Dans ce jeu d'action à déroulement horizontal, vous jouez le rôle de Scarygirl – une fille qui a été adoptée par une pieuvre intelligente et géante et qui tente de découvrir qui est l'homme qui hante ses rêves.
Évaluations des utilisateurs :
Globales :
variables (36 évaluation(s)) - 66% des 36 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 9 avr 2012

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Scary Girl

 

À propos de ce jeu

Dans ce jeu d'action à déroulement horizontal, vous jouez le rôle de Scarygirl – une fille qui a été adoptée par une pieuvre intelligente et géante et qui tente de découvrir qui est l'homme qui hante ses rêves. Traversez des mondes magiques, uniques, vibrants et très colorés dans un jeu d'action et de plateformes mélangeant habilement 2D et 3D. Vous pouvez y aller seul en mode solo ou faire équipe avec un ami en mode coopération et combattre Bunniguru côte à côte – le lapin kung-fu géant. Au fur et à mesure de votre avancée, vous aurez la possibilité d'acheter de nouvelles armes ainsi que de nouveaux mouvements et découvrir de nombreux secrets le long de votre parcours. Il s'agit d'un conte de fées médusant mais la dure à cuire et mignonne mais effrayante Scarygirl n'est pas une demoiselle en détresse !

Caractéristiques :

  • Design et style incroyables : pays et créatures surréelles sont magnifiquement créés par un artiste récompensé de nombreuses fois et avec un style dont les fans de Scarygirl sont déjà tombés sous le charme
  • Un chapitre à part, curieusement magnifique : le jeu comprend une narration nouvelle et exceptionnelle qui s'éloigne du roman graphique et du film prévu, dans lequel Scarygirl rencontre finalement le mystérieux homme hantant ses rêves
  • Nouveaux mouvements, armes & améliorations : le système de mise à niveau et d'améliorations permet à Scarygirl de grandir au-delà de ses attaques basiques en achetant de nouveaux mouvements, comme la “Prise de l'Anaconda” ou les “Vrilles Morphologiques”, ou bien des accessoires pour son bras tentaculaire comme le Crochet de Rage
  • Jeu en coopération : Alors qu'un joueur contrôle Scarygirl, un second peut apporter les furieux “Poings du Flou” de Benniguru dans le combat à n'importe quel moment. Cette caractéristique hors-ligne permet aux deux personnages d'effectuer des mouvements spéciaux pour venir à bout de défis majeurs

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : Double cœur 1 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 2 Go d'espace disque disponible
    • Carte graphique : 256 Mo de mémoire vidéo compatible avec Shader Model 3.0
    • DirectX® : Compatible avec DirectX 9.0c
    Recommandée :
    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : Double cœur 2 GHz
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 2 Go d'espace disque disponible
    • Carte graphique : 512 Mo de mémoire vidéo compatible avec Shader Model 3.0
    • DirectX® : Compatible avec DirectX 9.0c
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
variables (36 évaluation(s))
Publiées récemment
dabard
( 5.2 heures en tout )
Posté le : 7 avril
Interesting premise, but poor optimization and a rushed production leave this one feeling rather anemic. Recommended for those who really like platformers, but not really anyone else.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Audish
( 0.4 heures en tout )
Posté le : 13 septembre 2015
Scarygirl is a platformer presented in colorful, cartoony 3D about a little mutant girl and her octopus friend who met a spiritual rabbit who sent them on a journey to the tree of oh dear I've gone crosseyed. The aesthetics are pretty far up their own ♥♥♥ here, with a charmless British narrator telling a quirky story in a weird little Nicktoon world, but there's just no heart to any of it.

There's not a whole lot to any of the game, really. You have light and heavy attacks and grapples with your tentacle-arms like some kind of sidescrolling Tumblr Kratos, but enemies are standard walk-left-and-right fare so you're going to annihilate them no matter what you press. The levels are simple with very little to find, though some branch into multiple paths which could theoretically encourage replays. You pick up gems you can use to buy new moves and attack upgrades with, and fish which restore your health because you're weird and scary I guess. There's not much else to say about it, really... everything it does has been done better by some other platformer. I think there's only around 20 short stages so it's not too hard to push through, but knowing what I do now about it, Scarygirl wouldn't have ended up on my wishlist in the first place.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
UltimaCJ
( 7.3 heures en tout )
Posté le : 11 juin 2015
I'm somewhat torn in the middle of this game.
The game had a cute and unqiue story but the ending was disappointing. I expected a bit more derp give the theme of the game. The game is well narrated, great sound track and great sound effects.

Control wise, I certainly reommend a controller, especially some of the TRICKY jumps you have to do. Overall controll was OK (5 out of 10), it could have been better. Executing combo attacks was sometimes trival.

I wish bosses had a boss meter sometimes it was difficult to gauge if I was hitting the dang thing or not. The game is pretty short rounding to about 6-10 hours game time wise.

Stages and bosses were challenging and wasn't bad overall.

My biggest gripe is the stupid switch at times. You'll get to tough spots where the game just throws nothing but a barrage of BS at you, which is frustarting. Forentualy the game has somewhat decent checkpoint system.

An intersting gem, worth picking up if you get past these flaws, but I wouldn't drop no more than 10$ on it. I spent about 3 on a sale.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Excruciate
( 2.0 heures en tout )
Posté le : 13 mai 2015
I was looking at halloween themed games on a gaming site and found this and it is a surprisingly fun little obscure game. The graphics are pretty good and the level and enemy design is great. The graphics remind me of Costume Quest which is awesome. The sound is good and the music is fitting. The controls are great and the combat is simple and fun. It is locked at 30fps which normally would make a game feel terrible to play but for this type of game it is totally fine. It only supports a low max resolution so I checked the forums and found a program that let me modify the game exe to make the game run in 1920x1080. The levels can be challenging and so far I have not regretted buying this. I got it for $1.50 on sale and that was a steal for a few hours of fun around halloween with a solid action platformer.

8/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Leopoldstotch
( 8.0 heures en tout )
Posté le : 21 février 2015
Save your money. I was happier before playing this game. It isnt challenging in a fun way, it is a broken way. There are annoying battle mechanics, it doesnt fit my computer screen, the story isnt very good, and the ending is god awful. Go play something else.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
giljaysmith
( 5.2 heures en tout )
Posté le : 27 décembre 2014
Maybe the ultimate example of a perfectly nice-looking game with potential being ruined by terrible decisions in key places. Specifically, the rubberiness of combat, and the awful checkpointing decisions here and there. But it's the combat that's key. I've actually reached the end, there's a long combat sequence to do, and after half a dozen attempts, you know what? I give up. I don't care. I've already screamed at the screen too much and too loudly. I'm going to tell people I finished this game, because according to the walkthrough I am indeed at the end. But I've drunk my fill of this game, and having experienced all of it, I think I'm going to tell you it's not worth the frustration.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
cage82
( 2.7 heures en tout )
Posté le : 18 décembre 2014
A fun and colourful platform game with great artwork and character designs.

The game will give you a bit of a challenge without being overly complicated.

My only complaint is that the intro is not that good in comparison to the intro in the original free online game. In addition there are simialar elements between the 2 games such as characters, settings and music which would make me reluctant to pay full price for the game but thanks to Steam I didn't and I am having fun with it so I would recommend it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Andem
( 0.7 heures en tout )
Posté le : 6 décembre 2014
pros:

art style is kinda neat but would have worked better in 2D
there is local co-op

cons:

controls like poop
there's only like 3 different resolutions and none of them fit my screen
extremely bad and forced combat in a game that should have just been jump on the bad guys
takes like 3 hits to kill easy enemies and they're spammed through out levels
BAD COMBAT WHY
horrible music
bad optimization
BAD COMBAT WHY IS IT IN HERe

i got it for a 1.39 on GMG and i just used GMG credits on it and i still feel like i wasted my money and time on this one. I should have listened to the other reviews and avoided it but I didn't.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Orionsangel
( 1.6 heures en tout )
Posté le : 12 septembre 2014
Cute game, but nothing special.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
M32James
( 1.3 heures en tout )
Posté le : 28 juillet 2014
Great game, highly recommended!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Pan!c
( 0.4 heures en tout )
Posté le : 21 juin 2014
Cute stylized action platformer that's fun and pretty to look at with a weird story to top it all off. Very unique artistic direction. However, you may want to use a controller unless you're ok with directional key movement / no mouse control style.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Polly
( 0.9 heures en tout )
Posté le : 27 mai 2014
What could have been a charming and endearing little platformer is marred critically by the fact that it's a positively terrible PC port, offering little to no customization, no proper widescreen resolutions, and bouts of random, completely mindboggling slowdown which render the action completely unplayable. The art style and stages themselves are competent, and there seems to be a decent challenge here, but there are other, much better games you should be looking at long before you reach the bottom of the barrel in which Scarygirl resides.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Bob
( 7.2 heures en tout )
Posté le : 14 avril 2014
This is a very endearing little platformer. You play as a little girl with a tentacle for an arm who is dressed as a pirate. The visuals are colourful and very stylish. The 2D platforming in a 3D environment works well. The gameplay is for the most part fun although some sections can be rather frustrating. You can use your tentacle arm to attack, fly and swing off things. As the game progresses you find health upgrades and can purchase new attacks. The story is entertaining although the ending is a bit weak. However I bought this game as I was looking for decent local co-op games. The co-op in this is akin to playing as tails during single player Sonic 2. Player 2 cannot do all the tentacle related moves player 1 can and they just end up getting left behind and respawing. This make playing as player 2 rather annoying. So I would recommend this if you are looking for a fun, quite challenging single player game not as a local co-op game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Blueesky
( 0.2 heures en tout )
Posté le : 29 mars 2014
Not recommending this. You cant even turn resolution up from 1280-1000 wich makes it windowed mode on my tv. Bought for coop play but advise people to buy trine 1-2 and rayman legends over this if you want good 2d platforming games.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
JintoLyn
( 7.0 heures en tout )
Posté le : 28 janvier 2014
The designers created an entire world with many different environments, each section with different color palettes and varied enemies. It kind of reminds me of the style used in Tim Burton's works. I'd even go as far as to recommend this game on the artwork alone, it's great eyecandy and done well. The creators included local multiplayer too for if you have someone else who wants to tag along. It's a side-scrolling platform game with collections and combo attacks built in. Some checkpoints are really stretched out, adding a bit to the challenge, but perhaps a bit TOO spaced out at times. I think the wrap-up ending animation/story was a little too short and seemed a bit rushed but the last level was a nice combo-gauntlet of previous levels.

*(I can't imagine the time I'd need to finish collecting the 16,000 gems I'm short getting the last achievement so I'm going to let that one and the 'All perfects' ride)* For those of you going for the extras, good luck!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
LolliPopps
( 8.5 heures en tout )
Posté le : 26 décembre 2013
Best game i have ever played :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Macabre
( 10.2 heures en tout )
Posté le : 18 novembre 2013
A Tim Burton influenced acid trip.

~Storyline~
The storyline, isn’t that good, regardless I cant help but find it amusing. I will say that the world this takes place in, is interesting and unique at the very least, even if the cut scenes suffer from poor writing. The ending is a pretty big let down, even if you unlock the best one,. Its very short, and makes the final fight feel unrewarding. The world itself feels like Tim Burton meets Samurai Jack (old Cartoon()

~Mechanics~
Standard adventure combat, gain and unlock new abilities. There are also items you can buy that change your abilities slightly, like slow but stronger attacks or faster swimming. The combat in this game is fine until much later in the game, you will realize that fighting multiple enemies at once is very frustrating and seems broken as you will be forced to rely on spamming the same combo to survive.

~Length~
Short. Its not super long, if you want to unlock everything it does add some time. A full play through will probably run you add about 8-13 hours, if you try to unlock everything.

~Glitches~
I found no glitches or bugs that cause problems for playing the game. However I did find that certain aspects are poorly coded and you can abuse it. For example there are three evil plants you have to destroy in order to progress, however I’ve found if you jump over them all you can just destroy the last on to proceed instead.

~Overall~
The game itself is a cool and unique concept. Sadly It wasn’t executed in the best manner, and the game feels like it wasn’t polished. Overall though it was still fun, and its well worth its low price of $7.00 USD. If you like creepy or unique games, I recommend buying it.

P.S. I feel obligated to mention, this game does not have wide screen resolutions.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
MrNinjaSquirrel
( 5.5 heures en tout )
Posté le : 24 octobre 2013
Based on the graphic novel of the same name, ScaryGirl is the journey of a rather unusual little girl. Adopted to a giant talking octopus, with a tentacle for an arm and donning pirate attire, she's been having some unpleasant dreams lately and as such sets out to visit the Tree of Knowledge and discover just what they actually mean.

Though it starts out strong with an unique premise and some highly amusing narration, the story loses its footing midway through as characters are thrust into the plot with no introduction, and ending on a laughable attempt of moral choice. If nothing else however it does act as a means to showcase a great variety of enemies and locales, and in that regard it does its job admirably.

In the fashion of games such as Klonoa and Kirby 64, ScaryGirl is a 2.5D platformer with an added emphasis on platforming, and it uses the perspective to grand effect. Paths wrap around levels in a visually interesting manner, and on occasion there are even multiple pathways through which was a neat touch. Though the actual platforming and beat-em-up style fighting are far from their most refined form, I nonetheless found it enjoyable...at first. The further I got into the game the more the many problems began test my patience, and during the final third I was almost begging for it to end.

The fact of the matter, as much as it pains me to have to say it, is that in nearly every aspect ScaryGirl feels half finished. Platforms are often poorly placed, there are numerous difficulty spikes, and noticeable input latency makes pulling off combos much harder than it should be. The presentation only makes things worse, with choppy animations, noticeably absent sound effects, and a complete lack of widescreen support of video options. I also ran into a fairly large number of bugs, from item counters breaking to health pickups not healing me, to having to re-enable fullscreen what most every launch.

Though it's impossible to say with certainty, I honestly feel that given a few more months in development this could have been a much better game. Further testament to this is how infinitely more polished the early portion is than later levels, which leads me to believe they simply ran out of time/money and had to push it out the door in its current state.

Overall I did have fun with ScaryGirl, but do to how very flawed it is i can't advise others to play it. My first impression was one of huge potential, from the fantastic art style to the interesting level structure, but that was quickly replaced by disappointment at the deluge of bugs, presentation issues, and bad design decisions. Like the girl herself ScaryGirl is pretty rough around the edges, but deep down you can't help but want to love her. Unfortunately in the case of this game, I simply couldn't. I applaud Square-Enix for taking a chance on a smaller indie title, but hope next time they take a bit more care in ensuring it's ready for release.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
NinJazz💕
( 2.2 heures en tout )
Posté le : 27 septembre 2013
素晴らしいゲーム!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Foofaraw
( 1.0 heures en tout )
Posté le : 6 août 2013
This is a really good platformer. Very atmospheric 3D sidescroller that is both challenging and evocative. A lot of platformers try to affect a retro-look or feel that often falls short, but this game has an overall consistency--music, mechanics--that taps into that feeling of platformer nostalgia without specifically harkening back to an earlier era. It's fresh. Get it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
39 personne(s) sur 59 (66%) ont trouvé cette évaluation utile
Non recommandé
5.5 heures en tout
Posté le : 24 octobre 2013
Based on the graphic novel of the same name, ScaryGirl is the journey of a rather unusual little girl. Adopted to a giant talking octopus, with a tentacle for an arm and donning pirate attire, she's been having some unpleasant dreams lately and as such sets out to visit the Tree of Knowledge and discover just what they actually mean.

Though it starts out strong with an unique premise and some highly amusing narration, the story loses its footing midway through as characters are thrust into the plot with no introduction, and ending on a laughable attempt of moral choice. If nothing else however it does act as a means to showcase a great variety of enemies and locales, and in that regard it does its job admirably.

In the fashion of games such as Klonoa and Kirby 64, ScaryGirl is a 2.5D platformer with an added emphasis on platforming, and it uses the perspective to grand effect. Paths wrap around levels in a visually interesting manner, and on occasion there are even multiple pathways through which was a neat touch. Though the actual platforming and beat-em-up style fighting are far from their most refined form, I nonetheless found it enjoyable...at first. The further I got into the game the more the many problems began test my patience, and during the final third I was almost begging for it to end.

The fact of the matter, as much as it pains me to have to say it, is that in nearly every aspect ScaryGirl feels half finished. Platforms are often poorly placed, there are numerous difficulty spikes, and noticeable input latency makes pulling off combos much harder than it should be. The presentation only makes things worse, with choppy animations, noticeably absent sound effects, and a complete lack of widescreen support of video options. I also ran into a fairly large number of bugs, from item counters breaking to health pickups not healing me, to having to re-enable fullscreen what most every launch.

Though it's impossible to say with certainty, I honestly feel that given a few more months in development this could have been a much better game. Further testament to this is how infinitely more polished the early portion is than later levels, which leads me to believe they simply ran out of time/money and had to push it out the door in its current state.

Overall I did have fun with ScaryGirl, but do to how very flawed it is i can't advise others to play it. My first impression was one of huge potential, from the fantastic art style to the interesting level structure, but that was quickly replaced by disappointment at the deluge of bugs, presentation issues, and bad design decisions. Like the girl herself ScaryGirl is pretty rough around the edges, but deep down you can't help but want to love her. Unfortunately in the case of this game, I simply couldn't. I applaud Square-Enix for taking a chance on a smaller indie title, but hope next time they take a bit more care in ensuring it's ready for release.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
Recommandé
1.4 heures en tout
Posté le : 16 juin 2012
Scary Girl does nothing particulary interesting, but then again, it's a platformer. But does that mean there's no room for innovation in platformers ? I'd say there's plenty of room; look at games like Paper Mario and Kirby's Epic Yarn. Excellent platformers with some great, innovative gameplay elements.

Unfortunately, Scary Girl has zero innovation. But I'll be honest; I can't expect every platformer to do things differently. Scary Girl is an enjoyable platformer with action oriented gameplay. It all works fairly well. The graphics are charming and a bit moody, but the sounds are a bit underused if you ask me. Nothing alarming though.

One big flaw that should've been fixed by now is the fact that it only supports two (yes, 2 !) resolutions. Full HD (1920x1080) is not even being supported. Extremely disappointing.

[Rating: 73/100]
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
Recommandé
7.0 heures en tout
Posté le : 28 janvier 2014
The designers created an entire world with many different environments, each section with different color palettes and varied enemies. It kind of reminds me of the style used in Tim Burton's works. I'd even go as far as to recommend this game on the artwork alone, it's great eyecandy and done well. The creators included local multiplayer too for if you have someone else who wants to tag along. It's a side-scrolling platform game with collections and combo attacks built in. Some checkpoints are really stretched out, adding a bit to the challenge, but perhaps a bit TOO spaced out at times. I think the wrap-up ending animation/story was a little too short and seemed a bit rushed but the last level was a nice combo-gauntlet of previous levels.

*(I can't imagine the time I'd need to finish collecting the 16,000 gems I'm short getting the last achievement so I'm going to let that one and the 'All perfects' ride)* For those of you going for the extras, good luck!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
Recommandé
7.2 heures en tout
Posté le : 14 avril 2014
This is a very endearing little platformer. You play as a little girl with a tentacle for an arm who is dressed as a pirate. The visuals are colourful and very stylish. The 2D platforming in a 3D environment works well. The gameplay is for the most part fun although some sections can be rather frustrating. You can use your tentacle arm to attack, fly and swing off things. As the game progresses you find health upgrades and can purchase new attacks. The story is entertaining although the ending is a bit weak. However I bought this game as I was looking for decent local co-op games. The co-op in this is akin to playing as tails during single player Sonic 2. Player 2 cannot do all the tentacle related moves player 1 can and they just end up getting left behind and respawing. This make playing as player 2 rather annoying. So I would recommend this if you are looking for a fun, quite challenging single player game not as a local co-op game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 18 (67%) ont trouvé cette évaluation utile
Non recommandé
0.7 heures en tout
Posté le : 6 décembre 2014
pros:

art style is kinda neat but would have worked better in 2D
there is local co-op

cons:

controls like poop
there's only like 3 different resolutions and none of them fit my screen
extremely bad and forced combat in a game that should have just been jump on the bad guys
takes like 3 hits to kill easy enemies and they're spammed through out levels
BAD COMBAT WHY
horrible music
bad optimization
BAD COMBAT WHY IS IT IN HERe

