¡Un shooter súper rápido de doble palanca para la era moderna!
Análisis de usuarios:
Global:
Mayormente positivos (1,857 análisis) - El 76% de los 1,857 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 24 feb. 2012

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Comprar Really Big Sky

 

Críticas

“Such an unpredictable game begs to be played again and again”
Kotaku

Acerca de este juego

REALLY BIG SKY! A super fast, twin analogue shooter for the modern age!
Way over in the big void of space live some aliens. They coveted [your planet] and would do anything to live there. So what's [your planet] to do? Yeah, blast through them all! Face off against waves of enemies, bosses, giant laser planets, blackholes, wormholes, massive lasers, planets and asteroids across 12 game modes!
Everything is procedurally generated from the way YOU play the game! From attack patterns, strength of bosses and enemies, pacing between waves and generosity of bonuses!
Features a comprehensive statistics system to let you hone your mad laser skills.

Key Features


  • Fast, Adaptive and Addictive Gameplay
  • 12 Juicy, Full-fat Game Modes
  • Giant, Dynamic Bosses and 17 Enemy Types
  • Powerups, Perk system and the Friendly Mothership to help you out
  • Ultra Perks and Ultra Weapons for super post-game madness!
  • Smash through solid planets and asteroids. Cruise through gas giants
  • Narration from a cheeky cockney AI
  • Xbox 360 controller support
  • Library and Secret unlocks
  • Loads of events including Blackholes, Wormholes, Pandora Box, Panic Crashes, Warp Speed…
  • Gameplay-altering 'Cascade Events'
  • Online scoreboards - measure your awesomeness!

Requisitos del sistema

    • SO: Windows XP
    • Procesador: Core 2 Duo a 2 GHz
    • Memoria: 512 MB de RAM
    • Gráficos: Gráfica compatible con DirectX 9.0c o superior
    • Versión de DirectX®: 9.0c
    • Disco Duro: 200 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectSound
    • Adicional: El soporte de controladores solo se extiende a los controladores oficiales de Xbox 360
Análisis de usuarios
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Global:
Mayormente positivos (1,857 análisis)
Publicados recientemente
404Name
( 1.4 h registradas )
Publicado el 20 de mayo
yeah it really big
¿Es útil? No Divertido
CapMuller
( 0.3 h registradas )
Publicado el 10 de mayo
tremendo
¿Es útil? No Divertido
CaptainNemesis
( 2.4 h registradas )
Publicado el 9 de mayo
awesome game awesome graphics
¿Es útil? No Divertido
DavidGX
( 0.5 h registradas )
Publicado el 8 de mayo
This is the perfect game for those who do drugs or those who want to do drugs. Really fun, crazy at times.
¿Es útil? No Divertido
|TM| Rarre Kharak
( 11.5 h registradas )
Publicado el 8 de mayo
Amazing
¿Es útil? No Divertido
Aethelia
( 6.0 h registradas )
Publicado el 7 de mayo
This is the perfect example of why random people shouldn't be allowed to publish any crap they make in a game making program. Learn a real programming language before putting "games" on Steam, not this experiment where you just throw random lighting effects in and call it a feature.

But it's clear the publisher doesn't care about quality, ignoring the many people who can't even run the game because it only works in about 2 obscure resolutions.

Do everyone a favor and buy a better microphone too. Who is this idiot saying random things like "Here come the niiiiiiids, cash baaaaaaaaaack". I wish I could get my cash back for this garbage. This wouldn't be half as bad if all the stupid voiceovers were removed. Particularly "Eat a cat". Um, no thanks. Though that's only the second worst thing you're in favor of after publishing shovelware on Steam.
¿Es útil? No Divertido
PeC
( 1.7 h registradas )
Publicado el 7 de mayo
really big ♥♥♥♥
¿Es útil? No Divertido
Übeo
( 3.4 h registradas )
Publicado el 5 de mayo
Producto recibido de forma gratuita
My Original Review was on... 15. Sep. 2014, I'm not rewriting that.

