Toki Tori 2+ may look cute, but it’s a challenging puzzle adventure game. Whistle and stomp are the only moves you need to solve increasingly complex puzzles, as you go anywhere, anytime on a lush forest island.
User reviews:
Recent:
Very Positive (23 reviews) - 91% of the 23 user reviews in the last 30 days are positive.
Overall:
Very Positive (654 reviews) - 83% of the 654 user reviews for this game are positive.
Release Date: Jul 11, 2013

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Includes 2 items: Toki Tori 2+, RIVE

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Recent updates View all (64)

November 22

Major RIVE Update: Challenges & Battle Arenas

Two months after RIVE's release, we're pushing out a major update featuring Challenges, Battle Arenas and a new Normal campaign difficulty level. The update is released on Steam today and will be available for PS4 later this year. Also, as we've previously said, RIVE is Two Tribes' last game, and we felt that this would be a good time to give you a status update.

RIVE came out a little over two months ago, and it's been a wild ride. Players loved it, which is reflected in the amazing 95% "very positive" Steam user review score. Reviewers dug it too, calling it “A heart attack inducing crazy nostalgia rollercoaster” featuring “Some of the most memorable moments in a shoot-em-up in years”. It was “The perfect combination of bullet hell and platformer” and “An awesome game from start to finish”. All in all, “A very serious candidate for the title Surprise Game of 2016”!

We got totally addicted to watching people play RIVE on YouTube and Twitch, often late at night due to differing time zones. We saw people set unbelievable Speedrun times and even complete the entire Single-Credit Mode (without ever dying), something we didn't really think was possible!

Longevity

People are having a ton of fun with our final game, so it's no surprise that the feedback we get most often is: it should go on longer! We totally understand, especially as the existing extra modes (Speedrun and Single-Credit) focus on hardcore players who want to refine their RIVE skills.

For this update we wanted to add more real content, but new levels with the production value of the main campaign just weren't an option (more on that at the end of this post). Ultimately we found a great way to extend RIVE and provide more variety with the new Challenges and Battle Arenas.

Challenges has something new for you every day, in bronze, silver and gold variations. We challenge you to complete special tasks in familiar backdrops, with a cumulative difficulty level. Essentially, there will be something to do every time you return to RIVE.

Battle Arenas, on the other hand, offers endless fighting, begging the question just how long you could possibly survive. We've taken three popular scenes from the game and extended them forever… or until you inevitably crash and burn. (Active Steam players were able to playtest this idea in the temporary Skywhale Survivor special mission.)

Difficulty

There's another oft-heard piece of feedback. While RIVE met our goal of making a hardcore game for fans of classic shooters and platformers, some people just find it too difficult. A few even called us “sadistic”! Although, to be fair, we also had a guy complaining the game was “too easy”…

Many people told us RIVE is "the hardest game of the year", often as a compliment, but sometimes as a complaint too. Well, it's impossible to please everyone, and trying to do so will often result in something shapeless and bland. But let's just say that now that we've reached the hardcore, we want to make RIVE a bit more fun for all of you less hardcore players too.

We already tweaked the game's difficulty in earlier updates, but for v1.1 we've really gone in to polish some of the tougher parts. The in-game statistics helped us a lot as we could see where people died the most. On top of that, we added a Normal difficulty level to the campaign and separate missions.

We still feel Hard is the way RIVE is meant to be played, but for those who need it, Normal comes with stronger bullets, less damage from enemies and stronger health pick-ups.

Changelist

If you're curious, here's the full changelist for RIVE v1.1:
  • CHG: Lots of difficulty tweaks in earlier missions, including increased field of view in some difficult areas
  • CHG: Mission 1 extended
  • ADD: Replaced the in-game Soft Mode with a Normal difficulty level, which is directly selectable from the main menu. (The teddy bear icon has left the building. Instead, you now get a star when you play on Hard. Because you're a star to us, geddit?)
  • ADD: Daily Challenges (descriptions only in English for now), including new Shield pick-up, low-gravity condition and auto-rotating fire
  • ADD: 3 endless Battle Arenas
  • FIX: Secret pick-ups can be picked up again (sorry about that)
  • DEL: Norris achievement (we replaced it with three Challenges achievements)
  • CHG: Lots of small fixes

Two Tribes Update

So what else is going on at Two Tribes? We said last summer that RIVE would be our last game, and that we'd support it as well as we could.

