America’s Army: Proving Grounds is the official game of the U.S. Army and part of the highly acclaimed America’s Army game series. This free military game focuses on small unit tactical maneuvers and puts you to the test in a wide variety of new America’s Army maps as well as AA fan favorites.
User reviews:
Overall:
Mostly Positive (5,657 reviews) - 76% of the 5,657 user reviews for this game are positive.
Release Date: Oct 1, 2015

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Play America's Army: Proving Grounds

 

Recent updates View all (71)

April 21

Game Update Notes (21 Apr 2016)

We have a very small update today to fix a few bugs, we are still working on the next big content update with the UMM contest winning maps. 

  • Players may no longer jump, lean, change posture, sight up, etc. during the shoot house weapon cinematic
  • Securing now properly interrupts the M24 bolt cycle
  • Self-inflicted damage no longer counts towards ROE
  • Removed the duplicate VOIP toggle from the Misc. Settings menu
  • Fixed the issue where the M24 and M1911 weapon skin progression was reversed

7 comments Read more

April 6

Downtime Tomorrow (7 APR 2016) at 0700 CDT

America's Army: Proving Grounds will be down tomorrow, April 7th, starting at 0700 CDT.

We expect this downtime to last no longer than an hour and will post a notice once everything is back online.

4 comments Read more

About This Game


Do you have what it takes to train like a U.S. Army Soldier?

Take on the role of an 11B Infantryman practicing combat maneuvers at JTC Griffin, a fabricated training MOUT (military operations on urban terrain) environment. This training is crucial to your success as part of a Long Range Combined Arms – Recon (LRCA-R) unit, a full spectrum capable team that embarks on special operations missions behind enemy lines.

Key Features

  • You are a U.S. Army Soldier
  • Two Game Modes with 4 objective types
  • Character and Weapon customization
  • Teamwork is Critical
  • Train in Shoot Houses
  • Mission Editor and Steam Workshop

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: 2.4+ GHz Quad Core CPU
    • Memory: 4096 MB RAM
    • Graphics: Direct X 9.0c compliant, Shader 3.0 enabled video card with 512MB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10000 MB available space
    • Sound Card: Direct X 9.0c compliant sound card
    • Additional Notes: Requires Internet Explorer 9 or later and the latest Windows Media Player
    Recommended:
    • OS: Microsoft Windows 7 or higher
    • Processor: 3.3+GHz Core i5 CPU
    • Memory: 8192 MB RAM
    • Graphics: Direct X 9.0c compliant, Shader 3.0 enabled video card with 1GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10000 MB available space
    • Sound Card: Direct X 9.0c compliant sound card
    • Additional Notes: Requires Internet Explorer 9 or later and the latest Windows Media Player
Helpful customer reviews
116 of 138 people (84%) found this review helpful
20 people found this review funny
4,837.7 hrs on record
Posted: January 28
The history in the America's Army series is so great. I downloaded this game a few days after the beta release and played until shortly before official release (roughly 3 years). And I (like many others) participated heavily in the competition community for this game. So it is with a heavy heart that I write this review.

AA:PG was one of those games that started out with a lot of potential. The team of devs behind it seemed eager to take suggestions and even more eager to follow through with what they said would be done. There were serious issues along the way (PB problems, launcher issues, major glitches), but things seemed to get fixed on a regular basis. However, I started noticing a regular pattern. Much like a lot of other games currently on the market, patches were being issued and one thing would get fixed while two to three other elements were being broken because the developer team decided something wasn't quite right. Everytime an update/patch was issued an uproar arose from the community. Casual players were leaving on a regular basis. The community was changing incredibly fast. The one constant in the community was the group of us who competed in this game. Eventually, the dev team got so tired of hearing what the competitive players had to say that they outright told us they would rather we all leave than continue making suggestions for how to iron out the wrinkles in the game. They outed the one portion of the community that only wanted to game to get better. Of course, with an attitude like that, some of the more confident (and toxic) competitive players began following developers around into games and trolling them heavily. This game could have been very good. The idea was there. The attitude was not. The developers clashed with the competition community and that caused this game to fall apart. In almost a "**** you this is MY game and I will do what I want with it!" fashion. Now the game is a complete trainwreck and will never work or run the way it should have. I've given up on AA:PG after three years and 5000 hours invested.

TL:DR Game had potential. Developers are ***hats. I wasted 5000 hours of my life. Don't try this game.
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41 of 72 people (57%) found this review helpful
68 people found this review funny
4,161.9 hrs on record
Posted: December 5, 2015
Of all the games I've played, this is definitely one of them.
Was this review helpful? Yes No Funny
9 of 14 people (64%) found this review helpful
4 people found this review funny
43.4 hrs on record
Posted: November 28, 2015
Fun game, confusing customization mechanics and no real way to check challenge progress or progression progress. Little to no customization which sucks but gameplay is addictive and fun and the overall community is mature and respectful! Get it if you don't have it yet
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6 of 9 people (67%) found this review helpful
181.5 hrs on record
Posted: December 29, 2015
I love this game, I've been playing America's Army games since the original was released years ago. They took out some features I really liked such as rolling the gernades and bullet james, as well as cracking doors all which made the game more interactive. Even with these features removed this game boasts hours of fun. I love the slide and dive capabilities and a big fan of being able to cook my gernades before throwing them. If you are looking for a large scale, hyper realistic military simulator you need to look at ArmA 3. However if you like round based Team vs Team matches that focus on organization and tactics you may find AA:PG to be your new favorite game.
Was this review helpful? Yes No Funny
9 of 15 people (60%) found this review helpful
3 people found this review funny
545.0 hrs on record
Posted: December 5, 2015
Really fun fps game tactical and great and funny community

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