In a time of chaotic upheaval, the player takes the role of a great mage, a warlord vying for ultimate power.
User reviews:
Overall:
Very Positive (1,671 reviews) - 86% of the 1,671 user reviews for this game are positive.
Release Date: May 8, 2012

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Buy Warlock: Master of the Arcane Complete Edition

Includes 1 items: Warlock - Master of the Arcane

Packages that include this game

Buy World of Ardania Bundle

Includes 7 items: Defenders of Ardania, Impire, Majesty 2 Collection, Majesty Gold HD, Warlock - Master of the Arcane, Warlock 2 E-book: The Great Mage Game, Warlock 2: The Exiled

 

About This Game

The Warlock: Master of the Arcane Complete Collection brings together the complete trials and tribulations of mage and magic which includes:

Warlock: Master of the Arcane – Armageddon
Warlock: Master of the Arcane – Return of the Elves
Warlock: Master of the Arcane – Master of Artifacts
Warlock: Master of the Arcane – Power of the Serpent
Warlock: Master of the Arcane – Powerful Lords

Warlock - Master of the Arcane
In a time of chaotic upheaval, the player takes the role of a great mage, a warlord vying for ultimate power. Your mission is to build an empire, expand your borders, research new spells and conquer your enemies. Become the ultimate Warlock and rule over all of Ardania!

Main Features:
  • Feel the magic: Research and master dozens of spells, conjure powerful enchantments and discover awesome spell combinations.
  • Ready an army: Command an expansive range of units, all with unique abilities.
  • Choose your strategy: There are various ways to achieve victory: by military, diplomatic or even magical means.
  • Fight your enemies: Engage in epic battles with large armies marching across the landscape.
  • Command the game: Enjoy an innovative city management system, where there are no routine actions, and every decision counts!
  • Have faith: Fight on the side of one of the eight gods. Complete their quests and spread their temples across the lands or become one yourself!
  • Follow the traditions: Warlock – Master of the Arcane inherits all the best elements of the famous turn based strategies of old.

________________________________________________
Warlock: Master of the Arcane - Armageddon

About This Content:
The ancient prophecy has come true. The End Times are near. The boundaries between worlds have fallen, and the Dremer have entered Ardania. The Great Mages are the only ones who can possibly defend the land, and now more than ever, they need a leader who can gather a force large enough to defeat the Dremer once and for all. Will it be you?

Key Features:
  • New Armageddon Game Mode: Fight against the powerful Dremer while terrible cataclysms tear Ardania apart
  • Two new Great Mages: The Dragon Queen & Krel the Kingpin
  • New Perks For Great Mages
  • Favor of Krolm – Adds 30 points of relationship with Krolm · Clean the Land – Adds the spell “Clean the Land” to the spellbook ·
  • Elven Followers – Provides a unit of Elven Archers · Elven Relatives – Ensures the appearance of an Elven village near a Great Mage’s capitol

________________________________________________
Warlock: Master of the Arcane: Return of the Elves

About This Content:
The elves from the knightly order of Arethi return to Ardania. They come not to serve as they did in the past but to conquer. They bring along the True Knowledge, and intend to share its’ light with everyone who will accept it, willingly or otherwise.

Key Features:
  • New race of the Arethi Elves with all its might and glory:
  • 18 new units
  • 20 brand new city buildings
  • Additional new perks and abilities
  • New Great Mage – Grand Master Amberon the Dark
  • New perks for Great mages:
  • Glorious Tactician - Increases the attack power of all units of a Great mage

________________________________________________
Warlock: Master of the Arcane – Master of Artifacts

About This Content:
The ancient and almost forgotten art of making artifacts returns to Ardania. Now every Great Mage can create powerful artifacts imbued with spells, abilities, or even strength of the gods!

Key Features:
  • Using special spells artifacts can be created
  • Special units of lords can be given artifacts (which will be available via free patch)
  • Artifacts can be found in monster dens, received as quests rewards, gained and lost during battles, bought from Trader of Artifacts or smelted to mana.

________________________________________________
Warlock: Master of the Arcane – Power of the Serpent

About This Content:
Play as the all new Great Mage, Malixalxochi, Wizard Queen of a powerful race of reptilian warriors known as the Koatl. Renowned for her cruelty and ferocity, she is a formidable foe to anyone in Ardania who dares oppose her.

The new Mage brings two new perks to the battlefield: Lord of Koatls and Koatl Training. As Lord of her race she can hire fierce reptile Spears, Hunters, Warlocks and of course the powerful Giant Turtle. Then instruct any of your units with Koatl training for increased protection from ranged an Melee attacks. Crush your enemies with the Power of the Serpent!