i got it for a 1.39 on GMG and i just used GMG credits on it and i still feel like i wasted my money and time on this one. I should have listened to the other reviews and avoided it but I didn't.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
Recommandé
1.0 heures en tout
Posté le : 6 août 2013
This is a really good platformer. Very atmospheric 3D sidescroller that is both challenging and evocative. A lot of platformers try to affect a retro-look or feel that often falls short, but this game has an overall consistency--music, mechanics--that taps into that feeling of platformer nostalgia without specifically harkening back to an earlier era. It's fresh. Get it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 20 (60%) ont trouvé cette évaluation utile
Non recommandé
0.9 heures en tout
Posté le : 27 mai 2014
What could have been a charming and endearing little platformer is marred critically by the fact that it's a positively terrible PC port, offering little to no customization, no proper widescreen resolutions, and bouts of random, completely mindboggling slowdown which render the action completely unplayable. The art style and stages themselves are competent, and there seems to be a decent challenge here, but there are other, much better games you should be looking at long before you reach the bottom of the barrel in which Scarygirl resides.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
0.4 heures en tout
Posté le : 21 juin 2014
Cute stylized action platformer that's fun and pretty to look at with a weird story to top it all off. Very unique artistic direction. However, you may want to use a controller unless you're ok with directional key movement / no mouse control style.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
Recommandé
2.0 heures en tout
Posté le : 13 mai 2015
I was looking at halloween themed games on a gaming site and found this and it is a surprisingly fun little obscure game. The graphics are pretty good and the level and enemy design is great. The graphics remind me of Costume Quest which is awesome. The sound is good and the music is fitting. The controls are great and the combat is simple and fun. It is locked at 30fps which normally would make a game feel terrible to play but for this type of game it is totally fine. It only supports a low max resolution so I checked the forums and found a program that let me modify the game exe to make the game run in 1920x1080. The levels can be challenging and so far I have not regretted buying this. I got it for $1.50 on sale and that was a steal for a few hours of fun around halloween with a solid action platformer.

8/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
Non recommandé
3.6 heures en tout
Posté le : 17 avril 2012
Art & Story: It's a beautiful game, and it mostly manages to get its message across in pictures. However, during times when the writers DID feel the need to convey a message with words, it's done ham-fistedly; the narrator just tells you what has already happened and what's going to happen, and he's bad even at that. The game's pre-press-start-to-begin cutscene would work perfectly well without narration (characters communicate via pictorial speech bubbles), so why couldn't they do that in the badly-narrated in-game cutscenes?

Gameplay; Fairly straght 2D platformer with a relatively detailed combat system. Problem is that there are oodles of bugs and bad design issues; Scarygirl doesn't become invulnerable when she's hurt, meaning it's really easy for bad guys to combo you into oblivion from full health (you never realise that CAN be a problem in games until you miss it). A lot of the challenges are overly difficult, and the level length isn't consistent, which combos badly with the poor checkpoint system.

I wish, I wish, I wish this was a better game. I can't recommend it in good conscience unless the dev team come out with a BIG bug-fixing update.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
1.6 heures en tout
Posté le : 12 septembre 2014
Cute game, but nothing special.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
2.7 heures en tout
Posté le : 18 décembre 2014
A fun and colourful platform game with great artwork and character designs.

The game will give you a bit of a challenge without being overly complicated.

My only complaint is that the intro is not that good in comparison to the intro in the original free online game. In addition there are simialar elements between the 2 games such as characters, settings and music which would make me reluctant to pay full price for the game but thanks to Steam I didn't and I am having fun with it so I would recommend it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
7.3 heures en tout
Posté le : 11 juin 2015
I'm somewhat torn in the middle of this game.
The game had a cute and unqiue story but the ending was disappointing. I expected a bit more derp give the theme of the game. The game is well narrated, great sound track and great sound effects.

Control wise, I certainly reommend a controller, especially some of the TRICKY jumps you have to do. Overall controll was OK (5 out of 10), it could have been better. Executing combo attacks was sometimes trival.

I wish bosses had a boss meter sometimes it was difficult to gauge if I was hitting the dang thing or not. The game is pretty short rounding to about 6-10 hours game time wise.

Stages and bosses were challenging and wasn't bad overall.

My biggest gripe is the stupid switch at times. You'll get to tough spots where the game just throws nothing but a barrage of BS at you, which is frustarting. Forentualy the game has somewhat decent checkpoint system.

