Experience a brand new adventure set during the events of the first Jurassic Park movie and see new areas and dinosaurs in this landmark adventure 65 million years in the making!
User reviews: Mostly Positive (754 reviews) - 70% of the 754 user reviews for this game are positive.
Release Date: Nov 15, 2011

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About This Game

Security systems have failed and the creatures of the park roam free. Now, a rogue corporation will stop at nothing to acquire the dinosaur embryos stolen and lost by Dennis Nedry. Experience a brand new adventure set during the events of the first Jurassic Park movie and see new areas and dinosaurs in this landmark adventure 65 million years in the making!

Key Features:

  • A cinematic adventure in four parts featuring fast-paced action, exploration and puzzle-solving
  • Return to familiar locations from the movie and explore new areas including the menacing waters of the marine facility
  • Take on the mighty T-Rex, the cunning Raptors and escape the jaws of new prehistoric threats
  • Discover the fate of the Barbasol can containing priceless dinosaur embryos
  • Faithful to Spielberg’s vision of Jurassic Park – an authentic extension of the world you love

System Requirements

Mac OS X
    • OS: XP Service Pack 3 / Vista / Windows 7
    • Processor: 1.8 GHz Pentium 4 or equivalent
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB Space Free
    • Video Card: ATI or NVidia card w/ 256 MB RAM
    • DirectX®: Direct X 9.0c
    • Sound: Direct X 8.1 sound device
    • OS: Mac OS X 10.6
    • Processor: 2.0 GHz Pentium or equivalent
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB Space Free
    • Video Card: ATI or NVidia card w/ 256 MB RAM
    • Additional: Not recommended for MAC Minis or early-generation MacBooks
Helpful customer reviews
107 of 122 people (88%) found this review helpful
8 people found this review funny
8.1 hrs on record
Posted: July 16
Jurassic Park: The Game is a narrative experience set as a sidequel to the original movie. The actual gameplay is composed of Quick-Time-Events (QTEs) during action sequences and mild puzzles during the plot development sequences. You won’t find wild, face-paced, dinosaur-fighting action, but I think any fan of story-driven experiences and/or of the Jurassic Park movie will find this game intriguing.

The heart and soul of the game lies in the story and the characters. I found the story to be absorbing and the characters to be interesting. I will admit that I am a little biased because the original movie came out when I was a kid and at the time it was one of the best movies around for my generation. I really liked how Jurassic Park: The Game was set as a sidequel to original movie and expanded on the events that occurred.

The QTEs are a frequent topic of discussion when people consider this game. I personally enjoyed it, because there are plenty of other games out there where I run around in with an assault rifle and a bandoleer full of grenades— so it was refreshing to experience action sequences in an alternate fashion. I also thought it was pretty cool that there were different cut-scenes depicting the various ways you could die throughout the narrative; this helps make it less annoying and more interesting when you do mess up a QTE.

The game is not without faults, of course. In fact there are many faults. They ranged from truly game-faltering, (for example: I experienced UI trouble where my mouse cursor disappeared and was forced to restart), to just annoying, (for example: I had to change the resolution one level at a time, each time waiting for the screen to readjust). Then there were some things that didn’t really matter gameplay-wise, but still were a little ridiculous: for example, I found it jarring that the character of the aboriginal Costa Rican girl who supposedly grew up on an island was voiced with an accent you would find on a second-generation American Latina from Brooklyn.

Nevertheless, I didn’t find any of the faults to be so egregious that they soured my experience. I actually rather enjoyed the experience, despite the minor annoyances, and I legitimately remember feeling a little sad when I beat it because it was over. In fact, I would say the thing that disappointed me the most about this game was just that it was a little shorter than I would have liked, because I was really enjoying it.

I posit that Jurassic Park: The Game is an enjoyable, story-driven experience that will especially appeal to anyone who is a fan of the original movie. You also should be comfortable with idea of playing a game that relies heavily on QTEs for action scenes. If you want intense firefights with dinosaurs then you probably will want to look at other games.

