King’s Bounty: Warriors of the North is the next chapter in the cult RPG/adventure saga.
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Erittäin myönteinen (529 arvostelua) - 82% / 529 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 25. loka, 2012

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Osta King's Bounty: Warriors of the North

Osta King's Bounty: Warriors of the North - Valhalla Edition

Includes:
Valhalla Armor Set: These unique in-game items are an armor set the hero can collect in the course of their journeys. Combined together these artifacts give additional a strong boost to the character’s attributes.
Digital artwork and wallpapers. Digital bonuses: Ultra-high resolution artwork depicting an epic battle of Olaf and the Valkyries against undead hordes, and wallpapers available in all popular desktop resolutions.

Osta King’s Bounty: Warriors of the North - The Complete Edition

Includes :
King’s Bounty: Warriors of the North , King’s Bounty: Valhalla Upgrade and King’s Bounty: Warriors of the North - Ice and Fire DLC

Paketit, jotka sisältävät tämän pelin

Osta King's Bounty: Collector's Pack

Sisältää 5 kohdetta: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

Osta King's Bounty: Ultimate Edition

Sisältää 7 kohdetta: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Dark Side, King's Bounty: Dark Side Premium Edition Upgrade, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

Osta King's Bounty Warriors of the North: Valhalla Upgrade

Upgrade from Standard to Valhalla Edition

 

Tietoja pelistä

King’s Bounty: Warriors of the North is the next chapter in the cult RPG/adventure saga. The new tale takes place in the familiar world of Endoria featured in the previous games, but begins in the Viking lands, which the celebrated hero Bill Gilbert never visited during his famous quest in King’s Bounty: The Legend.

The Mighty Olaf, son of the Konung of Northlings, has dedicated his life to battling the undead who have infested the northern lands of Endoria. He seeks to liberate the snowy wastes, dwarven dungeons, and the very heart of Endoria, the kingdom of Darion itself, from the dark grip of necromancy. On his quest towards immortal glory he will encounter cunning foes and new friends, hard battles and amazing adventures.

Key Features

  • The unique race of furious Vikings, as well as new neutral creatures;
  • New main hero - Olaf the Viking;
  • Valkyries! Five magnificent warrior maidens accompany Olaf, which he can call up during battle by expending his Rage points;
  • Improved skill tree and new unique talents;
  • New awards that grant special benefits;
  • Additional battle spells and a completely new magic school - Runic Magic;
  • Modified battle system based on the use of Runes;
  • Chant - a unique ability of the Skald class which can turn a likely defeat into an overwhelming victory;
  • The ability to forge new items;
  • Full Steam services integration, including Steam Cloud, Achievements and Leaderboard.

Järjestelmävaatimukset

Windows
Mac OS X
    Minimum:
    • OS:Windows XP/Vista/7
    • Processor:2.6 GHz and better
    • Memory:1 GB RAM
    • Graphics:nVidia GeForce 6600 with 128 Mb VRAM or similar AMD card
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9.0c compliant
    Recommended:
    • OS:Windows 7
    • Processor:3 GHz and better
    • Memory:2 GB RAM
    • Graphics:nVidia or AMD card with 512 Mb VRAM or more
    • DirectX®:9.0c
    • Hard Drive:8 GB HD space
    • Sound:DirectX 9.0c compliant
    • OS:OSX 10.7 (Lion) and above
    • Processor:2 GHz Intel CPU
    • Memory:1 GB RAM
    • Graphics:nVidia or AMD card with 256 Mb VRAM or more
    • Hard Drive:8 GB HD space
    • Additional:15" or larger screen is recommended.
Hyödylliset arvostelut
10/10 (100%) arvioi tämän hyödylliseksi
200.9 tuntia pelattu
Julkaistu 20. marraskuu, 2015.
I have finished three of the kings bounty games. This is the 3rd in the series. I bought the newest one (Darkside) and have not started it yet. Armored princess is my favorite but warriors of the north is a close 2nd. Just like the previous games I have played through them several times.

The kings bounty series are turn-based strategy games with combat very similar to hereos of might and magic. It is also a rpg with leveling up system where you put points into a tech tree.

You will find that when you when the game there is a giant island that you cannot get to. You need the fire and ice expo to that (I would not recomend the expo) which starts you through the same story as warriors of the north with some minor tweeks and some annoying ones including taking away your pegasus, slowing moving around to a crawl.

I paid $20.00 for warriors of the north and have over 200 hours of gameplay with it. If you like armored princess I believe this game is a must.


