Dans ce jeu d'action à déroulement horizontal, vous jouez le rôle de Scarygirl – une fille qui a été adoptée par une pieuvre intelligente et géante et qui tente de découvrir qui est l'homme qui hante ses rêves.
Évaluations des utilisateurs : Plutôt positive (31 évaluation(s))
Date de parution: 9 avr 2012
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Acheter Scary Girl

 

À propos de ce jeu

Dans ce jeu d'action à déroulement horizontal, vous jouez le rôle de Scarygirl – une fille qui a été adoptée par une pieuvre intelligente et géante et qui tente de découvrir qui est l'homme qui hante ses rêves. Traversez des mondes magiques, uniques, vibrants et très colorés dans un jeu d'action et de plateformes mélangeant habilement 2D et 3D. Vous pouvez y aller seul en mode solo ou faire équipe avec un ami en mode coopération et combattre Bunniguru côte à côte – le lapin kung-fu géant. Au fur et à mesure de votre avancée, vous aurez la possibilité d'acheter de nouvelles armes ainsi que de nouveaux mouvements et découvrir de nombreux secrets le long de votre parcours. Il s'agit d'un conte de fées médusant mais la dure à cuire et mignonne mais effrayante Scarygirl n'est pas une demoiselle en détresse !

Caractéristiques :

  • Design et style incroyables : pays et créatures surréelles sont magnifiquement créés par un artiste récompensé de nombreuses fois et avec un style dont les fans de Scarygirl sont déjà tombés sous le charme
  • Un chapitre à part, curieusement magnifique : le jeu comprend une narration nouvelle et exceptionnelle qui s'éloigne du roman graphique et du film prévu, dans lequel Scarygirl rencontre finalement le mystérieux homme hantant ses rêves
  • Nouveaux mouvements, armes & améliorations : le système de mise à niveau et d'améliorations permet à Scarygirl de grandir au-delà de ses attaques basiques en achetant de nouveaux mouvements, comme la “Prise de l'Anaconda” ou les “Vrilles Morphologiques”, ou bien des accessoires pour son bras tentaculaire comme le Crochet de Rage
  • Jeu en coopération : Alors qu'un joueur contrôle Scarygirl, un second peut apporter les furieux “Poings du Flou” de Benniguru dans le combat à n'importe quel moment. Cette caractéristique hors-ligne permet aux deux personnages d'effectuer des mouvements spéciaux pour venir à bout de défis majeurs

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : Double cœur 1 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 2 Go d'espace disque disponible
    • Carte graphique : 256 Mo de mémoire vidéo compatible avec Shader Model 3.0
    • DirectX® : Compatible avec DirectX 9.0c
    Recommandée :
    • Système d'exploitation : Windows XP, Vista, Windows 7
    • Processeur : Double cœur 2 GHz
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 2 Go d'espace disque disponible
    • Carte graphique : 512 Mo de mémoire vidéo compatible avec Shader Model 3.0
    • DirectX® : Compatible avec DirectX 9.0c
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 6 décembre
pros:

art style is kinda neat but would have worked better in 2D
there is local co-op

cons:

controls like poop
there's only like 3 different resolutions and none of them fit my screen
extremely bad and forced combat in a game that should have just been jump on the bad guys
takes like 3 hits to kill easy enemies and they're spammed through out levels
BAD COMBAT WHY
horrible music
bad optimization
BAD COMBAT WHY IS IT IN HERe

i got it for a 1.39 on GMG and i just used GMG credits on it and i still feel like i wasted my money and time on this one. I should have listened to the other reviews and avoided it but I didn't.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 29 octobre
I was looking at halloween themed games on a gaming site and found this and it is a surprisingly fun little obscure game. The graphics are pretty good and the level and enemy design is great. The graphics remind me of Costume Quest which is awesome. The sound is good and the music is fitting. The controls are great and the combat is simple and fun. It is locked at 30fps which normally would make a game feel terrible to play and for me personally would me unplayable (a more recent example is The Evil Within). But for this game it is totally fine. It only supports a low max resolution so I checked the forums and found a program that let me modify the game exe to make the game run in 1920x1080. The levels can be challenging and so far I have not regretted buying this. I got it for $1.50 on sale and that was a steal for a few hours of fun around halloween.

