Wyróżnione pozycje
Gry
Programy Dema AKTUALNOŚCI Polecane

Kup Cave Story+

Recenzje

“All in all, Cave Story is an incredible game that I'm sure I will be playing again and again for the rest of my life. It succeeds at telling a great story, providing fantastic run-and-gun gameplay, and a huge world to explore, and it does so with a style and technique all its own.”
95/100 – Destructoid.com

“It's a must-play masterpiece for anyone who like classic action games -- or any kind of action game, really. The only real question is which will amaze you more: That this is the work of a single man, or that they actually do make 'em like this anymore.”
100/100 – 1UP.com

“If this game had been released on the NES 20 years ago, it would be recalled by a generation of players as a high point of the 8-bit era.”
90/100 – Eurogamer

Informacje o grze

Arguably the most well-known indie game of all time, Cave Story features a completely original storyline wrapped with personality, mystery and hours of fast-paced fun. Cave Story is an action-adventure game from the critically acclaimed independent designer, Daisuke Amaya--or Pixel to his fans. Overflowing with unmatched charm and character, Cave Story takes you into a rare world where a curious race of innocent rabbit-like creatures, called Mimigas, run free.

You wake up in a dark cave with no memory of who you are, where you came from or why you're in such a place. Uncovering Mimiga Village you discover that the once-carefree Mimigas are in danger at the hands of a maniacal scientist. The Mimigas’ only hope rest squarely on the shoulders of a quiet, amnesiac boy who can't remember his own name.

Run, jump, shoot, fly and explore your way through a massive action-adventure reminiscent of classic 8- and 16-bit games. Take control and learn the origins of this world’s power, stop the delusional villain and save the Mimiga!

Key Features:

  • Original (320x240) graphics and upgraded “HD” graphics
  • Remastered music as well as the original soundtrack
  • Mix-and-match new/old artwork and music!
  • Six new play modes (including Wind Fortress, Boss Rush and more!)
  • Over 20 epic boss battles through Mimiga Island
  • 15 levels to explore in the vast world
  • 10 unique weapons to find and upgrade
  • USB controller compatibility
  • Four unique endings
  • Future content updates

Wymagania systemowe (PC)

    Minimum:

    • OS:Windows XP
    • Processor:Intel Core Solo
    • Memory:128 MB RAM
    • Graphics:64MB RAM
    • Hard Drive:200 MB HD space

    Recommended:

    • OS:Windows 7
    • Processor:Intel Core Duo 2.0 Ghz and above
    • Memory:512 MB RAM
    • Graphics:256MB RAM, non-integrated
    • Hard Drive:200 MB HD space

Wymagania systemowe (MAC)

    Minimum:

    • OS:OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor:Intel only, Power PC not supported
    • Memory:128 MB RAM
    • Graphics:64MB RAM

    Recommended:

    • Processor:Intel Core Duo 2.0 Ghz and above
    • Memory:512 MB RAM
    • Graphics:256MB RAM

Wymagania systemowe (Linux)

    Minimum:

    • OS:Ubuntu 10.04 and Newer
    • Processor:Intel Core Solo
    • Memory:128 MB RAM
    • Graphics:64MB RAM
    • Hard Drive:200 MB HD space

    Recommended:

    • OS:Ubuntu 10.04 and Newer
    • Processor:Intel Core Duo 2.0 Ghz and above
    • Memory:512 MB RAM
    • Graphics:256MB RAM, non-integrated
    • Hard Drive:200 MB HD space
Pomocne recenzje klientów
5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 119
Recenzji: 7
100.3 godz. łącznie
I'm making another review, now that I completed it on the best ending and stuff.
Cave Story is a game where you play as a little robot, you start without any weapons, but get a lot of different weapons later. Every playthrough is different, every single one will be different. In one you will get the Machine Gun and the Normal Ending, in another you will have the Snake and the Mimiga mask. There is so many combinations, you will not complete this game the same way twice. You start in a Cave, full of enemies, and you are weapon-less, soon you get the Polar Star, and start to level-up the weapon, you fall from the Cave, and you're inside a Village, with a lot of creatures called Mimiga's. You have no idea what they are, but when you progress through the game, you learn the story and you get more and more interested about what happens. You're gonna get the Bad or Normal ending on you first playthrough, after that you will want to get the best one, you will be struggling trying to find a way for the Best Ending (Unless you look-up a guide) You'll need to make specific tasks to progress in the Best ending, Don't talk with Booster, even though you want because you're worried of him, don't talk with Curly immediatelly, but explore the whole room first, go to one of the first area's of the game to find a magical mushroom which can talk, and a lot of more surprising stuff. For instance, a certain enemy becomes a good friend of yours in the end, and you live a good life. You'll go back to the first places you went to find a secrets, for instance you can go back to the First Cave, and upgrade you Polar Star to the Spur- Very few games make you revisit the first places to get something good, normally they all upgrade you weapon later, and it is necessary. There is 10 Weapons in the game, but you can only have a maximum of Five, because you can trade certain weapons for different ones. Seriously though, you should buy this amazing game, I'm sure you'll love it. If you're on the MAC System, use this guide to make the game work http://steamcommunity.com/app/200900/discussions/0/540732347192969561/ Now, have great fun playing this game (If you bought it, which I hope you did) I promise that you won't regret buying it.
Zamieszczono: 3 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
1 z 3 osób (33%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 371
Recenzji: 28
11.3 godz. łącznie
7/10
Zamieszczono: 15 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
3 z 20 osób (15%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 74
Recenzji: 7
2.0 godz. łącznie
Wcale nie opowiada historii jaskini.
Zamieszczono: 4 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
149 z 157 osób (95%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 333
Recenzji: 64
19.0 godz. łącznie
Some games you play for the fun. Some games you play for the challenge. Others you play for the story, the personality, and sometimes the beauty, or maybe the music. Cave Story is a game where every one of these things keeps me going, and I don't think I can say that about any other.