Follow my curation page to see more of my recommendations!
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102 of 128 people (80%) found this review helpful
8 people found this review funny
11.8 hrs on record
Posted: July 21
After the first Episode was over I couldn't understand the terrible rap the game gets - it seemed mildly entertaining, if nothing special. Then Episode 2 started and the writing nose-dived...and then got worse. Stupider and stupider as the game progressed: Childish stereotypes; characters behaving preposterously because the plot demanded it to move things forward; dialogue composed of blithering nonsense; people explaining plot points that were then flatly contradicted by events five minutes later. By the end it was a total farce.

The end-of-game credits explained all - they switched writers every Episode, and the guy who wrote Episode 1 wasn't involved in the rest of the game.

Crummy, crummy game - 1 Clunestar out of 5.
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58 of 70 people (83%) found this review helpful
5 people found this review funny
12.4 hrs on record
Posted: June 22
I love most modern Telltale games, so I started to explore their back catalog. Jurassic Park is the farthest back I've gone (excluding the first Poker Night) and wow, things done changed.

The concept is the same as any of their other point and click adventures. What changed is the interaction system. And it's much worse. They clearly improved things a lot for the first Walking Dead.

The problem comes from the quick time events. The amount of time you have to press them - especially when there are multiple in a row - is a small fraction of a second. This means that to get through some of the harder sequences you have to memorize the order of buttons to press. There's really no other way to move forward. It's super frustrating when there are long sequences with dozens of buttons you have to try to remember. This is just bad game design, as it makes it literally impossible to succeed on your first attempt.

Add to this the fact that you can't skip cutscenes and having to repeat sections quickly becomes a chore. Having to stare at the same low-resolution textures for minutes at a time while you re-hear the same conversations you can't affect is not fun.

The characters also make some really strange decisions that don't seem to fit with how they're established. It's like the writers didn't plan out the ending when they started. In the end, I didn't really care about any of them or what happened to them. And it was quite clear that my choices didn't matter or affect anything.

So Jurassic Park has convinced me to stop going back with Telltale. I won't be trying out Back to the Future. But everything forward of this point is gold.
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57 of 78 people (73%) found this review helpful
4 people found this review funny
8.4 hrs on record
Posted: June 11
One of the primary reasons why the original Jurassic Park film from 1993 is so great is Spielberg's excellent blend of adventure and suspense. One moment you're gazing at the amazing dinosaurs, that graphically, hold up really well today; and the next moment your clenching your buttcheeks as the Trex and raptors are trapping the intrepid explorers in cars, trees and kitchens. Spielberg sucks you in, chews you and spits you out. It's a very immersive experience. Immersion is where the game then misses the mark.

Considering that all of the game's action sequences are entirely played out with quick-time events you're at the game's mercy when it comes to survival. While this would be tense and suspenseful in other game, Jurassic Park: The Game consitently pops a shiny healthbar in your face right before the action begins. Both spoiling the surprise and giving you a reason, other than your survival to play for (namely medals). It draws you out, while a moment before you were still sort of among the creatures of yore.

The immersion breaking doesn't end there. The character models often act and move like poorly articulated puppets, and their props tend to float around in their hands. Furthermore, when they move, they often run straight toward the doorpost in one angle, but safely sail through the door opening in the next. When the action subsides you'll be solving puzzles. By my account I played maybe four actual puzzles and everything else was related to sequential dialog options.

It's a shame though, because the game really thrives when it plays with its source material; showing you sections of the park that weren't shown in the films. It game is at its best at the end, where it fully embraces it's Spielberg roots by going straight back to Jaws. However, on its downtime, it is rather dissapointing.
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14 of 16 people (88%) found this review helpful
5 people found this review funny
2.4 hrs on record
Posted: October 14
its like watching hollywood B movie
Feels bored almost for entire episode.
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