8/10
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 28 juillet
Great game, highly recommended!
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38 personne(s) sur 55 (69%) ont trouvé cette évaluation utile
5.5 heures en tout
Posté le : 24 octobre 2013
Based on the graphic novel of the same name, ScaryGirl is the journey of a rather unusual little girl. Adopted to a giant talking octopus, with a tentacle for an arm and donning pirate attire, she's been having some unpleasant dreams lately and as such sets out to visit the Tree of Knowledge and discover just what they actually mean.

Though it starts out strong with an unique premise and some highly amusing narration, the story loses its footing midway through as characters are thrust into the plot with no introduction, and ending on a laughable attempt of moral choice. If nothing else however it does act as a means to showcase a great variety of enemies and locales, and in that regard it does its job admirably.

In the fashion of games such as Klonoa and Kirby 64, ScaryGirl is a 2.5D platformer with an added emphasis on platforming, and it uses the perspective to grand effect. Paths wrap around levels in a visually interesting manner, and on occasion there are even multiple pathways through which was a neat touch. Though the actual platforming and beat-em-up style fighting are far from their most refined form, I nonetheless found it enjoyable...at first. The further I got into the game the more the many problems began test my patience, and during the final third I was almost begging for it to end.

The fact of the matter, as much as it pains me to have to say it, is that in nearly every aspect ScaryGirl feels half finished. Platforms are often poorly placed, there are numerous difficulty spikes, and noticeable input latency makes pulling off combos much harder than it should be. The presentation only makes things worse, with choppy animations, noticeably absent sound effects, and a complete lack of widescreen support of video options. I also ran into a fairly large number of bugs, from item counters breaking to health pickups not healing me, to having to re-enable fullscreen what most every launch.

Though it's impossible to say with certainty, I honestly feel that given a few more months in development this could have been a much better game. Further testament to this is how infinitely more polished the early portion is than later levels, which leads me to believe they simply ran out of time/money and had to push it out the door in its current state.

Overall I did have fun with ScaryGirl, but do to how very flawed it is i can't advise others to play it. My first impression was one of huge potential, from the fantastic art style to the interesting level structure, but that was quickly replaced by disappointment at the deluge of bugs, presentation issues, and bad design decisions. Like the girl herself ScaryGirl is pretty rough around the edges, but deep down you can't help but want to love her. Unfortunately in the case of this game, I simply couldn't. I applaud Square-Enix for taking a chance on a smaller indie title, but hope next time they take a bit more care in ensuring it's ready for release.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
7.0 heures en tout
Posté le : 28 janvier
The designers created an entire world with many different environments, each section with different color palettes and varied enemies. It kind of reminds me of the style used in Tim Burton's works. I'd even go as far as to recommend this game on the artwork alone, it's great eyecandy and done well. The creators included local multiplayer too for if you have someone else who wants to tag along. It's a side-scrolling platform game with collections and combo attacks built in. Some checkpoints are really stretched out, adding a bit to the challenge, but perhaps a bit TOO spaced out at times. I think the wrap-up ending animation/story was a little too short and seemed a bit rushed but the last level was a nice combo-gauntlet of previous levels.

*(I can't imagine the time I'd need to finish collecting the 16,000 gems I'm short getting the last achievement so I'm going to let that one and the 'All perfects' ride)* For those of you going for the extras, good luck!
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 16 juin 2012
Scary Girl does nothing particulary interesting, but then again, it's a platformer. But does that mean there's no room for innovation in platformers ? I'd say there's plenty of room; look at games like Paper Mario and Kirby's Epic Yarn. Excellent platformers with some great, innovative gameplay elements.

Unfortunately, Scary Girl has zero innovation. But I'll be honest; I can't expect every platformer to do things differently. Scary Girl is an enjoyable platformer with action oriented gameplay. It all works fairly well. The graphics are charming and a bit moody, but the sounds are a bit underused if you ask me. Nothing alarming though.

One big flaw that should've been fixed by now is the fact that it only supports two (yes, 2 !) resolutions. Full HD (1920x1080) is not even being supported. Extremely disappointing.