So this game is a fantastic game to play while your internet is down, and of course with a controller for a better experience.
This game has a poor rating because of PC Gamer giving it away in 2014 (I know this because I attended the giveaway), so most players are just those who got it for free and then decided to give it a poor rating.
Now onto the game itself. It's bright, it's loud, it's colourful, and most importantly amazing. And 1 million is not a large number according to this game.

Recommended? No, not if you have better options, but if you want a game to play to play while your internet is down or have money to spare, get it.
¿Es útil? No Divertido
HyphenSam
( 1.9 h registradas )
Publicado el 22 de abril
When I first started the game, there were black borders around the game. That's fine, I'll just change the resolution. Oh wait, there's only 4 options to select.

So if your monitor isn't the top 4 common resolutions, then you're out of luck. Unfortunately changing the resolution booted me to windowed mode, and alt+enter didn't work for me. So instead of having the manageable black borders, I have to play in windowed mode. Great start!

So I went through the tutorial and played the game, then I died to some invisible enemy. I could not tell what was going on in the screen due to all the flashy effects the game throws at you. They're pretty, but annoying as ♥♥♥♥.

After you die you can add points to upgrade certain abilities, I think. I'm not sure if I have to add points all the way to get that ability, or it improves the ability in-game, which I do not notice due to all the flashy ♥♥♥♥ going on.

So I played through the game again and reached a boss. The boss was a ship with thrusters that each shoots beams in a pattern, so naturally I shot the thrusters. Didn't do a thing.
Apparently I was supposed to wait for the pattern to do it's thing, then enemies appear.

Then the cycle continues until the boss moves backwards and forwards, bringing you towards the ship, and you have to drill through the ship to avoid getting damaged. During this stage you can shoot the thrusters.

And inside the ship is a circle thing, where if you touch it you get damaged. Apparently I did that too many times and died, I think? I could still move around, and the boss keeps moving backwards and forwards, but I can't shoot anything. I also can't take damage.

So I uninstalled the game feeling confused by the game and confused by how this game got so many positive reviews. Oh well, if they enjoyed the game then I won't judge them, but in my experience I couldn't enjoy the game.
¿Es útil? No Divertido
Melefono
( 4.2 h registradas )
Publicado el 21 de abril
Takes classic arcade games to a whole new level for me. Love the giant atmosphere feel this game gives!
¿Es útil? No Divertido
Hernast
( 0.9 h registradas )
Publicado el 19 de abril
NO me deja ponerlo a pantalla completa y a una resolucion de 1920x1080 a la vez, se superpone a todas mis aplicaciones en el ordenador(incluido el mezclador de sonido) se oye bastante mal, las opciones son muy escasas, cuando estoy en partida no puedo salir al menu, solo pausar y reanudr la misma partida y cada vez que quiero cambiar de opcion tengo que cerrar y abrir el juego.
Si aunque solo se pudiera ver bien a pantalla completa y se escuchara mejor, merecería la pena, pero este no es el caso.
Lo siento pero por mi experiencia, no recomiendo este juego.
¿Es útil? No Divertido
Fb||Skyflyer37
( 1.5 h registradas )
Publicado el 16 de abril
lame af i got it for free becuase some website gave out free codes without dowload so the only reson i have 1 hour of gamplay is becuase i just leav it on and do somwthing else just to get free cards
¿Es útil? No Divertido
✧ The Pie ✦
( 0.5 h registradas )
Publicado el 10 de abril
Weed simulator
¿Es útil? No Divertido
$Hri✟i✟or
( 2.7 h registradas )
Publicado el 5 de marzo
you need to collect 2367963M to finish this game
¿Es útil? No Divertido
Strisandrave
( 3.6 h registradas )
Publicado el 27 de febrero
este juego es como el anterior tengo 3 horas jugadas porque realmente queria esas cromos gracias idlemaster por darme cromos + un analizis
¿Es útil? No Divertido
sosa
( 3.4 h registradas )
Publicado el 21 de febrero
Got epilepsy attack from this game

10/10 would stare at shiny colors again
¿Es útil? No Divertido
Kuebic
( 1.0 h registradas )
Publicado el 20 de febrero
The game has a few interesting ideas for the bullet-hell/twin-stick shooter genre-hybrid, but it lacks focus and struggles to follow it's own rules resulting in a highly unsatisfying experience.