Today, Two Tribes is a bare-bones version of what it once was. Co-founder Collin just left for Vietnam, the first stop on his world trip, and artist Meinte has been working at MediaMonks for a while… So we're just co-founder Martijn and writer Niels now.

However, the above is still true. We're not working on any new projects, and we hope this new update shows that we're committed to making RIVE the best possible version of itself. If you have questions or suggestions, feel free to get in touch!

In case you're wondering about ports: yes, other versions of RIVE are still in the cards, but we're not ready to announce any details, and they won't happen this year. If you want to enjoy RIVE now like many others are, your best chance is playing it on PS4 or Steam!

0 comments Read more

September 13

RIVE is out NOW! Really!

So this is it, RIVE is out!

http://store.steampowered.com/app/278100/

Our final game, and it's the best one we've ever made! And that's all due to your continued support these last years!

Thanks for being a Two Tribes fan and we hope you enjoy RIVE as much as we enjoyed making it!

Greetings from Collin, Martijn and Meinte!

2 comments Read more

About This Game

Five Ancient Frogs, scattered across the countryside, send a telepathic message to Toki Tori. It’s hard to see how this young chicken could help them destroy the floating crystal endangering everything… but he’s their only hope.

Toki Tori 2+ may look cute, but it’s a challenging puzzle adventure game. Whistle and stomp are the only moves you need to solve increasingly complex puzzles, as you go anywhere, anytime on a lush forest island.

  • A unique take on the Metroidvania formula: progress by exploring, observing and experimenting
  • Meet strange critters, study their behaviour and manipulate them with your whistle and stomp moves
  • Find the Ancient Frogs and destroy the crystal at the heart of the island
  • Whistle songs for special abilities, including rewind and fast travel
  • Use the in-game camera and snap creature pictures to complete the Tokidex
  • Push the game’s mechanics to their limits to find 100s of golden wings

Steam features

  • Level editor: create and share levels through Steam Workshop
  • 38 Achievements
  • For PC & Mac using SteamPlay

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • DirectX®: 9.0c
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • OS: Windows 7
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • DirectX®: 9.0c
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    WARNING: CURRENTLY NOT COMPATIBLE WITH OS X 10.11 (EL CAPITAN)
    We are working on fixing this.

    Minimum:
    • OS: Mac OS X 10.7 (Lion)
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • OS: Mac OS X 10.8 (Mountain Lion)
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Minimum:
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (23 reviews)
Overall:
Very Positive (654 reviews)
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344 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
Recommended
31.9 hrs on record
Posted: December 4
Para quem assim como eu adora um bom jogo de puzzle e gostou de ter jogado o primeiro Toki Tori, vale a pena confereir este jogo que vem com uma mecanica nova muito criativa, uma trilha sonora muito agradavel.

https://www.youtube.com/watch?v=lFpgKXtvrj8&index=1&list=PLInYXducqBTsSVsQKRMIbVy7yE2ye0Qs8
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
1.4 hrs on record
Posted: November 23
Best game ever!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
2.1 hrs on record
Posted: November 13
Product received for free
A solid game that definitely has an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.

Pros
Simple yet clever
Gorgeous world
Great sense of exploration and discovery

Cons
Slow pace
Accidental puzzle solving
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.6 hrs on record
Posted: November 24
This is a great, open world puzzle game with organic solutions. It's like a Metroidvania where you have all of the abilities from the outset, but figuring out where and how to use them is the challenge.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
44.6 hrs on record
Posted: November 28
An avian puzzle platformer with a fierce dedication to minimalism, Toki Tori 2 is the quest to save your island home from corruption and make it safe for all chickenkind. It's filled to the brim with puzzles that run from satisfyingly simple to mindbendingly complex, all wrapped in a saccharinely-sweet exterior that will charm you as it absorbs you for many hours. Go anywhere and discover the game's challenges in any order you choose as you sing and stomp your way through a tightly designed journey of bubble riding, photo taking and frog crushing.
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Most Helpful Reviews  Overall
109 of 118 people (92%) found this review helpful
1 person found this review funny
Recommended
25.7 hrs on record
Posted: July 26, 2013
Toki Tori 2+ is not at all the game I was expecting it to be. The original game was a series of self-contained puzzle levels that were solved using a limited set of items. Toki Tori 2 is not that at all. Instead, the game drops you in the middle of a vast open 2D world and leaves you to figure everything out on your own. There are no instructions, tutorials, levels or items. The whole world is open from the start and you just need to figure out how to get through it while collecting a series of, err... collectibles. Unlike the previous game, Toki no longer uses items to solve puzzles. Instead, your abilities are limited to walking, singing and stomping. That's it. Where the complexity (and genius) comes in is how you can combine those actions with the various creatures that populate the world. For example, you can lure birds to pick you up with chirps, move bugs by stomping, and much, much more. I won't say anything further on that, as half the fun is figuring out the rules of the game on your own. As with the previous game, level/puzzle design is utterly brilliant. So many times you will think there is no way to proceed past an area, only to have the solution click a few minutes later (and you subsequently smack yourself upside the head because of how simple it actually was). That is a sign of good design, and I admire it a lot. I can't really think of any puzzles that were totally unfair, although there were a handful that were somewhat tedious. The singing mechanic is also a pretty neat new feature. In addition to its standard functionality, you learn a series of songs that provide other abilities, such as time-rewind, warping around the map, and more. And oh yeah, the characters are all really cute - especially Toki and the frogs (if you're into that sort of thing as a selling point). It all comes together nicely in a really well-executed package. Overall, I liked this a lot better than the first game, due to the open-ended exploration/collection gameplay and the "complex simplicity" in the puzzle design. It's a fun, laid-back game that should appeal to puzzle fans. A-
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46 of 52 people (88%) found this review helpful
12 people found this review funny
Recommended
1,037.3 hrs on record
Posted: June 14
http://cdn.akamai.steamstatic.com/steam/apps/2028914/movie480.webm?t=1447358275


i dont play this game too much
after i installed this game, i just play few times only
but when i leave my PC, i saw my 6 years old daughter play it
she look happy and very enjoy playing this

hard to believe it, she can play this without tutorial
with more than 800 hours on record playing this game
now i am no wonder she can earn all achievements for this game

casual, adventure, puzzle, and very cute characters (tutu,frog, berry,etc)
this game is suit for all age

Was this review helpful? Yes No Funny
40 of 44 people (91%) found this review helpful
4 people found this review funny
Recommended
6.3 hrs on record
Posted: January 24, 2015
For quite a while, I wasn't sure whether I was going to give this game a thumbs up or a thumbs down. On one hand, it's a very charming game with some interesting and at times challenging puzzles. On the other hand, it is absolutely nothing like what I was expecting after having played the first Toki Tori game.

The first Toki Tori involved you using a variety of gadgets to solve puzzles in a small area. Your goal is to gather eggs, of which there are a known amount in every level. It was a fun, challenging puzzle game and I wanted more.

Toki Tori 2+, now... You don't have any gadgets. In fact, the only two abilities you have are to sing and to do a ground pound, neither of which were in the first game. Those are the only two things you will use to solve every single puzzle in the game.

It's also a pseudo-Metroidvania map style now. I say "pseudo" because you don't really gain new abilities to unlock new areas. You can access any part of the game from the very beginning, just so long as you know what to do. Not necessarily a bad departure.

There are no tutorials. At all. You have to figure out everything on your own. And I have to wonder why they left out anything explaining the basic functions of the game. Tori 1 had a single tutorial level for each new gadget you used. Here, there's no dialogue or explanation of anything. Even in the pause menu, you have several icons and you have to figure out what they mean for yourself.

In Toki Tori 1, you had the clear goal of finding all of your eggs to complete a level. In Toki Tori 2, I'm not sure what exactly you're gathering or why. Instead of eggs, you're gathering... something. They're yellow shiny things, but I don't know why you need to get them. Actually, after playing six hours of the game, I'm still not even sure if gathering the somethings actually has an impact on the game, apart from a sense of completion. There's also no indicator for how many somethings you've found or haven't found, so if I was going for full completion, I would have no way of knowing how many I'd missed. I cared about gathering eggs because they helped me finish a level. Here, I don't even know what I'm gathering, much less why, so why should I care?

That sort of brings me to another point. Without any sort of guidance, I have no idea what to do or why to do it. Even open world games like Skyrim or KOTOR gave you an idea of what to do. With Toki Tori 2+ I've just spent hours wandering around the world map (after figuring out how to use it - which I needed a walkthrough to figure out), solving puzzles, and looking at the pretty visuals. It all feels rather pointless if the entire end result is just that you see more scenery.

That being said, the game is very charming. It's a very interesting world and there are some beautiful settings. The puzzles also can be very interesting, if a bit repetetive (there's only so many times you can get a frog to cough up a bubble before you're just going through the motions). I wouldn't say I hate the game, just that it's not at all what I expected based on the first game and that I'm a bit confused why they decided to change, well... everything.

As the sequel to Toki Tori 1, I do have to say that I was a bit let down. Change in a sequel is good, but you do have to keep enough the same that it's at least recognizable as a sequel. However, as a standalone game, my only real complaint would be that without anything to explain what we're doing or why, there's no purpose. Apart from that, it's still a fun game. Perhaps for that reason, I'll give it a thumbs up. However, if you're planning to buy this because you liked the first game, keep in mind that it won't be similar at all.
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28 of 32 people (88%) found this review helpful
Recommended
15.8 hrs on record
Posted: May 26, 2014
I've rarely been more engrossed by a game, felt more respected as a player, or allowed to figure stuff out so much as in this game.

This is the rare game that requires the player to truly use inductive reasoning skills to reach a solution using given parts that seem not to be applicable to the problem at hand at all.

Inductive reasoning is very rare in games.

Get this for your children to help hone their reasoning and creative problem solving skills. And make sure to spend some time with it yourself.

This is one of the best entertainment experiences -- of any type -- that I have ever had. You will learn without instructions. You will teach yourself the rules and then the game will demand mastery.

Zero hand holding.
Extremely pleasant zen-like atmosphere.
Absolutely brutally difficult puzzles with real design-based challenges created purely by the contextual interaction of persisten rules. NO puzzle designer mindreading or artificial "challenges."

What are you waiting for? If you like thoughtful games at all buy this immediately.
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29 of 34 people (85%) found this review helpful
1 person found this review funny
Recommended
17.8 hrs on record
Posted: December 26, 2013
Suprisingly well executed puzzle game with slight platforming elements. It is actually one of a kind puzzle-exploration game. Imagine Metroid, where You can progress not because of new abilities, but because of the knowledge You earn by visiting new places, which allow You to solve puzzles You encountered earlier.

Challenging to complete the story, but collecting all the collectibles is close to insane task, highly recommended ;)
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Recently Posted
Jolly Jew
20.4 hrs
Posted: December 5
brilliant puzzle game. that seems easy at first. but brutally difficult as the game progresses.
Helpful? Yes No Funny
FacelessGuy
11.5 hrs
Posted: November 29
A simple to understand but difficult to beat puzzle game that can often trick you with a simple solution. It has a metroidvania style design but teaches you how to solve puzzles through the environment as you play. This allows for forked paths that are blocked by your knowledge of the game at that point instead of an upgrade or item that you need to find somewhere else.

The game requires two playthroughs if you want all the achievements and that is about the only complaint I can think of, even if the second playthrough is much faster.
Helpful? Yes No Funny
unknown
0.2 hrs
Posted: November 27
Toki Tori 2+ is not Toki Tori 1+1. The concept has changed and so my recommendation.
Helpful? Yes No Funny
exadiz
21.2 hrs
Posted: November 24
Great little puzzle game. Surprising complexity given the simple controls. Would recommend for anyone looking for a nice challenge you don't have to drop dozens of hours into.
Helpful? Yes No Funny
[V]B8
10.1 hrs
Posted: November 24
Fun to play. Excited puzzle
Helpful? Yes No Funny
MammotH
10.4 hrs
Posted: November 23
so cute graphic
Helpful? Yes No Funny