The latest title in the RIDGE RACER franchise, RIDGE RACER Unbounded gears up to carve its own destructive path with a new breed of arcade racing.
Recenzje użytkowników:
Najnowsze:
Mieszane (12) - 41% z 12 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Mieszane (658) - 56% z 658 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 29 Mar, 2012

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Kup Ridge Racer™ Unbounded

Pakiety zawierające tę grę

Kup Ridge Racer Unbounded Bundle

Zestaw 5 produktów: Ridge Racer™ Unbounded - Ridge Racer™ Type 4 Machine and El Mariachi Pack, Ridge Racer™ Unbounded, Ridge Racer™ Unbounded - Extended Pack: 3 Vehicles + 5 Paint Jobs, Ridge Racer™ Unbounded - Ridge Racer™ 1 Machine and the Hearse Pack, Ridge Racer™ Unbounded - Ridge Racer™ 7 Machine Pack

 

Recenzje

"This is Ridge Racer unbounded from the shackles of its heritage, rebuilt from the ground up into one of the most subversive, sublime street-racing games ever made."
9/10 – Edge

“A brighter, sleeker and more explosion filled Ridge Racer”
8/10 – http://www.gamespot.com/ridge-racer-unbounded/reviews/ridge-racer-unbounded-review-6368781/

“An extremely solid racer”
8/10 – Godisageek.com

O tej grze

The latest title in the RIDGE RACER franchise, RIDGE RACER Unbounded gears up to carve its own destructive path with a new breed of arcade racing.

RIDGE RACER Unbounded brings an unexpected dimension to the series, delivering an original blast of ferocious racing adrenaline. Join the Unbounded street racing gang, lead by Kara Shindo, and test your driving skills against rivals in every street and alley of Shatter Bay. Prove your worth, get respect and expand your turf.

Key Features

  • Crash through everything - Cutting edge physics and effects combine to bring direct destruction like you’ve never seen before. Unleash your rage to obliterate everything in your way and carve your own path.
  • Race in urban environments - Shatter Bay lives by its own rules and is ripe for being torn apart by the overpowered vehicles rampaging through its many areas, including the commercial zone, refinery, port, and high-rise construction site.
  • New breed of racing machines - Traditional racing machines are out and dozens of badass street machines are in, including the legendary RIDGE RACER Angel and Devil cars.

Wymagania systemowe

    Minimum:
    • OS:Windows XP, Vista SP2 32-bit, 7. [Windows up to date and latest service pack installed]
    • Processor:Dual Core Athlon x2 2.6 GHz or Intel Equivalent
    • Memory:2 GB RAM
    • Graphics:512 MB RAM, ATI Radeon 4850 or higher, NVIDIA GeForce 8800 GT or higher
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
Recenzje klientów
Customer Review system updated! Learn more
Najnowsze:
Mieszane (12)
Ogółem:
Mieszane (658)
Niedawno opublikowane
SimpleSimon
( 7.1 godz. łącznie )
Zamieszczono: 23 kwietnia
Do you like Burnout? Enjoy the destruction of Split Second? Then this game is for you!

If your expecting classic Ridge Racer then look else where.

This game should have been its own franchise but it`s not, it has the Ridge Racer title, RR style cars and music but that is where similarities end. Do I care? Hell no! This game puts Michael Bay to shame with its crashes and destruction. I loved it on PS3, and I love it on PC.

The sad truth though is that there is no online, the servers were shut down some time ago and Namco opted not to modify the game to allow peer to peer connection, or even stop the game attempting to connect to none existent servers on launch. But this does not stop the game being fun, so if you see it in the sale buy it and have a smashing time!

One last thing to note, for achievement collectors sadly you will not get all achievements for this game as there are a couple that are awarded for online play, no online play = missing achievements :(
Cozmin
( 0.4 godz. łącznie )
Zamieszczono: 18 kwietnia
Badass game, I recommend it to everyone that looks after a cool racing game experience.
A lot more better if you also have a controller.
SourGr8pes
( 1.2 godz. łącznie )
Zamieszczono: 30 marca
This game could be really fun. Could be. For starters, server's dead. So you load in after a slightly annoying wait while the game fruitlessly tries to connect to the server. So no multiplayer, that's fine. I can forgive that, I love singleplayer games. But to get into the game and spend over an hour trying to beat the first race, hell, even place in it. The drift mechanic is so damn finicky that I end up either spinning out or fishtailing at every corner. And to know that the devs abandoned this years ago...

Thank God I got this from Humble Bundle.
Frost7104
( 2.7 godz. łącznie )
Zamieszczono: 25 marca
Tried it briefly before getting frustrated with the first drift challenge. Uninstalled it. Decided to give it another shot. Uninstalled it again and will stay that way too. Describing the drifting in the game is hard unless you try it for yourself, but trust me. You don't want to. Combine that with near flawless AI that will nail turns perfectly while you struggle and no multiplayer servers (wasn't a big deal to me, but could be to others), and it's a game I can't recommend for any price.
Jake
( 0.3 godz. łącznie )
Zamieszczono: 25 marca
The only reason I own this game is so that I can play it with the volume really loud, and shout into a skype call
"ITS RIIIIIDGE RACCERRR!"
Owain
( 1.3 godz. łącznie )
Zamieszczono: 19 marca
Constantly tries to reach the online servers but the servcers no longer exists, so long wait for the authentication check, which happens several times in game, plus no multiplayer. Also the laziest console port I have ever seen - 1 variable in the display settings and no mouse use in game. Awful.
Nice shot!
( 1.2 godz. łącznie )
Zamieszczono: 17 marca
Definitely didn't deserve Ridge Racer title in it. All the drift feel from RR is gone, replaced with this destructable cars that felt weak when it did happen. Race is kinda hard which is good, but sometimes the hard part on winning a race is when you cannot forsee what happen in the next turn. Destructible building are incosistent too.

Online play is dead, so don't even try to buy this under full price!
robocraftiarz
( 10.2 godz. łącznie )
Zamieszczono: 16 marca
Really exciting and high-speed game.All for speed-derby lovers.the city editor is very easy and the gamem have AMAZING SOUNDTRACK.Probably, it's better from NFC.
dung.geon
( 0.2 godz. łącznie )
Zamieszczono: 12 marca
Shame about the lack of contoller support
zombiecamel
( 6.2 godz. łącznie )
Zamieszczono: 11 marca
Happy hardcore and arcade racing? Yeah, why not.
Kohi_Noir
( 0.4 godz. łącznie )
Zamieszczono: 9 marca
In an attempt to make Ridge Racer more like Need for Speed Underground and the Burnout series Bugbear have created a game devoid of anything remotely interesting, getting neither their strong nor interesting points right. Less than the sum of its parts Ridge Racer Unbounded (aka Ridge Racer in name only) oscillates between a lukewarm 4 and 5 out of 10. It's a perfectly functional game and anything but horrible but I somehow wish it was horrible so it would have a single memorable ingredient.
Everything you'd expect is sort of there; various generic game modes with sports car pastiches. A bit of drifting from NfS Underground, a little bit of Burnout's car combat, a bit of the destructible environments from Split Second, etc. all of it assembled robotically and efficiently without any creativity, passion or talent. Racing-light is the name of the game - less calories, no taste. For a racing game supposedly based on high speed and drifting neither is engaging and fun enough to keep you interested past the ten minute mark, the bland music doesn't help.
Apparently there also used to be an online multiplayer mode that is now non-functioning. Honestly I'd much rather invite my friends to an office meeting than Ridge Racer Unbounded so this point almost works in its favour but you have to admire the audacity of the publishers who really went the extra mile here, I applaud you.

In short, avoid. It's mindboggingly forgettable and generic, so much so my mind already blurs the select few hazy memories I had of playing it with memories of other, better games. A monstrous waste of time.
snamkai
( 12.8 godz. łącznie )
Zamieszczono: 5 marca
A really stupid but amusing game. Multiplayer is dead.
Not an essential purchase by any means, but i can't say i haven't enjoyed it.
Warning; contains Skrillex.
VaBhodi
( 0.3 godz. łącznie )
Zamieszczono: 25 lutego
Meh. If racing games are your shtick and you can get it under $2, then maybe.

I got it as part of a Humble Bundle, and it just isn't worth the 2 Gig of HDD space.

I played it for .3 hours, because that's about all I could take.
PaulAlexLovesAhlFearlessPierre
( 35.6 godz. łącznie )
Zamieszczono: 20 lutego
:) Don't believe those who are saying that game it's bad, they are most likely both without patience and skills, cos this game it's extremely challenging, there aren't many room for mistakes, also for each of the races you have to choose the right car most suited for it. The graphics are extremelly cool, even I have to face it, when I had an AMD-ATI card, the screen was looking a bit too dark, with a nVidia one it's more than perfect. The only downside now it is that the multiplayer it's gone, but that's available also for many great games, such as the first two Crysis, yet there is so much fun in playing then, even now. It's an excellent way of releasing the tension after a stressful day, and the music it's so cheerful. Even if I'm not very fond of techno music, this one is most relaxing and joyous, you are remembering your childhood so full of high hopes and beautiful dreams.
큰 거시기 예수님
( 0.7 godz. łącznie )
Zamieszczono: 16 lutego
A few years ago, a friend of mine talked me into this game. I did horribly and assumed it was because I was terrible at racing games (spoiler alert, I'm not THAT bad). I came back to the game for some entertainment while Dirt 3 is installing, and some poor entertainment it was. And I'd like to think I've got a little bit more racing game experience behind me at this point. The drifting controls are abominable, the boost mechanic is overpowered (rear-ending someone while boosting kills them). Also, I've heard tell that the multiplayer is down. And the car selection is pretty limited as well, even if you bother to go through and unlock things. Do yourself a favor and don't waste your money on this game.
Tim 0sM@n
( 8.9 godz. łącznie )
Zamieszczono: 9 lutego
This is not Ridge Racer !!! Atleast not as i know it. Its more like a mix of Need for speed and Burnout.
Now they all have differant kind of stuff you need to do along the road ..that is not the Rigde Racer i know of.
Dissapointing ? yes i would say so..the cars have zero feedback and most cars react all the same.
No online server so basically its one player mode only
spontan
( 0.9 godz. łącznie )
Zamieszczono: 27 stycznia
7,5/10
S1LV3R6
( 31.3 godz. łącznie )
Zamieszczono: 27 stycznia
This would be a great game.. if the servers were online. Sharing your own cities would be what what makes it great. Especially when NFS World is no more. Nice arcade game with possibilities of original content. PLEEEEEASE let the servers go UP again and i'll buy this game as gifts for my friends. I would really enjoy sharing my tracks. For now it's just another arcade racing game
terqua
( 0.6 godz. łącznie )
Zamieszczono: 25 stycznia
after playing the best racing game ever (Split Second)...
this game it's a joke!!!!
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
7.1 godz. łącznie
Zamieszczono: 23 kwietnia
Do you like Burnout? Enjoy the destruction of Split Second? Then this game is for you!

If your expecting classic Ridge Racer then look else where.

This game should have been its own franchise but it`s not, it has the Ridge Racer title, RR style cars and music but that is where similarities end. Do I care? Hell no! This game puts Michael Bay to shame with its crashes and destruction. I loved it on PS3, and I love it on PC.

The sad truth though is that there is no online, the servers were shut down some time ago and Namco opted not to modify the game to allow peer to peer connection, or even stop the game attempting to connect to none existent servers on launch. But this does not stop the game being fun, so if you see it in the sale buy it and have a smashing time!

One last thing to note, for achievement collectors sadly you will not get all achievements for this game as there are a couple that are awarded for online play, no online play = missing achievements :(
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 90 dni
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
Polecane
12.8 godz. łącznie
Zamieszczono: 5 marca
A really stupid but amusing game. Multiplayer is dead.
Not an essential purchase by any means, but i can't say i haven't enjoyed it.
Warning; contains Skrillex.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 180 dni
13 z 16 osób (81%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Niepolecone
0.9 godz. łącznie
Zamieszczono: 27 grudnia, 2015
A game that is mostly fun in multiplayer has no multiplayer as the developer program it so that only official server can provide multiplayer and that server is down. No other alternative, no LAN option, nothing. Dont support Bugbear and dont support Namco, they are the worst companies.

There should be a website like metacritc except for companies, where such filthy bussiness practices would be exposed to mass view so that people would not buy their products
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
Niepolecone
1.4 godz. łącznie
Zamieszczono: 9 listopada, 2015
The racing is okay but not great. The fact that the developer abandoned it, removing multiplayer, means I have to recommend against buying it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 12 osób (67%) uważa, że ta recenzja jest pomocna
Według 5 osób ta recenzja jest zabawna
Niepolecone
1.2 godz. łącznie
Zamieszczono: 18 stycznia
This is what happens when you let filthy gaijins make a Ridge Racer.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
Polecane
24.7 godz. łącznie
Zamieszczono: 27 grudnia, 2015
In Short: If you are a huge fan or racing, adrenaline or destruction and the 'Burnout' series (which other than paradise, didn’t make its way to PC), you will love this game. Definitely worth the money, fantastic game with a lengthy career, amazing track editor and plenty of Michael Bay to keep anyone happy.

One game mode in particular known as 'Frag Attack' is very similar to the 'Road Rage' events found in Burnout, except you can drive through buildings... and cars burst into flames in slow motion and is definitely worth your time.

You can even create custom events of all game modes with a fantastic track editor. A basic, but entertaining example of this is:

- Create a track with a lot of open space (this is done easily with pre-set assets)
- Set game mode to frag attack.
- Plant Petrol stations and explosives everywhere.
- Let the destruction unfold.


Aside from this the game features a relatively difficult set of career events ranging from standard racing and destruction racing to drift and time attacks, set out in districts of a city with the objective of which to earn enough points to 'Dominate' the district - this is done by placing podiums, drifting, hitting objects, taking down opponents and smashing buildings.
so if you like a challenge you should definitely give it a shot.
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 7 osób (57%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Niepolecone
7.7 godz. łącznie
Zamieszczono: 11 listopada, 2015
Way better play mafia or GTA and drive a cab than play this game. Pathetic driving game. Servers down.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Polecane
0.9 godz. łącznie
Zamieszczono: 23 grudnia, 2015
Ridge Racer Unbounded is like one of those arcade machine games that cost 25 cents a pop, and are high octane, slightly cheap races that you keep coming back to.

It's a great game, it plays great, it looks great, but like in almost all games in it's category, it has bad rubberbanding. You could be in front of a guy for 5 seconds and maintain a steady pace, but a minute or two later you'll be towards the back of the pack, even with frequent turbo's.

The cars also feel floaty, like in almost every game in it's genre. When you're drifting around corners, it feels like you're driving a hovercar which you may or may not like.

Being the only Ridge Racer on PC without emulation, I say it's highly worth buying. 9/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Niepolecone
0.5 godz. łącznie
Zamieszczono: 8 stycznia
so fast i need speed for game
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
Niepolecone
0.3 godz. łącznie
Zamieszczono: 1 grudnia, 2015
Online servers no longer available and there are minimal control settings (you cannot rebind the controls to your liking). Turning your cars can be an exercise in frustration as well! Not recommended.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
Niepolecone
12.0 godz. łącznie
Zamieszczono: 27 listopada, 2013
System rekomendacji każe mi decydować czy grę polecam, czy nie, nie dając żadnej opcji po środku. Trudno mi jednoznacznie dać łapkę w górę, albo łapkę w dół.