Here was my experience.

First thing that struck me was the obnoxiously flashy menu screen. I mean, the bloom rendered the menus unreadable! But perhaps it is my monitor that isn't perfectly calibrated that is causing the issue. I can try to look past that. So let me change the resolution so I can enjoy it in full-screen... wait a minute. Why is there an unsatisfying selection of screen resolutions? The game just reeks laziness now. If your monitor resolution isn't the top 4 most common resolutions, gg to full-screen experience.

I still decided to give the game a shot. I tried the tutorial, but it left me feeling very confused about many things. Why add in the drilling ability? The spinning ability? When would I use each one? What are you talking about "hoops in the nebula"? Perhaps if I play a few levels I will come to understand... Nope. After playing a few levels, I didn't even understand how I died most of the time nor understand what I should have done to stay alive. Maybe the fun is in figuring all this out? But first I got to use my points to level up.

What should I level up? What does each of these do? The description doesn't clarify most of the time nor can I see how the leveling affects my ship. The leveling process is so unsatisfying, I don't even care what I level up as I often feel no sense of progress. Also, why are there two play/back commands in the level up menu? Such lazy menu design.

After playing and dying so many times, I decide to refer to the library archive in hopes of reading up on the enemies I faced. "Know thy enemy" right? Well, it would make a lot more sense if they actually placed images of the enemies so I know what they are talking about instead of focusing on trying to be funny. For the record, their attempt at humor was so invasive, there was nothing funny about it.

I keep playing hoping I get over that hump to where I can start to have fun, but the more I play, the more I realize how rotten the game is. Due to randomly generated levels, each playthrough is unique, but it's also not satisfying because the difficulty feels very artificial and removes the feeling of progress. Also, by adding shields that absorb damage in a bullet-hell game, it removes the threat bullets have at all. I'll bet it was introduced because when things get too intense, all the flashy effects makes it impossible to tell what the hell is going on. So rather than toning down the effects, they removed the core of what made bullet-hell bullet-hell. It doesn't stop there though. What makes difficult games fun? Because the game lays out rules, and defeats you while following those rules. And the simpler the rules, the better. As such, when you die, you know exactly why you died and that reason was you. The game didn't cheap-shot you. Due to all the elements added to a supposedly simple genre, many times it's not clear why you died, and it breaks it's rules quite often, removing any fun from the challenge.

So in conclusion, the game ebbs feebly with nice ideas and flashy effects, but the game lacks much needed focus for the experience to be satisfying. Avoid this game if you can.
¿Es útil? No Divertido
[ヲタ] Air Man
( 3.2 h registradas )
Publicado el 13 de febrero
Mad props to this game. One of my favorite bullet hells. It's simple - not rage inducting - random level generation and different game modes keep replay value for hours of fun. Handful of bosses each with their own challenging abilities. Music and visuals are stellar and MP mode is a huge plus. Oh, and that snarky British announcer. Just. Fantastic.
¿Es útil? No Divertido
.Tito Shun
( 1.6 h registradas )
Publicado el 12 de febrero
Lo exploté muchísimo mas que mucho en PSVita (tristemente el juego al que mas horas he echado en esa portatil), y ahora lo he probado en PC por el modo 2 players.

El juego frustra, mueres infinito, pero vas aprendiendo y mejorando partida a partida, y cada vez que crees que ya has superado todo, aparece un elemento nuevo en la partida que te vuelve a dejar flipando en colores.

