Magicka: Wizard Wars is a Spellcasting Action PvP game with the humor and the dynamic realtime spell system of Magicka. Players form teams of four and blaze their way across the battlefield, combining magical elements on the fly to create hundreds of spell combinations with wildly varying effects.
Data de lançamento: 27 maio 2014
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Jogo com acesso antecipado

Comece a jogar agora e participe do desenvolvimento do jogo!

Observação: Este jogo com acesso antecipado pode ou não sofrer alterações significativas durante o desenvolvimento. Caso não esteja com vontade de jogá-lo no estado atual, talvez queira esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

“Saudações, magickos!
Acabamos de entrar no estágio Alfa com Wizard Wars, mas agora os feitiços são bastante letais. No decorrer dos próximos dias e semanas, continuaremos trabalhando com vocês para adicionar recursos e fazer melhorias. No menu principal, há o botão “Feedback”. Nós respondemos aos feedbacks nas atualizações semanais. Se decidir nos ajudar adquirindo o pacotes Mago Fundador e Fundador Espetacular, também discutiremos com você sobre as mudanças em detalhes no fórum.

Por fim, todo suporte é bem-vindo. Ao fazer parte do Acesso Inicial, você joga e desenvolve o jogo conosco a partir do estágio Alfa. Contudo, o objetivo final é criar o jogo de combate em arena gratuito mais divertido do mercado. Só precisamos que você nos avise quando achar que chegamos lá.”
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Jogar Magicka: Wizard Wars

Free to Play

Comprar Magicka: Wizard Wars - Apprentice Starter Pack

$14.99

Comprar Magicka: Wizard Wars - Wizard Starter Pack

$24.99

Comprar Magicka: Wizard Wars - Archmage Starter Pack

$49.99

Atualizações recentes Ver todos (50)

Welcome to Displacement Ridge!

26 agosto 2014



Wizard Warfare has a new map for you to explore, featuring teleportation pads and a few extra sneaky surprises for those who are particularly observant. Oh...and beavers.

The new map features all you could want in a battlefield! Teleportation pads (handy to get from point-to-point fast, 100% success rate, only 60% of wizards experience long term injury!), a tower, wooden wildlife! Who could ask for more?!



Grab three friends, or hop in the queue alone. However you like to play, Displacement Ridge is sure to add a new (4th?) dimension to your Wizard Warfare matches!

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Patch Notes for 19th August 2014

19 agosto 2014

Hi!

Today brings you our first "proper" patch since we left for vacation. The development team have had their batteries recharged and are ready to start bringing you awesome content again! The main changes this week were the addition of the new "Treasure chest" feature (unlock one each day for a chance at Gold Crowns, Crystals or extra-special exclusive robes) and some big changes in terms of information in the pre-game/lobby screen. You can now see in full detail what your opposition have equipped, even their Magicks!

Full patch notes:

Gameplay
- Speed modifier system rewritten, primarily to deal with problems concerning permanent slowdown/speed up.
- Gear now properly calculates speed bonuses by adding/subtracting their bonuses instead of multiplying, ie two separate modifiers of +4% and +10% provide a 14% boost instead of 1.04 x 1.10 = 14.4% boost.
- Movement speed is now presented in all stat screens as a percentage of the default base speed.
- Movement slowdown when charging projectiles is now removed upon release and not projectile impact. This indirectly dealt with one cause of permanent slowdown.
- "IMMUNE" GUI popup when resisting knockdowns for any reason.
- Partial earth armor now protects correctly against ice.

Spells
- Fix for sprays being blocked by storms.
- Always knockdown both players when their beams collide.
- Self-cast now buffers the input like forward cast.
- Healing is now applied after damage from combined spells such as AWW, to prevent taking damage from a net heal at full health.
- Spell-casting speed now doesn't affect channeling tick rate(would cause self heal to be slower when chilled).
- Magicks can now be selected and queued during spell-casting, this should make it easier to reliably cast Magicks quickly.
- Reduced Death damage on low charged ice projectiles. Reduced charge up time elemental affinity bonus for ice projectiles (i.e speccing into Cold affinity doesn't ramp-up the cast time quite so much).

Localisation
- Added more new strings to all languages, plus some re-translations overall.
- New Amulet of Nullification description.
- Updated Teddy Bear error message.
- Fix for chat commands info string in German referring to SHIFT as CTRL.

Bugfixes
- You can no-longer hit yourself with your own Conflagration.
- Halt key now works as expected when holding down LMB.
- Fixed issue with items not appearing in the store.
- Fixed rare condition which could put login server in closed_for_players state.
- Some rare case UI bug fixes.
- Fire Longsword+1 charge effect now despawns properly when player is killed and/or gibbed.
- Rusty Dagger now has its proper damage template, doing 3 attacks instead of 4.
- Fixed not being able to join training grounds.
- Fix for crash if client eula was accepted but LS was in wrong state.
- Crashfix when dying during extreme lag.
- Fixed broken resolution behavior.
- Don't try to pathfind on the navmesh when in air.
- Fixed potential crash when player is knocked down
- Beam crash fix.
- Projectile charge effect glitch fix.
- Server now destroys all broken connections, should deal with some persistent slugs.
- No longer allow several players to spawn simultaneously at the exact same spawn point, clipping into one another.

Sound
- Bearded Axe impact sound tweaks.
- Some new sounds for Steam spells.
- Fixed distortion issue with Play and Join sounds.
- Changed Gungnir ability sound so it doesn't loop after it's been charged up.
- Weapons can now trigger unique equipment sounds in the menu.
- Fix for the Sacred Beast Horn weapon ability charge sound.

GUI
- Bundle packs offer icons.
- Fixed GUI shader causing visual artifacts.
- Correct calculation of word wrapped text extents.
- Replaced a lot of old GUI with new GUI.
- Fully detailed lobby stats window when hovering over players. It now provides the exact same information as the gear screen.
- Disconnected/dead indicators on player portraits should now never appear at the same time.
- Chest introduction background texture, and Magicks info background texture without text.
- Chest description background picture added.
- Updated a UI effect texture.
- Topmenu glow effect texture updated.
- New icons for the store.
- Updated Lobby highlight texture.
- Chest topmenu button effect.
- Open button for Chest and Store icons update.
- Updated the Special Offer Icon base (May still need changes).
- Updated store icon textures.
- Added a placeholder "Special Offer" base texture.
- Store stat display fixes for nullify trinket.

Misc.
- Default render settings set to high.
- Polished various textures.
- Various beam explosion effect fixes.
- Added specific error code for client unable to connect to EAC servers (TeddyBear).

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Ver todas as discussões

Relate bugs e deixe feedback sobre este jogo nos fóruns de discussão

Análises

“A maior característica de Wizard Wars é que os duelos são caóticos e divertidos desde o começo...”
PC Gamer

“Acho que nenhum outro do ano jogo me deixou tão vidrado.”
Rock Paper Shotgun

“O ANJO DA MORTE ESTÁ AQUI!!! ESSA NÃO!”
Yogscast

Apprentice Starter Pack



The Apprentice Starter Pack includes:

  • In-game costume: Purple Grimnir Tier 1 Robe
  • In-game weapons: Founder’s Staff, Excelsior Line Staff, Vendetta Dagger
  • Sacrificial Dagger
  • Daemonic Staff

Wizard Starter Pack



The Wizard Starter Pack:

  • In-game costumes: Exclusive Blue Valkyrie Tier 2 Robe
  • Nidhögg Staff
  • Valkyrie Spear
  • 100,000 Crowns
  • Exclusive Purple Grimnir Tier 1 Robe, Staff and Weapon
  • Excelsior Line Staff & Vendetta Dagger

Archmage Starter Pack



The Archmage Starter Pack includes:

  • In-game costume: Exclusive Green Steam Engineer Tier 3 Robe
  • Blowtorch Staff
  • Wrench
  • Gift an Apprentice Starter Pack
  • 200,000 Crowns
  • Exclusive Blue Valkyrie Tier 2 Robe, Staff and Weapon
  • Exclusive Purple Grimnir Tier 1 Robe, Staff and Weapon
  • Excelsior Line Staff & Vendetta Dagger

Sobre o jogo

Magicka: Wizard Wars is a Spellcasting Action PvP game with the humor and the dynamic realtime spell system of Magicka. Players form teams of four and blaze their way across the battlefield, combining magical elements on the fly to create hundreds of spell combinations with wildly varying effects. Magicka: Wizard Wars will eventually be FREE to play.

Each player can personalize their wizard with unique gear and Magicks, complete with tongue-in-cheek references to popular media and current events.
 
With friendly fire, short rounds and unpredictable strategies, Wizard Wars gives both novice players and experienced MOBA veterans a unique tactical depth in every encounter.

The time is now to get up, gear up and go to war!

  • 2 Game modes, 4-on-4 teamplay and the new 1-on-1 Duel game mode
  • Fight intense battles - Co-op spellcasting, wielding fire and dragons as your weapons.
  • Show your skills in fast-paced action, dynamically choose your spells on the fly to counter your opponents’ attacks.
  • Friendly fire is in full effect, staying true to the Magicka tradition of “accidentally” killing your friends.
  • 100 Robes, Staves, Skins, Weapons and your Humor of choice, 100s more to come – Be the Wizard you want to be!

Requisitos de sistema

    Minimum:
    • OS: Windows Vista SP2 or later
    • Processor: 2.4 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT or greater OR on-board (integrated): Intel HD 3000/4000 or greater
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows Vista SP2 or later
    • Processor: 2.4 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512Mb Nvidia GeForce 440 / AMD Radeon 5670 or greater
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
Análises úteis de usuários
26 de 28 pessoas (93%) acharam esta análise útil
115 produtos na conta
5 análises
9.5 hrs registradas
Análise de acesso antecipado
Magicka: Wizard Wars é um jogo incrível. Se você gostou do Magicka, vai adorar esse jogo. Ele coloca a prova tudo que você achou que sabia no game anterior e lhe mostra como pode ser grandiosa (e difícil) uma batalha de magos.
Publicada: 30 abril 2014
Você achou esta análise útil? Sim Não
25 de 28 pessoas (89%) acharam esta análise útil
51 produtos na conta
1 análise
365.0 hrs registradas
Análise de acesso antecipado
Jogo incrível e completamente original. Feito pra quem gosta de pensar e agir rápido e pra gente esperta e dedicada. A mecânica do jogo permite diversas combinações de magias, deixando facil vc achar seu estilo dentro do jogo. Comunidade fantástica e o combate em tempo real fantástico também. Não é feito para preguiçosos.
Publicada: 21 maio 2014
Você achou esta análise útil? Sim Não
19 de 24 pessoas (79%) acharam esta análise útil
254 produtos na conta
9 análises
3.4 hrs registradas
Análise de acesso antecipado
CARA!
ESSE JOGO... MEU DEUS!
ESTOU APAIXONADO
Publicada: 20 maio 2014
Você achou esta análise útil? Sim Não
1,792 de 1,942 pessoas (92%) acharam esta análise útil
105 produtos na conta
3 análises
9.0 hrs registradas
Análise de acesso antecipado
It's like Dota, except there's no items, no experience, no gold, no towers, no farming, everyone's invoker, and friendlyfire is on.

Okay, so it isn't really like Dota.
Publicada: 21 maio 2014
Você achou esta análise útil? Sim Não
4 de 4 pessoas (100%) acharam esta análise útil
317 produtos na conta
37 análises
1.7 hrs registradas
Análise de acesso antecipado
Para quem curtiu Magicka, tem paciência, pensamento rápido, gosta de um bom desafio esse game muito recomendado, se não passe longe pois estrategia solo é em equipe aqui faz toda a diferença. O ambiente de Magicka agora em batalhas on-line de magos ficou realmente muito bom e desafiador, as imensas combinações de magias permitem criar estilos de jogo únicos.

Nota Versão Alpha: 8.5/10
Publicada: 28 maio 2014
Você achou esta análise útil? Sim Não
43 de 51 pessoas (84%) acharam esta análise útil
54 produtos na conta
3 análises
5.3 hrs registradas
Análise de acesso antecipado
Jogo perfeito, ideia original (Diferente dos mobas conhecidos, como DotA e League Of Legends, ainda está em Alpha e tem uns bugsinhos, e só um mapa, mas é muito bom!

Tive a sorte de ganhar de graça haha, mas parece que vai ficar de graça depois, então preparem seus dedos.
Publicada: 3 fevereiro 2014
Você achou esta análise útil? Sim Não