduring complete with a 17 second loop boss theme. I have much more enjoyment with the Metal Sonic fight in White Park before Sky Fortress ruined his reputation. The music is still Mega Drive samples but I found more catchy tunes in this game than Episode 1. Also, this game has Tails who follows Sonic like in Sonic 2 and you can perform tag actions with him, like flying, swimming underwater and 69. So is this an improvement over Episode 1? In my opinion, yes. Still not worthy of the name Sonic 4 but it's a decent improvement. 8/10
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