[Rating: 73/100]
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
7.2 heures en tout
Posté le : 14 avril
This is a very endearing little platformer. You play as a little girl with a tentacle for an arm who is dressed as a pirate. The visuals are colourful and very stylish. The 2D platforming in a 3D environment works well. The gameplay is for the most part fun although some sections can be rather frustrating. You can use your tentacle arm to attack, fly and swing off things. As the game progresses you find health upgrades and can purchase new attacks. The story is entertaining although the ending is a bit weak. However I bought this game as I was looking for decent local co-op games. The co-op in this is akin to playing as tails during single player Sonic 2. Player 2 cannot do all the tentacle related moves player 1 can and they just end up getting left behind and respawing. This make playing as player 2 rather annoying. So I would recommend this if you are looking for a fun, quite challenging single player game not as a local co-op game.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 6 août 2013
This is a really good platformer. Very atmospheric 3D sidescroller that is both challenging and evocative. A lot of platformers try to affect a retro-look or feel that often falls short, but this game has an overall consistency--music, mechanics--that taps into that feeling of platformer nostalgia without specifically harkening back to an earlier era. It's fresh. Get it.
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10 personne(s) sur 16 (63%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 27 mai
What could have been a charming and endearing little platformer is marred critically by the fact that it's a positively terrible PC port, offering little to no customization, no proper widescreen resolutions, and bouts of random, completely mindboggling slowdown which render the action completely unplayable. The art style and stages themselves are competent, and there seems to be a decent challenge here, but there are other, much better games you should be looking at long before you reach the bottom of the barrel in which Scarygirl resides.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 17 avril 2012
Art & Story: It's a beautiful game, and it mostly manages to get its message across in pictures. However, during times when the writers DID feel the need to convey a message with words, it's done ham-fistedly; the narrator just tells you what has already happened and what's going to happen, and he's bad even at that. The game's pre-press-start-to-begin cutscene would work perfectly well without narration (characters communicate via pictorial speech bubbles), so why couldn't they do that in the badly-narrated in-game cutscenes?

Gameplay; Fairly straght 2D platformer with a relatively detailed combat system. Problem is that there are oodles of bugs and bad design issues; Scarygirl doesn't become invulnerable when she's hurt, meaning it's really easy for bad guys to combo you into oblivion from full health (you never realise that CAN be a problem in games until you miss it). A lot of the challenges are overly difficult, and the level length isn't consistent, which combos badly with the poor checkpoint system.

I wish, I wish, I wish this was a better game. I can't recommend it in good conscience unless the dev team come out with a BIG bug-fixing update.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.5 heures en tout
Posté le : 9 avril 2012
Scarygirl is a side scrolling 3D action platformer that has a novel heroine and a fun tongue-and-cheek narrative. Fans of Psychonauts will enjoy the Beetlejuice-esque graphics, and the inclusion of controller support contributes to make the gameplay light and fun. Sadly, while the Steam Overlay is supported, users with widescreen monitors will be limited to 1280x760 graphics. The total package is enjoyable and certainly worth it's discount indie price. I would highly recommend this game to individuals who enjoy casual platformer play in a bizzare fantasy world.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 21 juin
Cute stylized action platformer that's fun and pretty to look at with a weird story to top it all off. Very unique artistic direction. However, you may want to use a controller unless you're ok with directional key movement / no mouse control style.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
6.5 heures en tout
Posté le : 21 juin
Why do I own this game? Because a friend gave it to me, I acutally have no reason to hate it. It's a 2d side scroller but it has 3d graphics and your character doesn't only move in one direction. Left right up down and then sometimes a path splits up and you need to choose which path to go on. The only thing I dislike about this game is that when I got it, I couldn't run it. Also that when a path splits I can hardly choose either, I've played so much skyrim that now I MUST check every nook and cranny for loot, health, mana ext. The graphics are odd but they are what they need to be and I can't remember much about the music really. Overall 7/10
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3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
5.2 heures en tout
Posté le : 22 avril 2012
This game reminds me on why I swore never to buy artsy indie platformers. While it's visual style is bewichting, it gets absolutely totally bloody hard later.
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 7 décembre
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0 personne(s) sur 5 (0%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 12 septembre
I can't play the game. The graphics are all messed up. What a was of money and piece of crap!

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3 personne(s) sur 13 (23%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 29 mars
Not recommending this. You cant even turn resolution up from 1280-1000 wich makes it windowed mode on my tv. Bought for coop play but advise people to buy trine 1-2 and rayman legends over this if you want good 2d platforming games.
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0 personne(s) sur 8 (0%) ont trouvé cette évaluation utile
1.1 heures en tout
Posté le : 27 septembre 2013
素晴らしいゲーム!
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1 personne(s) sur 11 (9%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 24 avril 2013
Boring, repetative and really badly optimized.
4/10
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4 personne(s) sur 29 (14%) ont trouvé cette évaluation utile
8.5 heures en tout
Posté le : 26 décembre 2013
Best game i have ever played :)
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