Eso, sumado a una música BRUTAL y unos efectos lumínicos que te dejarán a medias entre amor y odio por lo demenciales que son, convierten un shooter espacial mas en un maravilloso viaje esquizofrénico a mas no poder.
¿Es útil? No Divertido
El Erancoh!!
( 8.0 h registradas )
Publicado el 11 de febrero
Me encanto, un juego muy bien logrado, la musica, los efectos, como te llenan la pantalla de enemigos y obstaculos, un exelente juego, muy adictivo, recomendado 100%
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
A 1 de 2 personas (50%) les ha sido útil este análisis
No recomendado
6.0 h registradas
Publicado el 7 de mayo
This is the perfect example of why random people shouldn't be allowed to publish any crap they make in a game making program. Learn a real programming language before putting "games" on Steam, not this experiment where you just throw random lighting effects in and call it a feature.

But it's clear the publisher doesn't care about quality, ignoring the many people who can't even run the game because it only works in about 2 obscure resolutions.

Do everyone a favor and buy a better microphone too. Who is this idiot saying random things like "Here come the niiiiiiids, cash baaaaaaaaaack". I wish I could get my cash back for this garbage. This wouldn't be half as bad if all the stupid voiceovers were removed. Particularly "Eat a cat". Um, no thanks. Though that's only the second worst thing you're in favor of after publishing shovelware on Steam.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 90 días
A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
3.6 h registradas
Publicado el 27 de febrero
este juego es como el anterior tengo 3 horas jugadas porque realmente queria esas cromos gracias idlemaster por darme cromos + un analizis
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
No recomendado
1.9 h registradas
Publicado el 22 de abril
When I first started the game, there were black borders around the game. That's fine, I'll just change the resolution. Oh wait, there's only 4 options to select.

So if your monitor isn't the top 4 common resolutions, then you're out of luck. Unfortunately changing the resolution booted me to windowed mode, and alt+enter didn't work for me. So instead of having the manageable black borders, I have to play in windowed mode. Great start!

So I went through the tutorial and played the game, then I died to some invisible enemy. I could not tell what was going on in the screen due to all the flashy effects the game throws at you. They're pretty, but annoying as ♥♥♥♥.

After you die you can add points to upgrade certain abilities, I think. I'm not sure if I have to add points all the way to get that ability, or it improves the ability in-game, which I do not notice due to all the flashy ♥♥♥♥ going on.

So I played through the game again and reached a boss. The boss was a ship with thrusters that each shoots beams in a pattern, so naturally I shot the thrusters. Didn't do a thing.
Apparently I was supposed to wait for the pattern to do it's thing, then enemies appear.

Then the cycle continues until the boss moves backwards and forwards, bringing you towards the ship, and you have to drill through the ship to avoid getting damaged. During this stage you can shoot the thrusters.

And inside the ship is a circle thing, where if you touch it you get damaged. Apparently I did that too many times and died, I think? I could still move around, and the boss keeps moving backwards and forwards, but I can't shoot anything. I also can't take damage.

So I uninstalled the game feeling confused by the game and confused by how this game got so many positive reviews. Oh well, if they enjoyed the game then I won't judge them, but in my experience I couldn't enjoy the game.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 180 días
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
1.6 h registradas
Publicado el 12 de febrero
Lo exploté muchísimo mas que mucho en PSVita (tristemente el juego al que mas horas he echado en esa portatil), y ahora lo he probado en PC por el modo 2 players.

El juego frustra, mueres infinito, pero vas aprendiendo y mejorando partida a partida, y cada vez que crees que ya has superado todo, aparece un elemento nuevo en la partida que te vuelve a dejar flipando en colores.

