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Magicka: Wizard Wars is a Spellcasting Action PvP game with the humor and the dynamic realtime spell system of Magicka. Players form teams of four and blaze their way across the battlefield, combining magical elements on the fly to create hundreds of spell combinations with wildly varying effects.
发行日期: 2014年5月27日
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开发者的话:

“Greetings Magickans!
We've just hit Alpha with the Wizard Wars, spells are now fully lethal though. During the coming days and weeks we will continue to add features and tweaks together with you. In the main menu there's always a "Feedback" button available which we respond to in weekly updates. If you decide to support us by getting the Founder Wizard or IMPressive Founder Packs we will also discuss changes in depth in the forum with you.

Lastly, any support is welcome, and in the end joining is during Early Access means just that, you get to play and develop the game with us from Alpha. The goal however, is to offer the most fun free to play arena game out there, you just have to let us know when you think we've reached that goal.”
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玩 Magicka: Wizard Wars

Free to Play

购买 Magicka: Wizard Wars - Apprentice Starter Pack

购买 Magicka: Wizard Wars - Wizard Starter Pack

购买 Magicka: Wizard Wars - Archmage Starter Pack

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Patch Notes for 19th August 2014

2014年8月19日

Hi!

Today brings you our first "proper" patch since we left for vacation. The development team have had their batteries recharged and are ready to start bringing you awesome content again! The main changes this week were the addition of the new "Treasure chest" feature (unlock one each day for a chance at Gold Crowns, Crystals or extra-special exclusive robes) and some big changes in terms of information in the pre-game/lobby screen. You can now see in full detail what your opposition have equipped, even their Magicks!

Full patch notes:

Gameplay
- Speed modifier system rewritten, primarily to deal with problems concerning permanent slowdown/speed up.
- Gear now properly calculates speed bonuses by adding/subtracting their bonuses instead of multiplying, ie two separate modifiers of +4% and +10% provide a 14% boost instead of 1.04 x 1.10 = 14.4% boost.
- Movement speed is now presented in all stat screens as a percentage of the default base speed.
- Movement slowdown when charging projectiles is now removed upon release and not projectile impact. This indirectly dealt with one cause of permanent slowdown.
- "IMMUNE" GUI popup when resisting knockdowns for any reason.
- Partial earth armor now protects correctly against ice.

Spells
- Fix for sprays being blocked by storms.
- Always knockdown both players when their beams collide.
- Self-cast now buffers the input like forward cast.
- Healing is now applied after damage from combined spells such as AWW, to prevent taking damage from a net heal at full health.
- Spell-casting speed now doesn't affect channeling tick rate(would cause self heal to be slower when chilled).
- Magicks can now be selected and queued during spell-casting, this should make it easier to reliably cast Magicks quickly.
- Reduced Death damage on low charged ice projectiles. Reduced charge up time elemental affinity bonus for ice projectiles (i.e speccing into Cold affinity doesn't ramp-up the cast time quite so much).

Localisation
- Added more new strings to all languages, plus some re-translations overall.
- New Amulet of Nullification description.
- Updated Teddy Bear error message.
- Fix for chat commands info string in German referring to SHIFT as CTRL.

Bugfixes
- You can no-longer hit yourself with your own Conflagration.
- Halt key now works as expected when holding down LMB.
- Fixed issue with items not appearing in the store.
- Fixed rare condition which could put login server in closed_for_players state.
- Some rare case UI bug fixes.
- Fire Longsword+1 charge effect now despawns properly when player is killed and/or gibbed.
- Rusty Dagger now has its proper damage template, doing 3 attacks instead of 4.
- Fixed not being able to join training grounds.
- Fix for crash if client eula was accepted but LS was in wrong state.
- Crashfix when dying during extreme lag.
- Fixed broken resolution behavior.
- Don't try to pathfind on the navmesh when in air.
- Fixed potential crash when player is knocked down
- Beam crash fix.
- Projectile charge effect glitch fix.
- Server now destroys all broken connections, should deal with some persistent slugs.
- No longer allow several players to spawn simultaneously at the exact same spawn point, clipping into one another.

Sound
- Bearded Axe impact sound tweaks.
- Some new sounds for Steam spells.
- Fixed distortion issue with Play and Join sounds.
- Changed Gungnir ability sound so it doesn't loop after it's been charged up.
- Weapons can now trigger unique equipment sounds in the menu.
- Fix for the Sacred Beast Horn weapon ability charge sound.

GUI
- Bundle packs offer icons.
- Fixed GUI shader causing visual artifacts.
- Correct calculation of word wrapped text extents.
- Replaced a lot of old GUI with new GUI.
- Fully detailed lobby stats window when hovering over players. It now provides the exact same information as the gear screen.
- Disconnected/dead indicators on player portraits should now never appear at the same time.
- Chest introduction background texture, and Magicks info background texture without text.
- Chest description background picture added.
- Updated a UI effect texture.
- Topmenu glow effect texture updated.
- New icons for the store.
- Updated Lobby highlight texture.
- Chest topmenu button effect.
- Open button for Chest and Store icons update.
- Updated the Special Offer Icon base (May still need changes).
- Updated store icon textures.
- Added a placeholder "Special Offer" base texture.
- Store stat display fixes for nullify trinket.

Misc.
- Default render settings set to high.
- Polished various textures.
- Various beam explosion effect fixes.
- Added specific error code for client unable to connect to EAC servers (TeddyBear).

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Today's Update - Gold Crown Prices Lowered Dramaticlly!

2014年8月12日

Hi all,

Today's patch was just a small one as we get into the swing of things now the full team is here after the summer vacations.

Changes are as follows:

* Crown prices will be reduced between 25-40%.