Z jednej strony otrzymujemy całkiem przyjemną destrukcję. Przebijanie się przez budynki daje sporo frajdy, wyścigi są satysfakcjonujące, a przeciwnicy bardzo agresywni.

Z drugiej strony gra nie potrafi przyciągnąć na dłużej. Niby oferuje kilka trybów gry i przyjemny edytor, ale brakuje jej tego czegoś. Sporym minusem jest także prowadzenie wozów. Kilkoma jeździ się dobrze, a resztą beznadziejnie. Po dłuższej przerwie człowiek nie ma ochoty znowu się przyzwyczajać do dziwnego prowadzenia.

To raczej produkcja, którą ewentualnie odpali się raz na jakiś czas. Jeśli szukacie gry, która pochłonie Was na całe dnie, sięgnijcie po coś innego. Ja właśnie na coś takiego liczyłem, więc jestem trochę rozczarowany.

P.S. Gra jak na zręcznościowe wyścigi jest bardzo trudna. Mniej doświadczeni gracze mają często problem z wygraniem pierwszego wyścigu.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
13.5 godz. łącznie
Zamieszczono: 11 czerwca, 2013
FAJNA GIERKA POLECAM
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
4.6 godz. łącznie
Zamieszczono: 25 października, 2015
fajna gra

+ rozwalanie niektórych budynków za pomocą pawera
+wiele samochodów
+urozmaicone tryby np.razwalanie policji za pomocą tira
+tryb budowania mapy
-słaba modyfikacja pojazdu
-większość map to pomieszane części z innych map

ocena 6/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 4 osób (0%) uważa, że ta recenzja jest pomocna
Niepolecone
0.4 godz. łącznie
Zamieszczono: 28 stycznia, 2014
Gra nadzwyczaj specyficzna. Twócy postanowili odejść od znanego z poprzednich części modelu wyścigów bazującego na 3 słowach: "redukcja, but i odcięcie", dając w zamian model gry będący ni to Burnoutem, ni to Blurem. Wydawać by się mogło to ciekawym połączeniem dwóch róznych gier, jednak jak mówi rzekadło, na dobrych chęciach to piekło zbudowano. Gra jest nijaka, niemająca swojego włąsnego klimatu który jest uzupełniany przez Dubstep. Osobiście lubięten gatunek muzyki, jednak w tej grze jest on potrzebny jak rybie rower. Nie wspomne o sterowaniu samochodami, które skręcają tak drętwo jakby kierowca łopatę połknął. Nie będe się rozpisywał na temat tej gry, zaś moją opinię na jej temat streszcze w 3 słowach: "Idź i nie wracaj!!".
Czy ta recenzja była pomocna? Tak Nie Zabawna
78 z 98 osób (80%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
Niepolecone
2.7 godz. łącznie
Zamieszczono: 23 maja, 2015
Ridge Racer Unbounded is completely unrelated to the original Ridge Racer arcade games. It managed to introduce a lot of new concepts, such as course construction set (with progressive unlock of building blocks), group racing, lots of cars, multiple modes, destructible scenes, and so on. However, with the shut down of the matchmaking servers in early 2015, buggy game (crash to desktop after several races), and odd handling (there is no tutorial on how drift works in this game) means the game, even at bargain basement prices, is not exactly a good investment.

As a new racer joining the scene in Shatter Bay, your task is to "take over" multiple neighborhoods by doing well or very well in the various races. Each neighborhood has about 7 races. Winning the races (or at least, get into top 3) will unlock higher races, while accumulating score will increase your rank and gain you access to better cars.