An intersting gem, worth picking up if you get past these flaws, but I wouldn't drop no more than 10$ on it. I spent about 3 on a sale.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
Recommandé
2.0 heures en tout
Posté le : 9 avril 2012
Scarygirl is a side scrolling 3D action platformer that has a novel heroine and a fun tongue-and-cheek narrative. Fans of Psychonauts will enjoy the Beetlejuice-esque graphics, and the inclusion of controller support contributes to make the gameplay light and fun. Sadly, while the Steam Overlay is supported, users with widescreen monitors will be limited to 1280x760 graphics. The total package is enjoyable and certainly worth it's discount indie price. I would highly recommend this game to individuals who enjoy casual platformer play in a bizzare fantasy world.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
Recommandé
5.2 heures en tout
Posté le : 22 avril 2012
This game reminds me on why I swore never to buy artsy indie platformers. While it's visual style is bewichting, it gets absolutely totally bloody hard later.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Recommandé
10.2 heures en tout
Posté le : 18 novembre 2013
A Tim Burton influenced acid trip.

~Storyline~
The storyline, isn’t that good, regardless I cant help but find it amusing. I will say that the world this takes place in, is interesting and unique at the very least, even if the cut scenes suffer from poor writing. The ending is a pretty big let down, even if you unlock the best one,. Its very short, and makes the final fight feel unrewarding. The world itself feels like Tim Burton meets Samurai Jack (old Cartoon()

~Mechanics~
Standard adventure combat, gain and unlock new abilities. There are also items you can buy that change your abilities slightly, like slow but stronger attacks or faster swimming. The combat in this game is fine until much later in the game, you will realize that fighting multiple enemies at once is very frustrating and seems broken as you will be forced to rely on spamming the same combo to survive.

~Length~
Short. Its not super long, if you want to unlock everything it does add some time. A full play through will probably run you add about 8-13 hours, if you try to unlock everything.

~Glitches~
I found no glitches or bugs that cause problems for playing the game. However I did find that certain aspects are poorly coded and you can abuse it. For example there are three evil plants you have to destroy in order to progress, however I’ve found if you jump over them all you can just destroy the last on to proceed instead.

~Overall~
The game itself is a cool and unique concept. Sadly It wasn’t executed in the best manner, and the game feels like it wasn’t polished. Overall though it was still fun, and its well worth its low price of $7.00 USD. If you like creepy or unique games, I recommend buying it.

P.S. I feel obligated to mention, this game does not have wide screen resolutions.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
Recommandé
1.3 heures en tout
Posté le : 28 juillet 2014
Great game, highly recommended!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
Non recommandé
5.2 heures en tout
Posté le : 27 décembre 2014
Maybe the ultimate example of a perfectly nice-looking game with potential being ruined by terrible decisions in key places. Specifically, the rubberiness of combat, and the awful checkpointing decisions here and there. But it's the combat that's key. I've actually reached the end, there's a long combat sequence to do, and after half a dozen attempts, you know what? I give up. I don't care. I've already screamed at the screen too much and too loudly. I'm going to tell people I finished this game, because according to the walkthrough I am indeed at the end. But I've drunk my fill of this game, and having experienced all of it, I think I'm going to tell you it's not worth the frustration.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 10 (40%) ont trouvé cette évaluation utile
Non recommandé
0.4 heures en tout
Posté le : 13 septembre 2015
Scarygirl is a platformer presented in colorful, cartoony 3D about a little mutant girl and her octopus friend who met a spiritual rabbit who sent them on a journey to the tree of oh dear I've gone crosseyed. The aesthetics are pretty far up their own ♥♥♥ here, with a charmless British narrator telling a quirky story in a weird little Nicktoon world, but there's just no heart to any of it.

There's not a whole lot to any of the game, really. You have light and heavy attacks and grapples with your tentacle-arms like some kind of sidescrolling Tumblr Kratos, but enemies are standard walk-left-and-right fare so you're going to annihilate them no matter what you press. The levels are simple with very little to find, though some branch into multiple paths which could theoretically encourage replays. You pick up gems you can use to buy new moves and attack upgrades with, and fish which restore your health because you're weird and scary I guess. There's not much else to say about it, really... everything it does has been done better by some other platformer. I think there's only around 20 short stages so it's not too hard to push through, but knowing what I do now about it, Scarygirl wouldn't have ended up on my wishlist in the first place.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
Non recommandé
8.0 heures en tout
Posté le : 21 février 2015
Save your money. I was happier before playing this game. It isnt challenging in a fun way, it is a broken way. There are annoying battle mechanics, it doesnt fit my computer screen, the story isnt very good, and the ending is god awful. Go play something else.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante