Run, jump, shoot, fly and explore your way through a massive action-adventure reminiscent of classic 8- and 16-bit games.
User reviews:
Recent:
Very Positive (40 reviews) - 90% of the 40 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (3,987 reviews) - 96% of the 3,987 user reviews for this game are positive.
Release Date: Nov 22, 2011

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Reviews

“All in all, Cave Story is an incredible game that I'm sure I will be playing again and again for the rest of my life. It succeeds at telling a great story, providing fantastic run-and-gun gameplay, and a huge world to explore, and it does so with a style and technique all its own.”
95/100 – http://www.destructoid.com/review-cave-story-wiiware--169033.phtml
“It's a must-play masterpiece for anyone who like classic action games -- or any kind of action game, really. The only real question is which will amaze you more: That this is the work of a single man, or that they actually do make 'em like this anymore.”
100/100 – http://www.1up.com/reviews/cave-story-wii-review
“If this game had been released on the NES 20 years ago, it would be recalled by a generation of players as a high point of the 8-bit era.”
90/100 – Eurogamer

About This Game

Arguably the most well-known indie game of all time, Cave Story features a completely original storyline wrapped with personality, mystery and hours of fast-paced fun. Cave Story is an action-adventure game from the critically acclaimed independent designer, Daisuke Amaya--or Pixel to his fans. Overflowing with unmatched charm and character, Cave Story takes you into a rare world where a curious race of innocent rabbit-like creatures, called Mimigas, run free.
You wake up in a dark cave with no memory of who you are, where you came from or why you're in such a place. Uncovering Mimiga Village you discover that the once-carefree Mimigas are in danger at the hands of a maniacal scientist. The Mimigas’ only hope rest squarely on the shoulders of a quiet, amnesiac boy who can't remember his own name.
Run, jump, shoot, fly and explore your way through a massive action-adventure reminiscent of classic 8- and 16-bit games. Take control and learn the origins of this world’s power, stop the delusional villain and save the Mimiga!

Key Features:

  • Original (320x240) graphics and upgraded “HD” graphics
  • Remastered music as well as the original soundtrack
  • Mix-and-match new/old artwork and music!
  • Six new play modes (including Wind Fortress, Boss Rush and more!)
  • Over 20 epic boss battles through Mimiga Island
  • 15 levels to explore in the vast world
  • 10 unique weapons to find and upgrade
  • USB controller compatibility
  • Four unique endings
  • Future content updates

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core Solo
    • Memory:128 MB RAM
    • Graphics:64MB RAM
    • Hard Drive:200 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core Duo 2.0 Ghz and above
    • Memory:512 MB RAM
    • Graphics:256MB RAM, non-integrated
    • Hard Drive:200 MB HD space
    Minimum:
    • OS:OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor:Intel only, Power PC not supported
    • Memory:128 MB RAM
    • Graphics:64MB RAM
    Recommended:
    • Processor:Intel Core Duo 2.0 Ghz and above
    • Memory:512 MB RAM
    • Graphics:256MB RAM
    Minimum:
    • OS:Ubuntu 10.04 and Newer
    • Processor:Intel Core Solo
    • Memory:128 MB RAM
    • Graphics:64MB RAM
    • Hard Drive:200 MB HD space
    Recommended:
    • OS:Ubuntu 10.04 and Newer
    • Processor:Intel Core Duo 2.0 Ghz and above
    • Memory:512 MB RAM
    • Graphics:256MB RAM, non-integrated
    • Hard Drive:200 MB HD space
Customer reviews
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Recent:
Very Positive (40 reviews)
Overall:
Overwhelmingly Positive (3,987 reviews)
Recently Posted
The Caskett
8.4 hrs
Posted: August 25
seriously blood-pumping gameplay, awesome music, great artwork, and a surprisingly strange and somber tone over a very dark story about power and death, with some odd bits of humor. plus, you can play as curly brace. definitely one of my favorite games
Helpful? Yes No Funny
Bad at Tetris
65.8 hrs
Posted: August 25
This is probably my favorite platformer of all time. Even though Steam will report that I've spent 65.8 hours on it as of now, but over the last 3 or 4 years across all versions, that number would be more accurately around 410 hours (350 on the 3DS eShop version alone).

This game has
- Amazing music, with 2 switchable soundtracks.
- Amazing graphics, with an 8-bit and 16-bit style.
- Amazing gameplay, about 8 hours long and with very tight controls and good level design.
- Tons of speedrunning potential, since the game has very little RNG and the "secret level" even comes with an ingame timer.
- Mod support, you can import mods for the original Cave Story using a third-party program and add them to the game's Challenges menu.
- A decent story that doesn't get in the way of gameplay. Think SotN.

If you're on the fence, try out the freeware version online. This and the 3DS eShop version add enough to the game to be worth the money.
Helpful? Yes No Funny
Natrium
22.2 hrs
Posted: August 25
Pixel, you magnificent ♥♥♥♥♥♥♥
How could you posiibly make something so incredibly amazing
Helpful? Yes No Funny
Xefroscalene
20.2 hrs
Posted: August 22
10/10 ( ͡° ͜ʖ ͡°)
Helpful? Yes No Funny
pumpkinthehead
62.4 hrs
Posted: August 21
Everything there is to love about Contra, and better.
Helpful? Yes No Funny
๖ۣۜSpace·Pirate
10.1 hrs
Posted: August 21
Cave Story (Doukutsu Monogatari) is an amazing action-adventure platformer made by
Daisuke "Pixel" Amaya.

The story is very well made and has multiple endings, the characters are memorable, the gameplay is very smooth and the music.. don't get me started on the music..

This is easily one of the best indie games out there. I highly recommend it.
Helpful? Yes No Funny
grobda
4.5 hrs
Posted: August 19
Cool and cutesy 'metroidvania' style game I enjoyed playing through to the finish.
Helpful? Yes No Funny
Reise
1.2 hrs
Posted: August 19
Product received for free
A really cute game so far as I've seen!

It looks great, and the story so far is interesting and entertaining.

The game plays very nice, and the music and sfx are just wonderful.

A bit difficult - this game seems to be rather unforgiving at times.

I'd have to play it some more but it definitely has left a good first impression on me.
Helpful? Yes No Funny
karpenter
5.1 hrs
Posted: August 18
this game is good but trying to get the good ending is hard as hell i recommend this game or if dont have 15,00$ dollers you get the old version at cavestory.com or get 3d version on nintendo esop
Helpful? Yes No Funny
Sporadical Dude!
88.2 hrs
Posted: August 18
It's good. What, do I need to elaborate? Fine, here's a list of reasons why this game is awesome:
-dat OST
-The OST is awesome
-Buy the OST, it's awesome
-The OST is absolutely awesome
-Best OST of anything in the world ever. Any other opinion is completely false!
-The OST is super cool
-I really love the OST
-The OST is freaking awesome!
-The OST is completely brilliant!
-The OST is badass
-I like the soundtrack.
-I really love the OST
-There is no OST better than this game's
-If you think the OST sucks, you are a total idiot. No questions asked.
-The BEST OST!
-It's fun

TL;DR: Music.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
16 of 17 people (94%) found this review helpful
1 person found this review funny
Recommended
10.1 hrs on record
Posted: August 21
Cave Story (Doukutsu Monogatari) is an amazing action-adventure platformer made by
Daisuke "Pixel" Amaya.

The story is very well made and has multiple endings, the characters are memorable, the gameplay is very smooth and the music.. don't get me started on the music..

This is easily one of the best indie games out there. I highly recommend it.
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
19 people found this review funny
Recommended
20.8 hrs on record
Posted: August 1
Metroid and Mega Man had sexual intercourse and gave birth to a beautiful baby.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
2.5 hrs on record
Posted: August 2
This is one of the grandaddies of modern indie PC gaming as we know it today. You'd be hard pressed to find someone that hasn't at least heard of it before, and for good reason. This game is simply a masterpiece.

Everything about it is just right and where it needs to be. The gameplay is really fun and demands skill from the player, the characters are all memorable and lovable, the story and its moral message are suprisingly deep, the visuals are nice and crisp, and the music is fantastic. This is a game I can recommend to almost anyone.

However, if you are thinking of buying this game, then you must know you will be in for a SERIOUS challenge if you want to get the best ending. Not only because of how difficult it is to figure out how to achieve the good ending by yourself (don't be ashamed if you need a guide for that), but also because one of gaming's most infamous challenges await you. So if you're a quitter, turn back now.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
8.4 hrs on record
Posted: August 25
seriously blood-pumping gameplay, awesome music, great artwork, and a surprisingly strange and somber tone over a very dark story about power and death, with some odd bits of humor. plus, you can play as curly brace. definitely one of my favorite games
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
65.8 hrs on record
Posted: August 25
This is probably my favorite platformer of all time. Even though Steam will report that I've spent 65.8 hours on it as of now, but over the last 3 or 4 years across all versions, that number would be more accurately around 410 hours (350 on the 3DS eShop version alone).

This game has
- Amazing music, with 2 switchable soundtracks.
- Amazing graphics, with an 8-bit and 16-bit style.
- Amazing gameplay, about 8 hours long and with very tight controls and good level design.
- Tons of speedrunning potential, since the game has very little RNG and the "secret level" even comes with an ingame timer.
- Mod support, you can import mods for the original Cave Story using a third-party program and add them to the game's Challenges menu.
- A decent story that doesn't get in the way of gameplay. Think SotN.

If you're on the fence, try out the freeware version online. This and the 3DS eShop version add enough to the game to be worth the money.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
2 people found this review funny
Recommended
12.5 hrs on record
Posted: August 4
Lots of fun, but it can get stupidly cheesy if you have L3 of Curly's gun.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
Most Helpful Reviews  Overall
423 of 482 people (88%) found this review helpful
191 people found this review funny
Recommended
1.7 hrs on record
Posted: September 2, 2015
STOP READING THIS AND BUY IT ALREADY

I'm not even kidding.

  • Fluent Controls
  • Great Story
  • Great Gameplay
  • Godlike Soundtrack

Quit reading this review However, nobody really reads my reviews to begin with and just BUY THIS GAME!
Was this review helpful? Yes No Funny
509 of 610 people (83%) found this review helpful
49 people found this review funny
Recommended
0.4 hrs on record
Posted: December 18, 2011
a cool fact about caves is that they are underground
Was this review helpful? Yes No Funny
93 of 101 people (92%) found this review helpful
Recommended
15.2 hrs on record
Posted: June 14, 2014
It’s not easy to even start talking about Cave Story without starting to throw out such adjectives like “modern classic” or “cult underground hit”. But there, you have it, I just wrote it and I won’t take it back. This game preceded the current state of indie scene by a few years, back when it was released as freeware title in 2004. In a few years it was improved and expanded to various platforms with more content and refined graphics. It even was remade in 3D and published for 3DS, though that particular version lacks to provide definitive Cave Story experience. But in the beginning it was made by a single developer on his free time. His name was Daisuke Amaya. The fact that this guy is japanese (not that you couldn’t tell it by his name) explains a lot. Like, for starters, game’s setting and plot.
Taking place inside giant floating island inhabited by giant sentient rabbit-like creatures called Mimigas this story is both absurd and complex. Starting out very light-hearted game is filled with tremendous amount of jokes. While the story develops, it tends to grow deeper and more brutal than you might think it’ll turn out. Like many metroidvanias do, game prefers not to present you with the world details and backstory, but rather let you explore it by yourself. A vague prologue, which will leave player clueless transits to waking up in a cave. A silent protagonist suffering from memory loss, as cliché as it is, works as perfect instrument here. You wake up, you find a gun, you begin your journey. Your mission, your ultimate goal is covered with the mystery. And discovering it can’t be done separately with finding an answer to an even more important question “What the hell is going on here?” But searching it won’t be similar to aimless wandering around. Cave Story keeps a very good pace, presenting you with new goals and providing directions to them on the go. It isn’t large glowing marker on the map though, but rather clevel organization of levels and progression of the story. Exploring and finding hidden secrets is present in the game, but size of the areas isn’t overwhelming and new levels are introduced one by one. There is though few very unobvious decisions that change the outcome of the game drastically. So if you want to achieve the best ending prepare to keep a keen eye for details or rather even look for some guides.
From the perspective of game mechanics it’s the usual run-jump-shoot trio, but with a few twists. One of them is leveling system. Killed enemies drop yellow triangles, which fill the progression bar of currently equipped weapon. Fully filled bar increases weapon level, up to maximum third, but taking damage drops the bar back down, so prepare for some micromanagement. Weapons have different shooting patterns. There is Polar Star which fires plain bullets, then there’s Fireball which produces bouncing deadly balls of fire. Then there’s Spur which has chargeable beam; the longer you charge it, the more powerful the resulting shot will be. Plenty of choices results in very different strategies player can use. Though you’ll tend to have favourites among your arsenal, keeping them all leveled up and ready will be invaluable. To make things even more complex some of the weapons can be traded off in exchange providing you with other guns which have different qualities. This changes are sometimes mutually exclusive and not always reversible, so don’t answer yes every time some friendly NPC offers you something, that’s my advice here. Unlike your main interaction tools your character doesn’t really level up, with the exception of few valuable health upgrades. Not very hard if you keep the default path game is horribly ruthless when it comes to that last levels of the “best ending” branch. How does it sound for you: beating a few sequential levels swarming with enemies and two bosses? If you fail, you start again from the very beginning. That’s very different from the main path, where you’ll find save points after every major event. But then again, it’s for those who want to fully beat the game. For those who are trained and prepared there are even special timer for that last sequence, beating last boss before time runs out will unlock one of the few special music tracks in main menu. The themes depend on how fast you complete it, a new one for each minute saved. And that happens only if you found special secret item, but I guess that won’t be a problem for those who are that deep in the game.
Cave Story stands on the shoulders of giants, combining elements from both Metroid and Mega Man. But it goes further than just simple copying of old classics. It is polished and compelling and its influence knows no merits; nearly every modern 2D-metroidvania has taken some lessons from here. A must-have experience if you call yourself a lover of modern indie-games.
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