This game is beautiful, fun, challenging, and one of those true works of art that make me really happy. This famous indie game is definitely worth it no matter what kind of gamer you are.

Perfection / 10

I mean really
It's Cave Story :D
Zamieszczono: 18 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
55 z 59 osób (93%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 956
Recenzji: 33
15.2 godz. łącznie
It’s not easy to even start talking about Cave Story without starting to throw out such adjectives like “modern classic” or “cult underground hit”. But there, you have it, I just wrote it and I won’t take it back. This game preceded the current state of indie scene by a few years, back when it was released as freeware title in 2004. In a few years it was improved and expanded to various platforms with more content and refined graphics. It even was remade in 3D and published for 3DS, though that particular version lacks to provide definitive Cave Story experience. But in the beginning it was made by a single developer on his free time. His name was Daisuke Amaya. The fact that this guy is japanese (not that you couldn’t tell it by his name) explains a lot. Like, for starters, game’s setting and plot.
Taking place inside giant floating island inhabited by giant sentient rabbit-like creatures called Mimigas this story is both absurd and complex. Starting out very light-hearted game is filled with tremendous amount of jokes. While the story develops, it tends to grow deeper and more brutal than you might think it’ll turn out. Like many metroidvanias do, game prefers not to present you with the world details and backstory, but rather let you explore it by yourself. A vague prologue, which will leave player clueless transits to waking up in a cave. A silent protagonist suffering from memory loss, as cliché as it is, works as perfect instrument here. You wake up, you find a gun, you begin your journey. Your mission, your ultimate goal is covered with the mystery. And discovering it can’t be done separately with finding an answer to an even more important question “What the hell is going on here?” But searching it won’t be similar to aimless wandering around. Cave Story keeps a very good pace, presenting you with new goals and providing directions to them on the go. It isn’t large glowing marker on the map though, but rather clevel organization of levels and progression of the story. Exploring and finding hidden secrets is present in the game, but size of the areas isn’t overwhelming and new levels are introduced one by one. There is though few very unobvious decisions that change the outcome of the game drastically. So if you want to achieve the best ending prepare to keep a keen eye for details or rather even look for some guides.
From the perspective of game mechanics it’s the usual run-jump-shoot trio, but with a few twists. One of them is leveling system. Killed enemies drop yellow triangles, which fill the progression bar of currently equipped weapon. Fully filled bar increases weapon level, up to maximum third, but taking damage drops the bar back down, so prepare for some micromanagement. Weapons have different shooting patterns. There is Polar Star which fires plain bullets, then there’s Fireball which produces bouncing deadly balls of fire. Then there’s Spur which has chargeable beam; the longer you charge it, the more powerful the resulting shot will be. Plenty of choices results in very different strategies player can use. Though you’ll tend to have favourites among your arsenal, keeping them all leveled up and ready will be invaluable. To make things even more complex some of the weapons can be traded off in exchange providing you with other guns which have different qualities. This changes are sometimes mutually exclusive and not always reversible, so don’t answer yes every time some friendly NPC offers you something, that’s my advice here. Unlike your main interaction tools your character doesn’t really level up, with the exception of few valuable health upgrades. Not very hard if you keep the default path game is horribly ruthless when it comes to that last levels of the “best ending” branch. How does it sound for you: beating a few sequential levels swarming with enemies and two bosses? If you fail, you start again from the very beginning. That’s very different from the main path, where you’ll find save points after every major event. But then again, it’s for those who want to fully beat the game. For those who are trained and prepared there are even special timer for that last sequence, beating last boss before time runs out will unlock one of the few special music tracks in main menu. The themes depend on how fast you complete it, a new one for each minute saved. And that happens only if you found special secret item, but I guess that won’t be a problem for those who are that deep in the game.
Cave Story stands on the shoulders of giants, combining elements from both Metroid and Mega Man. But it goes further than just simple copying of old classics. It is polished and compelling and its influence knows no merits; nearly every modern 2D-metroidvania has taken some lessons from here. A must-have experience if you call yourself a lover of modern indie-games.
Zamieszczono: 14 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie