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Magicka: Wizard Wars is a Spellcasting Action PvP game with the humor and the dynamic realtime spell system of Magicka. Players form teams of four and blaze their way across the battlefield, combining magical elements on the fly to create hundreds of spell combinations with wildly varying effects.
Fecha de lanzamiento: 27 mayo 2014
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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“¡Saludos, Magickans!
Estamos en la fase Alfa de las Wizard Wars, ahora los hechizos son completamente letales. A lo largo de los próximos días y semanas seguiremos incorporando nuevas funciones y retoques junto a vosotros. En el menú principal siempre hay disponible un botón de "Feedback" (comentarios) a los que respondemos con actualizaciones semanales. Si decides apoyarnos adquiriendo los paquetes Founder Wizard o IMPressive Founder, también comentaremos contigo los cambios a fondo en el foro.”
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Jugar a Magicka: Wizard Wars

Free to Play

Comprar Magicka: Wizard Wars - Apprentice Starter Pack

Comprar Magicka: Wizard Wars - Wizard Starter Pack

Comprar Magicka: Wizard Wars - Archmage Starter Pack

Actualizaciones recientes Ver todos (50)

Welcome to Displacement Ridge!

26 agosto 2014



Wizard Warfare has a new map for you to explore, featuring teleportation pads and a few extra sneaky surprises for those who are particularly observant. Oh...and beavers.

The new map features all you could want in a battlefield! Teleportation pads (handy to get from point-to-point fast, 100% success rate, only 60% of wizards experience long term injury!), a tower, wooden wildlife! Who could ask for more?!



Grab three friends, or hop in the queue alone. However you like to play, Displacement Ridge is sure to add a new (4th?) dimension to your Wizard Warfare matches!

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Patch Notes for 19th August 2014

19 agosto 2014

Hi!

Today brings you our first "proper" patch since we left for vacation. The development team have had their batteries recharged and are ready to start bringing you awesome content again! The main changes this week were the addition of the new "Treasure chest" feature (unlock one each day for a chance at Gold Crowns, Crystals or extra-special exclusive robes) and some big changes in terms of information in the pre-game/lobby screen. You can now see in full detail what your opposition have equipped, even their Magicks!

Full patch notes:

Gameplay
- Speed modifier system rewritten, primarily to deal with problems concerning permanent slowdown/speed up.
- Gear now properly calculates speed bonuses by adding/subtracting their bonuses instead of multiplying, ie two separate modifiers of +4% and +10% provide a 14% boost instead of 1.04 x 1.10 = 14.4% boost.
- Movement speed is now presented in all stat screens as a percentage of the default base speed.
- Movement slowdown when charging projectiles is now removed upon release and not projectile impact. This indirectly dealt with one cause of permanent slowdown.
- "IMMUNE" GUI popup when resisting knockdowns for any reason.
- Partial earth armor now protects correctly against ice.

Spells
- Fix for sprays being blocked by storms.
- Always knockdown both players when their beams collide.
- Self-cast now buffers the input like forward cast.
- Healing is now applied after damage from combined spells such as AWW, to prevent taking damage from a net heal at full health.
- Spell-casting speed now doesn't affect channeling tick rate(would cause self heal to be slower when chilled).
- Magicks can now be selected and queued during spell-casting, this should make it easier to reliably cast Magicks quickly.
- Reduced Death damage on low charged ice projectiles. Reduced charge up time elemental affinity bonus for ice projectiles (i.e speccing into Cold affinity doesn't ramp-up the cast time quite so much).

Localisation
- Added more new strings to all languages, plus some re-translations overall.
- New Amulet of Nullification description.
- Updated Teddy Bear error message.
- Fix for chat commands info string in German referring to SHIFT as CTRL.

Bugfixes
- You can no-longer hit yourself with your own Conflagration.
- Halt key now works as expected when holding down LMB.
- Fixed issue with items not appearing in the store.
- Fixed rare condition which could put login server in closed_for_players state.
- Some rare case UI bug fixes.
- Fire Longsword+1 charge effect now despawns properly when player is killed and/or gibbed.
- Rusty Dagger now has its proper damage template, doing 3 attacks instead of 4.
- Fixed not being able to join training grounds.
- Fix for crash if client eula was accepted but LS was in wrong state.
- Crashfix when dying during extreme lag.
- Fixed broken resolution behavior.
- Don't try to pathfind on the navmesh when in air.
- Fixed potential crash when player is knocked down
- Beam crash fix.
- Projectile charge effect glitch fix.
- Server now destroys all broken connections, should deal with some persistent slugs.
- No longer allow several players to spawn simultaneously at the exact same spawn point, clipping into one another.

Sound
- Bearded Axe impact sound tweaks.
- Some new sounds for Steam spells.
- Fixed distortion issue with Play and Join sounds.
- Changed Gungnir ability sound so it doesn't loop after it's been charged up.
- Weapons can now trigger unique equipment sounds in the menu.
- Fix for the Sacred Beast Horn weapon ability charge sound.

GUI
- Bundle packs offer icons.
- Fixed GUI shader causing visual artifacts.
- Correct calculation of word wrapped text extents.
- Replaced a lot of old GUI with new GUI.
- Fully detailed lobby stats window when hovering over players. It now provides the exact same information as the gear screen.
- Disconnected/dead indicators on player portraits should now never appear at the same time.
- Chest introduction background texture, and Magicks info background texture without text.
- Chest description background picture added.
- Updated a UI effect texture.
- Topmenu glow effect texture updated.
- New icons for the store.
- Updated Lobby highlight texture.
- Chest topmenu button effect.
- Open button for Chest and Store icons update.
- Updated the Special Offer Icon base (May still need changes).
- Updated store icon textures.
- Added a placeholder "Special Offer" base texture.
- Store stat display fixes for nullify trinket.

Misc.
- Default render settings set to high.
- Polished various textures.
- Various beam explosion effect fixes.
- Added specific error code for client unable to connect to EAC servers (TeddyBear).

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Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Análisis

“El punto fuerte de Wizard Wars es que, con sus caóticos duelos, te lo pasas genial desde el primer momento…”
PC Gamer

“Este año creo que no hay otra cosa que haya conseguido engancharme así.”
Rock Paper Shotgun

“¡¡¡LA PARCA ESTÁ AQUÍ!!! ¡ DIOS MÍO!”
Yogscast

Apprentice Starter Pack



The Apprentice Starter Pack includes:

  • In-game costume: Purple Grimnir Tier 1 Robe
  • In-game weapons: Founder’s Staff, Excelsior Line Staff, Vendetta Dagger
  • Sacrificial Dagger
  • Daemonic Staff

Wizard Starter Pack



The Wizard Starter Pack:

  • In-game costumes: Exclusive Blue Valkyrie Tier 2 Robe
  • Nidhögg Staff
  • Valkyrie Spear
  • 100,000 Crowns
  • Exclusive Purple Grimnir Tier 1 Robe, Staff and Weapon
  • Excelsior Line Staff & Vendetta Dagger

Archmage Starter Pack



The Archmage Starter Pack includes:

  • In-game costume: Exclusive Green Steam Engineer Tier 3 Robe
  • Blowtorch Staff
  • Wrench
  • Gift an Apprentice Starter Pack
  • 200,000 Crowns
  • Exclusive Blue Valkyrie Tier 2 Robe, Staff and Weapon
  • Exclusive Purple Grimnir Tier 1 Robe, Staff and Weapon
  • Excelsior Line Staff & Vendetta Dagger

Acerca del juego

Magicka: Wizard Wars is a Spellcasting Action PvP game with the humor and the dynamic realtime spell system of Magicka. Players form teams of four and blaze their way across the battlefield, combining magical elements on the fly to create hundreds of spell combinations with wildly varying effects. Magicka: Wizard Wars will eventually be FREE to play.

Each player can personalize their wizard with unique gear and Magicks, complete with tongue-in-cheek references to popular media and current events.
 
With friendly fire, short rounds and unpredictable strategies, Wizard Wars gives both novice players and experienced MOBA veterans a unique tactical depth in every encounter.

The time is now to get up, gear up and go to war!

  • 2 Game modes, 4-on-4 teamplay and the new 1-on-1 Duel game mode
  • Fight intense battles - Co-op spellcasting, wielding fire and dragons as your weapons.
  • Show your skills in fast-paced action, dynamically choose your spells on the fly to counter your opponents’ attacks.
  • Friendly fire is in full effect, staying true to the Magicka tradition of “accidentally” killing your friends.
  • 100 Robes, Staves, Skins, Weapons and your Humor of choice, 100s more to come – Be the Wizard you want to be!

Requisitos del sistema

    Minimum:
    • OS: Windows Vista SP2 or later
    • Processor: 2.4 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT or greater OR on-board (integrated): Intel HD 3000/4000 or greater
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows Vista SP2 or later
    • Processor: 2.4 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512Mb Nvidia GeForce 440 / AMD Radeon 5670 or greater
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
Análisis útiles de usuarios
A 31 de 31 personas (100%) les ha sido útil este análisis
127 productos en la cuenta
17 análisis
90.9 h registradas
Análisis de acceso anticipado
Magicka: Wizard War es un excelente juego de acción/estrategia en 3º persona desarrollado por Paradox North que te mantendrá enganchado desde el primer momento en que lo jueges. Aún está en fase beta por lo que algunas actualizaciones excelentes se cargan las anteriores y viceversa pero eso no hay por que preocuparse por que el juego va a mejor día a día. Tienes que probarlo.

10/10
Publicado: 1 julio 2014
¿Te ha sido útil este análisis? No
A 1,786 de 1,936 personas (92%) les ha sido útil este análisis
105 productos en la cuenta
3 análisis
9.0 h registradas
Análisis de acceso anticipado
It's like Dota, except there's no items, no experience, no gold, no towers, no farming, everyone's invoker, and friendlyfire is on.

Okay, so it isn't really like Dota.
Publicado: 21 mayo 2014
¿Te ha sido útil este análisis? No
A 7 de 7 personas (100%) les ha sido útil este análisis
18 productos en la cuenta
1 análisis
1.0 h registradas
Análisis de acceso anticipado
Muy interesante y divertido, se aprende a jugar de modo intuitivo.
Publicado: 30 mayo 2014
¿Te ha sido útil este análisis? No
A 6 de 7 personas (86%) les ha sido útil este análisis
115 productos en la cuenta
12 análisis
1.4 h registradas
Análisis de acceso anticipado
Nunca me gustaron este tipo de juegos y siguen sin gustarme, pero este es entretenido, es sencillo de aprender y en un dos por tres ya lo dominas, tiende bonitos escenarios y un toque de humor, la verdad si te gustan los Mobas te sentara muy bien este, ademas con un par de amigos no sentís las horas pasar.


Publicado: 29 mayo 2014
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
33 productos en la cuenta
1 análisis
1.3 h registradas
Análisis de acceso anticipado
es muy buen juego, demaciado divertido, al principio fallas en las magias, pero en lo general es un juego bueno para divertirce y mejorar tus reflejos y trabajo en equipo (un poco indirecto).
Publicado: 1 junio 2014
¿Te ha sido útil este análisis? No