Choose your weapons and take aim at the most random Serious Sam adventure yet!
用户评测: 褒贬不一 (380 篇评测)
发行日期: 2011年10月24日
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购买 Serious Sam Complete Pack

包含 11 件物品: Serious Sam 2, Serious Sam 3: BFE, Serious Sam 3: BFE Bonus Pack, Serious Sam 3: Jewel of the Nile, Serious Sam Classic: The First Encounter, Serious Sam Classic: The Second Encounter, Serious Sam Double D XXL, Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam HD: The Second Encounter - Legend of the Beast DLC, Serious Sam: The Random Encounter

 

关于这款游戏

The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by indie developer Vlambeer (Super Crate Box, Ridiculous Fishing). Serious Sam: The Random Encounter follows Sam and his band of oddball mercenaries as they battle across a pixilated world teeming chaotic battles, hordes of bizarre creatures, and mysterious secrets. Choose your weapons and take aim at the most random Serious Sam adventure yet!

Serious Sam Indie Series


The Serious Sam Indie Series is an extraordinary program launched by Croteam and Devolver Digital to partner with gaming's most creative independent developers and design radically unique Serious Sam games in a variety of styles and genres.


Key Features:

  • Turn-Based Awesome: Battle across three worlds of pandemonium with Serious Sam and his band of quirky commandos as they clash with legions of relentless creatures hell-bent on ruining your day. Choose your weapons and prepare for an absolute onslaught of merciless enemies charging from every direction.
  • Extraordinary Visual Design: Behold the pixilated brutality of Serious Sam’s struggle against evil in glorious retro-styled graphics. Visit the exotic locals of Egypt and dangerous caverns overrun by Mental’s twisted horde. Battle by land or take on all-new aquatic variations of classic Serious Sam baddies in underwater skirmishes unlike anything Sam has faced before!
  • Serious Strategy: No magic here, son. Select from a variety of dynamic items to increase your party’s stats, toss out some Headless Kamikaze bait, or bring everything to a devastating halt with the all-powerful Serious Bomb.
  • Challenge Mode: Take on a never-ending wave of Mental’s most fearsome minions and attempt to post the best score to win the admiration of your friends and family.
Serious Sam: The Random Encounter was created by Dutch indie duo Rami Ismail & Jan Willem Nijman and features crisp pixel art by Roy Nathan de Groot & pixel-animator Paul Veer. The game had its chiptune music created by Alex Mauer and the trailers were produced by Canadian video-magician Kert Gartner.

系统需求

    • OS: Windows XP, Vista, 7
    • Processor: 2.0Ghz or faster processor
    • Memory: 1GB RAM
    • Hard Disk Space: 100MB free space
    • Video Card: 256MB Video Memory or higher, DirectX 8 or later
    • DirectX®: 8.0 or later
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.8 小时(记录在案的)
发布于:2月23日
一开始可能会有些不适应,但是玩过一段时间后就觉得还是有些乐子的,就是有时候敌人的数量太多了,根本防不住!
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13 人中有 10 人(77%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:5月15日
I really, really wanted to like this. Vlambeer is one of my favorite developers, and I do have a small soft spot for serious sam.
The problem with Serious Sam: The Random Encounter is it's a bit like Space Jam, it's an idea that sounds really great on paper but doesn't work so well in execution. It's pretty much a heavily scripted pixelated turn based RPG which has one of the oddest turn based/action combat hybrids I've ever seen. You pick a character, pick a weapon or if you want them to use an item, and then point them in a direction to fire said weapon or use said item. Then you get around 5-10 seconds of action while you try to dodge bullets and hit targets with the aim you set.
The problem with this is that especially when you gain a third party member, it becomes almost impossible to actually dodge anything or have any real "skill" with dodging or hitting. As hordes get bigger later on, aiming gets less useful too, as hordes will get so big that it pretty much doesn't matter where you aim.
Keep in mind this is a scripted RPG, so no shops, no "real" overworld and every item or weapon you get is found as part of the rigidly scripted story that's underwritten even for Serious Sam. There are technically "Random encounters" (heh), but with the rewards they dole out it's actually more resource efficient to just skip straight to the next area.

It's just not worth it. You will probably get about 3-4 stages in like I did and quit when the Texan comes into play because of how impossible it is to keep going.
Buy it maybe it if goes on sale for like a dollar and you're curious. You won't even get an hour out of this.
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1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:6月20日
If this was an American arcade in the 1980s and I put 50 cents into the Serious Sam: Random Encounter arcade machine.
I would have to walk away and return with $5.00 in quarters. Unlike any game yet so familiar. A bite size game of epic proportions. Sadly our neon caves of sensory overload & the only time in history when eating ghosts could land you a kiss behind the Q-bert cabinet are long gone.
Would INSERT COINS again!
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5 人中有 3 人(60%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:4月1日
It's not often that words fail me, but in this case I think they might. There's just no way to fully describe the variety of reactions that I get when playing this game. I can describe SOME of it - enjoyment, amusement, mild frustration, more amusement - but more than anything this is something I simply did not expect in a Serious Sam title.

Briefly, the game plays a bit like a classic turn-based RPG, with you selecting actions (primarily attacking) while facing off against enemies. What makes this a Serious Sam game is that it's initally just Sam against 20+ enemies per encounter, and you're running backwards as they're running towards you. The format is also a bit different in that you can move Sam around as wave after wave of enemy heads towards you, allowing you to dodge attacks, or try at any rate. As you progress through the game you gain two other allies who you can control during fights. This improves your damage output but makes dodging much harder, as all three move as one unit. In between fights you move around on an overhead view map, encountering enemies randomly as you move; thus, the name.

Of course, what also makes this a proper Serious Sam game is the weapons you are given. Initially limited to a Revolver and Minigun, you eventually pick up nearly the full compliment of Serious Sam weapons: shotgun, rocket launcher, laser rifle, sniper rifle, grenade launcher, and even the Cannon. Each has been balanced fairly well for the way the game plays, with differing strengths and weaknesses. Last but not least, the game has no shortage of humor, perfectly on tone for Sam and his usual shenanigans. Many of the jokes are aimed at the game's new format, with Sam complaining about "puzzles" (read: having to pick up a key) for example.

In the end, Serious Sam: The Random Encounter is an amusing and enjoyable spinoff of the Serious Sam brand, though admittedly a very short one. On my first attempt it took me about an hour to get through the entirety of the game to the final boss. I won't say that's a dealbreaker, especially since the game has a reasonable replay value, but it's worth knowing when you're deciding how much you're willing to pay for a copy. If you need something to kill an hour or two, you could do far worse.
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6 人中有 3 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:5月18日
Developer #1: WOAH! Did the game just crash again!
Developer #2: Yep.
Developer #1: Should we release it?!
Developer #2: Yep.
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