Key Features:
  • The Great Mage Malinalxochi, the Queen of Serpents.
  • New perks for Great Mages:
  • Koatl Training – Increased protection from melee and ranged attacks for all of your Great Mage's units.
  • Lord of Koatls – Ensures the appearance of a Koatl village near the capitol of a Great Mage.
  • The Koatl village is a local resource that allows for the construction of buildings that enable the player to hire Koatl Hunters, Koatl Spears, Koatl Warlocks, and a powerful Giant Turtle.

________________________________________________
Warlock: Master of the Arcane: Powerful Lords

About This Content:
You are introduced to two powerful lords: the High Blademaster and the Imp Adviser. The two lords will appear near the capitol of the Great Mage who selects the “Master of Blades” and “Demonic Adviser” faction perks at the start of the game.

System Requirements

    Minimum:
    • OS:Windows Vista, Windows 7
    • Processor:Dual Core CPU
    • Memory:2 GB RAM
    • Graphics:GeForce GT240 512Mb or comparable
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:DirectX 9.0c compatible
    Recommended:
    • OS:Windows 7
    • Processor:Quad Core CPU
    • Memory:4 GB RAM
    • Graphics:GeForce GTX460 1Gb or compartible
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:DirectX 9.0c compatible
Customer reviews
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Overall:
Very Positive (1,671 reviews)
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999 reviews match the filters above ( Very Positive)
Recently Posted
{717} Skython
4.8 hrs
Posted: September 24
It lags. I can play multiple games simulatneously usually. Besides, there's better 4Xs.
Helpful? Yes No Funny
claudiassj
9.0 hrs
Posted: September 21
An interesting fantasy 4X, that risks to be overlooked in favour of more recent or more famous titles.

While it is no masterpiece, it certainly has its perks:

- races
- magic
- different resources, not your usual
- still easy on the eye
- really challenging

To be honest, I must also recognise its cons:

- factions of the same race are all the same, regardless of their different leaders
- no technology, only spells to research
- compared to a historical 4X (e.g. Civilization), it lacks depth and direction, but I feel that this is a pretty common problem with fantasy 4X
- occasionally brutal, even at the lowest difficulties
- some mechanisms are not intuitive

It kind of feel like a con, but I couldn't put it together with all the others, since it is really not the game's fault: recently, the market has been invaded by fantasy 4X, and this one lacks such a personality to break the mould. If you like the genre, you should give it a try, because it still is a nice game, but if you already own Age of Wonders, Fallen Enchantress, Endless Legend, etc, you probably won't find anything to really set this game apart from the others.
Helpful? Yes No Funny
SUPREME
4.6 hrs
Posted: September 20
Highly recommended! :)
Helpful? Yes No Funny
mirela747
59.5 hrs
Posted: September 11
wooot
Helpful? Yes No Funny
witada
216.1 hrs
Posted: September 8
One of the worst I've ever played!!!
Helpful? Yes No Funny
leageno
84.3 hrs
Posted: September 2
cool game
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Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
71.1 hrs on record
Posted: August 30
I am so glad I got this one (the whole package including main game and extensions). I hesitated to get it since so many people said it is a clone of Civ V (another game I really like).

As it turns out there are some common elements: cells can only be occupied by one unit, cities grow their borders, peasants build new cities, etc. But the emphasis here is on combat. This is an RPG combat strategy game first and foremost with some simple empire building and diplomacy elements.

The main selling point is that the combat is on fantasy setting: minotaurs, fire elementals, paladins, vampires, trolls. You start by choosing one of four races to begin with: elves, humans, undead and monsters (ratmen). Each has a very distinct feel, pros and cons versus the other races. From time to time heroes offer their services. There all sorts of upgrades for your units. Some you gain from combat. Others you get from having a specific resource inside the city borders and having constructed a building to harvest this resource. Same goes for the units you can hire. They can be hired only after you have built the specific structure.

Since resources are limited you will be making the usual decision: should you get a really strong unit? Or should you get a new upgrade and pay the costs of upgrading less powerful units? And if so which upgrade? Should you attack another civilization or expand your empire into unexplored territory?

The game uses random generation to great effect: there are random events and quests such as killing a powerful enemy that suddenly spawns. This causes disruptions to your plans: should you go for it or continue expanding? you can use all sorts of spells (once you research them and the system selects randomly which will you have available). Spells can heal and buff your units (at a mana cost) and even do terra-forming.
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1 of 1 people (100%) found this review helpful
Recommended
31.5 hrs on record
Posted: September 3
This quickly became one of my favourite games, perhaps ever. Excellent balance, fun as heck, even though I've beaten it several times I keep coming back, and there is a lot more to it I have not explored. You can pretty much tell everything about it from looking at the screenshots, so I won't bore you with rehashing the gameplay mechanics, but rest assured this is one of the finest of its type.
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1 of 1 people (100%) found this review helpful
Recommended
63.9 hrs on record
Posted: September 18
Amazing Game, 100% worth the money, specially the dremer expansion!
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1 of 2 people (50%) found this review helpful
Not Recommended
5.4 hrs on record
Posted: September 23
Product received for free
Crappy civ like game with bad optimization, medicore graphics, shallow as hell diplomacy, and a lot of wasted potential.
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Most Helpful Reviews  Overall
133 of 147 people (90%) found this review helpful
Recommended
2.6 hrs on record
Posted: November 25, 2013
Warlock - Master of the Arcane is mostly a fantasy army strategy game. The city/empire building management isn't the stand out portion of the game. In that respect the magical spells that you can research and cast don't really stand out to me much either.

If you are looking for a fantasy version of Civ with decent combat options for units and don't really care about the building and management of your empire then this game might be right up your alley. If you are looking for an in-depth strategy game with far reaching diplomacy options and deep empire management and combat isn't your primary concern then maybe this isn't the game for you.
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107 of 115 people (93%) found this review helpful
Recommended
27.5 hrs on record
Posted: March 26, 2014
NOTE: Since people will see this game and say: "this looks like Civilization 5." I will say it right now that the only similarity between this game and Civilization 5 are the Hexagon Based Grid Map, Leadership Choice and User Interface (UI). Everything else is completely different.

INTRODUCTION:
Warlock: Master of the Arcane, despite sharing the same look as the more popular Civilization series, is definitely NOT the same game. Warlock: Master of the Arcane plays differently with its own mechanic that delivers a lot of fun to strategy and fantasy world players alike.

It is an X4 Strategy game originally released in 2012. It lets the player take the role of one of several 'Great Mages' who vie for control of the world of Ardania (from the Majesty Series of games) using vast armies and mighty spells to aid them in their struggle.

PROS:
+ Fantasy Theme: -This game places you in a fantasy world populated by different mystic and magical creatures. Raise an empire of the Undead, Monsters, Humans or Elves and utilize a wide variety of magical spells to buff your forces or smite your foes.

+ Combat Focused Gameplay: -The Empire building on this game is based primarily on combat, fighting with the other factions and the different monsters that constantly threaten your borders. It delivers a very satisfying gameplay since most Magical Spells will make for some very interesting strategy. (Ex. Having problem crossing that lake? = Waterwalk.)

+ Extensive Upgrades: - Each military unit has so many upgrade choices each time they level-up that once they reach max level, they can be called Hero units in their own right. Add to this your Tech upgrades and Spell buffs, then you will have beast of an army.

+ Epic World: -The game offers your standard Small, Medium, Large and Huge map sizes but it also allows you to add more 'Worlds' that you can invade. Just look for the portal that goes there and fight extremely dangerous monsters inside before reaping the rewards.

CONS:
- No Vsync: -This is inexcusable. The game suffers greatly from Screen Tearing and yet the options menu offers no Vertical Synchronization option to mitigate this. The player will be forced to use manual Vsync provided by the Nvidia Control Panel (or its AMD equivalent).

- Brain-Dead AI: -The AI really needs some more work to be done. I have seen the AI countless of times mobilize for an invasion, only to cancel it the last moment and just have its army run around in circles rather than coordinate a proper attack. The monsters roaming the country side poses more of a threat than the Faction AI. (It might be different on Hard or Impossible)

- Lack of Variety: -There are 16 different Great Mages you can play OR your own Custom Mage, but the bonuses or faction specialty is so negligible that it almost makes no difference. Add to this, there are only THREE, playable starting races in the game.

- Poor Research Tree: -Instead of Tech, you research Spells, which is good, but there is no Research Tree available. as far as I know, the game randomly generates 5 spells and will require the player to choose one of those spells to research.

CONCLUSION:
In its own rights, Warlock: Master of the Arcane is a very refreshing take on the 4X Turn-based Strategy Genre. I definitely feel this game deserve your attention if you are a 4X or Strategy fan in general. It provides a fun and enjoyable experience.

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84 of 90 people (93%) found this review helpful
1 person found this review funny
Recommended
14.4 hrs on record
Posted: December 10, 2013
Civilization + Age of Wonders mash-up with magicks, mystical beasts and various races!


PRO:

+Surprisingly well done round based strategy game with interesting races and ressources
+ Level up your troops with important skills! Build smithies and supply your troops with weaponry and armor upgrades!
+ Hire heroes, equip them with weapons/armor/wands depending on their class to pimp their combat/spell-capabilities!
+ Research and cast awesome spells reminiscient of Age of Wonders that greatly impact combat and economics!
+ Modify map tiles to change their bonus ressource output, sink islands to drown troops or create hills to give combat benefits!
+ Races all have greatly differing play styles!
+ Pick a Lord(Avatar) and personalize your starting spells and skills!
+ Multiple planes of existence work seamlessly!
+ Finish little quests to boost your finances, defeat "barbarian"-style beasts and loot their lairs for XP and artifacts!
+ Multi-Player has bots!


CON:

- No Single-Player Campaign! Only "Skirmish"-esque maps with default bots for solo play!
- Gameplay will get repetetive after 3 rounds
- Multi-Player is not simultaneous, you have to wait for others to finish their turn before you can act...
- Races are not equally newbeginner-friendly
- Tech trees not available ingame, google for them/ninja them from the game's webpage
- A lot of content splintered over DLC in an attempt to make the Ultimate Edition more attractive
- "Barbarians" spawning in regularly can become a nuisance later...

DLC WORTH THE CASH?

Only if you can get the Ultimate Edition cheap, the items and Elf race are worth it to enhance the experience!



Recommended purchase if at 10-15 bucks, improve replayability with DLC and multi-player!
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73 of 84 people (87%) found this review helpful
1 person found this review funny
Recommended
1.9 hrs on record
Posted: September 8, 2014
Great game! While you get the feel of Civ 5 with the grid layout, the comparison ends there. The focus of the game is combat and everything you do is related to this. I love how the city management is focused. You can't build every single building in every city you build. You have to focus on which resource your city with produce. And this can change depend on which resource tiles you have in your city limits. This game has hooked me better than both Civ 4 and 5 did. The low price is also a big +.
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53 of 57 people (93%) found this review helpful
Recommended
24.2 hrs on record
Posted: February 17, 2014
Warlock is a turn-based strategy game similar to Civilization series with a fantastic world view, full of sorcerers, elves, orcs and legendary creatures. In a nutshell, it is the fantasy version of Civilization but a bit simpler and easier. The player plays the role of a mighty mage, ordering your people to build cities, construct facilities and recruit army to expand your territory. Just like Civilization series, there are many different routes to achieve victory. The player can occupy a specified portion of the world, cast an ultimate unity spell, or conquer all of the other mages to win this game.
But There still are some fine features makes it pretty different from Civilization. Firstly, the player study powerful spells in this game instead of technology in Civilization. And differing from other magical games, the player can not only cast combat and healing spells, but also many powerful auxiliary spells to raise the land up beyond the sea level or fertilize the land. Besides, the combat unit the player can recruit needs a upkeep expense, thus limiting the number of army to smaller scale. This mechanism save me much time in mid to latter stage of gameplay. Also from time to time some legendary heroes with special ability might come to seek the opportunity of servicing you, though the expense of hire and upkeep is amazingly huge. They might also turn to service other mages and become your nightmare if you decide not to hire them. And don't forget that you are a mighty mage. You can cast powerful spells to interfere the war when your troop are engaging your rivals on the frontline.
Anyhow, if you don't have much time to play a whole campaign in other grand strategy games like Civilization and don't want the gameplay to be as complicated as Civilization series, Warlock might be a good choice then.
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38 of 45 people (84%) found this review helpful
Recommended
6.0 hrs on record
Posted: September 9, 2014
I got this game free from the Humble Store and this are my first impressions after completing an 5 hours Skirmish match.

-There is no campaign, you have only the skirmish mode which you can play offline or in multiplayer.

-You get really fast into the game since there are not much ressources and the buildings are pretty much self-explanatory.

-Normal units get pretty fast useless when high-lvl heroes appear on the battlefield, since they casually oneshot entire unitgroups with one attack when they are highlvl.

-Defending and attacking castles/citys feels cool and not too hard.

-The AI is really acting "nice". The AI doesn`t send 781 drones into every corner of the map and is building expansions until you give up because the game would take 2 weeks to finish. They try to handle the threats on their own continents, isles and barely explore other continents with ships.

- The diplomacy system sometimes doesnt make any sense, they declare you war for no reason or want incredibly stupid high tributes from you to stay in peace.

- The graphic looks beautiful and is definetly to enjoy.


All those impressions were made on normal mode difficulty 3/5.

A few weeks ago I bought Fallen Enchantress...Even if I like the graphics from Fallen Enchantress more, the game couldn`t catch me. I can enjoy Warlock way more, thats why I am going to buy the dlc pack when its on sale.


Peace, Hexor.
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