* Level Locks for Staffs/Robes tweaked or removed from Tier 1 items. (Depending on how this works we'll evaluate the other level locks.)

* Ingame Starter Packs.
We'll test to sell a version of the starter packs ingame. There's also the opportunity to upgrade between the starter packs. The Archmage pack will not have a giftable apprentice pack nor the ability to name an Imp, and the price

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评测

“Wizard Wars’ strength is that it’s chaotic duels are immediately fun…”
PC Gamer

“I don’t think anything else has quite gripped me in the same way this year.”
Rock Paper Shotgun

“THE GRIM REAPER’S HERE!!! OH GOD!”
Yogscast

Apprentice Starter Pack



The Apprentice Starter Pack includes:

  • In-game costume: Purple Grimnir Tier 1 Robe
  • In-game weapons: Founder’s Staff, Excelsior Line Staff, Vendetta Dagger
  • Sacrificial Dagger
  • Daemonic Staff

Wizard Starter Pack



The Wizard Starter Pack:

  • In-game costumes: Exclusive Blue Valkyrie Tier 2 Robe
  • Nidhögg Staff
  • Valkyrie Spear
  • 100,000 Crowns
  • Exclusive Purple Grimnir Tier 1 Robe, Staff and Weapon
  • Excelsior Line Staff & Vendetta Dagger

Archmage Starter Pack



The Archmage Starter Pack includes:

  • In-game costume: Exclusive Green Steam Engineer Tier 3 Robe
  • Blowtorch Staff
  • Wrench
  • Gift an Apprentice Starter Pack
  • 200,000 Crowns
  • Exclusive Blue Valkyrie Tier 2 Robe, Staff and Weapon
  • Exclusive Purple Grimnir Tier 1 Robe, Staff and Weapon
  • Excelsior Line Staff & Vendetta Dagger

关于游戏

Magicka: Wizard Wars is a Spellcasting Action PvP game with the humor and the dynamic realtime spell system of Magicka. Players form teams of four and blaze their way across the battlefield, combining magical elements on the fly to create hundreds of spell combinations with wildly varying effects. Magicka: Wizard Wars will eventually be FREE to play.

Each player can personalize their wizard with unique gear and Magicks, complete with tongue-in-cheek references to popular media and current events.
 
With friendly fire, short rounds and unpredictable strategies, Wizard Wars gives both novice players and experienced MOBA veterans a unique tactical depth in every encounter.

The time is now to get up, gear up and go to war!

  • 2 Game modes, 4-on-4 teamplay and the new 1-on-1 Duel game mode
  • Fight intense battles - Co-op spellcasting, wielding fire and dragons as your weapons.
  • Show your skills in fast-paced action, dynamically choose your spells on the fly to counter your opponents’ attacks.
  • Friendly fire is in full effect, staying true to the Magicka tradition of “accidentally” killing your friends.
  • 100 Robes, Staves, Skins, Weapons and your Humor of choice, 100s more to come – Be the Wizard you want to be!

系统需求

    Minimum:
    • OS: Windows Vista SP2 or later
    • Processor: 2.4 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT or greater OR on-board (integrated): Intel HD 3000/4000 or greater
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows Vista SP2 or later
    • Processor: 2.4 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512Mb Nvidia GeForce 440 / AMD Radeon 5670 or greater
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
有价值的用户评测
1,914 人中有 1,765 人(92%)觉得这篇评测有价值
帐号内拥有 104 项产品
3 篇评测
9.0 小时(记录在案的)
抢先体验时期的评测
It's like Dota, except there's no items, no experience, no gold, no towers, no farming, everyone's invoker, and friendlyfire is on.

Okay, so it isn't really like Dota.
发布于:2014年5月21日
这篇评测是否有价值?
11 人中有 11 人(100%)觉得这篇评测有价值
帐号内拥有 118 项产品
14 篇评测
0.1 小时(记录在案的)
抢先体验时期的评测
卡尔控绝对喜欢,我是手残党克星。~~~~
发布于:2014年5月27日
这篇评测是否有价值?
17 人中有 14 人(82%)觉得这篇评测有价值
帐号内拥有 140 项产品
14 篇评测
1.4 小时(记录在案的)
抢先体验时期的评测
只有欧洲 俄罗斯 美国西部 美国东部 南美 太平洋这几个区域,中国超卡,无法愉快玩耍。

7/11编辑:
游戏体验优化了很多,移动不再有延迟感,但攻击技能等还是有较大延迟。
匹配时间可能会很长,现在好像不能看延迟了。
游戏很低可能会卡住崩溃掉。
发布于:2014年5月31日
这篇评测是否有价值?
8 人中有 7 人(88%)觉得这篇评测有价值
帐号内拥有 83 项产品
28 篇评测
1.3 小时(记录在案的)
抢先体验时期的评测
中国区玩的确有点卡。。
发布于:2014年8月15日
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
帐号内拥有 109 项产品
122 篇评测
4.5 小时(记录在案的)
抢先体验时期的评测
Good Nice.
发布于:2014年5月9日
这篇评测是否有价值?
31 人中有 31 人(100%)觉得这篇评测有价值
帐号内拥有 537 项产品
195 篇评测
1.2 小时(记录在案的)
抢先体验时期的评测
买骑砍送的,发现很欢乐呀,的确联机版比单机有意思的多,不过依然像玩单机一样,练习时一个个魔法组合的很好,一开打就是魔法乱放,完全不记得顺序了。抢先体验中,我在us west服,感觉有时候等齐一组开打有点久,期待有更多的人加入,也希望会增加更多有趣的内容。
Multiplay is funny than single,it is funny little game.
发布于:2014年1月30日
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