+ Replayability - I find myself coming back to one of the kings bounty frequently
+ Graphics
+ RPG leveling up system
+ interface easy to work with
+Love my pegasus
+Combat
+Great music

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/8 (88%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
5.6 tuntia pelattu
Julkaistu 3. tammikuu.
The fourth game in Katauri Interactive’s reboot of olden strategy/RPG hybrid King’s Bounty is out now. Warriors Of The North requires no knowledge of the earlier games, involving a new storyline and a new hero, and a whole lot of Norse mythology-inspired beasts and magic. More of the cheerful same or a new take on what’s become somewhat routine? Here’s what I think.
I should probably be angry. If I’m moved to shake my fist at the uncaring heavens about identikit military shooters year after year, I should certainly be similarly resentful that the initially super-fresh King’s Bounty series is now on its fourth near-indistinguishable game.
And yet. And yet. Like Armoured Princess and Crossworlds before it, Warriors of the North seems somehow so happy to exist. I’m not in the business of kicking puppies even if one did wee all over my carpet. There are any number of longboats Warriors of the North should and could have pushed out, but instead it settles for adding Nordic units and fine-tuning existing mechanics and not a whole lot more.
It looks the same, it feels the same, it plays the same, and as such I pretty can only say the same things about it as before. Although it does have a HEROIC FANTASY soundtrack so subtletly-free and overblown that I came to love it even though it’s indefensible. But somehow, its robust turn-based-strategy/real-time roleplaying/overland exploring systems, comparable to an infinitely cheerier and more streamlined Heroes of Might & Magic, and its semi-incoherent, consistently enthusiastic absurdist babble makes me warm to it despite myself. D’aww, how could I ever be angry at that face?
A future in which I played a new and not particularly changed King’s Bounty game ever year is not a bad future. Then again I do quite enjoy the Great British Bake-Off and entirely expect to watch it again next year, which probably says a frightening amount about just how easily I take to cosy, unambitious, inoffensive things. I’m a creature who craves calm and comfort, and by God King’s Bounty games give me that. They’re my annual pair of new slippers for Christmas.
But I would love to see them strive as well as maintain that cuddly, compulsive formula.
I’d like, for instance, the new half dozen-odd Viking units to be real game-changers rather than slightly more melodramatic variants of existing units.
I’d like the hero powers, now primarily based around Valykries rather than spectral summons or Armoured Princess’ cutesy dragon, to become agonising and deadly tactical choices rather than so-so spells, and I’d like to have them used against me rather than purely by me.
I’d like the island-hopping that the series now prefers to slowly trudging from zone to zone to offer a true choice of route rather than a fixed order.
I’d like the game’s world to be alive, rather than having fixed enemies in fixed places and becoming empty wastelands once you’ve cleared them out.
I’d love multiplayer.
I’d love a fleshed-out economy which entailed generating specific reinforcements from specific captured/defended territories, rather than just buying from fixed unit stocks as you encounter them.
I’d also like a bigger telly and a second cat, but actually my existing telly’s fine and my cat’s adorable, so maybe I should just stop moaning. I’ve had a happy 20 hours with Warriors of the North and if I really was so damned upset that it was just the same as always, that figure wouldn’t have had a zero at the end of it.
Tellingly though, that figure starts with a 2 rather than a 4, and that’s because, as with its three predecessors, WOTN is over-long and can’t maintain its early energy. An initially playful start, with quests including getting vikings drunk then curing their hangovers, gradually gives way to relentless fetch quests across multiple large zones, with a poor mapping/questlog system making it a headache to work out exactly who was were once you’ve obtained/killed the relevant item/enemies.
I’d be far happier with 20 hours of steadily escalating battles than with 40 of bimbling around fighting the same old zombies and skellingtons again and again. The dialogue remains peppy throughout, in its somewhat translation-mangled way, but the game has only so many tricks up its sleeves – we’ve married zombies, we’ve pulled dragons’ teeth, we’ve fought inside our own belts, and because of half of that stuff happens only in text it now feels like an old man telling increasingly tired jokes at the dinner table, not a series of beautifully absurd events.
And yet. Twenty hours of my time isn’t easily given away these days, so I must have done it for a reason. That reason is a finely-crafted upgrade system, the slow and frequently-rewarded pursuit of new skills, better skills and larger armies. Same as it ever was, but there’s a sense of real effect as you construct your own skill tree or add a new type of unit to your army (for instance the beefy viking Jarls or the huge, ugly Jotun ice-giants) – not the piddly, fractional boosts of a Diablolike.
It’s fine! It should be a £10 expansion pack rather than a £25 expandalone, and as such I can’t in good conscience recommend Warriors of the North over picking up King’s Bounty: The Legend or Crossworlds for far less. It is more finely-balanced, it is free of the slightly grating cutsiness of Armoured Princess and being a big, tough, hairy viking on a flying pony (a quickly-obtained alternate means of navigating around the large overland maps) is a constant delight.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
11.9 tuntia pelattu
Julkaistu 20. huhtikuu.
Another epic KB, if you are fan of series then you wont be dissapointed if you are new to KB then welcome to awsomeland.

Pros
-countless quest's
-countless items for your hero
-many diffrent units to choose
-many and huge maps
-AI is challenging
-Valkyrie's are helping you
-Many diffrent questgivers with intresting plot
-classic (epic) music,graphics and gameplay
and many more :)

Cons
-IT GLITCH REALLY EASY AND FORCED APPLICATION TO CLOSE !!!!!!!!!!!!!!!!
so this con got me really fraustrated, espacialy when it happened so many times and 3-4 times i didnt have saved the game for more than 30mins..... sooooooo i havnt found the source yet but i recomend you to SAVE REGULARLY


So i totaly recomend it beacause its another epic KB but if you buy it DONT FORGET---->SAVE REGULARLY
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
70/85 (82%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
147.4 tuntia pelattu
Julkaistu 9. huhtikuu, 2014.
I really love King's Bounty games from Katauri; they are quite good and very funny.

Sadly, I must say that "Warriors of the North" is heavily bugged, and this is unacceptable, considering that the game has been released in 2012. This means that in more then 1 year Katauri hasn't fixed all the bugs that afflict this (otherwise) very good game.

To help them, I want to report the main issues:
1) in Merlassar, when you enter the Pirate cave and win 1 fight, the "Victory music" goes crazy and goes on continuesly;
2) the Spell "Avenger Angel" doesn't work: a lot of times, it makes only 1 POINT damage!
3) everytime I cast "Justice" spell, the game crashes before performing it;
4) there are random crashes to desktop;
5) everytime you use the "Catapult Goblin", and in particular when you activate its ability with the static bomb, making it explodes, the game crashes to desktop.

So, I really ask to Katauri to correct the game.

Once they will do that, it will be a very good game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
51/63 (81%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
547.4 tuntia pelattu
Julkaistu 29. joulukuu, 2013.
I sometimes feel like the King's Bounty games were made with me in mind. I will be the first to admit that I am NOT "the brightest bulb on the tree." But even I can easily win these games (on easy.) And what fun is it to play a game that you can't win? (Okay. Some people, like "my brother the genius" play on impossible just to see what it is like. And seem to enjoy it. But for the rest of us...?)
I have read some reviews of WOTN that complain about the reuse of certain maps from TL. (King's Bounty - The Legend. Two games back.) That seems spurious to me. It takes place in the same world, just a few years later in time. And the very few maps that are the same have all been altered by time and the ravages of war.
The only complaints I have are: 1- Many of the troops look the same and have the same names that they did in previous games but their powers and abilities are changed. And 2- there are a LOT of side and main-line quests that require sailing or running back and forth between world-map areas. (Most with very minor rewards for completion.)
Still, it is an enjoyable game and one that I will replay at least a few times so it is well worth the price - now that most of the glitches have been ironed out. (When buying a game from 1C it is a good idea to wait a year after the initial release.)

Update: (Jan 24, 2014) During my second play-through, about 2/3 of the way through the game and one of the manditory fights keeps crashing on me. This MAY get fixed when the new expansion comes out... BUT... I now say -- Only purchase this if you feel lucky. 1c's support isn't especially good either.

Fire and Ice Expansion: F&I adds some new areas and some new enemies, but it is basically more of the same... except more frustrating.
The frustration comes in three forms. First, it crashes without warning more often. So..., it's a pain, but it's also a good idea to save after (or before) each battle. Or at least every other one so you don't have so many re-do fights.
The second source of frustration is that now you don't get your flying horse until much later in the game. Why is that frustrating? Not because you can't avoid unwanted battles, they are mostly all winable anyway. It is because of ALL those "traveling quests." The ones where you have to go back and forth from one side of an island to the other several times for very little reward. (A few bucks and even fewer experience points.) Before you could fly up and go straight... now you either have to wind back and forth through the maze of trails, OR as i did, put them off until after you get the horse. (You pretty much have to revisit most of the islands several times anyway.)
The third is the difficulity in finding enough of any one (well 5 actually) troop. This is even worse in F&I than WOTN, because they have added a leveling up system for troops which gives a BIG incentive to keeping the same ones throughout. But is a half full troop at it's maximum level better than a full compliment at lower?
.
Bottom line: F&I adds a few more hours of play time, and if you liked the game before you will probably like the expansion. (But I have become bored with all the meaningless back and forth between Islands quests. It feels like most were added just to make the game longer, not better.)

So... while I DO like and recommend this game F&I is my least favorite of the King's Bounty games.

If you care, they run from favorite to least favorite: 1- Armoured Princess 2- The Legend 3- Crossworlds (the expansion of AP suffers from the same problems as F&I) 4 - WOTN and 5- F&I
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska