Geneforge is an Indie fantasy role-playing game, the first game in the five-part Geneforge Saga. It features an enormous world, the ability to create your own army of lethal, totally obedient creatures, and a cunning enemy AI with foes who can go on patrols, stalk you, and run for help. Geneforge has a huge and open storyline.
User reviews:
Overall:
Very Positive (185 reviews) - 94% of the 185 user reviews for this game are positive.
Release Date: Dec 1, 2001

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Packages that include this game

Buy Geneforge Saga

Includes 5 items: Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow

Buy Spiderweb Software Complete Pack

Includes 13 items: Avadon 2: The Corruption, Avadon: The Black Fortress, Avernum 2: Crystal Souls, Avernum 4, Avernum 5, Avernum 6, Avernum: Escape From the Pit, Geneforge 1, Geneforge 2, Geneforge 3, Geneforge 4: Rebellion, Geneforge 5: Overthrow, Nethergate: Resurrection

 

About This Game

Geneforge is an Indie fantasy role-playing game, the first game in the five-part Geneforge Saga. It features an enormous world, the ability to create your own army of lethal, totally obedient creatures, and a cunning enemy AI with foes who can go on patrols, stalk you, and run for help.

Geneforge has a huge and open storyline. You have the freedom to choose your own path and decide how the story will turn out. You can fight the evil overlord or you can join him. You can help the peasants or you can torment them. You can be the bold hero or you can just try to get away. No matter what you choose, Geneforge offers an enormous adventure with plenty of replay value.

System Requirements

    • Operating system:Windows® XP / Vista™ / Windows® 7
    • Processor:1.6 GHz CPU
    • Memory:512 MB
    • Hard disk space:300MB
    • Video: OpenGL compliant graphics card
    • Sound:Sound card
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (185 reviews)
Recently Posted
-=SlimeGel=-
( 10.3 hrs on record )
Posted: May 18
Loved Exile 3. Bought this because I thought it would be Exile + better technology and new story. It's not. The iso is disorienting, the graphics are somehow worse, the controls are almost entirely mouse-based, and bringing up the menu or saving takes FOREVER. There's also no character editor, which it needs because of all the opportunities to ruin your savegames with bugs and bad combat rolls.

The story is ok.
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Deneb
( 3.4 hrs on record )
Posted: May 7
Geneforge 1
My hours of game play dose not reflect my actual game time as I play mostly offline. I have over 52 hours in this game.

This game is utterly amazing: a different take on CRPG where you are the Shaper and you create your party members through your own abilities. It is a Fatasy setting with a twist of science fiction blended into a story that is both moving and fantastic. It will lead you into various adventure quests as the story is non-linear. It has a ton of maps to explore especially when you find that lone canister hidden in a locked away room and you click on it to alter your shapers genetic code--what surprises will the canister yield upon your Shaper--you never know.

The game is old, the graphics may not appeal to some, especially to those younger gamers who are accustomed to high fidelity graphics and game play. This is a turn base combat style game and should not be mistaken as a Diablo clone just because it has an isometric perspective, it is far from a Diablo style game. If you're new to CRPG and you have purchased this game or had gotten it for free I would suggest playing it on easy mode it can still be quite challenging at times. The other modes are much too difficult for someone new this format of gaming, once you get the feel of the mechanics, feel free to set your challenges higher: Normal, Tricky , and Torment-- frustration and delight awaits you in those modes.

Overall, this is one of my favorite games next to Planescape: Torment, Ultima 7, and System Shock 2, in fact, I bought the entire saga and am looking forward to playing all five games.
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UchihaNoor
( 0.1 hrs on record )
Posted: April 28
A Fu***** Bad Game , Play It For 5 Min And Delete It .
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Jakan
( 43.8 hrs on record )
Posted: April 2
Old school type RPG, grahics are not strong. The stories/dialogue are very good, lots of choices to make that effect the outcome of the game.

If your looking for a Skyrim type game then this is not for you, this will appeal to SSI gold box, Forgotten realms (Baldurs etc) lovers.

Great indie title and kudos to developer.

Recommended.
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akilly100
( 70.1 hrs on record )
Posted: March 19
Gene forge has that certain spark and originality you rarely see today. The story is also what makes this game one of a kind. The Shapers, the creations, the magic, all makes it spectacular. The fact that you decide your fate is also special. The lines between "good" and "bad" are so wonderfully protrayed. Though this may not be a mainstream game. It's still fantastic.
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Derpy Hooves
( 52.3 hrs on record )
Posted: February 24
A hidden gem. Archaic yet innovative. Why were these ideas not re-used? Why is this game not better known? Also, if you don't like the sprites and UI you can just go into the game files and edit them, and there are several mods that have done this.
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Keef Baker
( 14.7 hrs on record )
Posted: February 24
I can only honestly describe Geneforge and it's sequels as wonderful. Sure the graphics are a bit shonky, it may have issues running on your system even but rarely are you going to get as engaging a storyline. The combat and levelling is excellent and every time I see this appear on my steam Library I want to reinstall it.
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lancelot2001ca
( 2.0 hrs on record )
Posted: January 30
A good tactical adventure game with some power-gaming elements.

I like the creativity of the designer(s). The game world is new although I do feel like a digimon or pokémon master sometimes. hehe!

Don't be fooled by the simple graphics, this game is better than 80% of bigger budget games out there... same goes for the sequels. :)

Get it at 10$ or less, Worth every penny.
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Craig Wescoe
( 16.3 hrs on record )
Posted: January 22
Yeah it's good. Look past the graphics and enjoy the rich story and tactical gameplay and all that jazz.
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ilpalazzo
( 28.6 hrs on record )
Posted: January 19
Like mixing Fallout 1 with Pokemon, but with a much deeper story.
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kattsynn
( 28.2 hrs on record )
Posted: December 29, 2015
I love this game. It's an old, open ended RPG. Do you want to kill every thing? Go for it. Want to fight with your mind instead? Diplomacy can get the you though.
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rhydonflame
( 43.6 hrs on record )
Posted: December 22, 2015
To anyone on the fence about buying this game i have one simple message: Do it!
This game, no series, is probably one of the first games i ever played and to this very day i still find myself enjoying these. its definately worth the money. i would pay even more than what its offered at for all of these games because they are so good.
This review is more for the entire series as a whole not just this game in particular.

Pros:
Campaign is wonderful(story of a "powerful" summoner stranded on a strange island by some unseen force)
Combat is relatively simple(walk so many paces then smack the thing till it dies, or select your chosen battle spell and click desired enemy)
Decisions made fairly early on will affect you in later gameplay(learn what each faction has to offer from that faction first before immediately siding with one)
Simplified Stats(I could easily predict what every stat would affect and even if i didnt the game gives you a detailed analysis of it and even gives examples of how it would be useful)
Plenty of choices(you can choose just about everything about your character and creations such as: battle formation, armor, preferred fighting style, prefered creations, etc.)
No unkillable enemies(i dont think ive found a single npc that cant be killed with enough damage. whether or not you can deal that much damage is entirely up to level and skills)
Graphics(in my opinion the graphics for this game are perfect and i wouldnt change them even if it were made today)

Cons:
Mods(sadly there are no mods for this game, at least not on steam that is)
Resolution(this game is very old so you have to play the game in a very low resolution. if you have multiple moniters this might affect any windows configuration you have setup or even your desktop icons)

Thats almost everything i can think of without spoiling what isnt told to you in the first screen of the game.
So i hope this was helpful and someone gets to experience these amazing games because of me.
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^1Joey ^2Wheeler
( 1.5 hrs on record )
Posted: December 20, 2015
The game was pretty fun but it was very difficult since i only played 1.5 hours before i rage quitted
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Fuckboi
( 6.8 hrs on record )
Posted: December 12, 2015
This game, and the other Geneforges, are the ♥♥♥♥.
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sah3sh
( 23.6 hrs on record )
Posted: December 6, 2015
Took a chance on the demo (see the Spiderweb website) and was hooked. Yes, it's pretty old-school and the graphics are hideous - but as far as turn-based RPGs go, Jeff Vogel's catalogue is in a league of its own. A must-try for fans of Neverwinter Nights, Baldur's Gate and ye olde games of yore.
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krisumaru
( 48.4 hrs on record )
Posted: November 25, 2015
Turn based RPG with rich history. Completed as pro-serviles.
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tuxedo_cat
( 113.7 hrs on record )
Posted: November 24, 2015
It's one of the older games on Steam; but it holds up like it's Atlas. Built primairly around atmosphere, the first of the Geneforge games is adicting to anyone who likes questing and exploration.

It should be noted that you may start to burn out after a long time if you don't know where you're going. I got stuck wandering for several hours, simply because I didn't go to a bridge to cross. But by that point, I'd pushed myself to near max level and was able to clean through whatever was left.

With multiple endings, several factions you can join, and a healthy challenge curve between the different classes, there's days of replayability to be found.

Pro tips though for anyone playing a shaper class: Intelligence is your friend. I know you only get 6 skill points to spend with each level, and one point in a main stat costs 5 to level up. But it's worth it in the long run. I also spent a lot on fire/magic shaping and leadership and mechanics. Investing in shaping skills will raise the base level and starting stats of any creature you create. Most people will tell you to specialize. I kind of prefered having a mix. I had them both up to around 9 or higher. Anyone that says mechanics is good at 10 is a freakin liar! There were obstacles that required me to have as high as 15 mechanics in the late game! Leadership should be good at 12. Though I've seen some encounters that suggest higher is needed.

You'll come across 3 factions in the game: The Awakened, Obeyers, and Takers. You'll learn about them as you go. A fair warning: joining the Awakened seems like a good idea because you encounter them first... But they have the least to offer for the majority of the game. It seems as if the game was built more for the Obeyers and Takers.

Difficulty may ramp up at times. Just come back when your a few levels higher and you should be good. But there are 2 levels where you'll get screwed the first 8 times, guaranteed. The power core, and a freezer level. As you walk around, you'll take damage. And if you're out of combat, this will kill you very... VERY quickly at random. Your only means of survival is to bring lots of healing spores and stay in combat mode as often as necessary. The freezer level can at least allow you to shut the cold off at a bit of a risk, should your mechanics skill be high enough.

Enchanted items will also be your friend. So stock up on the best equipment you can find. And don't make your character a work horse. It's not worth it. The game does a really good job at saving things, so you can keep a pile of junk wherever you want in the world (you can fast travel btw).

I'd certainly recommend getting this game, preferably with the collection at a discount. It's well worth the cost of admission.
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Cyber
( 45.8 hrs on record )
Posted: November 18, 2015
good
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Endikami
( 53.3 hrs on record )
Posted: November 9, 2015
Geneforge 1

Graphics: Simple and functional, no showstopper here.
Control: Nice and clear tutorial, fixed key binding.
Replayability: High

Geneforge 1 setting is a typical one for fantasy games, you are alone in a strange land and you are not supposed to be there. The narrative is good, drives the character smoothly and, most importantly, coherently with the decisions the player had made. Want to be in Team Servile? You can. Want to slaughter traitorous Serviles? You can. You don't care at all about Serviles? Yes, you can ignore all of them.
The Shaper is a clean slate. She can be an Avatar of Justice. A Scion of Destruction. A factionless hobo.
Or the three of them.
Through the game the Shaper will stumble over shinny canisters (that should have bio hazard labels all over them), these canisters are the almost only way to learn skills (if you join a faction, the Shaper can
get a couple of extra skills).
The fights are turn based, some are tough as nails some barely cut it. (Or maybe is just me going north when expresely warned to not go there in the early stages of the game, who knows?)
I personally loved the way the story lefts you with more questions than answers, and there are plenty of
answers mind you.

Things I learned:
-The world is a better place thanks to the Shapers.
-Serviles should never be left behind for whatever reason. Is better for all to destroy them first then leave in panic.
-Never trade with the Sholai.


Best advice I'll give you: Speak with everybody before wasting Living Tools.

continued in Geneforge 2 review
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Dangerous Beans
( 0.1 hrs on record )
Posted: November 3, 2015
An old isometric RPG involving a society built around a special type of magic known as "shaping", which allows the practitioner to create and alter living beings.

If you're not already familiar with the series then there's a demo available on Spiderweb's website. Check it out and see what you think.
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Most Helpful Reviews  Overall
93 of 97 people (96%) found this review helpful
2 people found this review funny
Recommended
16.0 hrs on record
Posted: February 12, 2014
Geneforge presents an original setting, masterfully blending sci-fi with fantasy. Here “Shapers” are humans able to create and shape life through magic, raise armies of creatures to work and fight for them, and even genetically alter plants to serve as tools and weapons. Everything about the world seems exotic and well-thought, and it’s very interesting to learn about its lore and workings.

The story starts with your character being washed in the shores of a mysterious island, where rogue creations run wild over abandoned Shaper ruins. As you explore the massive island in search for a way back home, you’ll find the truth behind the abandoned ruins, and will decide the fate of the various factions that inhabit it. The writing is solid, and the game asks you to make some seriously complex decisions, without any banal morality judging you. I’ll add that Geneforge is the only game I ever played where the NPCs managed to change my mind with solid arguments (instead of bribes) after I had decided on a set course of action.

Combat is turn-based with action points, and although it has some annoying limitations (like only one attack per turn), it’s solid. There are three classes to choose from, and they give you freedom to fight any way you want, being able to create hordes of weak monster to fight for you, focus on a large and powerful creatures, cast spells like firebolt and fear, or simply hack and slash your enemies. Non-combat skills like Leadership and Mechanics are also important, as they provide unique ways to avoid conflicts and solve quests. And although it may not seem obvious at first, there’s a great deal of reactivity here as well.

When this was release, back in 2001, cRPGs fans had their mouths full, being spoiled with the release of classic such as Arcanum, BG2: Throne of Bhaal, Morrowind, Wizardry 8 and Gothic. So it is understandable that Geneforge, with its unattractive graphics and puke-green UI, went by undetected by most. But it’s a damn shame, and you should fix that now.
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44 of 51 people (86%) found this review helpful
1 person found this review funny
Recommended
55.2 hrs on record
Posted: March 19, 2014
“… she stares up at you with awe, as if her god has stepped down to earth to face her. Maybe it has.”

Geneforge is a great turn-based role-playing game experience with a deep and meaningful story in combination with a unique take on magic. What it lacks in graphics it gains twofold in detailed descriptions of events throughout the game.

Your decisions have major impact on the game’s conclusion and gameplay is vastly different depending on which of the three classes you choose.

The almost total lack of music and no voice acting should be mentioned as the disadvantages of this classic RPG.

Trivia:

The attempt of futuristic weapons with devastating effects that simultaneously felt sensible and maintained balance were one of the most difficult gameplay issues the developers had to resolve.

Achievements:

The game has no Steam achievements.

Chronology:

Geneforge 5: Overthrow (PC)
Classic turn-based role-playing game
(Fantasy + Science Fiction) – 2009

Geneforge 4: Rebellion (PC)
Classic turn-based role-playing game
(Fantasy + Science Fiction) – 2007

Geneforge 3 (PC)
Classic turn-based role-playing game
(Fantasy + Science Fiction) – 2005

Geneforge 2 (PC)
Classic turn-based role-playing game
(Fantasy + Science Fiction) – 2003

Geneforge (PC)
Classic turn-based role-playing game
(Fantasy + Science Fiction) – 2002
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35 of 37 people (95%) found this review helpful
1 person found this review funny
Recommended
9.6 hrs on record
Posted: January 1, 2014
An amazing addition to the RPG genre it takes a turn away from party character development focusing on the world, your actions in it and the repercussions of said actions. This gem from Spiderweb allows for a multitude of choices in your actions and playstyle in and out of combat. Do you think that creatures made for the sole purpose of manual labor should stick to manual labor? Do you think that prefrabricated beings can change and evolve acquiring ideas and motivations of their own? Do you like planning out each combat turn by turn or maybe you like to fly by the seat of your pants trusting in the intelligence of your handmade monsters? All of these and many more are choices you can and will make if you choose to step into this colorful world, and I certainly hope you do. As ever the first game is the roughest but as the series continues the story and gameplay improves adding in new monsters, classes and spells which you will use alter the path of the world.

Pros
A fantastic story with moral questions relating to the inhabitants of the world as well as to yourself
A solid number of monsters to summon allowing you to customize your party for the situation at hand
(For fans of turn based) Solid turn based gameplay factoring in speed attributes and action points causing a more cautious approach to your actions


Cons*
Graphics are a bit dated which for some can be a stickler
The game's difficulty does not scale per se so if you push on too fast you will feel the pain but if you take your time you can breeze through areas unless you alter the difficulty
The Shaper/Rebel faction dynamic can be a pain at times barring you from acquiring the last rank of a spell or summon key to your personal strategy

Overall it is an extremely enjoyable series that I've spent many hours on before it came to Steam and I would suggest you pick it up if you are a fan of Turn Based RPGs in general.

*And worries for some gamers
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29 of 30 people (97%) found this review helpful
1 person found this review funny
Recommended
70.3 hrs on record
Posted: July 6, 2014
This is an interesting one, although not really a great one.

The world and lore it establishes are well-done and interesting. You get to encounter different sects, and you can ally yourself with them, betray them later, and then change your mind and do what they probably would have wanted if you hadn't already massacred their town. All of these actions have consequences within the world and how that world reacts to you. Those consequences follow through all the way to the ending of the game, which has a pretty impressive variety of outcomes. This is probably the strongest part of the game and what makes it worth playing through.

The growth and progression of your character is also well done. You can choose to play Geneforge as three quite different "classes". Every level up you get a set of skill points that you can apportion as you wish. The class you choose doesn't dictate what you can do, but it does make it easier/harder to level up certain skills. Skills range from physical combat, magic spells, the ability to "shape" creatures to fight for you. General skills, such as Leadership and Mechanics, are also available. Pleasantly, these are actually very useful to find non-combat methods to progress through the game.

Again all of these things are well done, and are what make the game worth playing. Where it falls apart a bit, is in the interface and to a certain degree, the combat.

Combat is turn-based, and on the surface, can be quite tactical. Timing, and awareness of the positions of both your allies and your enemies are all quite important. Particularly, when you do have allies (such as the creatures you can "shape"), you do have to take into account whether or not you or your creatures are blocking a path forward. You can use this both to your benefit and your detriment, by funneling enemies down a corridor into one of your stronger creatures.

In theory anyway.

The problem is that, at least in my experience, the game is rather easy. So, tactics more or less go out the window, when you can just click-click-click your way to victory. Positioning at that point becomes more of an annoyance, as you try to coax the pathing algorithms to make sure that you don't waste a turn because you clicked slightly to the left of something, so it paths all the way around and your turn is wasted. And it's even worse that the punishment for this is not death, but a test of your patience, more often than not.

Towards the end of the game, the challenge is upped, but by presenting annoyances, like poisoned areas that do damage to you and your creatures for just being in them. There is an optional area towards the end that serves as a pretty robust challenge, but again, the tactics aren't really that interesting at the end of it. It's more a battle of attrition that you just need to push through.

Overall, the combat side of this game seems like it would be great on paper, but it ends up being boring most of the time, and annoying some of the time. Very rarely is it actually much fun.

I should mention that the presentation of the game is quite old-school, and to top it off, there is no music aside from the title screen of the game. You just get some ambient noise in towns, and sound effects for all the actions. That's it. Honestly, some music would have made some of the more annoying slog parts of the game much more palatable. I mean, it helped a lot when I was just listening to a podcast or some music when I was doing it.

That being said, despite all the gripes, I would still totally recommend the game. Normally, I'm a gameplay over story/presentation guy, but in this case I can overlook it. What it does right, it does very well.

From what I've heard, the series just continues to build on itself as it goes on. Based on what I played, I'm very much looking forward to eventually going through the following games in the series.
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25 of 25 people (100%) found this review helpful
1 person found this review funny
Recommended
50.7 hrs on record
Posted: October 31, 2014
what to say about Geneforge? To put it simply: It's an oddly fantastic game.

Having never heard of the series, I purchased a bundle with all 5 Geneforge games. I really enjoyed my playthough of Geneforge 1, despite the difficulty and dated feel of its isometric graphics. Many of the sound effects are terrible and yet somehow memorable and enjoyable. The entire gameworld is immersive, and the creators succeed at inviting the player into a curious world unlike anything I've found elsewhere.

The turn-based combat is unique and seamless with world exploration; no cutscenes to a battlefield. Feel free to disagree, but this games combat feels a lot like what Dragon Age would have been (without the dragons) in 2001. You set your party into a formation (some strategy), you scout bad guys, you draw them into battle and then the turn-based system engages right where the characters are standing, based on the players/enemies speed as determined by stats. The balancing is steeped against the player and pots/items/spells saved my creations several times. Oh yeah, did I forget to mention? You're a Shaper, a god-like race of techno-religious beings who fashioned slaves through genetic engineering, albeit 150 years ago before much of the technology was abandoned, ship wrecked on an island populated with the decendants of those slaves. If you want to know more, or about what the Geneforge is, buy the game!

Aside from combat, content-wise it's pretty dense. I was able to get up to 50hrs in a single playthrough, although I explored just about every square inch of map and tried multiple different endings. The story is pushed by text-narration as opposed to characters rendered in 3D, animated w/ voice acting. This makes it impenetrable to many spoilt by games such as Fallout, The Elder Scrolls, and Bioshock, but nevertheless it has it all. Political intrigue, factions, tons of choices that shape the world and your standing within it, hundreds of items and creatures, and dungeon after dungeon to crawl through.

I can't speak to the whole series, although I may play them through in the future, but IMO Geneforge 1 is worth your time for anything under $3. I think I got it for a buck in the bundle and was pleasantly surprised.

Ultimately, I give "Geneforge 1" 7/10, would genetically modify self again.
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22 of 25 people (88%) found this review helpful
Recommended
109.4 hrs on record
Posted: March 16, 2014
This game is truly a work of art, as are all of Spiderweb Software's games. The graphics aren't very good (and don't progress very much between games) but the story is brilliant, fascinating and at times can actually have you wondering which side to choose. I would recommend this game to anybody interested in a good story with fun gameplay.
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16 of 16 people (100%) found this review helpful
Recommended
49.4 hrs on record
Posted: May 21, 2014
Probably one of the best RPG's I have played in some time. It's incredibly simple in mechanics, an has the most basic of graphics. It's quite long, quite cheap, has some interesting concepts, plenty of areas to explore, creatures to discover and shape. A great isometric RPG.
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19 of 22 people (86%) found this review helpful
2 people found this review funny
Recommended
48.7 hrs on record
Posted: January 5, 2014
If you're the sort of steely-eyed well-endowed RPG luddite who can't get it up in the morning until he peers owlishly at a fixed isometric camera angle and parses more text than the annotated edition of Infinite Jest then will this be a treat for you.

+ Well written, challenging (sometimes too challenging), multiple endings, fascinating world and story elements.

- Chunky clunky and all round dated UI design, doesn't exactly look like Skyrim.

A niche title to be sure, but the first in a sprawling series of turn based RPG epics that appreciators of the form (i.e; me) will find much in to enjoy.
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15 of 16 people (94%) found this review helpful
2 people found this review funny
Recommended
80.7 hrs on record
Posted: January 21, 2015
Classic, old-school, isometric, turn-based RPG in a unique fantasy setting. Open-ended, plenty of feeling of agency - choices have consequences and rewards. Loved every bit of it. Of course I used the Geneforge, then handed everyone's carcass to them in a sizzling, melted pile. I'll be plowing through the rest of the saga post-haste, and in order. What fun we'll have regrowing ourselves into gods.

10/10 Will try to unring a bell again.
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13 of 13 people (100%) found this review helpful
Recommended
16.8 hrs on record
Posted: October 18, 2014
All of Spiderweb Software's titles are low on graphics and, as the oldest title available on Steam, Geneforge 1 is no exception; however, it was never built for that. Regardless of what year you play this game, the amount of raw depth and story is outstanding. It has been ten years since I first played this game, the Geneforge series remains one of my favorite games of all time, and I can't recommend it without advising players to start at the beginning.

Although the events in this game are clearly felt in the sequel, it also has the least connection with the outside world. Leaving your discovery of who you are, who you work for, and what Sucia Island is all about up to intensive study, exploration, and imagination. It's because of that feature that this might be the best introduction to Geneforge, even though it has the most clunky interface.

I won't pretend to give an in-depth analysis of this game, I just wouldn't know where to start. If Steam was able to record how much I played this game when it first came out, it would be over 350 hours. Despite that, all I can do is recommend that you try it for yourself. If you're on the fence about whether or not you'd be interested, visit spidweb.com and download the demo. If you enjoy it, come back.
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15 of 17 people (88%) found this review helpful
Recommended
47.4 hrs on record
Posted: September 7, 2013
Truly inspired storytelling. What the game lacks in audio/visual detail it more than makes up for with incredible atmosphere and dialogue. Each game in the series is 40+ hours with a ton of depth and difficult choices to make.
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12 of 13 people (92%) found this review helpful
1 person found this review funny
Recommended
36.8 hrs on record
Posted: July 16, 2015
Its fun, graphics are deifinitely dated, the interface a little clunky, but its a retro type game so that is to be expected, but the gameplay gets you hooked, I am finding it great fun and challenging. Be prepared to die a lot, this might change if u actually good at the game, but as noob to Geneforge, I finding the combat can be very brutal, best pray to the RND gods and save frequently!

I got this as part of the spiderweb bundle, have been tossing up wether to get another spiderweb game called avernium escape from the pit, thought I would take a gamble and support an indie publisher, as the whole bundle is about $45 USD at full price and has 10+ titles in it. I am starting to think it might be the best $45 I spent on games for many years

Highly recomended, unless you absolutely must have modern graphics or only like first person shooters!

9/10 only coz I been spoilt with prettier games with more modern interfaces, for gameplay its definitey a 10/10 for me!

Glad I stopped procastinating and spent the dollars :)



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10 of 10 people (100%) found this review helpful
Recommended
26.7 hrs on record
Posted: November 18, 2014
This is an amazing game, even for its age. I really love the story, but what was even better is the closure you receive at the end in the form of hand-drawn story panels (this particular aspect really appealed to me). There are many different endings to find, which helps increase playtime/replayability and overall, I have put more than 50 hours into this game.

If you are a fan of RPG's and you don't mind dated graphics, you should definitely give this or the later entries in the series a try.

8/10
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12 of 14 people (86%) found this review helpful
Recommended
3.2 hrs on record
Posted: March 18, 2015
This game completely surprises me. Of everything, I think I'm enjoying the story the most, and the gameplay itself only adds to the fun. It makes me feel like I'm playing an old school tabletop RPG, and the graphics are only there to provide a template for my imagination. If anything, it alleviates my guilt over not reading books as often as I play games. More like this would be greatly welcome.
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9 of 9 people (100%) found this review helpful
Recommended
65.4 hrs on record
Posted: July 23, 2014
This entire series is amazing if you enjoy rpgs. Provides countless hours of exploring and creating characters however you want them to be. You can make a mage who harnesses the power of the geneforge and can kill everyone or the warrior that denounces his own race. It is a super fun game that is not known enough. I would recommend it to all of my friends.
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9 of 9 people (100%) found this review helpful
1 person found this review funny
Recommended
13.2 hrs on record
Posted: August 25, 2015
I could go into all sorts of details about what this game is about, but I legitimately feel like the following statement is all you need to know:

You literally use magic to create your own party members.

WHY IS THIS NOT A THING IN MORE MODERN GAMES?


On a slightly more serious note...

This game's story has within it an interesting moral question. You've arrived -- by accident -- on an island filled with shaper creations called serviles. They're more or less the same in physical capability and appearance as humans, but they were created by shapers to do the bidding of said shapers. The island has since been deserted of all shapers for hundreds of years, leaving the serviles with no masters. They've split into three sects based on their views of shapers. There are the Obeyers, who believe that, despite their absence, shapers are still, for all practical purposes, their gods, and should be worshipped as such. Next are the Awakened, who believe that their self-sustinance has severed their ties with shapers, but are also humble enough not to ignore them entirely. Thus, the Awakened view themselves as equal to shapers. Lastly, there are the Takers, who believe that, because they were abandoned, their survival has granted them superiority over shapers. In short, Obeyers < shapers, Awakened = shapers, and Takers > shapers. As a shaper yourself...who will you join?
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8 of 8 people (100%) found this review helpful
4 people found this review funny
Recommended
53.3 hrs on record
Posted: November 9, 2015
Geneforge 1

Graphics: Simple and functional, no showstopper here.
Control: Nice and clear tutorial, fixed key binding.
Replayability: High

Geneforge 1 setting is a typical one for fantasy games, you are alone in a strange land and you are not supposed to be there. The narrative is good, drives the character smoothly and, most importantly, coherently with the decisions the player had made. Want to be in Team Servile? You can. Want to slaughter traitorous Serviles? You can. You don't care at all about Serviles? Yes, you can ignore all of them.
The Shaper is a clean slate. She can be an Avatar of Justice. A Scion of Destruction. A factionless hobo.
Or the three of them.
Through the game the Shaper will stumble over shinny canisters (that should have bio hazard labels all over them), these canisters are the almost only way to learn skills (if you join a faction, the Shaper can
get a couple of extra skills).
The fights are turn based, some are tough as nails some barely cut it. (Or maybe is just me going north when expresely warned to not go there in the early stages of the game, who knows?)
I personally loved the way the story lefts you with more questions than answers, and there are plenty of
answers mind you.

Things I learned:
-The world is a better place thanks to the Shapers.
-Serviles should never be left behind for whatever reason. Is better for all to destroy them first then leave in panic.
-Never trade with the Sholai.


Best advice I'll give you: Speak with everybody before wasting Living Tools.

continued in Geneforge 2 review
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7 of 7 people (100%) found this review helpful
Recommended
44.8 hrs on record
Posted: November 23, 2011
The Geneforge games are some of the best RPGs ever (with the first and the fifth games in the series being highlights, although all of them are good). Massive worlds, lots of old-school stats, tons of different ways to play (the character build system has much more variety than most RPGs, and the ability to create companions to fight for you is a nice touch), many different factions to join, ignore, or fight, and lots of freedom to act in a world where your choices actually affect the way the game plays. Plus, the setting is a refreshing mix of sci-fi and fantasy and, at times, is genuinely strange, as opposed to just the same old boring Tolkeinisms found in most RPGs. If you can get past the admittedly rough graphics and less than beautiful aesthetics these games are awesome.
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6 of 6 people (100%) found this review helpful
Recommended
33.7 hrs on record
Posted: August 30, 2014
I have been playing this a lot lately. At first i thought i would hate it but as i got furthur in the game (very slowly) I started to enjoy it.

FIrst of all i have not completed it yet but i have played enough to probebly write something.

Story
If you do not like a lot of reading then you mind as well pass on the game. There is a ton of reading and the game is very heavily story based which is a good thing because so far it has been pretty well written. I won't give anything away so i can't say much just know that it is well worth reading through. Also talk to every npc that is a must. You also might want something to write down notes.

Gameplay

gees where do i start ... Well i guess the battle gameplay. It is a stradegy turn based rpg. Every turn you have a certain amout of ability ponts. moving, using items, attacking will use ability points. This makes you think a lot about your move during the combat phase which again is a good thing. As you level up you will gain point in which you can distribute to certain stats.

Eventually you will be able to summon creatures to fight by your side. But if you do not keep them happy the will turn on you and start attacking you. Which could turn a battle thats going good in to a nightmare. Which brings another level of stradegy. Also creating creatures effects your essance points base stat. So say you summon one that uses 7 essance points. Your base stat will be ... 21-7 =14 you can gain back that stat by absorbing the creature when you do not need it.

Music
There is not much music here aside from the title screen but enough form towns with the kids playing and running around to outside where there will be animal sounds. that is more then enough to be enjoyable.

score 9/10
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5 of 5 people (100%) found this review helpful
Recommended
2.9 hrs on record
Posted: July 12, 2014
Basically Geneforge 1 is a seemingly run-of-the-mill fantasy RPG where, admittedly, the art and music isn't even all that great. But you'll be hooked after 30 minutes of exploring Sucia Island, which has been barred from Shaper travel for two centuries. There are the typical ruins and monsters, treasures and trash you get with every game like this, but the game's storytelling will suprise you and keep you playing. Combat and map-extensiveness will keep you on your toes and provide a lengthy experience. This is a great game and I highly recommend it if you're looking for something easy to get into and fun to play.

You can see an extended review I've written here: http://chillfacedanger.wordpress.com/2014/07/12/year-of-gaming-3-geneforge-1/
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