The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
User reviews: Overwhelmingly Positive (18,826 reviews)
Release Date: Sep 20, 2012

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Recommended By Curators

"Great price, plenty of content, satisfying combat (if slower than Diablo 3), LAN mode, proper singleplayer, great modding scene, great music. Lovely."
Read the full review here.

Recent updates View all (2)

March 4

Torchlight II for Linux joins PC, Mac releases

We're launching Torchlight II with Linux support! It joins our recent Mac release on Steam.

  • You may redeem your non-Steam key on Steam if you purchased Torchlight II before February 2, 2015.
  • Cross-platform multiplayer is supported.
  • Game saves are compatible across PC, Mac, and Linux platforms.
  • Mods are supported.

71 comments Read more

February 2

Torchlight II for Mac available now!

We're happy to announce Torchlight II for Mac. Here's what you need to know:

  • You may redeem your non-Steam key on Steam if you purchased Torchlight II before February 2, 2015.
  • Cross-platform multiplayer is supported.
  • Game saves are compatible across PC and Mac platforms.
  • Mods are supported.

66 comments Read more


"Torchlight II is a sprawling, ambitious game that does one thing very, very well. It gives you a world you'll want to explore, filled with enemies you'll love to destroy."

- Kotaku

"Torchlight is a vibrant, fun, steampunky world, and exploring it is an absolutely addictive pleasure."

4.5/5 - Joystiq

"Not to be missed by anyone who considers themselves a fan of the proud tradition of action RPGs"

5/5 - Gamespy

"With most games of this caliber retail at $60, it might sound ludicrous that Torchlight 2 only costs $20 – because it is."

9/10 - Machinima

"Grab the game, grab some friends, and get to clicking."

9/10 - Destructoid

Steam Workshop

Torchlight 2 now fully supports Steam Workshop. A new launcher synchronizes any mods you have subscribed to, and lets you customize their activation state and loading priority. In addition, when playing Internet games in the lobby, you will be able to filter modded games by mod combination, and with a single button click, subscribe to those mods. Torchlight 2 will then restart, synchronize them, and activate them before returning you to the game.

When playing modded games, you can view your mod history, any previously played mods, and the impact disabling mods may have on your character.

We've tried to make the process as seamless as possible, with a focus on allowing modded multiplayer games with a minimum of fuss.


GUTS is our in-house development tool, now fully integrated with Steam Workshop. You can publish directly to Steam Workshop when you compile your mod, making it available immediately for others to play.

We've also added a special tool to GUTS designed to convert pre-GUTS mods into the official mod format, with an eye toward making the transition much easier for our ambitious early modders.

You can learn more about using GUTS here.

New Content

This release also includes new game content!

  • The NetherRealm tileset - new NetherRealm dungeons can be found via portals throughout the world
  • New Monsters
  • New armor sets
  • New weapons
  • New pets - including the Headcrab!
  • New endgame map content
  • Some additional new dungeons in New Game plus modes in large overworld areas

About This Game

The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!
Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:

  • Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
  • Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
  • Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together. TorchED will be available as a separate download very shortly after launch.
  • New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
  • Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
  • New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
  • Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1GB System RAM
    • Hard Disk Space: 1.7GB free space (subject to change)
    • Video Card: DirectX compatible 3D graphics card with at least 256MB of addressable memory.
    • DirectX®: 9.0c
    • Internet: A broadband internet connection (for Steam download and online multiplayer) - Online multiplayer requires a free Runic Account
    • OS: Mac OS X 10.8, 10.9, 10.10
    • Processor: Intel Core 2 Duo, 2.0GHz or faster processor
    • Memory: 2GB System RAM
    • Hard Disk Space: 1.7GB free space (subject to change) on a case-insensitive volume
    • Video Card: OpenGL 2.0 compatible 3D graphics card with at least 256MB of addressable memory (ATI Radeon x1600 or NVIDIA equivalent)
    • Internet: A broadband internet connection (for Steam download and online multiplayer) - Online multiplayer requires a free Runic Account
    • OS: Ubuntu 12.04 LTS (or similar, Debian-based distro)
    • Processor: x86/x86_64-compatible, 2.0GHz or better processor
    • Memory: 2GB System RAM
    • Hard Disk Space: 1.7GB free space (subject to change)
    • Video Card: OpenGL 2.0 compatible 3D graphics card* with at least 256 MB of addressable memory (ATI Radeon x1600 or NVIDIA equivalent)
    • Internet: A broadband internet connection (for Steam download and online multiplayer) - Online multiplayer requires a free Runic Account

    *See Valve's steam-for-linux github readme for further information about Linux video driver support
Helpful customer reviews
867 of 1,010 people (86%) found this review helpful
21 people found this review funny
1,307.1 hrs on record
Posted: November 15, 2014
Only played it for a while.. It was fun.
Was this review helpful? Yes No Funny
224 of 248 people (90%) found this review helpful
1 person found this review funny
51.3 hrs on record
Posted: November 8, 2014
08/02/2015 Updated

Yeah, this is a fanboy's short review.
Regardless of the fact that i am big RPG lover, i have to admit that this is one of the best games i ever played! Did you like Diablo? Sacred? Gothic? Titan Quest? Yes? Then what are you waiting for?

This game has absolutely everything which Action-RPG needs to have:
+There is nothing to not like in its graphics.
+A lot of things to do
+A lot of ways of character customization
+Finishing the game is just a one small step for a man (NG+ is waiting), but you just need to keep getting better equipment & try other classess (ALL are fun to play)

+Achievements FINALLY working :)
Was this review helpful? Yes No Funny
97 of 108 people (90%) found this review helpful
1 person found this review funny
256.2 hrs on record
Posted: November 6, 2014
After 250+ hours i can say this game is a great sequel to Torchlight, and i'm not going to stop playing it. TII has improved almost every aspect of the original game. It basically is a greatly expanded version of Torchlight, with wider maps, more items, more enemies and more classes to choose from. Everything seems smooth and well placed. It is a pleasure to keep trying new classes and, most importantly, new builds and skill paths. In conclusion: Torchlight II is a great hack 'n' slash every fan of this type of games should own. It will entertain you for hours and hours and you will hardly repeat boring actions like farming and grinding. A must have, for such a low price.
Was this review helpful? Yes No Funny
69 of 81 people (85%) found this review helpful
1 person found this review funny
71.3 hrs on record
Posted: November 14, 2014
-Quick Review-
Torchlight II is a dungeon crawler game that lets you chose to play as a few different classes. The basic concept is the same as nearly all dungeon crawlers: Explore, level up, find gear, beat the boss, rinse and repeat.
-Detailed breakdown review-
Story: Oh no! the alchemist is going to bring about the end of the world! You there, unnamed random hero, it's your job to warn everyone, and be just a few steps behind the alchemists defiling touch.
As I implied, you're obviously the hero, the villain you will be trying to catch is known as "the alchemist", whom has been corrupted and destroys all that is in his way.

Game Play: I sense that most dungeon crawlers are time consuming on purpose, I spent a good 30-40 hours before I beat the game, then I kept playing for another 30 hours to get to max level, and at that point I stopped playing.
The whole dungeon crawler genre is criticized for giving us "carpool tunnel", you click, a lot. you do use keys to cast different spells, attacks, and abilities. So for fair warning, you will spend a lot of time in this game clicking.
There is a feature in the game that lets you load up your pet with tons of gear, and send 'em back to town to sell them for you, or buy health potions, basically you never need to go to town to sell gear or buy potions, you're servant pet will do it for you. What does this mean for you, brave adventurer? More dungeon crawling, less vendering trash items! Yay! (Hopefully!)

Achievements: So I hit 76% completion on this game, I've given up trying to actively get 100% completed for achievements, mostly because RNG (Random Number Generator) hates me. I decided getting above 75% was pretty good for a game with 123 achievements, many requiring grinding.
Achievement categories: Beat the game/boss, try doing this, kill this many enemies, open this many of these, do this ____ amount of times, get lucky, play long enough to do this 100,000,000 times. Again, basically I assume that I'll eventually make more progress on this game as I find people who are like "hey, play this with me!" and I'm like "okay, I only need to 3,000 more potions! let's do it!"
Half of these achievements are from just playing the game, so you can enjoy that, but getting 100% will require a lot of play time. Just a warning :)

Price: Torchlight II costs $19.99, I've spent 70 hours playing it. That's definitely worth it. Most people will at least get over 20 hours in the game, even if they're not trying to beat it.
As always, I suggest getting the game on sale or in a humble bundle, but the stand alone price is very much worth it, based on the amount of game time I squeezed out of it.

Conclusion: Story: interesting the first time through, it was very dragged out (not in a bad way, really), Game play: click x1,000,000 (over 9,000 clicks used in the making of this review), Achievements: nothing to write home about, Price: very good price based on the amount of time required to play through the whole game.
This type of game is best suited for people who already know they like dungeon crawlers, I've played several, if you're new to the series this is a great game to start trying it out with! Just be warned there is a lot of clicking involved. Again, this game becomes a 100 times more fun with a friend or two. But, I did play through the whole game solo my first time.
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53 of 63 people (84%) found this review helpful
1 person found this review funny
77.2 hrs on record
Posted: January 1
Simply put, Torchlight II is a phenomenal game. It's incredibly polished, and everything just feels like it's in the right place when you're playing. It's tons of fun to play and never takes itself too seriously, and there are some great pop culture references sprinkled throughout. It's a great pickup for both action RPG fans and newcomers alike, something I would recommend to anyone without hesitation.

Bandage up your index fingers and brace for an extensive click-fest.
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26 of 29 people (90%) found this review helpful
8.3 hrs on record
Posted: February 2

Torchlight 2 takes everything that has come to define the action-RPG genre and delivers it all in an incredibly well polished package. From fast paced brutal hack n’ slash combat to immersive diverse level design to an abundance of loot, Torchlight 2 has it all. Developed by Runic Games; a small Dev team of around 30 members in Seattle WA, they prove that they have what it takes to create a quality product that can compete and even outshine the likes of juggernaut developer Blizzard and their own ARPG Diablo III.

The game starts the way you would expect an Action-RPG to start, by choosing your characters class. The game offers four different classes to choose from; Outlander: the gun wielding bad ♥♥♥ class, Engineer: the steampunk style, tinkering, gadget using class, Embermage: the typical wizardry spell casting class, and the Berzerker: the warrior heavy hitting class. Each class feels different enough from one another where your play throughs still feel fresh and entertaining if you decide to give the game another play through as a different character. The combat is fast paced and hectic, the best way to describe the way it feels would be to call it a “controlled chaos”, meaning that while at times things do get crazy as you’re being ambushed by a massive horde of enemies, but you never resort to just spamming mouse clicks to succeed, you have to understand how your characters class works and use that knowledge to stay alive. For example; if you are an Embermage, you aren’t going to be able to rush head on into hordes of enemies and make it out alive like you would as a bulkier Berzerker.

Next to the combat, the games second greatest strength is the level design, with each map being randomly generated you will never experience the same thing twice. This allows the game to continue to feel fresh if you decide to do multiple play throughs. While randomly generated maps aren’t anything new to games, Torchlight 2’s random generation feels like they are gorgeously hand crafted levels, if you weren’t already aware of the R&G then you wouldn’t ever be able to tell by the games gorgeously laid out levels and dungeons.

The developers also paid a strong attention to detail in the weapons, armor, and items in the game. With such a large diverse number of weapons and various armors to equip you won’t become bored from having to use any one weapon or set of armor for any long period of time as there are loot drops and chests galore located all throughout the expansive dungeons you’ll be crawling your way through. But what good would such a large trove of weapons and armor be without an expansive onslaught of enemies to vanquish? Have no worries, the game has a large array of varying enemies to slaughter, from hulking snow beasts to dark lord necromancers the game does not burn you out on any one style of enemy.

Torchlight 2 is best played with friends, but even if you don’t have anyone to play with Torchlight 2 provides you with a trusty animal companion who will fight alongside you. Not only does your pet companion work like a beefy tank to distract enemies when you have to run off and heal, but they are also your errand running slave, they double as a 2nd backpack that can be packed full of all the valuable loot that you’ve managed to acquire. You can then send your pet off to the market with a shopping list of various health and mana potions and he will sell your loot and return with the potions, this eliminates the need to travel all the way back to town yourself and interrupt your questing. Not necessarily a revolutionary gameplay mechanic but it is incredibly convenient and keeps the game pace going full speed ahead.

Torchlight 2 doesn’t do anything that hasn’t really been done before, it’s not new or innovative, but it does take everything good that has been done before and bundles them all together and manages to deliver them all perfectly. The combat is seamless and the expansive diverse levels and dungeons leave much to explore. The game has so much to offer and I would highly recommend Torchlight 2 to anyone looking for a fun fast paced gameplay experience.

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19 of 20 people (95%) found this review helpful
155.5 hrs on record
Posted: April 4
Runic Games, creator of the award-winning Top-Down, Action-RPG Torchlight, further the Torchlight franchise with the second rendition in the saga, Torchlight II.

Torchlight II commences with you, the protagonist, in hot pursuit of the Dark Alchemist, the inevitable villain. The Heart of Ordrak, which he has taken, has imbued him with inconceivable powers & a clear purpose. Will you be able to stop him before his mental blight sets Vilderan aflame?

The game takes place in Vilderan, a vast continent, sub-divided further into different areas. Vilderan’s areas are diverse & unique to each Act, from lonesome deserts to dense marshes. It invariably exudes an open-world adventure unlike its predecessor.

There are four distinct classes – Engineer, Outlander, Embermage & Berserker. Each class has three different skill trees, which enable mixing & matching different skills to maximize efficiency and/or enjoyment. All weapon types can be used by any class, further adding to the sheer variability of play styles.

The character creation screen has a small selection of different aesthetic options. The option to choose between genders is also present. There is a wide variety of pet companions to choose from.

There are four distinct difficulties – Casual, Normal, Veteran & Elite. They pleasantly suit a wide array of gamers & scale in difficulty at a fairly even pace. Hardcore mode – a defining proponent of the genre – is also present & available at any difficulty. Enable at your own risk, of course.

The co-op in Torchlight II boasts of a user-friendly system that enables up to six players to play together. Either join a band of adventurers or start your own adventure & wait for others to join in on the fun. From showing your friends your lackluster DPS while a werewolf teaches you a lesson in face-to-paw combat to trading your wares to better your gear, the co-op experience is not to be glossed over.

Did anyone mention modifications? Steam Workshop enables the use of a sheer endless amount of mods to suit almost every whim. Mods may also be used during co-op sessions if users have the same mod(s) installed.

The graphics and universal interface in Torchlight II are reminiscent of its predecessor but overall feel refined & improved upon. The graphics while marginally cartoony bring the world to life & does the game its due diligence. The musical notes are fairly bland & unmemorable; they don’t go beyond fulfilling their base purpose. Apart from the musical notes, the animation sounds are crisp & noteworthy, bringing Vilderan to life.

In conclusion, Runic Games’ Torchlight II is the quintessential culmination of the defining proponents of the Action-RPG genre & an improved iteration in the Torchlight saga. Truly, a must-have masterpiece in the collection of any Action-RPG fanatic.

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13 of 14 people (93%) found this review helpful
1 person found this review funny
21.3 hrs on record
Posted: March 8
Diablo-esque dungeon crawler with awesome skill trees and items.
Lots of skill builds available, and you can improvise by yourself or just imitate the skill build guides out there.
Up to more than hundreds of gameplay hours, especially with multiplayer. The graphic is pretty awesome too. Oh, and it's freakin' moddable. Lots of awesome mods available!

I only got one Legendary--the highest rarity--item up until now, yet the wiki contains dozens of Legendaries.
I only completed the game once while it actually has the New Game+++++ (yes, 5 pluses) mode.
I've never feel so empty. Need to play more.
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15 of 20 people (75%) found this review helpful
196.7 hrs on record
Posted: March 5
Its an awesome game, its what Diablo 3 SHOULD have been!
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18 of 27 people (67%) found this review helpful
57.4 hrs on record
Posted: December 3, 2014
Torchlight II is awesome! 10/10 for this genre.

Super cool art style, smooth gameplay and feel, lots of items, lots of loot, and pets! This is a great top-down action RPG game, even coming from me, someone who really doesn't like top-down games. Action is fun and smooth, skill trees lack a little but each class is quite different, coop with friends is crazy fun.

One of the biggest things for me about these top-down games is I hate the click fest it is because you have to click to move, so you are just constantly clicking just to walk across the room. Well in TL2 you can map a key to be a movement key (I used W) then use the pointer to direct the character. +1 for that. Best control feature.

There are some great mods out there as well, it has a very rich mod-base to choose from to tweak the game to your liking. Minorly or majorly. I use stuff like minimalist item labels so I can actually see when there are lot of items, respec and reskill potions added so I don't have to worry about the “perfect character build” right from the beginning and can just re-skill my characters if I get a new skill or want to try a different style, and the LurkerHud which gives tons of stats and info right on the dash and I recommend it very heavily. As I do the game, try it!
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20 of 31 people (65%) found this review helpful
32.7 hrs on record
Posted: January 13
Torchlight II's story follows the events of the first game, although those who come into the game without playing the original will not be missing much. Players create their own hero from one of four new classes, and are tasked with preventing one of the original heroes, who has been corrupted, from bringing ruin to the world. The story serves its purpose of giving players a reason to head off for the next quest goal but for the most part is pretty negligible, with the exception of a few rare quests of interest.

The options for character creation are expanded from the original; there are now four classes and each class has options for its gender, hair, and face. Pets also make a return, with a number of new creatures added. The pets are welcome companions, assisting the player by participating in combat, learning spells, being able to summon minions of their own, and even travelling back to town to sell loot and buy potions so the player doesn't have to.

Basic gameplay follows the template used by other isometric and top-down action RPGs. Players move using the left mouse buttons and click on enemies to attack. There are a wide number of skills and spells available, with numerous ways to activate them through various hotkeys and on-screen icons. The game allows for a lot of variety in builds and play styles, with each level up providing points to add to attributes and to upgrade and learn skills. Also provided is a lot of variety in equipment with no class restrictions, with the exception of some unique loot, although a number of skills require a certain weapon type. Loot in the game is plentiful, but fortunately the game makes it very easy to compare picked up loot with that currently equipped and to switch it into the pet's inventory so it can be quickly sold. There will always be the occasional pause midway through a dungeon to conduct some inventory management, however, outside of these pauses the pacing is quick and keeps the action going at an engaging level.

The dungeons are randomly generated in terms of overall layout, but specific areas like boss arenas are preset. This means that when playing multiplayer or a new game plus, it isn't a matter of simply retreading old routes, and the highly enjoyable exploration experience that the dungeons provide is always there. There is always a danger of such generated dungeons becoming generic and repetitive but it is pleasing to report that the danger has been negated as well as could be hoped for. A number of tougher enemies and special challenge zones litter Torchlight II's areas, providing fairly regular breaks from the usual fodder (who can still pack a punch if players aren't paying attention) and making sure things don't get too repetitive. The player character can become briefly stuck in a crowd that's difficult to maneuver out of, but these situations are rare and typically caused by charging in too wildly rather than through any fault of the game.

With the exception of Hardcore mode, where death is permanent, players can respawn without too much consequence. A percentage of gold can be paid in order for the deceased character to reappear either where they died or at the map entrance. Alternatively they can respawn back in town for free. There are four difficulty options to choose from plus a toggle for the aforementioned Hardcore mode. The Normal difficulty is a decent, but not especially challenging, level for newcomers, so experienced Torchlight players will likely want to jump immediately into Veteran.

Difficulty in multiplayer is handled well, with monsters increasing in toughness depending on the number of players. While it's certainly not necessarily to enjoy what Torchlight II has to offer, there can be no denying the enjoyment of playing the game with others and it adds a more than welcome dimension to the game. Those afraid of having their loot taken by comrades need not fear, as players get their own sets of loot visible only to them. There is plenty of postgame content for players to sink their teeth into after completing the twenty hour or so main campaign, either by tackling one of the main postgame dungeons or by starting a new game plus, which keeps the player's progress but levels up all the opponents to match. New game plus might disappoint some, as it isn't possible to notch up the difficulty, so those hoping for a greater challenge in the main story will need to start a new character. The game has also been created with the modding community in mind, so even if Runic's postgame options run out there will likely be plenty of fan-made offerings.

Visually the game looks great, even on less powerful computers, and for the most part runs very smoothly. The art style is great, the environments are all nicely varied, and the UI is clear and easy to use. Even when hidden behind terrain, it's easy to see where the character is and to click on enemies thanks to a coloured outline that appears for any combatant potentially obscured. Spells and skills are all beautifully animated, and it's incredibly satisfying to see enemies explode upon being finished off with a critical hit. Voice acting is generally rare, but it doesn't feel like the game is missing much without it. The key quest givers and few animated cutscenes are voiced, and it's functional for getting the next task across, but there's not enough of it to have any major effect and can be easily ignored without anything being missed.

For me Torchlight II was an immensely enjoyable experience from start to finish. The game is more than welcoming for both fans of the original and newcomers to the series and is high amongst the better gaming experiences I've had this year. It might not bring anything particularly new to the genre, but those who choose to pick it up will be provided with superb value for their money.

Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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35 of 60 people (58%) found this review helpful
1 person found this review funny
28.1 hrs on record
Posted: December 17, 2014
I just find this game fun to play.
Was this review helpful? Yes No Funny
30 of 51 people (59%) found this review helpful
1 person found this review funny
45.3 hrs on record
Posted: December 24, 2014
10/10 would sell diablo for this again.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
210.5 hrs on record
Posted: January 14
Torchlight 2 is a hack n slash game made by the original creators of diablo II.
The story is about a dark alchemist threatening the balance of the world by opening the nether portals for a cure of some sort.
There's a total of 4 classes, engineer, embermage, berserker and outlander, and you can add more with workshop mods, i'd recommend sinergy one but after you beat the main game due to the increased difficulty.
Once you create a character and select a faithful pet, you can even get the headcrab from half life 2 if you're into that O.o, you get prompt with a difficulty setting, nice mechanic, all the way from easy to elite and obviously the famous hardcore mechanic one death equals losing that character forever.
Each class got a nice set of skill trees and those skins are fun from level 1, unlike games like titanquest or diablo where the cooler spells require tons of hours in the game, plus you can learn additonal 4 spells for you and your pet, summoning creatures, haste, and more.
Your pet similar to the game Fate, can pick up items or take the items from your inventory to go to the town and sell it while you keep killing hordes of enemies, can also buy portals and potions if needed, there's also fishing spots you can catch unique fishes to transform your pet into monsters in order to make it more efficient in combat for the duration of the fish.
Game is a must have for hack n slash fans, and even if you're not one but enjoyed diablo II you should get it, even at full price is still a great deal.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
34.2 hrs on record
Posted: February 15
You go to a nice restaurant alongside the most attractive person you have ever seen, you can't imagine how they said yes to this date. You get your booth, sit yourselves down, get your order, and talk over wine. You learn about their personality, and learn than they love fish just as much as you. They seem fantastic and you wish you could propose to them right now if you could. Your food comes back, and you look at your smoked salmon, they aroma overwhelms your sense of smell in a paradise of cooked fish. You look at your beautiful date, your eyes lock and they know you two might be the ones for each other. You slice off a piece of fish and stick it into your mouth. You chew and you wonder, where do it go so right? Then poof, you become a cat. Turns out your date is allergic to cats and storms off, in disgust to yourself. A minute later, you're back to your oldself, wondering why the ♥♥♥♥ does fish in Torchlight 2 changes your species completely. 8/10 - too much fish - IGN
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5 of 6 people (83%) found this review helpful
103.1 hrs on record
Posted: January 31
A Diablo style RPG/Action game made by some of the creators of the games Diablo and Fate. The music is also done by the guy that did the original Diablo music as well. I am a huge fan of this game, because it is done so well. It hardly misses the mark on anything and expands the genre very nicely. Extremely tight action and controls with very few bugs and exceptional multiplayer make it go to one of my favorites. Everything has been expanded in the second one from the classes to the levels to the level of detail and if you have played the first one you can jump right in and be fine. I am a big fan of Diablo 3 as well as this game, so you really can't go wrong with either of those choices. Overall, if you are looking for a great multiplayer action rpg experience and don't mind not having very many cut scenes or a bioware style story to hold onto this one is very hard to beat.

Graphics: 8/10 (Simple, but awesome)
Animation: 10/10 (Buttery smooth, never lags ever.)
Multiplayer: 10/10 (One of the best)
Gameplay: 10/10 (Extremely tight and responds well)
Story: 6/10 (Not going to win any awards, but your not playing this for the story)
Fun Factor: 10/10 (Wait...what time is it?)
Music: 9/10 (Very good and changes on the place or the mood of the area)
Sounds: 7/10 (Not a lot of dialogue, but the various weapon sounds and creatures are all good.)
Replayability: 9/10 (Has the right recipe to make you want to go back and play again.)

Overall: 9/10 (One of the best on Steam, and even higher recommended if you have a couple friends to travel along the way with.)
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14 of 24 people (58%) found this review helpful
1 person found this review funny
126.5 hrs on record
Posted: December 19, 2014
Works like Diablo 2, feels like Diablo 2, awesome as Diablo 2. A whole lot better than Diablo 3 Vanilla xD

Plays alot better if you install it with the Synergies MOD, which is an awesome overhaul of the entire game [Has Raiding! XD]. You will definitely sink alot of hours into this if you like dungeon crawlers.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
57.4 hrs on record
Posted: February 22
Many dungeon crawlers pride themselves on lootporn. Runic Games realises it's nice to also package in an actual game with your Excel sheet, and manages to build an inviting world with a responsive and satisfying combat system.

The game's story is one of tragic desperation, told across 4 acts, and while I won't spoil anything I suggest you not play this for its storyline, as it doesn't go far nor deep. Don't mistake this for a lack of charm though, as each of the game's environments are colourful and varied. From bright shining deserts to gloomy forests and snowy ... cold places. My eyes were never bored.

The four classes available in the game all have their distinctive styles, but also allow for a large amount of customisation on the player's part. Many different active abilities are available to choose from, which translates to many different ways to play. Within the admittedly limited amount of classes I can almost guarantee anyone will find a build they're comfortable with. A minor point against this is that respeccing is not available in the base game. Modding rectifies this.

Which brings me to my next point: The players. This game has an abundance of that whole consumer-friendliness our industry seems to relish in not caring about. You want mod support? It's in there, ranging from the smallest of tweaks to total conversions. Always online DRM? Don't be so daft, play offline if you like and have a lovely experience. What about LAN? Yeah, LAN support is in, go nuts. Also note the apparent lack of any microtransactions or locked-behind-paywalls DLC. The point I'm trying to make is that if you take the direction of the industry into account when you're considering a purchase, this is definitely not the worst option available.

Lastly, I should point you to its price. This game doesn't exactly break the bank compared to most other releases of this scope. lists the average main story completion takes around 20 hours, that's not counting the side quests in the field, extra dungeons, mapworks (endgame dungeons) or New Game Plus mode.

So what have we got? A 20ish hour flat story with a pleasing coat of paint, well flowing and varied options for combat, single- online- and LAN play and excellent mod support packed into what is a relatively inexpensive game. If your interest has been piqued I highly recommend you play this game, but if you’re on the fence I suggest having a go with the free demo first.
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3 of 3 people (100%) found this review helpful
91.6 hrs on record
Posted: February 8
Made by the same guys who made Diablo 2 and Diablo 2: Lord of Destruction. Soundtrack by Matt Uelmen - the same guy who wrote Diablo 2 soundtrack.
That should be enough for you to buy the game.
It was certainly enough for me. Didn't care about anything else.
And yes, even though it's not as dark - Diablo 2 wibe is at every corner.
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4 of 5 people (80%) found this review helpful
8.8 hrs on record
Posted: April 9
A must-have hack&slash. Or at least a should-have.
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