There are multiple race modes, but most races will be "domination race", where you race up to 11 other cars. Do the special moves like getting air, hit top speed, or drifting, will gain you boost. Once you fill the boost gauge, you can engage boost which allows you to smash through certain "targets", yielding shortcuts that gain you more boost (usually involve getting some big air) but since boost has limited duration, you have to time its use carefully. Smashing other cars will cause them to respawn, albeit several seconds behind.

So what's the problem? Very weird drifting mechanism. Some guides advocate holding down the handbrake button during the turn, others insist on releasing the handbrake as soon as drift had started. The problem is there is no "test track" for you to practice. It's always race, race, race.

The graphics are quite good, and as this is a Bugbear product (makers of Flatout series) the game has decent handling... except for the weird drifting. Sound is... okay, with a lot of decent soundtracks, again, just like Bugbear games like Flatout.

You were able to build your own race courses and as you conquer neighborhoods and raise your driver level you will unlock additional blocks to build the courses. However, with death of the matchmaking servers the courses are of little use now, as much of the fun is race others in MP games. In fact, the game is stuck for about a minute checking for nonexisting server when it starts up.

All in all, Ridge Racer Unbounded tried to do too much and lack of tutorial / test track made the game unenjoyable, and the shutdown of matchmaking server is the nail in the coffin. It's fast, it's furious, but it left an empty feeling.
Czy ta recenzja była pomocna? Tak Nie Zabawna
45 z 53 osób (85%) uważa, że ta recenzja jest pomocna
Polecane
172.9 godz. łącznie
Zamieszczono: 6 maja, 2014
When I purchased this game, I expected a Ridge Racer experience: alien vehicles drifting at impossible angles and blinding speed in every curve with a very passionate commentator. Ridge Racer™ Unbounded is none of those things.

This game differs from the rest of the series. A lot. You can actually drift off into wall and crash your car, or bump into your opponents in an attempt to take them out. There's a handful of game types you can play, from your typical race to the finish where drifting fills up your boost meter (Shindo racing), to causing as much damage to the city as you pass through it, including your opponents (Domination race).

Each car has a unique feel to it, although most of them just slide all over the place, or can barely turn at all. The lower the "Drift", and the higher the "Handling", the easier to drive!

The graphics are simply beautiful. The attention to detail is remarkable, from the different shops in the city to the spot-on reflections on the cars. The weather changes the look and feel of the track in an immersive way, although there is no precipitation. My only complaint is that lighting effects are sometimes blindingly intense, especially at night, to the point where wearing sunglasses would almost make sense.

The music is upbeat and powerful, unfortunately we do not get a set of original tracks this time around. Ridge Racer™ Unbounded borrows a few tracks from previous games in the series, as well as songs from other artists.

The game features a fairly simple track editor, which reminds me of Accolade's Grand Prix Unlimited (DOS). Published tracks are uploaded online, where everyone has access to them. That's an infinity of maps to play on! I must admit, however, that most people are very uncreative when it comes to making custom tracks, but there's always a few gems in there. You just gotta find them!

Unfortunately, I can't say much about the multiplayer experience. You can invite people from your Steam friends to play with you, but don't expect anyone else to join your game.

I've encountered a few bugs here and there (glitching graphics, flipping cameras when boosting during a collision, and one area where you can drive off the map), but nothing major or game breaking.

What I'd love to see in this game would be a better controller support (for non-Xbox 360 controllers), rural-themed tracks, and maybe a multiplayer lobby where all players can actually see who's online and play together!

Overall, Ridge Racer™ Unbounded's title can be misleading, but it's still tons of fun, and has a high replayability value for a modest price. I recommend it to anyone who'd love a neat little pick-up-and-play urban-racing game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
32 z 36 osób (89%) uważa, że ta recenzja jest pomocna
Polecane
26.4 godz. łącznie
Zamieszczono: 18 listopada, 2014
Its not a ridge racer game. Its burnout meets trackmania without a clear focus. The game is based around beautiful destruction physics but in order to destroy other cars, you need to drift, chase, or destroy items. Destroying items is worthless since you get a fraction of the boost needed, so you tend to be drifting a lot.

However the ai just gains boost at a steady pace, meaning they will just boost whenever their meter is full. The boost itself is odd, its designed around strategic use to either power through a corner, destroy a city target to get more speed/shortcuts, or take out a racer but instead the game requires you to be constantly boosting in order to keep up. As well, there are no mechanics to allow players to catch up. None of the short cuts drastically change the map and the leader can use his boost to open it up anyways so there is no way for someone behind him to catch up unless he messes up.

Given the nature boost is gained, the late game is also to the favor of the leader as there are less targets available and players are more spread out.

Combat is also weird. There are no rewards for damaging cars, and you don't get boost if you frag someone in a special way ala burnout. Also unlike later burnout entries, there is only one type of car per race. As a result, cars with good acceleration and speed trump all else since they can drift fine and use boost to make up for any lose of speed.

The game does have one very interesting part and thats the special events. These include some trackmania esque maps where you have to get to the finish line while hitting targets.

But what sells the game to me is the sense of destruction. The objects you destroy remain on the track making the track feel more and more wartorn and whenever you destroy a car you see an amazing slow motion view of it bouncing. It never got old for me.

As for the default levels, they are pretty generic and some end up being confusing since they reuse prefabs in an unusual way. The events aren't always balanced, either, some will prove to be a pain since you just don't have the right car for it or others are so easy because you can use a car that the level wasn't balanced for.

The star is the player-made levels, of which there are tons, which use the ingame editor and allow for a nice variety of fun and bizarre levels. The game to me seems like a case where there was a pre-existing game that was adapted with the ridge racer brand and then rushed into development.

I say get the game if you like arcade destruction racing , the 10 dollar price tag is appropiate but with games like carmageddon and NCG, there are more focused alternatives.
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26 z 31 osób (84%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
28.2 godz. łącznie
Zamieszczono: 11 maja, 2015
I have never played Burnout, a lot of others seem to say this is similar....

Honestly I do enjoy this game, the music is pacey, the gameplay is easy to grasp. It is slightly repetitive but worth a few pounds. It is a bit like Paradise City in a way due to its destruction stages, but without an open world (boo...).

I have stopped playing because the drifting stages are god-awful or I am just very bad at them.

I did buy the dlc at them time as it was mega a cheap, cars arnt great, but the RR Type 4 pack brings back some great times with the RT Solvalu. But, it no doubt comes as no surprise to hear that it sucks in game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
26 z 34 osób (76%) uważa, że ta recenzja jest pomocna
Niepolecone
7.0 godz. łącznie
Zamieszczono: 9 października, 2014
I just couldn't stand it anymore.

That's my short-review of Unbounded.

Is a long-review really necessary? *Sigh*
Well if nothing can be done about it, let's dive in.

I've been a Ridge Racer fan for quite a long time. Aside from Ridge Racer Vita, R: Racing Evolution, and maybe Rave Racer, I've played all the games. I'm extensively familiar with the series, but that's irrelevant. Unbounded is...I don't know what it is. Was it some game Namco bought and then had some RR music and cars included to tie everything together? I don't know. So yeah, if I compare this game to RR, or hell if I so much has even mention that game, then I've lost.

Unbounded takes place in Shatter Bay, where a mysterious group is involved in illegal street racing. Apparently they hate the city almost as much as they hate each other. This is one of those racing games where not only can you obliterate your rivals, but you can also bust through cafes, government buildings, and construction sites for a shortcut. The similarities to Burnout are pretty obvious, though in this game "checking" a rival is a bit more binary.

By catching air, drifting, and/or receiving various in-race awards, the player gets boost. Aside from a temporary increase in speed, anyone you run into during that brief period is going to get wrecked. This is about a 95% chance. If you're grinding next to someone (oh my) and you hit the boost, they're going to turn into flaming wreckage instantly. When not boosting you have a 5% chance of wrecking someone. This is a neat way to reverse all the dirty tricks that can happen in a usual race. Say you're one of two racers making a turn. You're on the outside, and the inside guy is using you as a buffer to avoid hitting the wall. This is a great time to boost because they'll suffer dearly. Also whenever you wreck an opponent, the game auto-corrects your car, so you don't drive into a wall or anything. Exploiting this mechanic can be quite handy.

Your opponents can boost as well, and aside from the red trail there's no obvious indication that they've boosted. Something like a sound effect could have been really useful. As it stands you're better off handling the other racers with kid gloves (especially if they're cheating AI), because they could boost at potentially any moment and take you out. Boosting is also necessary for certain destructable objects. Their usefulness in the actual race varies, and they could just as easily glitch out and cause you to flip over or get turned around. To unlock more races you have to amass a lot of points, destroying stuff is how you get them.

There are no shortage of tracks in this game. That's because they're all created via a track-editor. It's a neat idea but not really fleshed out. Basically each track is divided into sections. Let's say there is a straight-away, a curve to the right, a squiggly line, a hard-angle right, a dip, a long-easy right, a hairpin right, and that's the track. A lot of time in arcade-racers is spent learning the track itself, but with this game it doesn't seem to matter much at all. Instead you familiarize yourself with particular turns (the 1 or 2 difficult ones to be precise). While the track-editor allows further customization by adding objects and other tools, it's not as deep as it could be. Let's call it a limitation of the game-design. It's difficult to create ornate tracks when it's expected that a handful of racers are trying to destroy each other. There are a lot of created tracks floating around, and some are really interesting. Consider spending some time checking things out online.

I don't like the handling. Normally I'd just tack this on to the end of a huge paragraph, but it's the #1 reason why I couldn't take anymore of this game. The main reason I don't like it is because it's inconsistent. With some games drifting has either A) a sizable learning curve, or B) can be picked up in the first few seconds. Both A & B work on their own. Daytona USA** is an A type, while Ridge Racer (I lose!) is a B type. Both games have appropriate learning curves, and mastering them is an exceptional feat despite the wildly different barriers of entry. Unbounded can't be an A type because the tracks aren't nearly as involved and well-designed. There's only so much you can do with such a base-selection of turns. Unbounded isn't a B type either because the cars have more weight, it takes more counter-steering not to lose control, and deciding between what type of brake to use to initiate the drift is more important. Essentially the system just doesn't gel for me, but I guess it doesn't matter.

This game apparently considers good drifting somewhere towards the bottom of "things you should actually be concerned about in a race". In the career mode there are very few time-attack races, and even then they have gimmicks like icons you pick up to freeze the clock. There are drifting events too, but you don't think about applying what you've picked up in an actual race. It's hard to appreciate a good drift in this game, when it's usually more effective to barrel through the opposition with a boost. Sometimes the winner is merely the racer that managed to get away from the chaos. More often than not, driving skill takes a backseat.

Altogether Unbounded just isn't satisfying. It never flicks the "Hell Yeah!" switch in my brain. Quad-kills, surviving a brutally difficult platforming section, or just executing the perfect drift through the hardest turn, these are just some of the many "Hell Yeah!" moments. Unbounded has never in my 7 hours* of play elicited that same response. I do all these supposedly awesome things but it's just not exciting at all.

*Yes I realize that by playing the game for a sizable amount of time, I've opened myself up to comments such as "If you didn't like the game, why'd you play it for that long?" I was ready to quit this game after 2 hours, but that wouldn't be fair would it? Although, I probably should have beat the game, but playing Unbounded for 10+ hours is just too much to ask of me.

Sorry.

**In Daytona USA it's called power-sliding. It's the same but different. DETAILS.
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