Eso, sumado a una música BRUTAL y unos efectos lumínicos que te dejarán a medias entre amor y odio por lo demenciales que son, convierten un shooter espacial mas en un maravilloso viaje esquizofrénico a mas no poder.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
3.9 h registradas
Publicado el 29 de noviembre de 2015
esta bien para una tarde de aburrimiento
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
10.2 h registradas
Publicado el 21 de enero
es re loco
¿Te ha sido útil este análisis? No Divertido
A 3 de 6 personas (50%) les ha sido útil este análisis
No recomendado
0.5 h registradas
Publicado el 3 de diciembre de 2015
Pantalla en negro y siquiera se molestan en responder u ayudar
¿Te ha sido útil este análisis? No Divertido
A 14 de 19 personas (74%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
1.0 h registradas
Publicado el 20 de febrero
The game has a few interesting ideas for the bullet-hell/twin-stick shooter genre-hybrid, but it lacks focus and struggles to follow it's own rules resulting in a highly unsatisfying experience.

Here was my experience.

First thing that struck me was the obnoxiously flashy menu screen. I mean, the bloom rendered the menus unreadable! But perhaps it is my monitor that isn't perfectly calibrated that is causing the issue. I can try to look past that. So let me change the resolution so I can enjoy it in full-screen... wait a minute. Why is there an unsatisfying selection of screen resolutions? The game just reeks laziness now. If your monitor resolution isn't the top 4 most common resolutions, gg to full-screen experience.

I still decided to give the game a shot. I tried the tutorial, but it left me feeling very confused about many things. Why add in the drilling ability? The spinning ability? When would I use each one? What are you talking about "hoops in the nebula"? Perhaps if I play a few levels I will come to understand... Nope. After playing a few levels, I didn't even understand how I died most of the time nor understand what I should have done to stay alive. Maybe the fun is in figuring all this out? But first I got to use my points to level up.

What should I level up? What does each of these do? The description doesn't clarify most of the time nor can I see how the leveling affects my ship. The leveling process is so unsatisfying, I don't even care what I level up as I often feel no sense of progress. Also, why are there two play/back commands in the level up menu? Such lazy menu design.

After playing and dying so many times, I decide to refer to the library archive in hopes of reading up on the enemies I faced. "Know thy enemy" right? Well, it would make a lot more sense if they actually placed images of the enemies so I know what they are talking about instead of focusing on trying to be funny. For the record, their attempt at humor was so invasive, there was nothing funny about it.

I keep playing hoping I get over that hump to where I can start to have fun, but the more I play, the more I realize how rotten the game is. Due to randomly generated levels, each playthrough is unique, but it's also not satisfying because the difficulty feels very artificial and removes the feeling of progress. Also, by adding shields that absorb damage in a bullet-hell game, it removes the threat bullets have at all. I'll bet it was introduced because when things get too intense, all the flashy effects makes it impossible to tell what the hell is going on. So rather than toning down the effects, they removed the core of what made bullet-hell bullet-hell. It doesn't stop there though. What makes difficult games fun? Because the game lays out rules, and defeats you while following those rules. And the simpler the rules, the better. As such, when you die, you know exactly why you died and that reason was you. The game didn't cheap-shot you. Due to all the elements added to a supposedly simple genre, many times it's not clear why you died, and it breaks it's rules quite often, removing any fun from the challenge.

So in conclusion, the game ebbs feebly with nice ideas and flashy effects, but the game lacks much needed focus for the experience to be satisfying. Avoid this game if you can.
¿Te ha sido útil este análisis? No Divertido
A 9 de 14 personas (64%) les ha sido útil este análisis
No recomendado
2.1 h registradas
Publicado el 27 de diciembre de 2015
"pretty" "artsy" visuals aside, Really Big Sky is basically a game that fills in a checklist of how NOT to design a shmup.

The visuals are simply "crazy" and not in the good, Crimzon Clover sort of way. All of the post-processing effects that do not interact well with each other at all make it hard to see what's going on, and the lack of level design and spongy enemies make playing Really Big Sky a confusing and ultimately pointless experience. (The worst offender is the "retro" mode, which only looks retro if 60's acid trip raves are what you consider to be "retro" in videogames.)

