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Toki Tori 2+ is a Metroidvania style puzzle adventure. There are no tutorials, there's no hand-holding, no-one tells you what to do in Toki Tori 2+. The fun is in exploring and overcoming the obstacles of the lush forest island on your own merit.
Release Date: Jul 11, 2013
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Buy Toki Tori 2+

$14.99

Packages that include this game

Buy Two Tribes Pack

Includes 4 items: Toki Tori, RUSH, EDGE, Toki Tori 2+

Recent updates View all (54)

RIVE is the new Two Tribes game!

July 29th, 2014

Six months after the Two Tribes reboot, we're SUPER happy to announce our new 2D shooter / platformer RIVE!

Thanks for all the support everyone, the game's coming to Steam of course!

Check out the trailer: https://www.youtube.com/watch?v=lDRvMMpDwtk

More details here: http://twotribes.com/message/rive/

As always, do let us know what you think!

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7 comments Read more

We've added a Two Tribes Classics Pack!

June 13th, 2014

Hi everyone!

We've added a Two Tribes Classics Pack for those who like our older stuff.

Feel free to check it out at: http://store.steampowered.com/sub/46384/

Thanks!

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3 comments Read more

Steam Workshop

Get creative and build your own brain teasing levels with the level editor. Download and play levels made by other Toki Tori 2+ users or share your own with the world using Steam Workshop.

About the Game

Toki Tori 2+ is a Metroidvania style puzzle adventure. There are no tutorials, there's no hand-holding, no-one tells you what to do in Toki Tori 2+. The fun is in exploring and overcoming the obstacles of the lush forest island on your own merit.

Our unlikely yellow hero may be the star of the show, but he won't get anywhere without the creatures he meets along the way. Armed with just the Whistle and Stomp moves, he can influence and make use of these strange creatures' unique abilities.

But what's up with that black goo? It's threatening your home world! Your goal is to get to the core of the corruption and save the island!

Key Features:

  • Explore a beautiful, Metroidvania style open world.
  • Discover how to interact with the creatures in your environment.
  • Follow the path, or stray off-road and tackle the expert puzzles.
  • Use the in-game camera and snap photos of creatures for the Tokidex.
  • Steam Workshop: Create and share your own levels with the level editor.
  • Toki Tori 2+ is huge. We dare you to find all it has to offer.
  • Including 30+ Steam achievements.
  • For Mac & PC (uses SteamPlay).
  • Supports Steam Cloud.

PC System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • DirectX®: 9.0c
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • OS: Windows 7
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • DirectX®: 9.0c
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support

Mac System Requirements

    Minimum:
    • OS: Mac OS X 10.7 (Lion)
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • OS: Mac OS X 10.8 (Mountain Lion)
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support

Linux System Requirements

    Minimum:
    • Processor: Intel Core 2 Duo or comparable
    • Memory: 2 GB RAM
    • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
    Recommended:
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
    • Hard Drive: 1 GB HD space
    • Controller: Gamepad support
Helpful customer reviews
12 of 14 people (86%) found this review helpful
86 products in account
7 reviews
23.7 hrs on record
Great puzzle game! I enjoyed every moment playing with that charming little chicken.

Some parts of the game can be very challenging and you will have to think a lot to beat it.
You can be lost sometimes because you can choose more than one path you will follow on the map.

The achievements are really nice to unlock and some of them add interesting stuff on story. To complete 100% achievements it's necessary to finish the game at least twice.
Posted: April 7th, 2014
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11 of 13 people (85%) found this review helpful
39 products in account
2 reviews
15.4 hrs on record
I've rarely been more engrossed by a game, felt more respected as a player, or allowed to figure stuff out so much as in this game.

This is the rare game that requires the player to truly use inductive reasoning skills to reach a solution using given parts that seem not to be applicable to the problem at hand at all.

Inductive reasoning is very rare in games.

Get this for your children to help hone their reasoning and creative problem solving skills. And make sure to spend some time with it yourself.

This is one of the best entertainment experiences -- of any type -- that I have ever had. You will learn without instructions. You will teach yourself the rules and then the game will demand mastery.

Zero hand holding.
Extremely pleasant zen-like atmosphere.
Absolutely brutally difficult puzzles with real design-based challenges created purely by the contextual interaction of persisten rules. NO puzzle designer mindreading or artificial "challenges."

What are you waiting for? If you like thoughtful games at all buy this immediately.
Posted: May 26th, 2014
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6 of 9 people (67%) found this review helpful
257 products in account
12 reviews
32.3 hrs on record
great game with great features that most players will enjoy.
If you enjoy a good puzzle, Play this game!
Posted: February 28th, 2014
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2 of 3 people (67%) found this review helpful
267 products in account
17 reviews
3.1 hrs on record
Cute, not as easy as it looks like... What else do you want?
The most obvious difference to Toki Tori is, that this time you don't create bridges, blocks etc. but instead manipulate other creatures by tweeting and stomping.
Posted: February 14th, 2014
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2 of 3 people (67%) found this review helpful
246 products in account
1 review
1.2 hrs on record
I fail to see any reason why this game should be considered metroidvania style. All that the character can do is move left and right plus sing and stomp. The character doesn't really acquire new abilities (at least it didn't in my 80 minutes of gameplay). The chicken does learn some songs but those don't deepen the gameplay or widen levels like is usual in metroidvanias.

Because the movement and action is so reduced, consist all puzles from walking to a certain place and sing/stomp and from there walking to a another place and sing/stomp. Positive thing is the form of the puzzles: instead of usual flip a switch or step on a pressure plate puzzles, most of the puzzles consist guiding and manipulating animals. Usually interaction with animals follows formula: singing atracts and stomping scares. How and why singing and stomping should be used differs with every animal.

The biggest problem I had with the game was my metroidvania expectations. I waited something more similar to the first Rayman, which has new skills that widened old levels. In this form I found puzzles of the Toki Tori 2+ quickly boring and after a level is complete, are new aspects of the next level usually quite minor. If Toki Tori 2+ had one or two new animals (puzzle elements) in every level, it might maintain its initial novelty. Another thing that was quite of for a metroidvania was tempo. The character is a fat bird and that gives quite good picture. There aren't really any enemies in a usual sense. They should be considered more like obstacles, like in any other situation with animals. These obstacles are game's so called puzzles. From this it follows that each level could be divided into countable number of separate puzzles (obstacles). Because of this kind of world structure and the crippled movement, for me, the game seemed like a classic Mario game where instead of jumping Mario could only pull or push boxes. There wouldn't be a problem if puzzles were interesting and challenging and there weren't too long gaps between them. Getting forward and completing levels should be much more rewarding than it is now. In essence: combination of level design and gameplay lacks feeling.

I'll admit that my playtime is quite low and the game could get better as it goes on, but for me to find game enjoyable this would require occurrence of some major gameplay or level design changing element. Even if game had more to offer later, it wouldn't erase the fact that I found early game very tedious.

If Toki Tori 2+ interests you and you consider buying the full game, I'll higly recommend trying the demo and then think if my critique could have had any base.
Posted: February 13th, 2014
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80 of 83 people (96%) found this review helpful
1,063 products in account
103 reviews
25.7 hrs on record
Toki Tori 2+ is not at all the game I was expecting it to be. The original game was a series of self-contained puzzle levels that were solved using a limited set of items. Toki Tori 2 is not that at all. Instead, the game drops you in the middle of a vast open 2D world and leaves you to figure everything out on your own. There are no instructions, tutorials, levels or items. The whole world is open from the start and you just need to figure out how to get through it while collecting a series of, err... collectibles. Unlike the previous game, Toki no longer uses items to solve puzzles. Instead, your abilities are limited to walking, singing and stomping. That's it. Where the complexity (and genius) comes in is how you can combine those actions with the various creatures that populate the world. For example, you can lure birds to pick you up with chirps, move bugs by stomping, and much, much more. I won't say anything further on that, as half the fun is figuring out the rules of the game on your own. As with the previous game, level/puzzle design is utterly brilliant. So many times you will think there is no way to proceed past an area, only to have the solution click a few minutes later (and you subsequently smack yourself upside the head because of how simple it actually was). That is a sign of good design, and I admire it a lot. I can't really think of any puzzles that were totally unfair, although there were a handful that were somewhat tedious. The singing mechanic is also a pretty neat new feature. In addition to its standard functionality, you learn a series of songs that provide other abilities, such as time-rewind, warping around the map, and more. And oh yeah, the characters are all really cute - especially Toki and the frogs (if you're into that sort of thing as a selling point). It all comes together nicely in a really well-executed package. Overall, I liked this a lot better than the first game, due to the open-ended exploration/collection gameplay and the "complex simplicity" in the puzzle design. It's a fun, laid-back game that should appeal to puzzle fans. A-
Posted: July 26th, 2013
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