Additionally, the gameplay is not at all noteworthy or creative. The only unique mechanic in this horizontally-scrolling twin-stick shooter is the "drill" option, which allows you to drill through certain objects and collect items. Although this could be fun, the game doesn't do much with it, largely due to the lazy procedural generation and simplistic obstacles, which leads me to my next point, the game is laughably easy - you can take many hits before biting it, and all of the enemies and bosses have extremely simple attack patterns that pretty much everyone has seen before. you may ask "so how does the game introduce challenge over time?" and the answer to this is that it instantly kills you by some kind of hazard or enemy that enters at speeds that you could not reasonably react to, and since the game is randomised it's not as though you can reliably memorise them. Needless to say, this is incredibly lazy game design that any arcade game worth its weight in quarters could not get away with.

This isn't even mentioning the obnoxious narration that goes on throughout the game (which at least when I played it, you could not disable). Hearing a sterotypical british guy say "oohhhhh you ♥♥♥" every second time you die is cute the first couple of times you hear it, but quickly becomes grating.

Really Big Sky is a game filled with unnecessary additions weighing down the otherwise simplistic and boring gameplay, that tries to excuse this fact by shoving in post-processing effects and obnoxious narration to try and be "artistic". Even worse and even more overrated than Sine Mora. Avoid.
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
1.2 h registradas
Publicado el 14 de diciembre de 2015
My internet has turned to ♥♥♥♥, it connects on and off constantly and I can't play anything online, but this game saved me!
¿Te ha sido útil este análisis? No Divertido
A 6 de 9 personas (67%) les ha sido útil este análisis
Recomendado
12.4 h registradas
Publicado el 13 de enero
This game is so much fun u have no idea! :D
love playing this on long trips with no internet ^^
Get it if u can :)
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
6.0 h registradas
Publicado el 13 de diciembre de 2015
Very impressed with REALLY BIG SKY!!! Great job, very creative, fresh, and always has you on your toes. 9/10 ^^
¿Te ha sido útil este análisis? No Divertido
A 4 de 7 personas (57%) les ha sido útil este análisis
Recomendado
15.3 h registradas
Publicado el 2 de febrero
Muy adictivo
¿Te ha sido útil este análisis? No Divertido
A 2 de 4 personas (50%) les ha sido útil este análisis
Recomendado
1.4 h registradas
Publicado el 24 de diciembre de 2015
1313
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
3.2 h registradas
Publicado el 13 de febrero
Mad props to this game. One of my favorite bullet hells. It's simple - not rage inducting - random level generation and different game modes keep replay value for hours of fun. Handful of bosses each with their own challenging abilities. Music and visuals are stellar and MP mode is a huge plus. Oh, and that snarky British announcer. Just. Fantastic.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Overall
A 9 de 12 personas (75%) les ha sido útil este análisis
Recomendado
1.7 h registradas
Publicado el 11 de julio de 2014
un juego verdaderamente recomendable, si te gustan los juegos retro este es el tuyo. Pero "OJO" este juego no es recomendado para Epilecticos; eh sentido mareos al jugarlo :s pero recomendable :)
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
1.5 h registradas
Publicado el 11 de julio de 2014
No se porque muchos odian este juego si es muy bueno hermosos graficos para mi y grandes colores recomendado te dara epilepsia*-* Es muy divertido y gran juego
¿Te ha sido útil este análisis? No Divertido
A 7 de 9 personas (78%) les ha sido útil este análisis
Recomendado
1.8 h registradas
Publicado el 16 de julio de 2014
This game is amazing, graphics, sound, everything is very good, excellent!!!
¿Te ha sido útil este análisis? No Divertido
A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
1.4 h registradas
Publicado el 20 de noviembre de 2014
Es un buen shooter, mención especial a los efectos de luz, muy al estilo del espectacular Geometry Wars de Xbox360. Recomendable, aunque pide demasiado equipo.
¿Te ha sido útil este análisis? No Divertido